In order to solve the problems of long training time, large consumption of computing resources and huge parameter amount of GAN network in image generation, this paper proposes an improved GAN network model, which is named Faster Projected GAN, based on Projected GAN. The proposed network is mainly focuses on the improvement of generator of Projected GAN. By introducing depth separable convolution (DSC), the number of parameters of the Projected GAN is reduced, the training speed is accelerated, and memory is saved. Experimental results show that on ffhq-1k, art-painting, Landscape and other few-shot image datasets, a 20% speed increase and a 15% memory saving are achieved. At the same time, FID loss is less or no loss, and the amount of model parameters is better controlled. At the same time, significant training speed improvement has been achieved in the small sample image generation task of special scenes such as earthquake scenes with few public datasets.
University of Tübingen(图宾根大学);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University Heidelberg(海德堡大学)
Generative Adversarial Networks (GANs) produce high-quality images but are challenging to train. They need careful regularization, vast amounts of compute, and expensive hyper-parameter sweeps. We make significant headway on these issues by projecting generated and real samples into a fixed, pretrained feature space. Motivated by the finding that the discriminator cannot fully exploit features from deeper layers of the pretrained model, we propose a more effective strategy that mixes features across channels and resolutions. Our Projected GAN improves image quality, sample efficiency, and conv…
In this paper, we propose to improve the inference speed and visual quality of contemporary baseline of Generative Adversarial Networks (GAN) based unsupervised semantic inpainting. This is made possible with better initialization of the core iterative optimization involved in the framework. To our best knowledge, this is also the first attempt of GAN based video inpainting with consideration to temporal cues. On single image inpainting, we achieve about 4.5-5$\times$ speedup and 80$\times$ on videos compared to baseline. Simultaneously, our method has better spatial and temporal reconstructio…
CitAI Research Center(CitAI研究中心);University of London(伦敦大学)
In this paper we introduce Local Logo Generative Adversarial Network (LL-GAN) that uses regional features extracted from Faster R-CNN for logo generation. We demonstrate the strength of this approach by training the framework on a small style-rich dataset of real heavy metal logos to generate new ones. LL-GAN achieves Inception Score of 5.29 and Frechet Inception Distance of 223.94, improving on state-of-the-art models StyleGAN2 and Self-Attention GAN.
Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing cost. We propose a light-weight GAN structure that gains superior quality on 1024*1024 resolution. Notably, the model converges from scratch with just a few hours of training on a single RTX-2080 GPU, and has a consistent performance, even with less than 100 training samples. Two technique designs constitute our work, a skip-layer channel-wise excitation mod…
We propose Unbalanced GANs, which pre-trains the generator of the generative adversarial network (GAN) using variational autoencoder (VAE). We guarantee the stable training of the generator by preventing the faster convergence of the discriminator at early epochs. Furthermore, we balance between the generator and the discriminator at early epochs and thus maintain the stabilized training of GANs. We apply Unbalanced GANs to well known public datasets and find that Unbalanced GANs reduce mode collapses. We also show that Unbalanced GANs outperform ordinary GANs in terms of stabilized learning, …
Certain facial parts are salient (unique) in appearance, which substantially contribute to the holistic recognition of a subject. Occlusion of these salient parts deteriorates the performance of face recognition algorithms. In this paper, we propose a generative model to reconstruct the missing parts of the face which are under occlusion. The proposed generative model (SD-GAN) reconstructs a face preserving the illumination variation and identity of the face. A novel adversarial training algorithm has been designed for a bimodal mutually exclusive Generative Adversarial Network (GAN) model, fo…
Engineering, Indian Institute of Tehnology, Bombay, India
Deep neural networks for image quality enhancement typically need large quantities of highly-curated training data comprising pairs of low-quality images and their corresponding high-quality images. While high-quality image acquisition is typically expensive and time-consuming, medium-quality images are faster to acquire, at lower equipment costs, and available in larger quantities. Thus, we propose a novel generative adversarial network (GAN) that can leverage training data at multiple levels of quality (e.g., high and medium quality) to improve performance while limiting costs of data curati…
Comparative clinical evaluation of "memory-efficient" synthetic 3d generative adversarial networks (gan) head-to-head to state of art: results on computed tomography of the chest
Politecnico di Milano(米兰理工大学);Fondazione IRCCS Policlinico San Matteo Pavia(圣马泰奥基金会IRCCS帕维亚医院);Università degli studi di Pavia(帕维亚大学);IULM University(IULM大学)
The Weizmann Institute of Science(魏茨曼科学研究所);Weizmann Artificial Intelligence Center (WAIC)(魏茨曼人工智能中心)
