Gaussian Splatting (GS) has significantly elevated scene reconstruction efficiency and novel view synthesis (NVS) accuracy compared to Neural Radiance Fields (NeRF), particularly for dynamic scenes. However, current 4D NVS methods, whether based on GS or NeRF, primarily rely on camera parameters provided by COLMAP and even utilize sparse point clouds generated by COLMAP for initialization, which lack accuracy as well are time-consuming. This sometimes results in poor dynamic scene representation, especially in scenes with large object movements, or extreme camera conditions e.g. small translations combined with large rotations. Some studies simultaneously optimize the estimation of camera parameters and scenes, supervised by additional information like depth, optical flow, etc. obtained from off-the-shelf models. Using this unverified information as ground truth can reduce robustness and accuracy, which does frequently occur for long monocular videos (with e.g. > hundreds of frames). We propose a novel approach that learns a high-fidelity 4D GS scene representation with self-calibration of camera parameters. It includes the extraction of 2D point features that robustly represent 3D structure, and their use for subsequent joint optimization of camera parameters and 3D structure towards overall 4D scene optimization. We demonstrate the accuracy and time efficiency of our method through extensive quantitative and qualitative experimental results on several standard benchmarks. The results show significant improvements over state-of-the-art methods for 4D novel view synthesis. The source code will be released soon at https://github.com/fangli333/SC-4DGS.
In the recent years, many methods demonstrated the ability of neural networks to learn depth and pose changes in a sequence of images, using only self-supervision as the training signal. Whilst the networks achieve good performance, the often over-looked detail is that due to the inherent ambiguity of monocular vision they predict depth up to an unknown scaling factor. The scaling factor is then typically obtained from the LiDAR ground truth at test time, which severely limits practical applications of these methods. In this paper, we show that incorporating prior information about the camera …
DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction
Industrial Research Organisation, Canberra, ACT Australia;College of Engineering Computing \& Cybernetics, The Australian National University, Canberra, ACT Australia;Faculty of Engineering, The University of Hong Kong, Hong Kong SAR China;Industrial Research Organisation;College of Engineering Computing \& Cybernetics, The Australian National University;Faculty of Engineering, The University of Hong Kong
Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videos
School of Computer Science and Engineering, Sun Yat-sen University(中山大学计算机科学与工程学院);Key Laboratory of Machine Intelligence and Advanced Computing, Ministry of Education(教育部机器智能与先进计算重点实验室)
AquaFlow: A Monocular Gaussian Splatting SLAM for Underwater Streaming Reconstruction
Zhejiang University(浙江大学);Shanghai AI Laboratory(上海人工智能实验室);Shanghai Jiao Tong University(上海交通大学);Tsinghua University(清华大学);The University of Hong Kong(香港大学);The Chinese University of Hong Kong(香港中文大学)
M^3: Dense Matching Meets Multi-View Foundation Models for Monocular Gaussian Splatting SLAM
Shanghai Jiao Tong University(上海交通大学);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);Fudan University(复旦大学);Shanghai Innovation Institute(上海创新研究院);Zhejiang University(浙江大学);Beijing Institute of Technology(北京理工大学);The Chinese University of Hong Kong(香港中文大学);The University of Hong Kong(香港大学)
Dy3DGS-SLAM: Monocular 3D Gaussian Splatting SLAM for Dynamic Environments
School of Information and Communication Engineering, Dalian University of Technology(信息与通信工程学院,大连理工大学);School of Engineering Sciences, Saarland University of Applied Sciences(应用科学大学工程科学学院,萨尔兰应用科学大学);Fraunhofer Institute for Nondestructive Testing(非破坏性检测研究所,弗劳恩霍夫);College of Information Science and Technology, Beijing University of Chemical Technology(信息科学与技术学院,北京化工大学);Faculty of Science and Engineering, Laval University(科学与工程学院,拉瓦尔大学)
Endo-4DGS: Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splatting
The Chinese University of Hong Kong (CUHK)(香港中文大学);University College London(伦敦大学学院);Shun Hing Institute of Advanced Engineering, CUHK(香港中文大学信兴高等工程研究所);Shenzhen Research Institute, CUHK(香港中文大学深圳研究院)