Human pose forecasting is the task of predicting articulated human motion given past human motion. There exists a number of popular benchmarks that evaluate an array of different models performing human pose forecasting. These benchmarks do not reflect that a human interacting system, such as a delivery robot, observes and plans for the motion of the same individual over an extended period of time. Every individual has unique and distinct movement patterns. This is however not reflected in existing benchmarks that evaluate a model's ability to predict an average human's motion rather than a particular individual's. We reformulate the human motion forecasting problem and present a model-agnostic personalization method. Motion forecasting personalization can be performed efficiently online by utilizing a low-parametric time-series analysis model that personalizes neural network pose predictions.
Current approaches in video forecasting attempt to generate videos directly in pixel space using Generative Adversarial Networks (GANs) or Variational Autoencoders (VAEs). However, since these approaches try to model all the structure and scene dynamics at once, in unconstrained settings they often generate uninterpretable results. Our insight is to model the forecasting problem at a higher level of abstraction. Specifically, we exploit human pose detectors as a free source of supervision and break the video forecasting problem into two discrete steps. First we explicitly model the high level …
University of Science and Technology of China(中国科学技术大学)
Current facial expression recognition methods fail to simultaneously cope with pose and subject variations. In this paper, we propose a novel unsupervised adversarial domain adaptation method which can alleviate both variations at the same time. Specially, our method consists of three learning strategies: adversarial domain adaptation learning, cross adversarial feature learning, and reconstruction learning. The first aims to learn pose- and expression-related feature representations in the source domain and adapt both feature distributions to that of the target domain by imposing adversarial …
University of Michigan(密歇根大学);Adobe Research(Adobe研究院)
This paper presents the first study on forecasting human dynamics from static images. The problem is to input a single RGB image and generate a sequence of upcoming human body poses in 3D. To address the problem, we propose the 3D Pose Forecasting Network (3D-PFNet). Our 3D-PFNet integrates recent advances on single-image human pose estimation and sequence prediction, and converts the 2D predictions into 3D space. We train our 3D-PFNet using a three-step training strategy to leverage a diverse source of training data, including image and video based human pose datasets and 3D motion capture (M…
Non verbal behaviours such as gestures, facial expressions, body posture, and para-linguistic cues have been shown to complement or clarify verbal messages. Hence to improve telepresence, in form of an avatar, it is important to model these behaviours, especially in dyadic interactions. Creating such personalized avatars not only requires to model intrapersonal dynamics between a avatar's speech and their body pose, but it also needs to model interpersonal dynamics with the interlocutor present in the conversation. In this paper, we introduce a neural architecture named Dyadic Residual-Attenti…
Predicting and forecasting human dynamics is a very interesting but challenging task with several prospective applications in robotics, health-care, etc. Recently, several methods have been developed for human pose forecasting; however, they often introduce a number of limitations in their settings. For instance, previous work either focused only on short-term or long-term predictions, while sacrificing one or the other. Furthermore, they included the activity labels as part of the training process, and require them at testing time. These limitations confine the usage of pose forecasting model…
Human pose forecasting is a challenging problem involving complex human body motion and posture dynamics. In cases that there are multiple people in the environment, one's motion may also be influenced by the motion and dynamic movements of others. Although there are several previous works targeting the problem of multi-person dynamic pose forecasting, they often model the entire pose sequence as time series (ignoring the underlying relationship between joints) or only output the future pose sequence of one person at a time. In this paper, we present a new method, called Social Motion Transfor…
Multi-person pose forecasting remains a challenging problem, especially in modeling fine-grained human body interaction in complex crowd scenarios. Existing methods typically represent the whole pose sequence as a temporal series, yet overlook interactive influences among people based on skeletal body parts. In this paper, we propose a novel Trajectory-Aware Body Interaction Transformer (TBIFormer) for multi-person pose forecasting via effectively modeling body part interactions. Specifically, we construct a Temporal Body Partition Module that transforms all the pose sequences into a Multi-Per…
