A Neuromorphic Dataset for Object Segmentation in Indoor Cluttered Environment
Advanced Research and Innovation Center (ARIC), Khalifa University(哈利法大学高级研究与创新中心(ARIC));Khalifa University Center for Autonomous Robotic Systems (KUCARS), Khalifa University(哈利法大学自主机器人系统中心(KUCARS));School of Computer Science and Mathematics, Kingston University(金斯顿大学计算机科学与数学学院);Department of Aerospace Engineering, Khalifa University(哈利法大学航空航天工程系)
Taking advantage of an event-based camera, the issues of motion blur, low dynamic range and low time sampling of standard cameras can all be addressed. However, there is a lack of event-based datasets dedicated to the benchmarking of segmentation algorithms, especially those that provide depth information which is critical for segmentation in occluded scenes. This paper proposes a new Event-based Segmentation Dataset (ESD), a high-quality 3D spatial and temporal dataset for object segmentation in an indoor cluttered environment. Our proposed dataset ESD comprises 145 sequences with 14,166 RGB frames that are manually annotated with instance masks. Overall 21.88 million and 20.80 million events from two event-based cameras in a stereo-graphic configuration are collected, respectively. To the best of our knowledge, this densely annotated and 3D spatial-temporal event-based segmentation benchmark of tabletop objects is the first of its kind. By releasing ESD, we expect to provide the community with a challenging segmentation benchmark with high quality.
Collision-Free Humanoid Traversal in Cluttered Indoor Scenes
Tsinghua University(清华大学);Tongji University(同济大学);Galbot;Shanghai Qi Zhi Institute(上海启智研究院);South China University of Technology(华南理工大学);Peking University(北京大学);Zhejiang University(浙江大学)
Recognition of occluded objects in unseen indoor environments is a challenging problem for mobile robots. This work proposes a new slicing-based topological descriptor that captures the 3D shape of object point clouds to address this challenge. It yields similarities between the descriptors of the occluded and the corresponding unoccluded objects, enabling object unity-based recognition using a library of trained models. The descriptor is obtained by partitioning an object's point cloud into multiple 2D slices and constructing filtrations (nested sequences of simplicial complexes) on the slice…
NeuroLiDAR: Adaptive Frame Rate Depth Sensing via Neuromorphic Event-LiDAR Fusion
Singapore Management University(新加坡国立管理学院);Singapore-MIT Alliance for Research and Technology Centre(新加坡-麻省理工联合研究和技术中心);University of Technology Sydney(悉尼技术大学)
The task of estimating the spatial layout of cluttered indoor scenes from a single RGB image is addressed in this work. Existing solutions to this problems largely rely on hand-craft features and vanishing lines, and they often fail in highly cluttered indoor rooms. The proposed coarse-to-fine indoor layout estimation (CFILE) method consists of two stages: 1) coarse layout estimation; and 2) fine layout localization. In the first stage, we adopt a fully convolutional neural network (FCN) to obtain a coarse-scale room layout estimate that is close to the ground truth globally. The proposed FCN …
Developing robot perception systems for recognizing objects in the real-world requires computer vision algorithms to be carefully scrutinized with respect to the expected operating domain. This demands large quantities of ground truth data to rigorously evaluate the performance of algorithms. This paper presents the EasyLabel tool for easily acquiring high quality ground truth annotation of objects at the pixel-level in densely cluttered scenes. In a semi-automatic process, complex scenes are incrementally built and EasyLabel exploits depth change to extract precise object masks at each step. …
Most of the approaches for indoor RGBD semantic la- beling focus on using pixels or superpixels to train a classi- fier. In this paper, we implement a higher level segmentation using a hierarchy of superpixels to obtain a better segmen- tation for training our classifier. By focusing on meaningful segments that conform more directly to objects, regardless of size, we train a random forest of decision trees as a clas- sifier using simple features such as the 3D size, LAB color histogram, width, height, and shape as specified by a his- togram of surface normals. We test our method on the NYU V2 …
RVN-Bench: A Benchmark for Reactive Visual Navigation
