Significant strides have been made in enhancing the accuracy of Multi-View Stereo (MVS)-based 3D reconstruction. However, untextured areas with unstable photometric consistency often remain incompletely reconstructed. In this paper, we propose a resilient and effective multi-view stereo approach (MP-MVS). We design a multi-scale windows PatchMatch (mPM) to obtain reliable depth of untextured areas. In contrast with other multi-scale approaches, which is faster and can be easily extended to PatchMatch-based MVS approaches. Subsequently, we improve the existing checkerboard sampling schemes by limiting our sampling to distant regions, which can effectively improve the efficiency of spatial propagation while mitigating outlier generation. Finally, we introduce and improve planar prior assisted PatchMatch of ACMP. Instead of relying on photometric consistency, we utilize geometric consistency information between multi-views to select reliable triangulated vertices. This strategy can obtain a more accurate planar prior model to rectify photometric consistency measurements. Our approach has been tested on the ETH3D High-res multi-view benchmark with several state-of-the-art approaches. The results demonstrate that our approach can reach the state-of-the-art. The associated codes will be accessible at https://github.com/RongxuanTan/MP-MVS.
University of Parma(帕尔马大学);VisLab Srl(VisLab有限责任公司);Ambarella Inc(安霸公司)
In this paper, a complete pipeline for image-based 3D reconstruction of urban scenarios is proposed, based on PatchMatch Multi-View Stereo (MVS). Input images are firstly fed into an off-the-shelf visual SLAM system to extract camera poses and sparse keypoints, which are used to initialize PatchMatch optimization. Then, pixelwise depths and normals are iteratively computed in a multi-scale framework with a novel depth-normal consistency loss term and a global refinement algorithm to balance the inherently local nature of PatchMatch. Finally, a large-scale point cloud is generated by back-proje…
National Key Laboratory of Science and Technology on Multispectral Information Processing(多光谱信息处理科学技术国家重点实验室)
The completeness of 3D models is still a challenging problem in multi-view stereo (MVS) due to the unreliable photometric consistency in low-textured areas. Since low-textured areas usually exhibit strong planarity, planar models are advantageous to the depth estimation of low-textured areas. On the other hand, PatchMatch multi-view stereo is very efficient for its sampling and propagation scheme. By taking advantage of planar models and PatchMatch multi-view stereo, we propose a planar prior assisted PatchMatch multi-view stereo framework in this paper. In detail, we utilize a probabilistic g…
GigaMVS presents several challenges to existing Multi-View Stereo (MVS) algorithms for its large scale, complex occlusions, and gigapixel images. To address these problems, we first apply one of the state-of-the-art learning-based MVS methods, --MVSFormer, to overcome intractable scenarios such as textureless and reflections regions suffered by traditional PatchMatch methods, but it fails in a few large scenes' reconstructions. Moreover, traditional PatchMatch algorithms such as ACMMP, OpenMVS, and RealityCapture are leveraged to further improve the completeness in large scenes. Furthermore, t…
University of Applied Science, Gelsenkirchen(盖尔森基兴应用科学大学);German Rescue Robotic Centre, Dortmund(多特蒙德德国救援机器人中心)
This work proposes a new method for real-time dense 3d reconstruction for common 360° action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM (OpenVSLAM, based on the popular ORB-SLAM) for robust long-term localization on equirectangular video input by adding an additional densification thread that computes dense correspondences for any given keyframe with respect to a local keyframe-neighboorhood using a PatchMatch-Stereo-approach. While PatchMatch-Stereo-types of algorithms are considered state of the ar…
We address multiview stereo (MVS), an important 3D vision task that reconstructs a 3D model such as a dense point cloud from multiple calibrated images. We propose CER-MVS (Cascaded Epipolar RAFT Multiview Stereo), a new approach based on the RAFT (Recurrent All-Pairs Field Transforms) architecture developed for optical flow. CER-MVS introduces five new changes to RAFT: epipolar cost volumes, cost volume cascading, multiview fusion of cost volumes, dynamic supervision, and multiresolution fusion of depth maps. CER-MVS is significantly different from prior work in multiview stereo. Unlike prior…