Google Research(谷歌研究院);Indian Institute of Technology Kharagpur(印度理工学院克勒格布尔分校)
In this paper, we present a video-based learning framework for animating personalized 3D talking faces from audio. We introduce two training-time data normalizations that significantly improve data sample efficiency. First, we isolate and represent faces in a normalized space that decouples 3D geometry, head pose, and texture. This decomposes the prediction problem into regressions over the 3D face shape and the corresponding 2D texture atlas. Second, we leverage facial symmetry and approximate albedo constancy of skin to isolate and remove spatio-temporal lighting variations. Together, these …
University of Verona (UNIVR)(维罗纳大学);OSRAM GmbH(欧司朗股份有限公司);Istituto Italiano di Tecnologia (IIT)(意大利理工学院)
Recent approaches on trajectory forecasting use tracklets to predict the future positions of pedestrians exploiting Long Short Term Memory (LSTM) architectures. This paper shows that adding vislets, that is, short sequences of head pose estimations, allows to increase significantly the trajectory forecasting performance. We then propose to use vislets in a novel framework called MX-LSTM, capturing the interplay between tracklets and vislets thanks to a joint unconstrained optimization of full covariance matrices during the LSTM backpropagation. At the same time, MX-LSTM predicts the future hea…
Ferdowsi University of Mashhad(马什哈德菲尔多西大学);University of Adelaide(阿德莱德大学);Stanford University(斯坦福大学);Monash University(莫纳什大学)
Joint forecasting of human trajectory and pose dynamics is a fundamental building block of various applications ranging from robotics and autonomous driving to surveillance systems. Predicting body dynamics requires capturing subtle information embedded in the humans' interactions with each other and with the objects present in the scene. In this paper, we propose a novel TRajectory and POse Dynamics (nicknamed TRiPOD) method based on graph attentional networks to model the human-human and human-object interactions both in the input space and the output space (decoded future output). The model…
Inception Institute of Artificial Intelligence(起源人工智能研究院);University of Verona(维罗纳大学);Osram GmbH(欧司朗有限公司);Italian Institute of Technology(意大利理工学院);Ulm University(乌尔姆大学)
In this work, we explore the correlation between people trajectories and their head orientations. We argue that people trajectory and head pose forecasting can be modelled as a joint problem. Recent approaches on trajectory forecasting leverage short-term trajectories (aka tracklets) of pedestrians to predict their future paths. In addition, sociological cues, such as expected destination or pedestrian interaction, are often combined with tracklets. In this paper, we propose MiXing-LSTM (MX-LSTM) to capture the interplay between positions and head orientations (vislets) thanks to a joint uncon…
Ferdowsi University of Mashhad(马什哈德菲尔多西大学);Stanford University(斯坦福大学);University of Adelaide(阿德莱德大学)
Smooth and seamless robot navigation while interacting with humans depends on predicting human movements. Forecasting such human dynamics often involves modeling human trajectories (global motion) or detailed body joint movements (local motion). Prior work typically tackled local and global human movements separately. In this paper, we propose a novel framework to tackle both tasks of human motion (or trajectory) and body skeleton pose forecasting in a unified end-to-end pipeline. To deal with this real-world problem, we consider incorporating both scene and social contexts, as critical clues …
The Australian National University(澳大利亚国立大学);Australian Centre for Robotic Vision(澳大利亚机器人视觉中心)
Human pose forecasting is an important problem in computer vision with applications to human-robot interaction, visual surveillance, and autonomous driving. Usually, forecasting algorithms use 3D skeleton sequences and are trained to forecast for a few milliseconds into the future. Long-range forecasting is challenging due to the difficulty of estimating how long a person continues an activity. To this end, our contributions are threefold: (i) we propose a generative framework for poses using variational autoencoders based on Deep Markov Models (DMMs); (ii) we evaluate our pose forecasts using…
Carnegie Mellon University(卡内基梅隆大学);University of California, Berkeley(加州大学伯克利分校)
Many autonomous systems forecast aspects of the future in order to aid decision-making. For example, self-driving vehicles and robotic manipulation systems often forecast future object poses by first detecting and tracking objects. However, this detect-then-forecast pipeline is expensive to scale, as pose forecasting algorithms typically require labeled sequences of object poses, which are costly to obtain in 3D space. Can we scale performance without requiring additional labels? We hypothesize yes, and propose inverting the detect-then-forecast pipeline. Instead of detecting, tracking and the…
Australian National University(澳大利亚国立大学);EPFL(洛桑联邦理工学院);ClearSpace
