We present PatchmatchNet, a novel and learnable cascade formulation of Patchmatch for high-resolution multi-view stereo. With high computation speed and low memory requirement, PatchmatchNet can process higher resolution imagery and is more suited to run on resource limited devices than competitors that employ 3D cost volume regularization. For the first time we introduce an iterative multi-scale Patchmatch in an end-to-end trainable architecture and improve the Patchmatch core algorithm with a novel and learned adaptive propagation and evaluation scheme for each iteration. Extensive experiments show a very competitive performance and generalization for our method on DTU, Tanks & Temples and ETH3D, but at a significantly higher efficiency than all existing top-performing models: at least two and a half times faster than state-of-the-art methods with twice less memory usage.
National Key Laboratory of Science and Technology on Multispectral Information Processing(多光谱信息处理科学技术国家重点实验室)
The completeness of 3D models is still a challenging problem in multi-view stereo (MVS) due to the unreliable photometric consistency in low-textured areas. Since low-textured areas usually exhibit strong planarity, planar models are advantageous to the depth estimation of low-textured areas. On the other hand, PatchMatch multi-view stereo is very efficient for its sampling and propagation scheme. By taking advantage of planar models and PatchMatch multi-view stereo, we propose a planar prior assisted PatchMatch multi-view stereo framework in this paper. In detail, we utilize a probabilistic g…
University of Parma(帕尔马大学);VisLab Srl(VisLab有限责任公司);Ambarella Inc(安霸公司)
In this paper, a complete pipeline for image-based 3D reconstruction of urban scenarios is proposed, based on PatchMatch Multi-View Stereo (MVS). Input images are firstly fed into an off-the-shelf visual SLAM system to extract camera poses and sparse keypoints, which are used to initialize PatchMatch optimization. Then, pixelwise depths and normals are iteratively computed in a multi-scale framework with a novel depth-normal consistency loss term and a global refinement algorithm to balance the inherently local nature of PatchMatch. Finally, a large-scale point cloud is generated by back-proje…
One of the most successful approaches in Multi-View Stereo estimates a depth map and a normal map for each view via PatchMatch-based optimization and fuses them into a consistent 3D points cloud. This approach relies on photo-consistency to evaluate the goodness of a depth estimate. It generally produces very accurate results; however, the reconstructed model often lacks completeness, especially in correspondence of broad untextured areas where the photo-consistency metrics are unreliable. Assuming the untextured areas piecewise planar, in this paper we generate novel PatchMatch hypotheses so …
Uber ATG(优步先进技术集团);University of Toronto(多伦多大学);Massachusetts Institute of Technology(麻省理工学院)
Our goal is to significantly speed up the runtime of current state-of-the-art stereo algorithms to enable real-time inference. Towards this goal, we developed a differentiable PatchMatch module that allows us to discard most disparities without requiring full cost volume evaluation. We then exploit this representation to learn which range to prune for each pixel. By progressively reducing the search space and effectively propagating such information, we are able to efficiently compute the cost volume for high likelihood hypotheses and achieve savings in both memory and computation. Finally, an…
University of Applied Science, Gelsenkirchen(盖尔森基兴应用科学大学);German Rescue Robotic Centre, Dortmund(多特蒙德德国救援机器人中心)
This work proposes a new method for real-time dense 3d reconstruction for common 360° action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM (OpenVSLAM, based on the popular ORB-SLAM) for robust long-term localization on equirectangular video input by adding an additional densification thread that computes dense correspondences for any given keyframe with respect to a local keyframe-neighboorhood using a PatchMatch-Stereo-approach. While PatchMatch-Stereo-types of algorithms are considered state of the ar…
GigaMVS presents several challenges to existing Multi-View Stereo (MVS) algorithms for its large scale, complex occlusions, and gigapixel images. To address these problems, we first apply one of the state-of-the-art learning-based MVS methods, --MVSFormer, to overcome intractable scenarios such as textureless and reflections regions suffered by traditional PatchMatch methods, but it fails in a few large scenes' reconstructions. Moreover, traditional PatchMatch algorithms such as ACMMP, OpenMVS, and RealityCapture are leveraged to further improve the completeness in large scenes. Furthermore, t…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Amazon Inc.(亚马逊公司)
Recent work in multi-view stereo (MVS) combines learnable photometric scores and regularization with PatchMatch-based optimization to achieve robust pixelwise estimates of depth, normals, and visibility. However, non-learning based methods still outperform for large scenes with sparse views, in part due to use of geometric consistency constraints and ability to optimize over many views at high resolution. In this paper, we build on learning-based approaches to improve photometric scores by learning patch coplanarity and encourage geometric consistency by learning a scaled photometric cost that…
PatchMatch based Multi-view Stereo (MVS) algorithms have achieved great success in large-scale scene reconstruction tasks. However, reconstruction of texture-less planes often fails as similarity measurement methods may become ineffective on these regions. Thus, a new plane hypothesis inference strategy is proposed to handle the above issue. The procedure consists of two steps: First, multiple plane hypotheses are generated using filtered initial depth maps on regions that are not successfully recovered; Second, depth hypotheses are selected using Markov Random Field (MRF). The strategy can si…
National Key Laboratory of Science and Technology on Multi-spectral Information Processing, School of Automation, Huazhong University of Science & Technology(华中科技大学自动化学院多光谱信息处理国家重点实验室)
In computer vision domain, how to fast and accurately perform multiview stereo (MVS) is still a challenging problem. In this paper we present a fast yet accurate method for 3D dense reconstruction, called AMHMVS, built on the PatchMatch based stereo algorithm. Different from the regular symmetric propagation scheme, our approach adopts an asymmetric checkerboard propagation strategy, which can adaptively make effective hypotheses expand further according to the confidence of current neighbor hypotheses. In order to aggregate visual information from multiple images better, we propose the multi-…
The performance of PatchMatch-based multi-view stereo algorithms depends heavily on the source views selected for computing matching costs. Instead of modeling the visibility of different views, most existing approaches handle occlusions in an ad-hoc manner. To address this issue, we propose a novel visibility-guided pixelwise view selection scheme in this paper. It progressively refines the set of source views to be used for each pixel in the reference view based on visibility information provided by already validated solutions. In addition, the Artificial Multi-Bee Colony (AMBC) algorithm is…
Today, Multi-View Stereo techniques are able to reconstruct robust and detailed 3D models, especially when starting from high-resolution images. However, there are cases in which the resolution of input images is relatively low, for instance, when dealing with old photos, or when hardware constrains the amount of data that can be acquired. In this paper, we investigate if, how, and how much increasing the resolution of such input images through Super-Resolution techniques reflects in quality improvements of the reconstructed 3D models, despite the artifacts that sometimes this may generate. We…