Single image generative models perform synthesis and manipulation tasks by capturing the distribution of patches within a single image. The classical (pre Deep Learning) prevailing approaches for these tasks are based on an optimization process that maximizes patch similarity between the input and generated output. Recently, however, Single Image GANs were introduced both as a superior solution for such manipulation tasks, but also for remarkable novel generative tasks. Despite their impressiveness, single image GANs require long training time (usually hours) for each image and each task. They…
With the recent advances in NeRF-based 3D aware GANs quality, projecting an image into the latent space of these 3D-aware GANs has a natural advantage over 2D GAN inversion: not only does it allow multi-view consistent editing of the projected image, but it also enables 3D reconstruction and novel view synthesis when given only a single image. However, the explicit viewpoint control acts as a main hindrance in the 3D GAN inversion process, as both camera pose and latent code have to be optimized simultaneously to reconstruct the given image. Most works that explore the latent space of the 3D-a…
Generative adversarial networks (GANs) are one of the most powerful generative models, but always require a large and balanced dataset to train. Traditional GANs are not applicable to generate minority-class images in a highly imbalanced dataset. Balancing GAN (BAGAN) is proposed to mitigate this problem, but it is unstable when images in different classes look similar, e.g. flowers and cells. In this work, we propose a supervised autoencoder with an intermediate embedding model to disperse the labeled latent vectors. With the improved autoencoder initialization, we also build an architecture …
Remarkable progress has been achieved in synthesizing photo-realistic images with generative adversarial networks (GANs). Recently, GANs are utilized as the training sample generator when obtaining or storing real training data is expensive even infeasible. However, traditional GANs generated images are not as informative as the real training samples when being used to train deep neural networks. In this paper, we propose a novel method to synthesize Informative Training samples with GAN (IT-GAN). Specifically, we freeze a pre-trained GAN model and learn the informative latent vectors that cor…
Building on top of the success of generative adversarial networks (GANs), conditional GANs attempt to better direct the data generation process by conditioning with certain additional information. Inspired by the most recent AC-GAN, in this paper we propose a fast-converging conditional GAN (FC-GAN). In addition to the real/fake classifier used in vanilla GANs, our discriminator has an advanced auxiliary classifier which distinguishes each real class from an extra `fake' class. The `fake' class avoids mixing generated data with real data, which can potentially confuse the classification of rea…
In recent years generative models of visual data have made a great progress, and now they are able to produce images of high quality and diversity. In this work we study representations learnt by a GAN generator. First, we show that these representations can be easily projected onto semantic segmentation map using a lightweight decoder. We find that such semantic projection can be learnt from just a few annotated images. Based on this finding, we propose LayerMatch scheme for approximating the representation of a GAN generator that can be used for unsupervised domain-specific pretraining. We c…
Inverse problems consist in reconstructing signals from incomplete sets of measurements and their performance is highly dependent on the quality of the prior knowledge encoded via regularization. While traditional approaches focus on obtaining a unique solution, an emerging trend considers exploring multiple feasibile solutions. In this paper, we propose a method to generate multiple reconstructions that fit both the measurements and a data-driven prior learned by a generative adversarial network. In particular, we show that, starting from an initial solution, it is possible to find directions…
We propose in this paper a new paradigm for facial video compression. We leverage the generative capacity of GANs such as StyleGAN to represent and compress a video, including intra and inter compression. Each frame is inverted in the latent space of StyleGAN, from which the optimal compression is learned. To do so, a diffeomorphic latent representation is learned using a normalizing flows model, where an entropy model can be optimized for image coding. In addition, we propose a new perceptual loss that is more efficient than other counterparts. Finally, an entropy model for video inter coding…
This paper proposes a novel approach for predicting the motion of pedestrians interacting with others. It uses a Generative Adversarial Network (GAN) to sample plausible predictions for any agent in the scene. As GANs are very susceptible to mode collapsing and dropping, we show that the recently proposed Info-GAN allows dramatic improvements in multi-modal pedestrian trajectory prediction to avoid these issues. We also left out L2-loss in training the generator, unlike some previous works, because it causes serious mode collapsing though faster convergence. We show through experiments on real…
In this paper we present a novel simulation technique for generating high quality images of any predefined resolution. This method can be used to synthesize sonar scans of size equivalent to those collected during a full-length mission, with across track resolutions of any chosen magnitude. In essence, our model extends Generative Adversarial Networks (GANs) based architecture into a conditional recursive setting, that facilitates the continuity of the generated images. The data produced is continuous, realistically-looking, and can also be generated at least two times faster than the real spe…