Almost all previous deep learning-based multi-view stereo (MVS) approaches focus on improving reconstruction quality. Besides quality, efficiency is also a desirable feature for MVS in real scenarios. Towards this end, this paper presents a Fast-MVSNet, a novel sparse-to-dense coarse-to-fine framework, for fast and accurate depth estimation in MVS. Specifically, in our Fast-MVSNet, we first construct a sparse cost volume for learning a sparse and high-resolution depth map. Then we leverage a small-scale convolutional neural network to encode the depth dependencies for pixels within a local reg…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);PhiGent Robotics(PhiGent机器人公司);Kwai Inc.(快手公司)
Learning-based Multi-View Stereo (MVS) methods warp source images into the reference camera frustum to form 3D volumes, which are fused as a cost volume to be regularized by subsequent networks. The fusing step plays a vital role in bridging 2D semantics and 3D spatial associations. However, previous methods utilize extra networks to learn 2D information as fusing cues, underusing 3D spatial correlations and bringing additional computation costs. Therefore, we present MVSTER, which leverages the proposed epipolar Transformer to learn both 2D semantics and 3D spatial associations efficiently. S…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Apple(苹果公司)
Deep learning has made significant impacts on multi-view stereo systems. State-of-the-art approaches typically involve building a cost volume, followed by multiple 3D convolution operations to recover the input image's pixel-wise depth. While such end-to-end learning of plane-sweeping stereo advances public benchmarks' accuracy, they are typically very slow to compute. We present \ouralg, a highly efficient multi-view stereo algorithm that seamlessly integrates multi-view constraints into single-view networks via an attention mechanism. Since \ouralg only builds on 2D convolutions, it is at le…
MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
Great Bay University(湾谷大学);Huazhong University of Science and Technology(华中科技大学);Nanyang Technological University(南洋理工大学);Shanghai AI Laboratory(上海人工智能实验室)
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Microsoft(微软);Amazon(亚马逊)
Recent learning-based multi-view stereo (MVS) methods show excellent performance with dense cameras and small depth ranges. However, non-learning based approaches still outperform for scenes with large depth ranges and sparser wide-baseline views, in part due to their PatchMatch optimization over pixelwise estimates of depth, normals, and visibility. In this paper, we propose an end-to-end trainable PatchMatch-based MVS approach that combines advantages of trainable costs and regularizations with pixelwise estimates. To overcome the challenge of the non-differentiable PatchMatch optimization t…
Sony Europe B.V.(索尼欧洲公司);Graz University of Technology(格拉茨技术大学);École Polytechnique Fédérale de Lausanne(洛桑联邦理工学院)
Deep Neural Networks (DNNs) have the potential to improve the quality of image-based 3D reconstructions. However, the use of DNNs in the context of 3D reconstruction from large and high-resolution image datasets is still an open challenge, due to memory and computational constraints. We propose a pipeline which takes advantage of DNNs to improve the quality of 3D reconstructions while being able to handle large and high-resolution datasets. In particular, we propose a confidence prediction network explicitly tailored for Multi-View Stereo (MVS) and we use it for both depth map outlier filterin…
TSAR-MVS: Textureless-aware Segmentation and Correlative Refinement Guided Multi-View Stereo
Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);Agricultural Information Institute, Chinese Academy of Agricultural Sciences(中国农业科学院农业信息研究所)
SDL-MVS: View Space and Depth Deformable Learning Paradigm for Multi-View Stereo Reconstruction in Remote Sensing
Aerospace Information Research Institute, Chinese Academy of Sciences(中国科学院空天信息创新研究院);University of Chinese Academy of Sciences(中国科学院大学);School of Electronic, Electrical and Communication Engineering, University of Chinese Academy of Sciences(中国科学院大学电子电气与通信工程学院)
