Spatial Assisted Human-Drone Collaborative Navigation and Interaction through Immersive Mixed Reality
New York University, Tandon School of Engineering(纽约大学坦登工程学院)
Luca Morando, Giuseppe Loianno
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Currently Accepted at International Conference on Robotics and Automation (ICRA) 2024, Nominated as Finalist for IEEE ICRA 2024 Best Paper Award on Unmanned Aerial Vehicles
Aerial robots have the potential to play a crucial role in assisting humans with complex and dangerous tasks. Nevertheless, the future industry demands innovative solutions to streamline the interaction process between humans and drones to enable seamless collaboration and efficient co-working. In this paper, we present a novel tele-immersive framework that promotes cognitive and physical collaboration between humans and robots through Mixed Reality (MR). This framework incorporates a novel bi-directional spatial awareness and a multi-modal virtual-physical interaction approaches. The former seamlessly integrates the physical and virtual worlds, offering bidirectional egocentric and exocentric environmental representations. The latter, leveraging the proposed spatial representation, further enhances the collaboration combining a robot planning algorithm for obstacle avoidance with a variable admittance control. This allows users to issue commands based on virtual forces while maintaining compatibility with the environment map. We validate the proposed approach by performing several collaborative planning and exploration tasks involving a drone and an user equipped with a MR headset.
Hong Kong University of Science and Technology(香港科技大学)
Human drone interaction in autonomous navigation incorporates spatial interaction tasks, including reconstructed 3D map from the drone and human desired target position. Augmented Reality (AR) devices can be powerful interactive tools for handling these spatial interactions. In this work, we build an AR interface that displays the reconstructed 3D map from the drone on physical surfaces in front of the operator. Spatial target positions can be further set on the 3D map by intuitive head gaze and hand gesture. The AR interface is deployed to interact with an autonomous drone to explore an unkno…
Ecole Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院)
Most human-robot interfaces, such as joysticks and keyboards, require training and constant cognitive effort and provide a limited degree of awareness of the robots state and its environment. Embodied interactions, instead of interfaces, could bridge the gap between humans and robots, allowing humans to naturally perceive and act through a distal robotic body. Establishing an embodied interaction and mapping human movements and a non-anthropomorphic robot is particularly challenging. In this paper, we describe a natural and immersive embodied interaction that allows users to control and experi…
We propose SlingDrone, a novel Mixed Reality interaction paradigm that utilizes a micro-quadrotor as both pointing controller and interactive robot with a slingshot motion type. The drone attempts to hover at a given position while the human pulls it in desired direction using a hand grip and a leash. Based on the displacement, a virtual trajectory is defined. To allow for intuitive and simple control, we use virtual reality (VR) technology to trace the path of the drone based on the displacement input. The user receives force feedback propagated through the leash. Force feedback from SlingDro…
Over 600,000 bridges in the U.S. must be inspected every two years to identify flaws, defects, or potential problems that may need follow-up maintenance. Bridge inspection has adopted unmanned aerial vehicles (or drones) for improving safety, efficiency, and cost-effectiveness. Although drones can operate in an autonomous mode, keeping inspectors in the loop is critical for complex tasks in bridge inspection. Therefore, inspectors need to develop the skill and confidence to operate drones in their jobs. This paper presents the design and development of a virtual reality-based training and asse…
FleetScape: A Mixed Reality Sandtable for Spatial Supervision and Control of Scalable Drone Fleets
University of Toulouse, Fédération ENAC ISAE-SUPAERO ONERA(图卢兹大学、法国航空航天学校联合会、高等航空航天学院、法国航空航天研究院);CNRS, IPAL(法国国家科学研究中心、IPAL机构);National University of Singapore(新加坡国立大学);National University of Singapore, Augmented Human Lab(新加坡国立大学增强人类实验室);National University of Singapore, School of Computing(新加坡国立大学计算机学院)
École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院)