In this paper, we tackle the task of scene-aware 3D human motion forecasting, which consists of predicting future human poses given a 3D scene and a past human motion. A key challenge of this task is to ensure consistency between the human and the scene, accounting for human-scene interactions. Previous attempts to do so model such interactions only implicitly, and thus tend to produce artifacts such as "ghost motion" because of the lack of explicit constraints between the local poses and the global motion. Here, by contrast, we propose to explicitly model the human-scene contacts. To this end…
Human pose forecasting is a complex structured-data sequence-modelling task, which has received increasing attention, also due to numerous potential applications. Research has mainly addressed the temporal dimension as time series and the interaction of human body joints with a kinematic tree or by a graph. This has decoupled the two aspects and leveraged progress from the relevant fields, but it has also limited the understanding of the complex structural joint spatio-temporal dynamics of the human pose. Here we propose a novel Space-Time-Separable Graph Convolutional Network (STS-GCN) for po…
HOIMotion: Forecasting Human Motion During Human-Object Interactions Using Egocentric 3D Object Bounding Boxes
University of Stuttgart(斯图加特大学);Heidelberg University(海德堡大学);University of Tuebingen(蒂宾根大学);Center for Bionic Intelligence Tuebingen Stuttgart (BITS)(蒂宾根-斯图加特仿生智能中心(BITS))
Tsinghua University(清华大学);University of Science and Technology of China(中国科学技术大学);Zhejiang University(浙江大学)
Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a deep neural network model that takes an audio signal A of a source person and a very short video V of a target person as input, and outputs a synthesized high-quality talking face video with personalized head pose (making use of the visual information in V), expression and lip synchronization (by considering both A and V). The most challenging issue in our work…
Technical University of Munich(慕尼黑工业大学);Google(谷歌)
We propose the task of forecasting characteristic 3d poses: from a short sequence observation of a person, predict a future 3d pose of that person in a likely action-defining, characteristic pose -- for instance, from observing a person picking up an apple, predict the pose of the person eating the apple. Prior work on human motion prediction estimates future poses at fixed time intervals. Although easy to define, this frame-by-frame formulation confounds temporal and intentional aspects of human action. Instead, we define a semantically meaningful pose prediction task that decouples the predi…
With the advance of deep learning technology, automatic video generation from audio or text has become an emerging and promising research topic. In this paper, we present a novel approach to synthesize video from the text. The method builds a phoneme-pose dictionary and trains a generative adversarial network (GAN) to generate video from interpolated phoneme poses. Compared to audio-driven video generation algorithms, our approach has a number of advantages: 1) It only needs a fraction of the training data used by an audio-driven approach; 2) It is more flexible and not subject to vulnerabilit…
We address the problem of action-conditioned generation of human motion sequences. Existing work falls into two categories: forecast models conditioned on observed past motions, or generative models conditioned on action labels and duration only. In contrast, we generate motion conditioned on observations of arbitrary length, including none. To solve this generalized problem, we propose PoseGPT, an auto-regressive transformer-based approach which internally compresses human motion into quantized latent sequences. An auto-encoder first maps human motion to latent index sequences in a discrete s…
Mercedes-Benz AG(梅赛德斯-奔驰股份公司);Ulm University(乌尔姆大学);Otto von Guericke University Magdeburg(马格德堡奥托·冯·格里克大学)
In this work, we present MotionMixer, an efficient 3D human body pose forecasting model based solely on multi-layer perceptrons (MLPs). MotionMixer learns the spatial-temporal 3D body pose dependencies by sequentially mixing both modalities. Given a stacked sequence of 3D body poses, a spatial-MLP extracts fine grained spatial dependencies of the body joints. The interaction of the body joints over time is then modelled by a temporal MLP. The spatial-temporal mixed features are finally aggregated and decoded to obtain the future motion. To calibrate the influence of each time step in the pose …
University of Washington(华盛顿大学);Google Research(谷歌研究院)
We present PersonNeRF, a method that takes a collection of photos of a subject (e.g. Roger Federer) captured across multiple years with arbitrary body poses and appearances, and enables rendering the subject with arbitrary novel combinations of viewpoint, body pose, and appearance. PersonNeRF builds a customized neural volumetric 3D model of the subject that is able to render an entire space spanned by camera viewpoint, body pose, and appearance. A central challenge in this task is dealing with sparse observations; a given body pose is likely only observed by a single viewpoint with a single a…
University of Stuttgart(斯图加特大学);Heidelberg University(海德堡大学);University of Tuebingen(蒂宾根大学);Center for Bionic Intelligence Tuebingen Stuttgart (BITS)(蒂宾根-斯图加特仿生智能中心(BITS))
