Teaching robots new skills quickly and conveniently is crucial for the broader adoption of robotic systems. In this work, we address the problem of one-shot imitation from a single human demonstration, given by an RGB-D video recording. We propose a two-stage process. In the first stage we extract the demonstration trajectory offline. This entails segmenting manipulated objects and determining their relative motion in relation to secondary objects such as containers. In the online trajectory generation stage, we first re-detect all objects, then warp the demonstration trajectory to the current scene and execute it on the robot. To complete these steps, our method leverages several ancillary models, including those for segmentation, relative object pose estimation, and grasp prediction. We systematically evaluate different combinations of correspondence and re-detection methods to validate our design decision across a diverse range of tasks. Specifically, we collect and quantitatively test on demonstrations of ten different tasks including pick-and-place tasks as well as articulated object manipulation. Finally, we perform extensive evaluations on a real robot system to demonstrate the effectiveness and utility of our approach in real-world scenarios. We make the code publicly available at http://ditto.cs.uni-freiburg.de.
Generalizable object manipulation skills are critical for intelligent and multi-functional robots to work in real-world complex scenes. Despite the recent progress in reinforcement learning, it is still very challenging to learn a generalizable manipulation policy that can handle a category of geometrically diverse articulated objects. In this work, we tackle this category-level object manipulation policy learning problem via imitation learning in a task-agnostic manner, where we assume no handcrafted dense rewards but only a terminal reward. Given this novel and challenging generalizable poli…
While imitation learning provides us with an efficient toolkit to train robots, learning skills that are robust to environment variations remains a significant challenge. Current approaches address this challenge by relying either on large amounts of demonstrations that span environment variations or on handcrafted reward functions that require state estimates. Both directions are not scalable to fast imitation. In this work, we present Fast Imitation of Skills from Humans (FISH), a new imitation learning approach that can learn robust visual skills with less than a minute of human demonstrati…
Seoul National University(首尔国立大学);Dongguk University(东国大学);Department of Electrical and Computer Engineering(电子与计算机工程系);ASRI(ASRI(人工智能研究中心));School of Computer Science and Engineering(计算机科学与工程学院)
In this paper, we consider the problem of autonomous driving using imitation learning in a semi-supervised manner. In particular, both labeled and unlabeled demonstrations are leveraged during training by estimating the quality of each unlabeled demonstration. If the provided demonstrations are corrupted and have a low signal-to-noise ratio, the performance of the imitation learning agent can be degraded significantly. To mitigate this problem, we propose a method called semi-supervised imitation learning (SSIL). SSIL first learns how to discriminate and evaluate each state-action pair's relia…
University of Southern California(南加州大学);Max-Planck-Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
Imitation learning has traditionally been applied to learn a single task from demonstrations thereof. The requirement of structured and isolated demonstrations limits the scalability of imitation learning approaches as they are difficult to apply to real-world scenarios, where robots have to be able to execute a multitude of tasks. In this paper, we propose a multi-modal imitation learning framework that is able to segment and imitate skills from unlabelled and unstructured demonstrations by learning skill segmentation and imitation learning jointly. The extensive simulation results indicate t…
Existing imitation learning works mainly assume that the demonstrator who collects demonstrations shares the same dynamics as the imitator. However, the assumption limits the usage of imitation learning, especially when collecting demonstrations for the imitator is difficult. In this paper, we study out-of-dynamics imitation learning (OOD-IL), which relaxes the assumption to that the demonstrator and the imitator have the same state spaces but could have different action spaces and dynamics. OOD-IL enables imitation learning to utilize demonstrations from a wide range of demonstrators but intr…
While significant progress has been made on understanding hand-object interactions in computer vision, it is still very challenging for robots to perform complex dexterous manipulation. In this paper, we propose a new platform and pipeline DexMV (Dexterous Manipulation from Videos) for imitation learning. We design a platform with: (i) a simulation system for complex dexterous manipulation tasks with a multi-finger robot hand and (ii) a computer vision system to record large-scale demonstrations of a human hand conducting the same tasks. In our novel pipeline, we extract 3D hand and object pos…