Department of Electrical and Computer Engineering, Seoul National University (SNU) and Automation and Systems Research Institute (ASRI) and Sequor Robotics Inc.(电气与计算机工程系,首尔国立大学(SNU)和自动化与系统研究所(ASRI)以及Sequor机器人公司);Department of Electrical and Computer Engineering, Seoul National University (SNU) and Automation and Systems Research Institute (ASRI)(电气与计算机工程系,首尔国立大学(SNU)和自动化与系统研究所(ASRI));Interdisciplinary Program in Artificial Intelligence, Seoul National University (SNU) and Automation and Systems Research Institute (ASRI) and Sequor Robotics Inc.(人工智能跨学科项目,首尔国立大学(SNU)和自动化与系统研究所(ASRI)以及Sequor机器人公司);Sequor Robotics Inc.(Sequor机器人公司)
Hong Kong University of Science and Technology(香港科技大学);Singapore University of Technology and Design(新加坡科技设计大学);The University of Tokyo(东京大学);Deakin University(迪肯大学)
Deep learning techniques for point cloud data have demonstrated great potentials in solving classical problems in 3D computer vision such as 3D object classification and segmentation. Several recent 3D object classification methods have reported state-of-the-art performance on CAD model datasets such as ModelNet40 with high accuracy (~92%). Despite such impressive results, in this paper, we argue that object classification is still a challenging task when objects are framed with real-world settings. To prove this, we introduce ScanObjectNN, a new real-world point cloud object dataset based on …
Navigation research is attracting renewed interest with the advent of learning-based methods. However, this new line of work is largely disconnected from well-established classic navigation approaches. In this paper, we take a step towards coordinating these two directions of research. We set up classic and learning-based navigation systems in common simulated environments and thoroughly evaluate them in indoor spaces of varying complexity, with access to different sensory modalities. Additionally, we measure human performance in the same environments. We find that a classic pipeline, when pro…
George Mason University(乔治梅森大学);University of North Carolina at Chapel Hill(北卡罗来纳大学教堂山分校)
Detection of objects in cluttered indoor environments is one of the key enabling functionalities for service robots. The best performing object detection approaches in computer vision exploit deep Convolutional Neural Networks (CNN) to simultaneously detect and categorize the objects of interest in cluttered scenes. Training of such models typically requires large amounts of annotated training data which is time consuming and costly to obtain. In this work we explore the ability of using synthetically generated composite images for training state-of-the-art object detectors, especially for obj…
ETRI(韩国电子通信研究院);KAIST(韩国科学技术院);Korea University of Science and Technology(韩国科学技术联合大学院大学)
Training an object instance detector where only a few training object images are available is a challenging task. One solution is a cut-and-paste method that generates a training dataset by cutting object areas out of training images and pasting them onto other background images. A detector trained on a dataset generated with a cut-and-paste method suffers from the conventional domain shift problem, which stems from a discrepancy between the source domain (generated training dataset) and the target domain (real test dataset). Though state-of-the-art domain adaptation methods are able to reduce…
We present MINOS, a simulator designed to support the development of multisensory models for goal-directed navigation in complex indoor environments. The simulator leverages large datasets of complex 3D environments and supports flexible configuration of multimodal sensor suites. We use MINOS to benchmark deep-learning-based navigation methods, to analyze the influence of environmental complexity on navigation performance, and to carry out a controlled study of multimodality in sensorimotor learning. The experiments show that current deep reinforcement learning approaches fail in large realist…
Georgia Institute of Technology(佐治亚理工学院);University of California, Irvine(加州大学欧文分校)
We develop new representations and algorithms for three-dimensional (3D) object detection and spatial layout prediction in cluttered indoor scenes. We first propose a clouds of oriented gradient (COG) descriptor that links the 2D appearance and 3D pose of object categories, and thus accurately models how perspective projection affects perceived image gradients. To better represent the 3D visual styles of large objects and provide contextual cues to improve the detection of small objects, we introduce latent support surfaces. We then propose a "Manhattan voxel" representation which better captu…
Bournemouth University(伯恩茅斯大学);Xiamen University(厦门大学);The Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳));Tsinghua University(清华大学)
