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arXiv 2407.11343cs.CV

Ev-GS:基于事件的高斯溅射用于高效且准确的辐射场渲染

Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering

The University of Hong Kong(香港大学)

Jingqian Wu, Shuo Zhu, Chutian Wang, Edmund Y. Lam

AI总结:

Ev-GS提出首个基于事件相机的高斯溅射方案,实现高效准确的新视角合成,克服快速移动和低光照挑战,优于帧基方法并降低计算占用。

摘要:

计算神经形态成像(CNI)利用事件相机,相比传统的基于帧的方法,具有运动模糊最小和动态范围增强等优势。现有的事件基辐射场渲染方法建立在神经辐射场上,计算量大且重建速度慢。受这两方面启发,我们提出了Ev-GS,这是首个从单目事件相机推断3D高斯溅射的CNI信息方案,实现了高效的新视角合成。利用纯事件监督的3D高斯,Ev-GS克服了快速移动物体检测和光照不足等挑战。实验结果表明,Ev-GS在渲染逼真视图方面优于以帧信号为输入的方法,减少了模糊并提高了视觉质量。此外,与现有方法相比,它展示了具有竞争力的重建质量和降低的计算占用,为高度高效的CNI信号处理方法铺平了道路。

英文摘要:

Computational neuromorphic imaging (CNI) with event cameras offers advantages such as minimal motion blur and enhanced dynamic range, compared to conventional frame-based methods. Existing event-based radiance field rendering methods are built on neural radiance field, which is computationally heavy and slow in reconstruction speed. Motivated by the two aspects, we introduce Ev-GS, the first CNI-informed scheme to infer 3D Gaussian splatting from a monocular event camera, enabling efficient novel view synthesis. Leveraging 3D Gaussians with pure event-based supervision, Ev-GS overcomes challenges such as the detection of fast-moving objects and insufficient lighting. Experimental results show that Ev-GS outperforms the method that takes frame-based signals as input by rendering realistic views with reduced blurring and improved visual quality. Moreover, it demonstrates competitive reconstruction quality and reduced computing occupancy compared to existing methods, which paves the way to a highly efficient CNI approach for signal processing.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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