While current methods have shown promising progress on estimating 3D human motion from monocular videos, their motion estimates are often physically unrealistic because they mainly consider kinematics. In this paper, we introduce Physics-aware Pretrained Transformer (PhysPT), which improves kinematics-based motion estimates and infers motion forces. PhysPT exploits a Transformer encoder-decoder backbone to effectively learn human dynamics in a self-supervised manner. Moreover, it incorporates physics principles governing human motion. Specifically, we build a physics-based body representation and contact force model. We leverage them to impose novel physics-inspired training losses (i.e., force loss, contact loss, and Euler-Lagrange loss), enabling PhysPT to capture physical properties of the human body and the forces it experiences. Experiments demonstrate that, once trained, PhysPT can be directly applied to kinematics-based estimates to significantly enhance their physical plausibility and generate favourable motion forces. Furthermore, we show that these physically meaningful quantities translate into improved accuracy of an important downstream task: human action recognition.
LISMARS;Hubei Luojia Laboratory(湖北珞珈实验室);Wuhan University(武汉大学);The University of Hong Kong(香港大学);The Hong Kong Polytechnic University(香港理工大学);Texas A&M University(德克萨斯农工大学)
The Chinese University of Hong Kong, Shenzhen(香港中文大学(深圳));Nanyang Technological University(南洋理工大学);The Chinese University of Hong Kong(香港中文大学);Hong Kong University of Science and Technology(香港科技大学)
In this technical report, we present our solution, dubbed MV-FCOS3D++, for the Camera-Only 3D Detection track in Waymo Open Dataset Challenge 2022. For multi-view camera-only 3D detection, methods based on bird-eye-view or 3D geometric representations can leverage the stereo cues from overlapped regions between adjacent views and directly perform 3D detection without hand-crafted post-processing. However, it lacks direct semantic supervision for 2D backbones, which can be complemented by pretraining simple monocular-based detectors. Our solution is a multi-view framework for 4D detection follo…
Mila - Quebec AI Institute(米拉-魁北克人工智能研究所);Université de Montréal(蒙特利尔大学)
In this work, we consider the problem of learning a perception model for monocular robot navigation using few annotated images. Using a Vision Transformer (ViT) pretrained with a label-free self-supervised method, we successfully train a coarse image segmentation model for the Duckietown environment using 70 training images. Our model performs coarse image segmentation at the 8x8 patch level, and the inference resolution can be adjusted to balance prediction granularity and real-time perception constraints. We study how best to adapt a ViT to our task and environment, and find that some lightw…
Tsinghua University(清华大学);University of Michigan(密歇根大学)
3D object detection with a single image is an essential and challenging task for autonomous driving. Recently, keypoint-based monocular 3D object detection has made tremendous progress and achieved great speed-accuracy trade-off. However, there still exists a huge gap with LIDAR-based methods in terms of accuracy. To improve their performance without sacrificing efficiency, we propose a sort of lightweight feature pyramid network called Lite-FPN to achieve multi-scale feature fusion in an effective and efficient way, which can boost the multi-scale detection capability of keypoint-based detect…
Tencent AI Lab(腾讯人工智能实验室);Shandong University(山东大学);Tel Aviv University(特拉维夫大学);University College London(伦敦大学学院);Adobe Research(奥多比研究院);CFCS, Peking University(北京大学前沿计算研究中心)
Synthesizing novel views of dynamic humans from stationary monocular cameras is a specialized but desirable setup. This is particularly attractive as it does not require static scenes, controlled environments, or specialized capture hardware. In contrast to techniques that exploit multi-view observations, the problem of modeling a dynamic scene from a single view is significantly more under-constrained and ill-posed. In this paper, we introduce Neural Motion Consensus Flow (MoCo-Flow), a representation that models dynamic humans in stationary monocular cameras using a 4D continuous time-varian…
No Pose Estimation? No Problem: Pose-Agnostic and Instance-Aware Test-Time Adaptation for Monocular Depth Estimation
Department of Artificial Intelligence, Kyungpook National University(人工智能系,庆北国立大学);Department of Electrical and Computer Engineering, Queen’s University(电气与计算机工程系,皇后大学);Department of Information and Communications Engineering, Pukyong National University(信息与通信工程系,浦项国立大学)
The great potential of unsupervised monocular depth estimation has been demonstrated by many works due to low annotation cost and impressive accuracy comparable to supervised methods. To further improve the performance, recent works mainly focus on designing more complex network structures and exploiting extra supervised information, e.g., semantic segmentation. These methods optimize the models by exploiting the reconstructed relationship between the target and reference images in varying degrees. However, previous methods prove that this image reconstruction optimization is prone to get trap…
Tencent PCG(腾讯平台与内容事业群);School of Information Science and Technology, ShanghaiTech University(上海科技大学信息科学与技术学院)
Motion capture from a monocular video is fundamental and crucial for us humans to naturally experience and interact with each other in Virtual Reality (VR) and Augmented Reality (AR). However, existing methods still struggle with challenging cases involving self-occlusion and complex poses due to the lack of effective motion prior modeling. In this paper, we present a novel variational motion prior (VMP) learning approach for video-based motion capture to resolve the above issue. Instead of directly building the correspondence between the video and motion domain, We propose to learn a generic …
FlowHMR: Physically Plausible Motion Capture from Video
Peking University(北京大学);The Hong Kong University of Science and Technology(香港科技大学);Tencent(腾讯);East China Normal University(华东师范大学);Sun Yat-sen University(中山大学);Zhejiang University(浙江大学)
GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems
Tsinghua University, China(清华大学, 中国);XR System Application Research Center, Nanchang Research Institute, Zhejiang University, China(浙江大学南昌研究院XR系统应用研究中心, 中国);Beijing University of Posts and Telecommunications, China(北京邮电大学, 中国);University of Chinese Academy of Sciences, China(中国科学院大学, 中国);National University of Singapore, Singapore(新加坡国立大学, 新加坡)