Novel-view synthesis with sparse input views is important for real-world applications like AR/VR and autonomous driving. Recent methods have integrated depth information into NeRFs for sparse input synthesis, leveraging depth prior for geometric and spatial understanding. However, most existing works tend to overlook inaccuracies within depth maps and have low time efficiency. To address these issues, we propose a depth-guided robust and fast point cloud fusion NeRF for sparse inputs. We perceive radiance fields as an explicit voxel grid of features. A point cloud is constructed for each input view, characterized within the voxel grid using matrices and vectors. We accumulate the point cloud of each input view to construct the fused point cloud of the entire scene. Each voxel determines its density and appearance by referring to the point cloud of the entire scene. Through point cloud fusion and voxel grid fine-tuning, inaccuracies in depth values are refined or substituted by those from other views. Moreover, our method can achieve faster reconstruction and greater compactness through effective vector-matrix decomposition. Experimental results underline the superior performance and time efficiency of our approach compared to state-of-the-art baselines.
2D-to-3D reconstruction is an ill-posed problem, yet humans are good at solving this problem due to their prior knowledge of the 3D world developed over years. Driven by this observation, we propose NeRDi, a single-view NeRF synthesis framework with general image priors from 2D diffusion models. Formulating single-view reconstruction as an image-conditioned 3D generation problem, we optimize the NeRF representations by minimizing a diffusion loss on its arbitrary view renderings with a pretrained image diffusion model under the input-view constraint. We leverage off-the-shelf vision-language m…
Apple(苹果公司);University of California, San Diego(加州大学圣地亚哥分校);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);University of Pennsylvania(宾夕法尼亚大学)
Novel view synthesis from a single image requires inferring occluded regions of objects and scenes whilst simultaneously maintaining semantic and physical consistency with the input. Existing approaches condition neural radiance fields (NeRF) on local image features, projecting points to the input image plane, and aggregating 2D features to perform volume rendering. However, under severe occlusion, this projection fails to resolve uncertainty, resulting in blurry renderings that lack details. In this work, we propose NerfDiff, which addresses this issue by distilling the knowledge of a 3D-awar…
Department of Automation, Tsinghua University(清华大学自动化系);State Key Lab of Intelligent Technologies and Systems(智能技术与系统国家重点实验室);ETH Zurich(苏黎世联邦理工学院);Department of Computer Science and Technology, Tsinghua University(清华大学计算机科学与技术系)
In this work, we present a new multi-view depth estimation method that utilizes both conventional reconstruction and learning-based priors over the recently proposed neural radiance fields (NeRF). Unlike existing neural network based optimization method that relies on estimated correspondences, our method directly optimizes over implicit volumes, eliminating the challenging step of matching pixels in indoor scenes. The key to our approach is to utilize the learning-based priors to guide the optimization process of NeRF. Our system firstly adapts a monocular depth network over the target scene …
Despite the great success in 2D editing using user-friendly tools, such as Photoshop, semantic strokes, or even text prompts, similar capabilities in 3D areas are still limited, either relying on 3D modeling skills or allowing editing within only a few categories. In this paper, we present a novel semantic-driven NeRF editing approach, which enables users to edit a neural radiance field with a single image, and faithfully delivers edited novel views with high fidelity and multi-view consistency. To achieve this goal, we propose a prior-guided editing field to encode fine-grained geometric and …
NG-GS: NeRF-Guided 3D Gaussian Splatting Segmentation
Key Laboratory of Big Data and Artificial Intelligence in Transportation, Ministry of Education(交通大数据与人工智能联合实验室,教育部);School of Computer and Information Technology, Beijing Jiaotong University(北京交通大学计算机与信息学院);Department of Artificial Intelligence, Westlake University(西湖大学人工智能学院)