In recent years, we have seen an emergence of data-driven approaches in robotics. However, most existing efforts and datasets are either in simulation or focus on a single task in isolation such as grasping, pushing or poking. In order to make progress and capture the space of manipulation, we would need to collect a large-scale dataset of diverse tasks such as pouring, opening bottles, stacking objects etc. But how does one collect such a dataset? In this paper, we present the largest available robotic-demonstration dataset (MIME) that contains 8260 human-robot demonstrations over 20 differen…
Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
Robust imitation learning using disturbance injections overcomes issues of limited variation in demonstrations. However, these methods assume demonstrations are optimal, and that policy stabilization can be learned via simple augmentations. In real-world scenarios, demonstrations are often of diverse-quality, and disturbance injection instead learns sub-optimal policies that fail to replicate desired behavior. To address this issue, this paper proposes a novel imitation learning framework that combines both policy robustification and optimal demonstration learning. Specifically, this combinato…
Most existing imitation learning approaches assume the demonstrations are drawn from experts who are optimal, but relaxing this assumption enables us to use a wider range of data. Standard imitation learning may learn a suboptimal policy from demonstrations with varying optimality. Prior works use confidence scores or rankings to capture beneficial information from demonstrations with varying optimality, but they suffer from many limitations, e.g., manually annotated confidence scores or high average optimality of demonstrations. In this paper, we propose a general framework to learn from demo…
University of California, Berkeley(加州大学伯克利分校);Facebook AI Research(Facebook人工智能研究院);New York University(纽约大学);Carnegie Mellon University(卡内基梅隆大学)
Visual imitation learning provides a framework for learning complex manipulation behaviors by leveraging human demonstrations. However, current interfaces for imitation such as kinesthetic teaching or teleoperation prohibitively restrict our ability to efficiently collect large-scale data in the wild. Obtaining such diverse demonstration data is paramount for the generalization of learned skills to novel scenarios. In this work, we present an alternate interface for imitation that simplifies the data collection process while allowing for easy transfer to robots. We use commercially available r…
University of California, Berkeley(加州大学伯克利分校);Robotics at Google(谷歌机器人学)
Imitation learning is a popular approach for training visual navigation policies. However, collecting expert demonstrations for legged robots is challenging as these robots can be hard to control, move slowly, and cannot operate continuously for a long time. Here, we propose a zero-shot imitation learning approach for training a visual navigation policy on legged robots from human (third-person perspective) demonstrations, enabling high-quality navigation and cost-effective data collection. However, imitation learning from third-person demonstrations raises unique challenges. First, these demo…
Imitation learning enables robots to learn from demonstrations. Previous imitation learning algorithms usually assume access to optimal expert demonstrations. However, in many real-world applications, this assumption is limiting. Most collected demonstrations are not optimal or are produced by an agent with slightly different dynamics. We therefore address the problem of imitation learning when the demonstrations can be sub-optimal or be drawn from agents with varying dynamics. We develop a metric composed of a feasibility score and an optimality score to measure how useful a demonstration is …
Restoring Noisy Demonstration for Imitation Learning With Diffusion Models
Graduate Institute of Communication Engineering, National Taiwan University(国立台湾大学通信工程研究所);Data Science Degree Program, National Taiwan University and Academia Sinica(国立台湾大学数据科学学士学位计划);Department of Electrical Engineering, National Taiwan University(国立台湾大学电子工程系)
In this work we propose a novel end-to-end imitation learning approach which combines natural language, vision, and motion information to produce an abstract representation of a task, which in turn is used to synthesize specific motion controllers at run-time. This multimodal approach enables generalization to a wide variety of environmental conditions and allows an end-user to direct a robot policy through verbal communication. We empirically validate our approach with an extensive set of simulations and show that it achieves a high task success rate over a variety of conditions while remaini…
