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arXiv 2312.02134cs.CV

GaussianAvatar:通过可动画化3D高斯从单视频实现逼真人体化身建模

GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians

Harbin Institute of Technology(哈尔滨工业大学);Beijing Normal University(北京师范大学);Tsinghua University(清华大学);Peng Cheng Laboratory(鹏城实验室)

Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang, Boyao Zhou, Boning Liu, Shengping Zhang, Liqiang Nie

AI总结:

GaussianAvatar利用可动画化3D高斯与动态外观网络,从单视频联合优化运动与外观,实现高质量、高效率的逼真人体化身建模。

摘要:

我们提出GaussianAvatar,一种从单个视频创建具有动态3D外观的逼真人体化身的高效方法。我们首先引入可动画化3D高斯,以显式表示各种姿态和服装风格下的人体。这种显式且可动画化的表示能够从2D观测中更高效、更一致地融合3D外观。我们的表示进一步增强了动态属性,以支持依赖姿态的外观建模,其中设计了一个动态外观网络以及一个可优化的特征张量来学习运动到外观的映射。此外,通过利用可微运动条件,我们的方法在化身建模过程中实现了运动与外观的联合优化,这有助于解决单目设置中运动估计不准确这一长期存在的问题。GaussianAvatar的有效性在公开数据集和我们收集的数据集上得到了验证,展示了其在外观质量和渲染效率方面的优越性能。

英文摘要:

We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussians to explicitly represent humans in various poses and clothing styles. Such an explicit and animatable representation can fuse 3D appearances more efficiently and consistently from 2D observations. Our representation is further augmented with dynamic properties to support pose-dependent appearance modeling, where a dynamic appearance network along with an optimizable feature tensor is designed to learn the motion-to-appearance mapping. Moreover, by leveraging the differentiable motion condition, our method enables a joint optimization of motions and appearances during avatar modeling, which helps to tackle the long-standing issue of inaccurate motion estimation in monocular settings. The efficacy of GaussianAvatar is validated on both the public dataset and our collected dataset, demonstrating its superior performances in terms of appearance quality and rendering efficiency.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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