Filters approximately store a set of items while trading off accuracy for space-efficiency and can address the limited memory on accelerators, such as GPUs. However, there is a lack of high-performance and feature-rich GPU filters as most advancements in filter research has focused on CPUs.
In this paper, we explore the design space of filters with a goal to develop massively parallel, high performance, and feature rich filters for GPUs. We evaluate various filter designs in terms of performance, usability, and supported features and identify two filter designs that offer the right trade off in terms of performance, features, and usability.
We present two new GPU-based filters, the TCF and GQF, that can be employed in various high performance data analytics applications. The TCF is a set membership filter and supports faster inserts and queries, whereas the GQF supports counting which comes at an additional performance cost. Both the GQF and TCF provide point and bulk insertion API and are designed to exploit the massive parallelism in the GPU without sacrificing usability and necessary features. The TCF and GQF are up to $4.4\times$ and $1.4\times$ faster than the previous GPU filters in our benchmarks and at the same time overcome the fundamental constraints in performance and usability in current GPU filters.
Low-latency detections of gravitational waves (GWs) are crucial to enable prompt follow-up observations to astrophysical transients by conventional telescopes. We have developed a low-latency pipeline using a technique called Summed Parallel Infinite Impulse Response (SPIIR) filtering, realized by a Graphic Processing Unit (GPU). In this paper, we exploit the new \textit{Maxwell} memory access architecture in NVIDIA GPUs, namely the read-only data cache, warp-shuffle, and cross-warp atomic techniques. We report a 3-fold speed-up over our previous implementation of this filtering technique. To …
In this paper, we propose a GPU-efficient subgraph isomorphism algorithm using the Gunrock graph analytic framework, GSM (Gunrock Subgraph Matching), to compute graph matching on GPUs. In contrast to previous approaches on the CPU which are based on depth-first traversal, GSM is BFS-based: possible matches are explored simultaneously in a breadth-first strategy. The advantage of using BFS-based traversal is that we can leverage the massively parallel processing capabilities of the GPU. The disadvantage is the generation of more intermediate results. We propose several optimization techniques t…
We present results from parallelizing the unpacking and clustering steps of the raw data from the silicon strip modules for reconstruction of charged particle tracks. Throughput is further improved by concurrently processing multiple events using nested OpenMP parallelism on CPU or CUDA streams on GPU. The new implementation along with earlier work in developing a parallelized and vectorized implementation of the combinatoric Kalman filter algorithm has enabled efficient global reconstruction of the entire event on modern computer architectures. We demonstrate the performance of the new implem…
As graph analytics often involves compute-intensive operations, GPUs have been extensively used to accelerate the processing. However, in many applications such as social networks, cyber security, and fraud detection, their representative graphs evolve frequently and one has to perform a rebuild of the graph structure on GPUs to incorporate the updates. Hence, rebuilding the graphs becomes the bottleneck of processing high-speed graph streams. In this paper, we propose a GPU-based dynamic graph storage scheme to support existing graph algorithms easily. Furthermore, we propose parallel update …
Matrix factorization (MF) is employed by many popular algorithms, e.g., collaborative filtering. The emerging GPU technology, with massively multicore and high intra-chip memory bandwidth but limited memory capacity, presents an opportunity for accelerating MF much further when appropriately exploiting the GPU architectural characteristics. This paper presents cuMF, a CUDA-based matrix factorization library that implements memory-optimized alternate least square (ALS) method to solve very large-scale MF. CuMF uses a variety set of techniques to maximize the performance on either single or mult…
Stencil computations are widely used in HPC applications. Today, many HPC platforms use GPUs as accelerators. As a result, understanding how to perform stencil computations fast on GPUs is important. While implementation strategies for low-order stencils on GPUs have been well-studied in the literature, not all of proposed enhancements work well for high-order stencils, such as those used for seismic modeling. Furthermore, coping with boundary conditions often requires different computational logic, which complicates efficient exploitation of the thread-level parallelism on GPUs. In this paper…
Graphics Processing Units (GPUs) are becoming popular accelerators in modern High-Performance Computing (HPC) clusters. Installing GPUs on each node of the cluster is not efficient resulting in high costs and power consumption as well as underutilisation of the accelerator. The research reported in this paper is motivated towards the use of few physical GPUs by providing cluster nodes access to remote GPUs on-demand for a financial risk application. We hypothesise that sharing GPUs between several nodes, referred to as multi-tenancy, reduces the execution time and energy consumed by an applica…
Given its high integration density, high speed, byte addressability, and low standby power, non-volatile or persistent memory is expected to supplement/replace DRAM as main memory. Through persistency programming models (which define durability ordering of stores) and durable transaction constructs, the programmer can provide recoverable data structure (RDS) which allows programs to recover to a consistent state after a failure. While persistency models have been well studied for CPUs, they have been neglected for graphics processing units (GPUs). Considering the importance of GPUs as a domina…