Imperial College London(帝国理工学院);Dyson School of Design Engineering(戴森设计工程学院)
Achieving successful robotic manipulation is an essential step towards robots being widely used in industry and home settings. Recently, many learning-based methods have been proposed to tackle this challenge, with imitation learning showing great promise. However, imperfect demonstrations and a lack of feedback from teleoperation systems may lead to poor or even unsafe results. In this work we explore the effect of demonstrator force feedback on imitation learning, using a feedback glove and a robot arm to render fingertip-level and palm-level forces, respectively. 10 participants recorded 5 …
We cast visual imitation as a visual correspondence problem. Our robotic agent is rewarded when its actions result in better matching of relative spatial configurations for corresponding visual entities detected in its workspace and teacher's demonstration. We build upon recent advances in Computer Vision,such as human finger keypoint detectors, object detectors trained on-the-fly with synthetic augmentations, and point detectors supervised by viewpoint changes and learn multiple visual entity detectors for each demonstration without human annotations or robot interactions. We empirically show…
Stanford University(斯坦福大学);NVIDIA(英伟达);UIUC(伊利诺伊大学厄巴纳-香槟分校);University of Toronto(多伦多大学);University of Washington(华盛顿大学)
We address goal-based imitation learning, where the aim is to output the symbolic goal from a third-person video demonstration. This enables the robot to plan for execution and reproduce the same goal in a completely different environment. The key challenge is that the goal of a video demonstration is often ambiguous at the level of semantic actions. The human demonstrators might unintentionally achieve certain subgoals in the demonstrations with their actions. Our main contribution is to propose a motion reasoning framework that combines task and motion planning to disambiguate the true inten…
University of Illinois Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
In this paper, we analyze the behavior of existing techniques and design new solutions for the problem of one-shot visual imitation. In this setting, an agent must solve a novel instance of a novel task given just a single visual demonstration. Our analysis reveals that current methods fall short because of three errors: the DAgger problem arising from purely offline training, last centimeter errors in interacting with objects, and mis-fitting to the task context rather than to the actual task. This motivates the design of our modular approach where we a) separate out task inference (what to d…
City University of Hong Kong(香港城市大学);The Chinese University of Hong Kong(香港中文大学)
Automatic laparoscope motion control is fundamentally important for surgeons to efficiently perform operations. However, its traditional control methods based on tool tracking without considering information hidden in surgical scenes are not intelligent enough, while the latest supervised imitation learning (IL)-based methods require expensive sensor data and suffer from distribution mismatch issues caused by limited demonstrations. In this paper, we propose a novel Imitation Learning framework for Laparoscope Control (ILLC) with reinforcement learning (RL), which can efficiently learn the con…
Shanghai Qi Zhi Institute(上海期智研究院);Tsinghua University(清华大学);Shanghai AI Lab(上海人工智能实验室);Massachusetts Institute of Technology(麻省理工学院)
Visual imitation learning provides an effective framework to learn skills from demonstrations. However, the quality of the provided demonstrations usually significantly affects the ability of an agent to acquire desired skills. Therefore, the standard visual imitation learning assumes near-optimal demonstrations, which are expensive or sometimes prohibitive to collect. Previous works propose to learn from noisy demonstrations; however, the noise is usually assumed to follow a context-independent distribution such as a uniform or gaussian distribution. In this paper, we consider another crucial…
Learning from demonstrations is a useful way to transfer a skill from one agent to another. While most imitation learning methods aim to mimic an expert skill by following the demonstration step-by-step, imitating every step in the demonstration often becomes infeasible when the learner and its environment are different from the demonstration. In this paper, we propose a method that can imitate a demonstration composed solely of observations, which may not be reproducible with the current agent. Our method, dubbed selective imitation learning from observations (SILO), selects reachable states …
