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arXiv 2302.01672eess.SPcs.NI
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游戏网络在通过6G无线网络融合物理世界与数字世界中的作用

The Role of Game Networking in the Fusion of Physical and Digital Worlds through 6G Wireless Networks

Van-Phuc Bui, Shashi Raj Pandey, Andreas Casparsen, Federico Chiariotti, Petar Popovski

AI总结:

本文阐述游戏网络原理及其向6G时代元宇宙、数字孪生和扩展现实应用的演进,并结合实验案例分析开放研究挑战与可行方案。

摘要:

第六代(6G)无线技术被视为实现物理领域与数字领域实时融合的使能技术之一,例如数字孪生(Digital Twin)、扩展现实(eXtended reality)或元宇宙(Metaverse)。这将使人们能够在由在线3D虚拟环境构成的沉浸式社交网络中互动、工作和娱乐。从通信与网络的角度来看,这将体现为游戏网络技术的一次演进;该技术旨在在实时在线游戏环境中互连海量用户。本文介绍游戏网络的基本原理,并讨论其为满足元宇宙及类似应用需求而进行的演进。文中还讨论了若干开放性研究挑战,以及通过实验案例研究给出的可能解决方案。

英文摘要:

The sixth generation (6G) of wireless technology is seen as one of the enablers of real-time fusion of the physical and digital realms, as in Digital Twin, eXtended reality, or the Metaverse. This would allow people to interact, work, and entertain themselves in an immersive social network of online 3D virtual environments. From the viewpoint of communication and networking, this will represent an evolution of the game networking technology, designed to interconnect massive users in real-time online gaming environments. This article presents the basic principles of game networking and discusses their evolution towards meeting the requirements of the Metaverse and similar applications. Several open research challenges are discussed, along with possible solutions through experimental case studies.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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