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arXiv 2403.06100cs.HCcs.CLcs.LGeess.ASstat.ML
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众包环境下结合在线学习的基于偏好的主观评估自动设计优化

Automatic design optimization of preference-based subjective evaluation with online learning in crowdsourcing environment

Yusuke Yasuda, Tomoki Toda

AI总结:

针对众包环境下基于偏好的主观评估配对组合过多的问题,提出结合在线学习的自动优化方法,通过排序算法以最少样本确定评估目标排序,支持固定预算下并行异步执行,在合成语音评估中大幅减少配对数且保证准确率。

摘要:

基于偏好的主观评估是可靠评估生成式媒体的关键方法。然而,其庞大的配对组合数量阻碍了它在众包模式下的大规模评估应用。为解决这一问题,我们提出了一种面向基于偏好的主观评估的自动优化方法,可在众包环境中结合在线学习实现配对组合选择与评估量分配的优化。我们采用基于排序算法的偏好型在线学习方法,以最少样本量确定评估目标的总排序。我们的在线学习算法支持众包所需的固定预算条件下的并行与异步执行。在合成语音基于偏好的主观评估实验中,我们的方法成功优化了测试:将配对组合从351组减少至83组,并为每组配对分配了30到663不等的最优评估量,同时未降低评估准确率,也未浪费预算分配。

英文摘要:

A preference-based subjective evaluation is a key method for evaluating generative media reliably. However, its huge combinations of pairs prohibit it from being applied to large-scale evaluation using crowdsourcing. To address this issue, we propose an automatic optimization method for preference-based subjective evaluation in terms of pair combination selections and allocation of evaluation volumes with online learning in a crowdsourcing environment. We use a preference-based online learning method based on a sorting algorithm to identify the total order of evaluation targets with minimum sample volumes. Our online learning algorithm supports parallel and asynchronous execution under fixed-budget conditions required for crowdsourcing. Our experiment on preference-based subjective evaluation of synthetic speech shows that our method successfully optimizes the test by reducing pair combinations from 351 to 83 and allocating optimal evaluation volumes for each pair ranging from 30 to 663 without compromising evaluation accuracies and wasting budget allocations.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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