Imitation learning from human-provided demonstrations is a strong approach for learning policies for robot manipulation. While the ideal dataset for imitation learning is homogenous and low-variance -- reflecting a single, optimal method for performing a task -- natural human behavior has a great deal of heterogeneity, with several optimal ways to demonstrate a task. This multimodality is inconsequential to human users, with task variations manifesting as subconscious choices; for example, reaching down, then across to grasp an object, versus reaching across, then down. Yet, this mismatch pres…
While visual imitation learning offers one of the most effective ways of learning from visual demonstrations, generalizing from them requires either hundreds of diverse demonstrations, task specific priors, or large, hard-to-train parametric models. One reason such complexities arise is because standard visual imitation frameworks try to solve two coupled problems at once: learning a succinct but good representation from the diverse visual data, while simultaneously learning to associate the demonstrated actions with such representations. Such joint learning causes an interdependence between t…
Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
Generative Adversarial Imitation Learning (GAIL) can learn policies without explicitly defining the reward function from demonstrations. GAIL has the potential to learn policies with high-dimensional observations as input, e.g., images. By applying GAIL to a real robot, perhaps robot policies can be obtained for daily activities like washing, folding clothes, cooking, and cleaning. However, human demonstration data are often imperfect due to mistakes, which degrade the performance of the resulting policies. We address this issue by focusing on the following features: 1) many robotic tasks are …
We introduce a simple new method for visual imitation learning, which allows a novel robot manipulation task to be learned from a single human demonstration, without requiring any prior knowledge of the object being interacted with. Our method models imitation learning as a state estimation problem, with the state defined as the end-effector's pose at the point where object interaction begins, as observed from the demonstration. By then modelling a manipulation task as a coarse, approach trajectory followed by a fine, interaction trajectory, this state estimator can be trained in a self-superv…
MIT Department of Aeronautics and Astronautics(麻省理工学院航空航天系)
We propose a demonstration-efficient strategy to compress a computationally expensive Model Predictive Controller (MPC) into a more computationally efficient representation based on a deep neural network and Imitation Learning (IL). By generating a Robust Tube variant (RTMPC) of the MPC and leveraging properties from the tube, we introduce a data augmentation method that enables high demonstration-efficiency, being capable to compensate the distribution shifts typically encountered in IL. Our approach opens the possibility of zero-shot transfer from a single demonstration collected in a nomina…
National Taiwan University(国立台湾大学);National Yang Ming Chiao Tung University(国立阳明交通大学);Mobile Drive Technology
In few-shot imitation learning (FSIL), using behavioral cloning (BC) to solve unseen tasks with few expert demonstrations becomes a popular research direction. The following capabilities are essential in robotics applications: (1) Behaving in compound tasks that contain multiple stages. (2) Retrieving knowledge from few length-variant and misalignment demonstrations. (3) Learning from a different expert. No previous work can achieve these abilities at the same time. In this work, we conduct FSIL problem under the union of above settings and introduce a novel stage conscious attention network (…
ETH Zurich(苏黎世联邦理工学院);Max Planck ETH Center for Learning Systems(马克斯·普朗克-苏黎世联邦理工学习系统中心)
This work presents a case study of a learning-based approach for target driven map-less navigation. The underlying navigation model is an end-to-end neural network which is trained using a combination of expert demonstrations, imitation learning (IL) and reinforcement learning (RL). While RL and IL suffer from a large sample complexity and the distribution mismatch problem, respectively, we show that leveraging prior expert demonstrations for pre-training can reduce the training time to reach at least the same level of performance compared to plain RL by a factor of 5. We present a thorough ev…
We propose to perform imitation learning for dexterous manipulation with multi-finger robot hand from human demonstrations, and transfer the policy to the real robot hand. We introduce a novel single-camera teleoperation system to collect the 3D demonstrations efficiently with only an iPad and a computer. One key contribution of our system is that we construct a customized robot hand for each user in the physical simulator, which is a manipulator resembling the same kinematics structure and shape of the operator's hand. This provides an intuitive interface and avoid unstable human-robot hand r…
College of Engineering and Physical Sciences, Aston University(工程与物理科学学院,阿斯顿大学);Department of Computer Science Department, Loughborough University(计算机科学系,洛桑大学)