MM-NeRF: Multimodal-Guided 3D Multi-Style Transfer of Neural Radiance Field
University of Science and Technology Beijing(北京科技大学);Alibaba DAMO Academy(阿里巴巴达摩院);College of Computer Science and Technology, Zhejiang University(浙江大学计算机科学与技术学院);University of Sydney(悉尼大学)
Zhejiang University(浙江大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Adobe Research(奥多比研究中心);Shanghai AI Laboratory(上海人工智能实验室);The Chinese University of Hong Kong(香港中文大学)
Purely MLP-based neural radiance fields (NeRF-based methods) often suffer from underfitting with blurred renderings on large-scale scenes due to limited model capacity. Recent approaches propose to geographically divide the scene and adopt multiple sub-NeRFs to model each region individually, leading to linear scale-up in training costs and the number of sub-NeRFs as the scene expands. An alternative solution is to use a feature grid representation, which is computationally efficient and can naturally scale to a large scene with increased grid resolutions. However, the feature grid tends to be…
Sea AI Lab(Sea人工智能实验室);University of Washington(华盛顿大学);National University of Singapore(新加坡国立大学)
In this work we develop a generalizable and efficient Neural Radiance Field (NeRF) pipeline for high-fidelity free-viewpoint human body synthesis under settings with sparse camera views. Though existing NeRF-based methods can synthesize rather realistic details for human body, they tend to produce poor results when the input has self-occlusion, especially for unseen humans under sparse views. Moreover, these methods often require a large number of sampling points for rendering, which leads to low efficiency and limits their real-world applicability. To address these challenges, we propose a Ge…
Niantic(Niantic公司);ETH Zurich(苏黎世联邦理工学院);University College London(伦敦大学学院)
Neural Radiance Fields (NeRFs) are emerging as a ubiquitous scene representation that allows for novel view synthesis. Increasingly, NeRFs will be shareable with other people. Before sharing a NeRF, though, it might be desirable to remove personal information or unsightly objects. Such removal is not easily achieved with the current NeRF editing frameworks. We propose a framework to remove objects from a NeRF representation created from an RGB-D sequence. Our NeRF inpainting method leverages recent work in 2D image inpainting and is guided by a user-provided mask. Our algorithm is underpinned …
We present a system for applying sim2real approaches to "in the wild" scenes with realistic visuals, and to policies which rely on active perception using RGB cameras. Given a short video of a static scene collected using a generic phone, we learn the scene's contact geometry and a function for novel view synthesis using a Neural Radiance Field (NeRF). We augment the NeRF rendering of the static scene by overlaying the rendering of other dynamic objects (e.g. the robot's own body, a ball). A simulation is then created using the rendering engine in a physics simulator which computes contact dyn…
Tsinghua University(清华大学);Stanford University(斯坦福大学);Institute of Computing Technology, CAS(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学)
3D face generation has achieved high visual quality and 3D consistency thanks to the development of neural radiance fields (NeRF). Recently, to generate and edit 3D faces with NeRF representation, some methods are proposed and achieve good results in decoupling geometry and texture. The latent codes of these generative models affect the whole face, and hence modifications to these codes cause the entire face to change. However, users usually edit a local region when editing faces and do not want other regions to be affected. Since changes to the latent code affect global generation results, th…
City University of Hong Kong(香港城市大学);The Hong Kong Polytechnic University(香港理工大学);Snap Inc.(Snap公司);Netflix(奈飞);Microsoft Cloud AI(微软云人工智能部门)