Citadel(城堡投资);IBM T. J. Watson Research Center(IBM托马斯·J·沃森研究中心);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
Matrix factorization (MF) discovers latent features from observations, which has shown great promises in the fields of collaborative filtering, data compression, feature extraction, word embedding, etc. While many problem-specific optimization techniques have been proposed, alternating least square (ALS) remains popular due to its general applicability e.g. easy to handle positive-unlabeled inputs, fast convergence and parallelization capability. Current MF implementations are either optimized for a single machine or with a need of a large computer cluster but still are insufficient. This is b…
Stencil computation is one of the most widely-used compute patterns in high performance computing applications. Spatial and temporal blocking have been proposed to overcome the memory-bound nature of this type of computation by moving memory pressure from external memory to on-chip memory on GPUs. However, correctly implementing those optimizations while considering the complexity of the architecture and memory hierarchy of GPUs to achieve high performance is difficult. We propose AN5D, an automated stencil framework which is capable of automatically transforming and optimizing stencil pattern…
With the announcement that the Aurora Supercomputer will be composed of general purpose Intel CPUs complemented by discrete high performance Intel GPUs, and the deployment of the oneAPI ecosystem, Intel has committed to enter the arena of discrete high performance GPUs. A central requirement for the scientific computing community is the availability of production-ready software stacks and a glimpse of the performance they can expect to see on Intel high performance GPUs. In this paper, we present the first platform-portable open source math library supporting Intel GPUs via the DPC++ programmi…
Latent Dirichlet Allocation(LDA) is a popular topic model. Given the fact that the input corpus of LDA algorithms consists of millions to billions of tokens, the LDA training process is very time-consuming, which may prevent the usage of LDA in many scenarios, e.g., online service. GPUs have benefited modern machine learning algorithms and big data analysis as they can provide high memory bandwidth and computation power. Therefore, many frameworks, e.g. Ten- sorFlow, Caffe, CNTK, support to use GPUs for accelerating the popular machine learning data-intensive algorithms. However, we observe th…
The simulation of the two-dimensional Ising model is used as a benchmark to show the computational capabilities of Graphic Processing Units (GPUs). The rich programming environment now available on GPUs and flexible hardware capabilities allowed us to quickly experiment with several implementation ideas: a simple stencil-based algorithm, recasting the stencil operations into matrix multiplies to take advantage of Tensor Cores available on NVIDIA GPUs, and a highly optimized multi-spin coding approach. Using the managed memory API available in CUDA allows for simple and efficient distribution o…
Graph Pattern Mining (GPM) extracts higher-order information in a large graph by searching for small patterns of interest. GPM applications are computationally expensive, and thus attractive for GPU acceleration. Unfortunately, due to the complexity of GPM algorithms and parallel hardware, hand optimizing GPM applications suffers programming complexity, while existing GPM frameworks sacrifice efficiency for programmability. Moreover, little work has been done on GPU to scale GPM computation to large problem sizes. We describe G2Miner, the first Graph Pattern Mining (GPM) framework that runs on…
The SIMT execution model is commonly used for general GPU development. CUDA and OpenCL developers write scalar code that is implicitly parallelized by compiler and hardware. On Intel GPUs, however, this abstraction has profound performance implications as the underlying ISA is SIMD and important hardware capabilities cannot be fully utilized. To close this performance gap we introduce C-For-Metal (CM), an explicit SIMD programming framework designed to deliver close-to-the-metal performance on Intel GPUs. The CM programming language and its vector/matrix types provide an intuitive interface to…
This paper proposes a versatile high-performance execution model, inspired by systolic arrays, for memory-bound regular kernels running on CUDA-enabled GPUs. We formulate a systolic model that shifts partial sums by CUDA warp primitives for the computation. We also employ register files as a cache resource in order to operate the entire model efficiently. We demonstrate the effectiveness and versatility of the proposed model for a wide variety of stencil kernels that appear commonly in HPC, and also convolution kernels (increasingly important in deep learning workloads). Our algorithm outperfo…
Efficient Graph processing is challenging because of the irregularity of graph algorithms. Using GPUs to accelerate irregular graph algorithms is even more difficult to be efficient, since GPU's highly structured SIMT architecture is not a natural fit for irregular applications. With lots of previous efforts spent on subtly mapping graph algorithms onto the GPU, the performance of graph processing on GPUs is still highly memory-latency bound, leading to low utilization of compute resources. Random memory accesses generated by the sparse graph data structure are the major causes of this signifi…