In the search for more sample-efficient reinforcement-learning (RL) algorithms, a promising direction is to leverage as much external off-policy data as possible. For instance, expert demonstrations. In the past, multiple ideas have been proposed to make good use of the demonstrations added to the replay buffer, such as pretraining on demonstrations only or minimizing additional cost functions. We present a new method, able to leverage both demonstrations and episodes collected online in any sparse-reward environment with any off-policy algorithm. Our method is based on a reward bonus given to…
Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving, robotic simulations and object manipulation. However, this replicating process could be problematic, such as the performance is highly dependent on the demonstration quality, and most trained agents are limited to perform well in task-specific environments. In this survey, we provide a systematic review on imitation learning. We first introduce the background know…
University of Southern California(南加州大学);Meta AI;KAIST(韩国科学技术院);Georgia Tech(佐治亚理工学院)
We propose an approach for semantic imitation, which uses demonstrations from a source domain, e.g. human videos, to accelerate reinforcement learning (RL) in a different target domain, e.g. a robotic manipulator in a simulated kitchen. Instead of imitating low-level actions like joint velocities, our approach imitates the sequence of demonstrated semantic skills like "opening the microwave" or "turning on the stove". This allows us to transfer demonstrations across environments (e.g. real-world to simulated kitchen) and agent embodiments (e.g. bimanual human demonstration to robotic arm). We …
Imitation learning holds tremendous promise in learning policies efficiently for complex decision making problems. Current state-of-the-art algorithms often use inverse reinforcement learning (IRL), where given a set of expert demonstrations, an agent alternatively infers a reward function and the associated optimal policy. However, such IRL approaches often require substantial online interactions for complex control problems. In this work, we present Regularized Optimal Transport (ROT), a new imitation learning algorithm that builds on recent advances in optimal transport based trajectory-mat…
SIEVE: Structure-Aware Data Selection for Imitation Learning with VLA Models
East China Normal University(东华师范大学);Zhongguancun Academy(中关村学院);Harbin Institute of Technology(哈尔滨工业大学);Beihang University(北航大学);Huazhong University of Science and Technology(华中科技大学);The Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));Zhongguancun Institute of Artificial Intelligence(中关村人工智能研究院);DeepCybo Training Demonstrations Policy Execution(深科博培训演示政策执行)
Optimizing behaviors for dexterous manipulation has been a longstanding challenge in robotics, with a variety of methods from model-based control to model-free reinforcement learning having been previously explored in literature. Perhaps one of the most powerful techniques to learn complex manipulation strategies is imitation learning. However, collecting and learning from demonstrations in dexterous manipulation is quite challenging. The complex, high-dimensional action-space involved with multi-finger control often leads to poor sample efficiency of learning-based methods. In this work, we p…
Intelligent Systems Center(智能系统中心);Johns Hopkins University Applied Physics Lab(约翰斯·霍普金斯大学应用物理实验室)
In this work, we explore a novel framework for control of complex systems called Primitive Imitation for Control PICO. The approach combines ideas from imitation learning, task decomposition, and novel task sequencing to generalize from demonstrations to new behaviors. Demonstrations are automatically decomposed into existing or missing sub-behaviors which allows the framework to identify novel behaviors while not duplicating existing behaviors. Generalization to new tasks is achieved through dynamic blending of behavior primitives. We evaluated the approach using demonstrations from two diffe…
Towards Diverse Behaviors: A Benchmark for Imitation Learning with Human Demonstrations
Autonomous Learning Robots, Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院自主学习机器人研究所);Intuitive Robots Lab, Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院直觉机器人实验室)
We present DOME, a novel method for one-shot imitation learning, where a task can be learned from just a single demonstration and then be deployed immediately, without any further data collection or training. DOME does not require prior task or object knowledge, and can perform the task in novel object configurations and with distractors. At its core, DOME uses an image-conditioned object segmentation network followed by a learned visual servoing network, to move the robot's end-effector to the same relative pose to the object as during the demonstration, after which the task can be completed …