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arXiv 2303.07186cs.RO

基于音频的粗糙度感知与触觉反馈用于远程临场中的触觉感知

Audio-based Roughness Sensing and Tactile Feedback for Haptic Perception in Telepresence

University of Bonn(波恩大学)

Bastian Pätzold, Andre Rochow, Michael Schreiber, Raphael Memmesheimer, Christian Lenz, Max Schwarz, Sven Behnke

AI总结:

提出一种低成本触觉系统,通过双麦克风采集指尖与空气声音,实时估计表面粗糙度并以音频振动反馈,经实验和ANA Avatar XPRIZE决赛验证有效。

摘要:

触觉感知对于机器人的沉浸式远程操作至关重要,尤其是在完成操作任务时。我们提出了一种低成本的触觉感知与渲染系统,该系统能够检测并显示表面粗糙度。当机器人指尖在感兴趣表面上移动时,两个麦克风分别通过指尖直接耦合和通过空气捕获声音。基于学习的检测系统实时分析数据,并以高时间分辨率和低延迟提供粗糙度估计。最后,基于音频的振动执行器将结果显示给人类操作员。我们通过实验室实验以及我们在ANA Avatar XPRIZE竞赛决赛中的获胜参赛作品证明了系统的有效性,在该决赛中,经过短暂训练的评审员即使在缺乏额外视觉反馈的情况下也能解决基于粗糙度的选择任务。我们发布了用于训练和评估的数据集以及训练好的模型,以确保结果的可复现性。

英文摘要:

Haptic perception is highly important for immersive teleoperation of robots, especially for accomplishing manipulation tasks. We propose a low-cost haptic sensing and rendering system, which is capable of detecting and displaying surface roughness. As the robot fingertip moves across a surface of interest, two microphones capture sound coupled directly through the fingertip and through the air, respectively. A learning-based detector system analyzes the data in real time and gives roughness estimates with both high temporal resolution and low latency. Finally, an audio-based vibrational actuator displays the result to the human operator. We demonstrate the effectiveness of our system through lab experiments and our winning entry in the ANA Avatar XPRIZE competition finals, where briefly trained judges solved a roughness-based selection task even without additional vision feedback. We publish our dataset used for training and evaluation together with our trained models to enable reproducibility of results.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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