Dense indoor scene modeling from 2D images has been bottlenecked due to the absence of depth information and cluttered occlusions. We present an automatic indoor scene modeling approach using deep features from neural networks. Given a single RGB image, our method simultaneously recovers semantic contents, 3D geometry and object relationship by reasoning indoor environment context. Particularly, we design a shallow-to-deep architecture on the basis of convolutional networks for semantic scene understanding and modeling. It involves multi-level convolutional networks to parse indoor semantics/g…
In this paper we propose a new framework - MoViLan (Modular Vision and Language) for execution of visually grounded natural language instructions for day to day indoor household tasks. While several data-driven, end-to-end learning frameworks have been proposed for targeted navigation tasks based on the vision and language modalities, performance on recent benchmark data sets revealed the gap in developing comprehensive techniques for long horizon, compositional tasks (involving manipulation and navigation) with diverse object categories, realistic instructions and visual scenarios with non-re…
Head detection in the indoor video is an essential component of building occupancy detection. While deep models have achieved remarkable progress in general object detection, they are not satisfying enough in complex indoor scenes. The indoor surveillance video often includes cluttered background objects, among which heads have small scales and diverse poses. In this paper, we propose Motion-aware Pseudo Siamese Network (MPSN), an end-to-end approach that leverages head motion information to guide the deep model to extract effective head features in indoor scenarios. By taking the pixel-wise d…
Stanford University(斯坦福大学);Robotics at Google(谷歌机器人部门)
We present Interactive Gibson Benchmark, the first comprehensive benchmark for training and evaluating Interactive Navigation: robot navigation strategies where physical interaction with objects is allowed and even encouraged to accomplish a task. For example, the robot can move objects if needed in order to clear a path leading to the goal location. Our benchmark comprises two novel elements: 1) a new experimental setup, the Interactive Gibson Environment (iGibson 0.5), which simulates high fidelity visuals of indoor scenes, and high fidelity physical dynamics of the robot and common objects …
Simultaneous mapping and localization (SLAM) in an real indoor environment is still a challenging task. Traditional SLAM approaches rely heavily on low-level geometric constraints like corners or lines, which may lead to tracking failure in textureless surroundings or cluttered world with dynamic objects. In this paper, a compact semantic SLAM framework is proposed, with utilization of both geometric and object-level semantic constraints jointly, a more consistent mapping result, and more accurate pose estimation can be obtained. Two main contributions are presented int the paper, a) a robust …
Indoor positioning systems have received a lot of attention recently due to their importance for many location-based services, e.g. indoor navigation and smart buildings. Lightweight solutions based on WiFi and inertial sensing have gained popularity, but are not fit for demanding applications, such as expert museum guides and industrial settings, which typically require sub-meter location information. In this paper, we propose a novel positioning system, RAVEL (Radio And Vision Enhanced Localization), which fuses anonymous visual detections captured by widely available camera infrastructure, …
Gwangju Institute of Science and Technology(光州科学技术院)
Instance-aware segmentation of unseen objects is essential for a robotic system in an unstructured environment. Although previous works achieved encouraging results, they were limited to segmenting the only visible regions of unseen objects. For robotic manipulation in a cluttered scene, amodal perception is required to handle the occluded objects behind others. This paper addresses Unseen Object Amodal Instance Segmentation (UOAIS) to detect 1) visible masks, 2) amodal masks, and 3) occlusions on unseen object instances. For this, we propose a Hierarchical Occlusion Modeling (HOM) scheme desi…
We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some benchmarks, today's deep visual recognition pipelines tend to not generalize well in certain real-world scenarios, or for unusual viewpoints. Robotic perception, in turn, requires the capability to refine the recognition capabilities for the conditions where the mobile system operates, including cluttered indoor environments or poor illumination. This motiva…