FaSS-MVS -- Fast Multi-View Stereo with Surface-Aware Semi-Global Matching from UAV-borne Monocular Imagery
Fraunhofer Institute of Optronics, System Technologies and Image Exploitation (IOSB)(弗劳恩霍夫光学技术、系统技术与图像利用研究所);Fraunhofer Center for Machine Learning(弗劳恩霍夫机器学习中心);Karlsruhe Institute of Technology (KIT)(卡尔斯鲁厄理工学院)
ShanghaiTech University(上海科技大学);University of California, San Diego(加利福尼亚大学圣迭戈分校);Adobe Research(Adobe研究院)
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis. Unlike prior works on neural radiance fields that consider per-scene optimization on densely captured images, we propose a generic deep neural network that can reconstruct radiance fields from only three nearby input views via fast network inference. Our approach leverages plane-swept cost volumes (widely used in multi-view stereo) for geometry-aware scene reasoning, and combines this with physically based volume rendering for neural radiance field reconstruction. W…
We propose a learning-based network for depth map estimation from multi-view stereo (MVS) images. Our proposed network consists of three sub-networks: 1) a base network for initial depth map estimation from an unstructured stereo image pair, 2) a novel refinement network that leverages both photometric and geometric information, and 3) an attentional multi-view aggregation framework that enables efficient information exchange and integration among different stereo image pairs. The proposed network, called A-TVSNet, is evaluated on various MVS datasets and shows the ability to produce high qual…
n this paper, we propose an effective and efficient pyramid multi-view stereo (MVS) net with self-adaptive view aggregation for accurate and complete dense point cloud reconstruction. Different from using mean square variance to generate cost volume in previous deep-learning based MVS methods, our \textbf{VA-MVSNet} incorporates the cost variances in different views with small extra memory consumption by introducing two novel self-adaptive view aggregations: pixel-wise view aggregation and voxel-wise view aggregation. To further boost the robustness and completeness of 3D point cloud reconstru…
One of the most successful approaches in Multi-View Stereo estimates a depth map and a normal map for each view via PatchMatch-based optimization and fuses them into a consistent 3D points cloud. This approach relies on photo-consistency to evaluate the goodness of a depth estimate. It generally produces very accurate results; however, the reconstructed model often lacks completeness, especially in correspondence of broad untextured areas where the photo-consistency metrics are unreliable. Assuming the untextured areas piecewise planar, in this paper we generate novel PatchMatch hypotheses so …
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Amazon Inc.(亚马逊公司)
Recent work in multi-view stereo (MVS) combines learnable photometric scores and regularization with PatchMatch-based optimization to achieve robust pixelwise estimates of depth, normals, and visibility. However, non-learning based methods still outperform for large scenes with sparse views, in part due to use of geometric consistency constraints and ability to optimize over many views at high resolution. In this paper, we build on learning-based approaches to improve photometric scores by learning patch coplanarity and encourage geometric consistency by learning a scaled photometric cost that…
Thales LAS France(泰雷兹LAS法国公司);École des Ponts(法国国立桥路学校);Univ. Gustave Eiffel(古斯塔夫·埃菲尔大学);CNRS(法国国家科学研究中心);LIGM(计算机图形与几何实验室)
Deep multi-view stereo (MVS) methods have been developed and extensively compared on simple datasets, where they now outperform classical approaches. In this paper, we ask whether the conclusions reached in controlled scenarios are still valid when working with Internet photo collections. We propose a methodology for evaluation and explore the influence of three aspects of deep MVS methods: network architecture, training data, and supervision. We make several key observations, which we extensively validate quantitatively and qualitatively, both for depth prediction and complete 3D reconstructi…