Generating animations from natural language sentences finds its applications in a a number of domains such as movie script visualization, virtual human animation and, robot motion planning. These sentences can describe different kinds of actions, speeds and direction of these actions, and possibly a target destination. The core modeling challenge in this language-to-pose application is how to map linguistic concepts to motion animations. In this paper, we address this multimodal problem by introducing a neural architecture called Joint Language to Pose (or JL2P), which learns a joint embedding…
Global human motion forecasting is important in many fields, which is the combination of global human trajectory prediction and local human pose prediction. Visual and social information are often used to boost model performance, however, they may consume too much computational resource. In this paper, we establish a simple but effective baseline for single human motion forecasting without visual and social information, equipped with useful training tricks. Our method "futuremotion_ICCV21" outperforms existing methods by a large margin on SoMoF benchmark. We hope our work provide new ideas for…
Sapienza University of Rome(罗马第一大学);University of Verona(维罗纳大学)
Pushing back the frontiers of collaborative robots in industrial environments, we propose a new Separable-Sparse Graph Convolutional Network (SeS-GCN) for pose forecasting. For the first time, SeS-GCN bottlenecks the interaction of the spatial, temporal and channel-wise dimensions in GCNs, and it learns sparse adjacency matrices by a teacher-student framework. Compared to the state-of-the-art, it only uses 1.72% of the parameters and it is ~4 times faster, while still performing comparably in forecasting accuracy on Human3.6M at 1 second in the future, which enables cobots to be aware of human…
University of Leeds(利兹大学);University of Oxford(牛津大学)
We propose a personalized ConvNet pose estimator that automatically adapts itself to the uniqueness of a person's appearance to improve pose estimation in long videos. We make the following contributions: (i) we show that given a few high-precision pose annotations, e.g. from a generic ConvNet pose estimator, additional annotations can be generated throughout the video using a combination of image-based matching for temporally distant frames, and dense optical flow for temporally local frames; (ii) we develop an occlusion aware self-evaluation model that is able to automatically select the hig…
Universitat de Barcelona(巴塞罗那大学);Computer Vision Center(计算机视觉中心);Paradigm(第四范式);Université Paris-Saclay(巴黎萨克雷大学);ChaLearn
Human behavior forecasting during human-human interactions is of utmost importance to provide robotic or virtual agents with social intelligence. This problem is especially challenging for scenarios that are highly driven by interpersonal dynamics. In this work, we present the first systematic comparison of state-of-the-art approaches for behavior forecasting. To do so, we leverage whole-body annotations (face, body, and hands) from the very recently released UDIVA v0.5, which features face-to-face dyadic interactions. Our best attention-based approaches achieve state-of-the-art performance in…
We propose the use of a proportional-derivative (PD) control based policy learned via reinforcement learning (RL) to estimate and forecast 3D human pose from egocentric videos. The method learns directly from unsegmented egocentric videos and motion capture data consisting of various complex human motions (e.g., crouching, hopping, bending, and motion transitions). We propose a video-conditioned recurrent control technique to forecast physically-valid and stable future motions of arbitrary length. We also introduce a value function based fail-safe mechanism which enables our method to run as a…
Stanford University(斯坦福大学);University of California, Berkeley(加州大学伯克利分校);Toyota Research Institute(丰田研究院)
We tackle the problem of Human Locomotion Forecasting, a task for jointly predicting the spatial positions of several keypoints on the human body in the near future under an egocentric setting. In contrast to the previous work that aims to solve either the task of pose prediction or trajectory forecasting in isolation, we propose a framework to unify the two problems and address the practically useful task of pedestrian locomotion prediction in the wild. Among the major challenges in solving this task is the scarcity of annotated egocentric video datasets with dense annotations for pose, depth…
University of Surrey(萨里大学);IIT Jodhpur(印度理工学院焦特布尔分校);NTNU(挪威科技大学)
In this paper we present a novel self-supervised method to anticipate the depth estimate for a future, unobserved real-world urban scene. This work is the first to explore self-supervised learning for estimation of monocular depth of future unobserved frames of a video. Existing works rely on a large number of annotated samples to generate the probabilistic prediction of depth for unseen frames. However, this makes it unrealistic due to its requirement for large amount of annotated depth samples of video. In addition, the probabilistic nature of the case, where one past can have multiple futur…