As a powerful representation of 3D scenes, the neural radiance field (NeRF) enables high-quality novel view synthesis from multi-view images. Stylizing NeRF, however, remains challenging, especially on simulating a text-guided style with both the appearance and the geometry altered simultaneously. In this paper, we present NeRF-Art, a text-guided NeRF stylization approach that manipulates the style of a pre-trained NeRF model with a simple text prompt. Unlike previous approaches that either lack sufficient geometry deformations and texture details or require meshes to guide the stylization, ou…
We present NeRFEditor, an efficient learning framework for 3D scene editing, which takes a video captured over 360° as input and outputs a high-quality, identity-preserving stylized 3D scene. Our method supports diverse types of editing such as guided by reference images, text prompts, and user interactions. We achieve this by encouraging a pre-trained StyleGAN model and a NeRF model to learn from each other mutually. Specifically, we use a NeRF model to generate numerous image-angle pairs to train an adjustor, which can adjust the StyleGAN latent code to generate high-fidelity stylized images…
Zhejiang University(浙江大学);Singapore University of Technology and Design(新加坡科技设计大学);University of Tübingen(图宾根大学);MPI-IS(马克斯·普朗克智能系统研究所)
Large-scale training data with high-quality annotations is critical for training semantic and instance segmentation models. Unfortunately, pixel-wise annotation is labor-intensive and costly, raising the demand for more efficient labeling strategies. In this work, we present a novel 3D-to-2D label transfer method, Panoptic NeRF, which aims for obtaining per-pixel 2D semantic and instance labels from easy-to-obtain coarse 3D bounding primitives. Our method utilizes NeRF as a differentiable tool to unify coarse 3D annotations and 2D semantic cues transferred from existing datasets. We demonstrat…
UGNA-VPR: A Novel Training Paradigm for Visual Place Recognition Based on Uncertainty-Guided NeRF Augmentation
College of Intelligence Science and Technology, National University of Defense Technology(国防科技大学智能科学学院);Faculty of Robot Science and Engineering, Northeastern University(东北大学机器人科学与工程学院);School of Electronic and Information Engineering, Harbin Institute of Technology (Shenzhen)(哈尔滨工业大学(深圳)电子与信息工程学院);Institute of Cyber-Systems and Control, Zhejiang University(浙江大学网络系统与控制研究所);SIASUN Robot& Automation Co., Ltd(新松机器人自动化股份有限公司);School of Computer Science, Fudan University(复旦大学计算机科学技术学院)
Dalian University of Technology(大连理工大学);ZMO AI Inc.(ZMO人工智能公司)
In this work, we focus on synthesizing high-fidelity novel view images for arbitrary human performers, given a set of sparse multi-view images. It is a challenging task due to the large variation among articulated body poses and heavy self-occlusions. To alleviate this, we introduce an effective generalizable framework Generalizable Model-based Neural Radiance Fields (GM-NeRF) to synthesize free-viewpoint images. Specifically, we propose a geometry-guided attention mechanism to register the appearance code from multi-view 2D images to a geometry proxy which can alleviate the misalignment betwe…
PhysicsNeRF: Physics-Guided 3D Reconstruction from Sparse Views
Department of Electrical and Computer Engineering, Texas A\&M University, Doha, Qatar(电气与计算机工程系,德克萨斯A&M大学,多哈,卡塔尔);College of Science and Engineering, Hamad Bin Khalifa University, Doha, Qatar(科学与工程学院,哈马德·本·卡伊夫大学,多哈,卡塔尔)
PhysicsNeRF提出物理引导的稀疏视图三维重建框架,通过四个约束和紧凑架构,在8视图下达到21.4 dB PSNR,并分析泛化差距,实现物理一致的可泛化表示。
University of California, San Diego(加州大学圣地亚哥分校);Adobe Research(Adobe研究院)
While NeRF has shown great success for neural reconstruction and rendering, its limited MLP capacity and long per-scene optimization times make it challenging to model large-scale indoor scenes. In contrast, classical 3D reconstruction methods can handle large-scale scenes but do not produce realistic renderings. We propose NeRFusion, a method that combines the advantages of NeRF and TSDF-based fusion techniques to achieve efficient large-scale reconstruction and photo-realistic rendering. We process the input image sequence to predict per-frame local radiance fields via direct network inferen…
BRDF-NeRF: Neural Radiance Fields with Optical Satellite Images and BRDF Modelling
Université de Paris(巴黎大学);Institut de Physique du Globe de Paris(巴黎地球物理研究所);CNRS(法国国家科学研究中心);Université de Gustave Eiffel(古斯塔夫·埃菲尔大学);IGN-ENSG(法国国家地理信息与林业学院)