Ensembles are a popular way to improve results of discriminative CNNs. The combination of several networks trained starting from different initializations improves results significantly. In this paper we investigate the usage of ensembles of GANs. The specific nature of GANs opens up several new ways to construct ensembles. The first one is based on the fact that in the minimax game which is played to optimize the GAN objective the generator network keeps on changing even after the network can be considered optimal. As such ensembles of GANs can be constructed based on the same network initial…
Single-pixel imaging is a novel imaging scheme that has gained popularity due to its huge computational gain and potential for a low-cost alternative to imaging beyond the visible spectrum. The traditional reconstruction methods struggle to produce a clear recovery when one limits the number of illumination patterns from a spatial light modulator. As a remedy, several deep-learning-based solutions have been proposed which lack good generalization ability due to the architectural setup and loss functions. In this paper, we propose a generative adversarial network-based reconstruction framework …
Shinshu University(信州大学);University of Malaya(马来亚大学)
This paper proposes an extension to the Generative Adversarial Networks (GANs), namely as ARTGAN to synthetically generate more challenging and complex images such as artwork that have abstract characteristics. This is in contrast to most of the current solutions that focused on generating natural images such as room interiors, birds, flowers and faces. The key innovation of our work is to allow back-propagation of the loss function w.r.t. the labels (randomly assigned to each generated images) to the generator from the discriminator. With the feedback from the label information, the generator…
Generative Adversarial Networks (GAN) are trained to generate sample images of interest distribution. To this end, generator network of GAN learns implicit distribution of real data set from the classification with candidate generated samples. Recently, various GANs have suggested novel ideas for stable optimizing of its networks. However, in real implementation, sometimes they still represent a only narrow part of true distribution or fail to converge. We assume this ill posed problem comes from poor gradient from objective function of discriminator, which easily trap the generator in a bad s…
We present a new end-to-end generative adversarial network (GAN) for single image motion deblurring, named DeblurGAN-v2, which considerably boosts state-of-the-art deblurring efficiency, quality, and flexibility. DeblurGAN-v2 is based on a relativistic conditional GAN with a double-scale discriminator. For the first time, we introduce the Feature Pyramid Network into deblurring, as a core building block in the generator of DeblurGAN-v2. It can flexibly work with a wide range of backbones, to navigate the balance between performance and efficiency. The plug-in of sophisticated backbones (e.g., …
When trained on multimodal image datasets, normal Generative Adversarial Networks (GANs) are usually outperformed by class-conditional GANs and ensemble GANs, but conditional GANs is restricted to labeled datasets and ensemble GANs lack efficiency. We propose a novel GAN variant called virtual conditional GAN (vcGAN) which is not only an ensemble GAN with multiple generative paths while adding almost zero network parameters, but also a conditional GAN that can be trained on unlabeled datasets without explicit clustering steps or objectives other than the adversary loss. Inside the vcGAN's gene…
This work addresses the problem of discovering non-linear interpretable paths in the latent space of pre-trained GANs in a model-agnostic manner. In the proposed method, the discovery is driven by a set of pairs of natural language sentences with contrasting semantics, named semantic dipoles, that serve as the limits of the interpretation that we require by the trainable latent paths to encode. By using the pre-trained CLIP encoder, the sentences are projected into the vision-language space, where they serve as dipoles, and where RBF-based warping functions define a set of non-linear direction…
University of Bayreuth(拜罗伊特大学);Bundeswehr University Munich(慕尼黑联邦国防军大学);LMU Munich(慕尼黑大学)
We investigate how multiple sliders with and without feedforward visualizations influence users' control of generative models. In an online study (N=138), we collected a dataset of people interacting with a generative adversarial network (StyleGAN2) in an image reconstruction task. We found that more control dimensions (sliders) significantly increase task difficulty and user actions. Visual feedforward partly mitigates this by enabling more goal-directed interaction. However, we found no evidence of faster or more accurate task performance. This indicates a tradeoff between feedforward detail…
BITS Pilani - KK Birla Goa Campus(贝拉理工学院皮拉尼分校 KK·比拉果阿校区)
Face frontalization is the process of synthesizing frontal facing views of faces given its angled poses. We implement a generative adversarial network (GAN) with spherical linear interpolation (Slerp) for frontalization of unconstrained facial images. Our special focus is intended towards the generation of approximate frontal faces of the side posed images captured from surveillance cameras. Specifically, the present work is a comprehensive study on the implementation of an auto-encoder based Boundary Equilibrium GAN (BEGAN) to generate frontal faces using an interpolation of a side view face …
