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arXiv 2408.08441cs.LGcs.RO
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D5RL:面向数据驱动深度强化学习的多样化数据集

D5RL: Diverse Datasets for Data-Driven Deep Reinforcement Learning

Stanford University(斯坦福大学);UC Berkeley(加州大学伯克利分校)

Rafael Rafailov, Kyle Hatch, Anikait Singh, Laura Smith, Aviral Kumar, Ilya Kostrikov, Philippe Hansen-Estruch, Victor Kolev, Philip Ball, Jiajun Wu, Chelsea Finn, Sergey Levine

AI总结:

针对现有离线RL基准性能饱和、难反映真实任务特性的问题,提出D5RL基准,基于真实机器人模型构建多源数据的操作与运动任务,支持离线RL及在线微调评估,助力相关算法研究。

摘要:

离线强化学习算法有望实现数据驱动的RL方法,这类方法无需成本高昂或存在风险的真实世界探索,且能从预先收集的大规模数据集中获益。这反过来既能推动真实世界应用落地,也能为RL研究提供更标准化的研究范式。此外,离线RL方法还能为在线微调提供有效的初始化,以克服探索环节的挑战。然而,要评估离线RL算法的进展,需要有效且具有挑战性的基准,这些基准需具备真实世界任务的特性,提供不同难度的任务,并覆盖领域参数(如规划时域长度、奖励稀疏性)和数据参数(如窄范围演示数据或广范围探索数据)两方面的各类挑战。尽管近年来简单基准任务推动了离线RL的长足进步,但目前应用最广泛的数据集性能已日趋饱和,且可能无法反映真实任务的特性。我们提出了一种新的离线RL基准,其聚焦于机器人操作和运动环境的真实仿真,基于真实世界机器人系统的模型构建,包含多种数据源,如脚本生成数据、人类遥操作采集的游戏式数据及其他数据源。我们提出的基准覆盖基于状态和基于图像的领域,同时支持离线RL和在线微调评估,其中部分任务专门设计为需要同时进行预训练和微调。我们希望该基准能推动离线RL和微调算法的进一步发展。包含代码、示例、任务和数据的网站可访问:https://sites.google.com/view/d5rl/

英文摘要:

Offline reinforcement learning algorithms hold the promise of enabling data-driven RL methods that do not require costly or dangerous real-world exploration and benefit from large pre-collected datasets. This in turn can facilitate real-world applications, as well as a more standardized approach to RL research. Furthermore, offline RL methods can provide effective initializations for online finetuning to overcome challenges with exploration. However, evaluating progress on offline RL algorithms requires effective and challenging benchmarks that capture properties of real-world tasks, provide a range of task difficulties, and cover a range of challenges both in terms of the parameters of the domain (e.g., length of the horizon, sparsity of rewards) and the parameters of the data (e.g., narrow demonstration data or broad exploratory data). While considerable progress in offline RL in recent years has been enabled by simpler benchmark tasks, the most widely used datasets are increasingly saturating in performance and may fail to reflect properties of realistic tasks. We propose a new benchmark for offline RL that focuses on realistic simulations of robotic manipulation and locomotion environments, based on models of real-world robotic systems, and comprising a variety of data sources, including scripted data, play-style data collected by human teleoperators, and other data sources. Our proposed benchmark covers state-based and image-based domains, and supports both offline RL and online fine-tuning evaluation, with some of the tasks specifically designed to require both pre-training and fine-tuning. We hope that our proposed benchmark will facilitate further progress on both offline RL and fine-tuning algorithms. Website with code, examples, tasks, and data is available at \url{https://sites.google.com/view/d5rl/}

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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