The operation of telerobotic systems can be a challenging task, requiring intuitive and efficient interfaces to enable inexperienced users to attain a high level of proficiency. Body-Machine Interfaces (BoMI) represent a promising alternative to standard control devices, such as joysticks, because they leverage intuitive body motion and gestures. It has been shown that the use of Virtual Reality (VR) and first-person view perspectives can increase the user's sense of presence in avatars. However, it is unclear if these beneficial effects occur also in the teleoperation of non-anthropomorphic r…
Skolkovo Institute of Science and Technology(斯科尔科沃科学技术研究所)
Drone application for aerial manipulation is tested in such areas as industrial maintenance, supporting the rescuers in emergencies, and e-commerce. Most of such applications require teleoperation. The operator receives visual feedback from the camera installed on a robot arm or drone. As aerial manipulation requires delicate and precise motion of robot arm, the camera data delay, narrow field of view, and blurred images caused by drone dynamics can lead the UAV to crash. The paper focuses on the development of a novel teleoperation system for aerial manipulation using Virtual Reality (VR). Th…
Reality Fusion: Robust Real-time Immersive Mobile Robot Teleoperation with Volumetric Visual Data Fusion
accelerator division at the Deutsche Elektronen Synchrotron DESY(德意志电子同步辐射研究中心加速器部门);Human-Computer Interaction group at Hamburg University(汉堡大学人机交互小组)
Skolkovo Institute of Science and Technology(斯科尔科沃科技学院)
We propose a novel concept of augmented reality (AR) human-drone interaction driven by RL-based swarm behavior to achieve intuitive and immersive control of a swarm formation of unmanned aerial vehicles. The DroneARchery system developed by us allows the user to quickly deploy a swarm of drones, generating flight paths simulating archery. The haptic interface LinkGlide delivers a tactile stimulus of the bowstring tension to the forearm to increase the precision of aiming. The swarm of released drones dynamically avoids collisions between each other, the drone following the user, and external o…
University of Zurich(苏黎世大学);ETH Zurich(苏黎世联邦理工学院);Intel(英特尔)
Dynamically changing environments, unreliable state estimation, and operation under severe resource constraints are fundamental challenges that limit the deployment of small autonomous drones. We address these challenges in the context of autonomous, vision-based drone racing in dynamic environments. A racing drone must traverse a track with possibly moving gates at high speed. We enable this functionality by combining the performance of a state-of-the-art planning and control system with the perceptual awareness of a convolutional neural network (CNN). The resulting modular system is both pla…
A fundamental challenge in teaching robots is to provide an effective interface for human teachers to demonstrate useful skills to a robot. This challenge is exacerbated in dexterous manipulation, where teaching high-dimensional, contact-rich behaviors often require esoteric teleoperation tools. In this work, we present Holo-Dex, a framework for dexterous manipulation that places a teacher in an immersive mixed reality through commodity VR headsets. The high-fidelity hand pose estimator onboard the headset is used to teleoperate the robot and collect demonstrations for a variety of general-pur…
Immersive Explainability: Visualizing Robot Navigation Decisions through XAI Semantic Scene Projections in Virtual Reality
University of Bonn(波恩大学);Lamarr Institute for Machine Learning and Artificial Intelligence(拉马尔人工智能与机器学习研究所);Center for Robotics(机器人中心);University of Mainz(美因茨大学);Fraunhofer Institute for Intelligent Analysis and Information Systems IAIS(弗劳恩霍夫智能分析与信息系统研究所)
Haptic feedback is an important component of creating an immersive mixed reality experience. Traditionally, haptic forces are rendered in response to the user's interactions with the virtual environment. In this work, we explore the idea of rendering haptic forces in a proactive manner, with the explicit intention to influence the user's behavior through compelling haptic forces. To this end, we present a framework for active haptic guidance in mixed reality, using one or more robotic haptic proxies to influence user behavior and deliver a safer and more immersive virtual experience. We provid…
As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces, such as those afforded by virtual reality (VR), have several unique traits which may improve the user's ability to perceive and specify 3D information. These traits include stereoscopic depth cues which induce a sense of physical space as well as six degrees of freedom (DoF) natural head-pose and gesture interactions. This work introduces an open-source platfo…