The present Multi-view stereo (MVS) methods with supervised learning-based networks have an impressive performance comparing with traditional MVS methods. However, the ground-truth depth maps for training are hard to be obtained and are within limited kinds of scenarios. In this paper, we propose a novel unsupervised multi-metric MVS network, named M^3VSNet, for dense point cloud reconstruction without any supervision. To improve the robustness and completeness of point cloud reconstruction, we propose a novel multi-metric loss function that combines pixel-wise and feature-wise loss function t…
ZipMVS: Multi-View Stereo with Compressed Cost Volumes
School of Artificial Intelligence and Robotics, Hunan University(湖南大学人工智能与机器人学院);I3A, Universidad de Zaragoza(萨拉戈萨大学I3A研究所);Agricultural Information Institute, Chinese Academy of Agricultural Sciences(中国农业科学院农业信息研究所)
Multi-View Stereo (MVS) is a core task in 3D computer vision. With the surge of novel deep learning methods, learned MVS has surpassed the accuracy of classical approaches, but still relies on building a memory intensive dense cost volume. Novel View Synthesis (NVS) is a parallel line of research and has recently seen an increase in popularity with Neural Radiance Field (NeRF) models, which optimize a per scene radiance field. However, NeRF methods do not generalize to novel scenes and are slow to train and test. We propose to bridge the gap between these two methodologies with a novel network…
In this paper, we introduce a deep multi-view stereo (MVS) system that jointly predicts depths, surface normals and per-view confidence maps. The key to our approach is a novel solver that iteratively solves for per-view depth map and normal map by optimizing an energy potential based on the locally planar assumption. Specifically, the algorithm updates depth map by propagating from neighboring pixels with slanted planes, and updates normal map with local probabilistic plane fitting. Both two steps are monitored by a customized confidence map. This solver is not only effective as a post-proces…
Department of Computer Science, ETH Zurich(苏黎世联邦理工学院计算机科学系);Graduate School of Information Science and Technology, The University of Tokyo(东京大学信息科学与技术研究生院);Department of Computer Science, University of Southern California(南加州大学计算机科学系);Department of Engineering Science, University of Oxford(牛津大学工程科学系);University of Chinese Academy of Sciences(中国科学院大学);School of Computer and Communication Sciences, EPFL(苏黎世联邦理工学院计算机与通信科学学院);Australian National University(澳大利亚国立大学);Microsoft, Zurich(微软(瑞士))
We present PatchmatchNet, a novel and learnable cascade formulation of Patchmatch for high-resolution multi-view stereo. With high computation speed and low memory requirement, PatchmatchNet can process higher resolution imagery and is more suited to run on resource limited devices than competitors that employ 3D cost volume regularization. For the first time we introduce an iterative multi-scale Patchmatch in an end-to-end trainable architecture and improve the Patchmatch core algorithm with a novel and learned adaptive propagation and evaluation scheme for each iteration. Extensive experimen…
ARAI-MVSNet: A multi-view stereo depth estimation network with adaptive depth range and depth interval
Aerospace Information Research Institute, Chinese Academy of Sciences(中国科学院空天信息创新研究院);Institute of Electronics, Chinese Academy of Sciences(中国科学院电子学研究所);University of Chinese Academy of Sciences(中国科学院大学);Beijing University of Posts and Telecommunications(北京邮电大学)
CL-MVSNet: Unsupervised Multi-view Stereo with Dual-level Contrastive Learning
School of Electronic and Computer Engineering, Peking University(北京大学电子与计算机工程学院);Peng Cheng Laboratory(鹏城实验室);Migu Culture Technology Co., Ltd(咪咕文化科技有限公司);School of Computer Science, University of Birmingham(伯明翰大学计算机学院);School of Arts, Peking University(北京大学艺术学院)
Aerial Multi-View Stereo via Adaptive Depth Range Inference and Normal Cues
Department of Information Science and Technology, Ocean University of China(信息科学与技术学院,中国海洋大学);School of Computing and Mathematical Sciences, University of Leicester(计算与数学科学学院,莱斯特大学);Department of Electrical and Computer Engineering, Mississippi State University(电气与计算机工程学院,密苏里州立大学)
EvalMVX: A Unified Benchmarking for Neural 3D Reconstruction under Diverse Multiview Setups
Beijing University of Posts and Telecommunications(北京邮电大学);School of Mechanical Engineering, Shanghai Jiao Tong University(上海交通大学机械工程学院);Xiong’an Aerospace Information Research Institute(雄安航空航天信息研究所);State Key Laboratory of Multimedia Information Processing, School of Computer Science Peking University(北京大学计算机科学学院多媒体信息处理国家重点实验室)