Load-balancing among the threads of a GPU for graph analytics workloads is difficult because of the irregular nature of graph applications and the high variability in vertex degrees, particularly in power-law graphs. We describe a novel load balancing scheme to address this problem. Our scheme is implemented in the IrGL compiler to allow users to generate efficient load balanced code for a GPU from high-level sequential programs. We evaluated several graph analytics applications on up to 16 distributed GPUs using IrGL to compile the code and the Gluon substrate for inter-GPU communication. Our…
Serverless computing has made it easier than ever to deploy applications over scalable cloud resources, all the while driving higher utilization for cloud providers. While this technique has worked well for easily divisible resources like CPU and local DRAM, it has struggled to incorporate more expensive and monolithic resources like GPUs or other application accelerators. We cannot simply slap a GPU on a FaaS platform and expect to keep all the benefits serverless promises. We need a more tailored approach if we want to best utilize these critical resources. In this paper we present Kernel-as…
GPUs and other accelerators are popular devices for accelerating compute-intensive, parallelizable applications. However, programming these devices is a difficult task. Writing efficient device code is challenging, and is typically done in a low-level programming language. High-level languages are rarely supported, or do not integrate with the rest of the high-level language ecosystem. To overcome this, we propose compiler infrastructure to efficiently add support for new hardware or environments to an existing programming language. We evaluate our approach by adding support for NVIDIA GPUs to…
The performance of graph programs depends highly on the algorithm, the size and structure of the input graphs, as well as the features of the underlying hardware. No single set of optimizations or one hardware platform works well across all settings. To achieve high performance, the programmer must carefully select which set of optimizations and hardware platforms to use. The GraphIt programming language makes it easy for the programmer to write the algorithm once and optimize it for different inputs using a scheduling language. However, GraphIt currently has no support for generating high per…
Computed Tomography (CT) is a widely used technology that requires compute-intense algorithms for image reconstruction. We propose a novel back-projection algorithm that reduces the projection computation cost to 1/6 of the standard algorithm. We also propose an efficient implementation that takes advantage of the heterogeneity of GPU-accelerated systems by overlapping the filtering and back-projection stages on CPUs and GPUs, respectively. Finally, we propose a distributed framework for high-resolution image reconstruction on state-of-the-art GPU-accelerated supercomputers. The framework reli…
Linear algebra operations have been widely used in big data analytics and scientific computations. Many works have been done on optimizing linear algebra operations on GPUs with regular-shaped input. However, few works focus on fully utilizing GPU resources when the input is not regular-shaped. Current optimizations do not consider fully utilizing the memory bandwidth and computing power; therefore, they can only achieve sub-optimal performance. In this paper, we propose two efficient algorithms -- TSM2R and TSM2L -- for two classes of tall-and-skinny matrix-matrix multiplications on GPUs. Bot…
The High Energy Physics (HEP) experiments, such as those at the Large Hadron Collider (LHC), traditionally consume large amounts of CPU cycles for detector simulations and data analysis, but rarely use compute accelerators such as GPUs. As the LHC is upgraded to allow for higher luminosity, resulting in much higher data rates, purely relying on CPUs may not provide enough computing power to support the simulation and data analysis needs. As a proof of concept, we investigate the feasibility of porting a HEP parameterized calorimeter simulation code to GPUs. We have chosen to use FastCaloSim, t…
Pacific Northwest National Laboratory(西北太平洋国家实验室);U.S. Army Research Laboratory(美国陆军研究实验室)
Despite foreseeing tremendous speedups over conventional deep neural networks, the performance advantage of binarized neural networks (BNNs) has merely been showcased on general-purpose processors such as CPUs and GPUs. In fact, due to being unable to leverage bit-level-parallelism with a word-based architecture, GPUs have been criticized for extremely low utilization (1%) when executing BNNs. Consequently, the latest tensorcores in NVIDIA Turing GPUs start to experimentally support bit computation. In this work, we look into this brand new bit computation capability and characterize its uniqu…
In recent years, deep neural networks (DNNs), have yielded strong results on a wide range of applications. Graphics Processing Units (GPUs) have been one key enabling factor leading to the current popularity of DNNs. However, despite increasing hardware flexibility and software programming toolchain maturity, high efficiency GPU programming remains difficult: it suffers from high complexity, low productivity, and low portability. GPU vendors such as NVIDIA have spent enormous effort to write special-purpose DNN libraries. However, on other hardware targets, especially mobile GPUs, such vendor …
Performance of Kepler GTX Titan GPUs and Xeon Phi System
NVIDIA的新架构Kepler通过新的流式多处理器SMX显著提高了GPU的性能。除了性能,NVIDIA还推出了许多新技术,如直接并行,hyper-Q和GPU Direct with RDMA。除了其他常见的GPU,英伟达还发布了另一个开普勒'GeForce' GPU命名为GTX泰坦。GeForce GTX Titan不仅适用于游戏,还适用于CUDA的高性能计算。尽管如此,它还是比Kepler Tesla GPU便宜得多。同时,Intel推出了新的多集成核(MIC)系统Xeon Phi。理论上,Xeon Phi协处理器可以提供与NVIDIA Kepler GPU相似的性能,但实际上,它的性能明显不如GTX Titan。