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arXiv 2302.14213cs.CG
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时间间隔故事情节中的交叉最小化

Crossing Minimization in Time Interval Storylines

Alexander Dobler, Martin Nöllenburg, Daniel Stojanovic, Anaïs Villedieu, Jules Wulms

摘要:

故事情节可视化是一种随时间推移可视化角色及其交互的流行方式:角色被绘制为x单调曲线,交互通过垂直条带中的对应角色曲线的紧密接近来可视化。生成故事情节的现有方法假设交互的总顺序,尽管现实世界的数据通常不包含这样的总顺序。相反,多个相互作用通常被分组为更粗略的时间间隔,如年。我们利用这种分组属性,通过引入一个新的模型称为故事情节的时间间隔,并提出了两种方法,以尽量减少交叉点和水平空间的使用。然后,我们评估这些算法在一个小的基准集,以显示其有效性。

英文摘要:

Storyline visualizations are a popular way of visualizing characters and their interactions over time: Characters are drawn as x-monotone curves and interactions are visualized through close proximity of the corresponding character curves in a vertical strip. Existing methods to generate storylines assume a total ordering of the interactions, although real-world data often do not contain such a total order. Instead, multiple interactions are often grouped into coarser time intervals such as years. We exploit this grouping property by introducing a new model called storylines with time intervals and present two methods to minimize the number of crossings and horizontal space usage. We then evaluate these algorithms on a small benchmark set to show their effectiveness.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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