Tsinghua University(清华大学);University of California, San Diego(加州大学圣地亚哥分校);The Hong Kong University of Science and Technology(香港科技大学)
We introduce Point-MVSNet, a novel point-based deep framework for multi-view stereo (MVS). Distinct from existing cost volume approaches, our method directly processes the target scene as point clouds. More specifically, our method predicts the depth in a coarse-to-fine manner. We first generate a coarse depth map, convert it into a point cloud and refine the point cloud iteratively by estimating the residual between the depth of the current iteration and that of the ground truth. Our network leverages 3D geometry priors and 2D texture information jointly and effectively by fusing them into a …
NVIDIA(英伟达);University of Erlangen-Nuremberg(埃尔朗根-纽伦堡大学);SenseTime(商汤科技);Technical University of Munich(慕尼黑工业大学)
Scene reconstruction from unorganized RGB images is an important task in many computer vision applications. Multi-view Stereo (MVS) is a common solution in photogrammetry applications for the dense reconstruction of a static scene. The static scene assumption, however, limits the general applicability of MVS algorithms, as many day-to-day scenes undergo non-rigid motion, e.g., clothes, faces, or human bodies. In this paper, we open up a new challenging direction: dense 3D reconstruction of scenes with non-rigid changes observed from arbitrary, sparse, and wide-baseline views. We formulate the …
The present Multi-view stereo (MVS) methods with supervised learning-based networks have an impressive performance comparing with traditional MVS methods. However, the ground-truth depth maps for training are hard to be obtained and are within limited kinds of scenarios. In this paper, we propose a novel unsupervised multi-metric MVS network, named M^3VSNet, for dense point cloud reconstruction without any supervision. To improve the robustness and completeness of point cloud reconstruction, we propose a novel multi-metric loss function that combines pixel-wise and feature-wise loss function t…
Learning-based multi-view stereo (MVS) has gained fine reconstructions on popular datasets. However, supervised learning methods require ground truth for training, which is hard to be collected, especially for the large-scale datasets. Though nowadays unsupervised learning methods have been proposed and have gotten gratifying results, those methods still fail to reconstruct intact results in challenging scenes, such as weakly-textured surfaces, as those methods primarily depend on pixel-wise photometric consistency which is subjected to various illuminations. To alleviate matching ambiguity in…
Multi-view stereo (MVS) is a crucial task for precise 3D reconstruction. Most recent studies tried to improve the performance of matching cost volume in MVS by designing aggregated 3D cost volumes and their regularization. This paper focuses on learning a robust feature extraction network to enhance the performance of matching costs without heavy computation in the other steps. In particular, we present a dynamic scale feature extraction network, namely, CDSFNet. It is composed of multiple novel convolution layers, each of which can select a proper patch scale for each pixel guided by the norm…
We propose a learning-based multi-view stereo (MVS) method in scattering media, such as fog or smoke, with a novel cost volume, called the dehazing cost volume. Images captured in scattering media are degraded due to light scattering and attenuation caused by suspended particles. This degradation depends on scene depth; thus, it is difficult for traditional MVS methods to evaluate photometric consistency because the depth is unknown before three-dimensional (3D) reconstruction. The dehazing cost volume can solve this chicken-and-egg problem of depth estimation and image restoration by computin…
In this work, we propose a novel approach to prioritize the depth map computation of multi-view stereo (MVS) to obtain compact 3D point clouds of high quality and completeness at low computational cost. Our prioritization approach operates before the MVS algorithm is executed and consists of two steps. In the first step, we aim to find a good set of matching partners for each view. In the second step, we rank the resulting view clusters (i.e. key views with matching partners) according to their impact on the fulfillment of desired quality parameters such as completeness, ground resolution and …
