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arXiv 2406.00841cs.RO
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理解即时终端用户机器人编程

Understanding On-the-Fly End-User Robot Programming

University of Wisconsin–Madison(威斯康星大学麦迪逊分校);U.S. Naval Research Laboratory(美国海军研究实验室)

Laura Stegner, Yuna Hwang, David Porfirio, Bilge Mutlu

AI总结:

本文通过培训21名用户使用现有工具创建四个场景的机器人交互,调查了即时终端用户机器人编程的体验,为系统设计以更好支持用户体验提供了见解。

摘要:

新型终端用户编程(EUP)工具支持即时(即自发的、简便的、快速的)创建与机器人系统的交互。这些工具有望赋能用户以决定系统行为,尽管目前对终端用户如何感知、体验和使用这些系统知之甚少。本文旨在通过调查即时机器人EUP的终端用户体验来填补这一空白。我们培训了21名终端用户使用现有的即时EUP工具,要求他们为四个场景创建机器人交互,并评估了他们的整体体验。研究结果为如何设计这些系统以更好地支持即时EUP的终端用户体验提供了见解,重点关注用户与解决不精确用户输入的自动程序合成器的交互、使用多模态输入表达用户意图,以及为机器人编程的总体过程。

英文摘要:

Novel end-user programming (EUP) tools enable on-the-fly (i.e., spontaneous, easy, and rapid) creation of interactions with robotic systems. These tools are expected to empower users in determining system behavior, although very little is understood about how end users perceive, experience, and use these systems. In this paper, we seek to address this gap by investigating end-user experience with on-the-fly robot EUP. We trained 21 end users to use an existing on-the-fly EUP tool, asked them to create robot interactions for four scenarios, and assessed their overall experience. Our findings provide insight into how these systems should be designed to better support end-user experience with on-the-fly EUP, focusing on user interaction with an automatic program synthesizer that resolves imprecise user input, the use of multimodal inputs to express user intent, and the general process of programming a robot.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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