Hong Kong University of Science and Technology(香港科技大学);Tsinghua Shenzhen International Graduate School(清华大学深圳国际研究生院);International Digital Economy Academy (IDEA)(国际数字经济研究院(IDEA))
3D GAN inversion aims to achieve high reconstruction fidelity and reasonable 3D geometry simultaneously from a single image input. However, existing 3D GAN inversion methods rely on time-consuming optimization for each individual case. In this work, we introduce a novel encoder-based inversion framework based on EG3D, one of the most widely-used 3D GAN models. We leverage the inherent properties of EG3D's latent space to design a discriminator and a background depth regularization. This enables us to train a geometry-aware encoder capable of converting the input image into corresponding latent…
We propose studying GAN training dynamics as regret minimization, which is in contrast to the popular view that there is consistent minimization of a divergence between real and generated distributions. We analyze the convergence of GAN training from this new point of view to understand why mode collapse happens. We hypothesize the existence of undesirable local equilibria in this non-convex game to be responsible for mode collapse. We observe that these local equilibria often exhibit sharp gradients of the discriminator function around some real data points. We demonstrate that these degenera…
ProjectedEx: Enhancing Generation in Explainable AI for Prostate Cancer
Flinders University(弗林德斯大学);The University of Adelaide(阿德莱德大学);The Australian National University(澳大利亚国立大学);The University of Sydney(悉尼大学);Zhejiang University of Technology(浙江工业大学);Guangdong Technion – Israel Institute of Technology(广东以色列理工学院);University of Chinese Academy of Sciences(中国科学院大学);Rice University(莱斯大学);Johns Hopkins University(约翰斯·霍普金斯大学);The Pennsylvania State University(宾夕法尼亚州立大学);La Trobe University(拉筹伯大学)
Imperial College London(伦敦帝国理工学院);Royal Brompton Hospital(皇家布朗普顿医院);Yantai University(烟台大学);University of Cambridge(剑桥大学);Beijing Institute of Technology(北京理工大学)
Magnetic Resonance Imaging (MRI) is a vital component of medical imaging. When compared to other image modalities, it has advantages such as the absence of radiation, superior soft tissue contrast, and complementary multiple sequence information. However, one drawback of MRI is its comparatively slow scanning and reconstruction compared to other image modalities, limiting its usage in some clinical applications when imaging time is critical. Traditional compressive sensing based MRI (CS-MRI) reconstruction can speed up MRI acquisition, but suffers from a long iterative process and noise-induce…
Generative adversarial networks (GANs) have enabled photorealistic image synthesis and editing. However, due to the high computational cost of large-scale generators (e.g., StyleGAN2), it usually takes seconds to see the results of a single edit on edge devices, prohibiting interactive user experience. In this paper, we take inspirations from modern rendering software and propose Anycost GAN for interactive natural image editing. We train the Anycost GAN to support elastic resolutions and channels for faster image generation at versatile speeds. Running subsets of the full generator produce ou…
University of Tübingen(蒂宾根大学);Tübingen AI Center(蒂宾根人工智能中心);NVIDIA(英伟达)
Text-to-image synthesis has recently seen significant progress thanks to large pretrained language models, large-scale training data, and the introduction of scalable model families such as diffusion and autoregressive models. However, the best-performing models require iterative evaluation to generate a single sample. In contrast, generative adversarial networks (GANs) only need a single forward pass. They are thus much faster, but they currently remain far behind the state-of-the-art in large-scale text-to-image synthesis. This paper aims to identify the necessary steps to regain competitive…
AR-GAN: Generative Adversarial Network-Based Defense Method Against Adversarial Attacks on the Traffic Sign Classification System of Autonomous Vehicles
In this paper, we propose Generative Adversarial Network (GAN) architectures that use Capsule Networks for image-synthesis. Based on the principal of positional-equivariance of features, Capsule Network's ability to encode spatial relationships between the features of the image helps it become a more powerful critic in comparison to Convolutional Neural Networks (CNNs) used in current architectures for image synthesis. Our proposed GAN architectures learn the data manifold much faster and therefore, synthesize visually accurate images in significantly lesser number of training samples and trai…
We propose Fast text2StyleGAN, a natural language interface that adapts pre-trained GANs for text-guided human face synthesis. Leveraging the recent advances in Contrastive Language-Image Pre-training (CLIP), no text data is required during training. Fast text2StyleGAN is formulated as a conditional variational autoencoder (CVAE) that provides extra control and diversity to the generated images at test time. Our model does not require re-training or fine-tuning of the GANs or CLIP when encountering new text prompts. In contrast to prior work, we do not rely on optimization at test time, making…