We present MVLayoutNet, an end-to-end network for holistic 3D reconstruction from multi-view panoramas. Our core contribution is to seamlessly combine learned monocular layout estimation and multi-view stereo (MVS) for accurate layout reconstruction in both 3D and image space. We jointly train a layout module to produce an initial layout and a novel MVS module to obtain accurate layout geometry. Unlike standard MVSNet [33], our MVS module takes a newly-proposed layout cost volume, which aggregates multi-view costs at the same depth layer into corresponding layout elements. We additionally prov…
Multi-view stereo (MVS) reconstruction is essential for creating 3D models. The approach involves applying epipolar rectification followed by dense matching for disparity estimation. However, existing approaches face challenges in applying dense matching for images with different viewpoints primarily due to large differences in object scale. In this paper, we propose a spherical model for epipolar rectification to minimize distortions caused by differences in principal rays. We evaluate the proposed approach using two aerial-based datasets consisting of multi-camera head systems. We show throu…
Uber ATG(优步先进技术集团);University of Toronto(多伦多大学);Massachusetts Institute of Technology(麻省理工学院)
Our goal is to significantly speed up the runtime of current state-of-the-art stereo algorithms to enable real-time inference. Towards this goal, we developed a differentiable PatchMatch module that allows us to discard most disparities without requiring full cost volume evaluation. We then exploit this representation to learn which range to prune for each pixel. By progressively reducing the search space and effectively propagating such information, we are able to efficiently compute the cost volume for high likelihood hypotheses and achieve savings in both memory and computation. Finally, an…
Indian Institute of Technology Bombay(印度理工学院孟买分校);New York University(纽约大学);Mercedes-Benz Research and Development India Pvt. Ltd.(梅赛德斯-奔驰印度研发私人有限公司)
We propose a convolutional neural network (ConvNet) based approach for learning local image descriptors which can be used for significantly improved patch matching and 3D reconstructions. A multi-resolution ConvNet is used for learning keypoint descriptors. We also propose a new dataset consisting of an order of magnitude more number of scenes, images, and positive and negative correspondences compared to the currently available Multi-View Stereo (MVS) [18] dataset. The new dataset also has better coverage of the overall viewpoint, scale, and lighting changes in comparison to the MVS dataset. …
University of California San Diego(加州大学圣迭戈分校);Tsinghua University(清华大学);The University of Texas at Austin(德克萨斯大学奥斯汀分校)
Accurate stereo depth estimation plays a critical role in various 3D tasks in both indoor and outdoor environments. Recently, learning-based multi-view stereo methods have demonstrated competitive performance with a limited number of views. However, in challenging scenarios, especially when building cross-view correspondences is hard, these methods still cannot produce satisfying results. In this paper, we study how to leverage a normal estimation model and the predicted normal maps to improve the depth quality. We couple the learning of a multi-view normal estimation module and a multi-view d…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Science(中国科学院大学人工智能学院);PhiGent Robotics(鉴智机器人);Southeast University(东南大学)
Self-supervised monocular methods can efficiently learn depth information of weakly textured surfaces or reflective objects. However, the depth accuracy is limited due to the inherent ambiguity in monocular geometric modeling. In contrast, multi-frame depth estimation methods improve the depth accuracy thanks to the success of Multi-View Stereo (MVS), which directly makes use of geometric constraints. Unfortunately, MVS often suffers from texture-less regions, non-Lambertian surfaces, and moving objects, especially in real-world video sequences without known camera motion and depth supervision…