Ill-posed linear inverse problems appear in many scientific setups, and are typically addressed by solving optimization problems, which are composed of data fidelity and prior terms. Recently, several works have considered a back-projection (BP) based fidelity term as an alternative to the common least squares (LS), and demonstrated excellent results for popular inverse problems. These works have also empirically shown that using the BP term, rather than the LS term, requires fewer iterations of optimization algorithms. In this paper, we examine the convergence rate of the projected gradient d…
ETH Zürich(苏黎世联邦理工学院);KU Leuven(鲁汶大学);University of Bonn(波恩大学)
State-of-the-art methods for 3D hand pose estimation from depth images require large amounts of annotated training data. We propose to model the statistical relationships of 3D hand poses and corresponding depth images using two deep generative models with a shared latent space. By design, our architecture allows for learning from unlabeled image data in a semi-supervised manner. Assuming a one-to-one mapping between a pose and a depth map, any given point in the shared latent space can be projected into both a hand pose and a corresponding depth map. Regressing the hand pose can then be done …
University of Hamburg(汉堡大学);Adobe Research(Adobe研究院)
Recently there has been an interest in the potential of learning generative models from a single image, as opposed to from a large dataset. This task is of practical significance, as it means that generative models can be used in domains where collecting a large dataset is not feasible. However, training a model capable of generating realistic images from only a single sample is a difficult problem. In this work, we conduct a number of experiments to understand the challenges of training these methods and propose some best practices that we found allowed us to generate improved results over pr…
The quality of industrial components is critical to the production of special equipment such as robots. Defect inspection of these components is an efficient way to ensure quality. In this paper, we propose a hybrid network, SSD-Faster Net, for industrial defect inspection of rails, insulators, commutators etc. SSD-Faster Net is a two-stage network, including SSD for quickly locating defective blocks, and an improved Faster R-CNN for defect segmentation. For the former, we propose a novel slice localization mechanism to help SSD scan quickly. The second stage is based on improved Faster R-CNN,…
NTT Communication Science Laboratories(NTT通信科学实验室);NTT Corporation(NTT集团)
Understanding the 3D world from 2D projected natural images is a fundamental challenge in computer vision and graphics. Recently, an unsupervised learning approach has garnered considerable attention owing to its advantages in data collection. However, to mitigate training limitations, typical methods need to impose assumptions for viewpoint distribution (e.g., a dataset containing various viewpoint images) or object shape (e.g., symmetric objects). These assumptions often restrict applications; for instance, the application to non-rigid objects or images captured from similar viewpoints (e.g.…
Hasso Plattner Insititute(哈索·普拉特纳研究所);University of Potsdam(波茨坦大学)
Generative Adversarial Networks (GANs) have achieved state-of-the-art performance for several image generation and manipulation tasks. Different works have improved the limited understanding of the latent space of GANs by embedding images into specific GAN architectures to reconstruct the original images. We present a novel StyleGAN-based autoencoder architecture, which can reconstruct images with very high quality across several data domains. We demonstrate a previously unknown grade of generalizablility by training the encoder and decoder independently and on different datasets. Furthermore,…
GANs are able to perform generation and manipulation tasks, trained on a single video. However, these single video GANs require unreasonable amount of time to train on a single video, rendering them almost impractical. In this paper we question the necessity of a GAN for generation from a single video, and introduce a non-parametric baseline for a variety of generation and manipulation tasks. We revive classical space-time patches-nearest-neighbors approaches and adapt them to a scalable unconditional generative model, without any learning. This simple baseline surprisingly outperforms single-…
Institute of Computer Vision(计算机视觉研究所);Shenzhen University(深圳大学)
Despite the significant success in image-to-image translation and latent representation based facial attribute editing and expression synthesis, the existing approaches still have limitations in the sharpness of details, distinct image translation and identity preservation. To address these issues, we propose a Texture Deformation Based GAN, namely TDB-GAN, to disentangle texture from original image and transfers domains based on the extracted texture. The approach utilizes the texture to transfer facial attributes and expressions without the consideration of the object pose. This leads to sha…
GANs are able to perform generation and manipulation tasks, trained on a single video. However, these single video GANs require unreasonable amount of time to train on a single video, rendering them almost impractical. In this paper we question the necessity of a GAN for generation from a single video, and introduce a non-parametric baseline for a variety of generation and manipulation tasks. We revive classical space-time patches-nearest-neighbors approaches and adapt them to a scalable unconditional generative model, without any learning. This simple baseline surprisingly outperforms single-…