Coordinate-based implicit neural networks, or neural fields, have emerged as useful representations of shape and appearance in 3D computer vision. Despite advances, however, it remains challenging to build neural fields for categories of objects without datasets like ShapeNet that provide "canonicalized" object instances that are consistently aligned for their 3D position and orientation (pose). We present Canonical Field Network (CaFi-Net), a self-supervised method to canonicalize the 3D pose of instances from an object category represented as neural fields, specifically neural radiance fields (NeRFs). CaFi-Net directly learns from continuous and noisy radiance fields using a Siamese network architecture that is designed to extract equivariant field features for category-level canonicalization. During inference, our method takes pre-trained neural radiance fields of novel object instances at arbitrary 3D pose and estimates a canonical field with consistent 3D pose across the entire category. Extensive experiments on a new dataset of 1300 NeRF models across 13 object categories show that our method matches or exceeds the performance of 3D point cloud-based methods.
Progress in 3D object understanding has relied on manually canonicalized shape datasets that contain instances with consistent position and orientation (3D pose). This has made it hard to generalize these methods to in-the-wild shapes, eg., from internet model collections or depth sensors. ConDor is a self-supervised method that learns to Canonicalize the 3D orientation and position for full and partial 3D point clouds. We build on top of Tensor Field Networks (TFNs), a class of permutation- and rotation-equivariant, and translation-invariant 3D networks. During inference, our method takes an …
In this work, we focus on a novel task of category-level functional hand-object manipulation synthesis covering both rigid and articulated object categories. Given an object geometry, an initial human hand pose as well as a sparse control sequence of object poses, our goal is to generate a physically reasonable hand-object manipulation sequence that performs like human beings. To address such a challenge, we first design CAnonicalized Manipulation Spaces (CAMS), a two-level space hierarchy that canonicalizes the hand poses in an object-centric and contact-centric view. Benefiting from the repr…
Peking University(北京大学);Shanghai AI Laboratory(上海人工智能实验室);SenseTime Research(商汤科技研究院);Southeast University(东南大学);Nanyang Technological University(南洋理工大学)
We present a novel framework that brings the 3D motion retargeting task from controlled environments to in-the-wild scenarios. In particular, our method is capable of retargeting body motion from a character in a 2D monocular video to a 3D character without using any motion capture system or 3D reconstruction procedure. It is designed to leverage massive online videos for unsupervised training, needless of 3D annotations or motion-body pairing information. The proposed method is built upon two novel canonicalization operations, structure canonicalization and view canonicalization. Trained with…
Stanford University(斯坦福大学);University of Padova(帕多瓦大学);ETH Zürich(苏黎世联邦理工学院);Brown University(布朗大学)
We propose CaSPR, a method to learn object-centric Canonical Spatiotemporal Point Cloud Representations of dynamically moving or evolving objects. Our goal is to enable information aggregation over time and the interrogation of object state at any spatiotemporal neighborhood in the past, observed or not. Different from previous work, CaSPR learns representations that support spacetime continuity, are robust to variable and irregularly spacetime-sampled point clouds, and generalize to unseen object instances. Our approach divides the problem into two subtasks. First, we explicitly encode time b…
Peking University(北京大学);Stanford University(斯坦福大学);Shandong University(山东大学);UCSD(加州大学圣地亚哥分校);Tencent AI Lab(腾讯AI实验室);Beijing Institute for General AI(北京通用人工智能研究院)
In this work, we tackle the problem of category-level online pose tracking of objects from point cloud sequences. For the first time, we propose a unified framework that can handle 9DoF pose tracking for novel rigid object instances as well as per-part pose tracking for articulated objects from known categories. Here the 9DoF pose, comprising 6D pose and 3D size, is equivalent to a 3D amodal bounding box representation with free 6D pose. Given the depth point cloud at the current frame and the estimated pose from the last frame, our novel end-to-end pipeline learns to accurately update the pos…
Google Research(谷歌研究院);Stanford University(斯坦福大学);Virginia Tech(弗吉尼亚理工学院暨州立大学);Columbia University(哥伦比亚大学)
This project addresses the task of category-level pose estimation for articulated objects from a single depth image. We present a novel category-level approach that correctly accommodates object instances previously unseen during training. We introduce Articulation-aware Normalized Coordinate Space Hierarchy (ANCSH) - a canonical representation for different articulated objects in a given category. As the key to achieve intra-category generalization, the representation constructs a canonical object space as well as a set of canonical part spaces. The canonical object space normalizes the objec…
We present a novel approach to category-level 6D object pose and size estimation. To tackle intra-class shape variations, we learn canonical shape space (CASS), a unified representation for a large variety of instances of a certain object category. In particular, CASS is modeled as the latent space of a deep generative model of canonical 3D shapes with normalized pose. We train a variational auto-encoder (VAE) for generating 3D point clouds in the canonical space from an RGBD image. The VAE is trained in a cross-category fashion, exploiting the publicly available large 3D shape repositories. S…
ETH Zürich(苏黎世联邦理工学院);Max Planck Institute for Intelligent Systems Tübingen(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学)
Registering point clouds of dressed humans to parametric human models is a challenging task in computer vision. Traditional approaches often rely on heavily engineered pipelines that require accurate manual initialization of human poses and tedious post-processing. More recently, learning-based methods are proposed in hope to automate this process. We observe that pose initialization is key to accurate registration but existing methods often fail to provide accurate pose initialization. One major obstacle is that, regressing joint rotations from point clouds or images of humans is still very c…
Tel Aviv University(特拉维夫大学);Hebrew University of Jerusalem(希伯来大学)
We introduce an unsupervised technique for encoding point clouds into a canonical shape representation, by disentangling shape and pose. Our encoder is stable and consistent, meaning that the shape encoding is purely pose-invariant, while the extracted rotation and translation are able to semantically align different input shapes of the same class to a common canonical pose. Specifically, we design an auto-encoder based on Vector Neuron Networks, a rotation-equivariant neural network, whose layers we extend to provide translation-equivariance in addition to rotation-equivariance only. The resu…
Category-level articulated object pose estimation aims to estimate a hierarchy of articulation-aware object poses of an unseen articulated object from a known category. To reduce the heavy annotations needed for supervised learning methods, we present a novel self-supervised strategy that solves this problem without any human labels. Our key idea is to factorize canonical shapes and articulated object poses from input articulated shapes through part-level equivariant shape analysis. Specifically, we first introduce the concept of part-level SE(3) equivariance and devise a network to learn feat…
The University of Hong Kong(香港大学);Brown University(布朗大学);Microsoft Research Asia(微软亚洲研究院);Centre for Garment Production Limited, Hong Kong(香港成衣生产中心有限公司);SUSTech(南方科技大学);Texas A&M University(德克萨斯农工大学)
Scalable 6D pose estimation for rigid objects from RGB images aims at handling multiple objects and generalizing to novel objects. Building on a well-known auto-encoding framework to cope with object symmetry and the lack of labeled training data, we achieve scalability by disentangling the latent representation of auto-encoder into shape and pose sub-spaces. The latent shape space models the similarity of different objects through contrastive metric learning, and the latent pose code is compared with canonical rotations for rotation retrieval. Because different object symmetries induce incons…
We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the dynamic scenes with human movements via introducing explicit pose-guided deformation while learning the scene representation network. In particular, we estimate the human pose for each frame and learn a constant canonical space for the detailed human template, which enables natural shape deformation from the observation space to the canonical space under the explicit control of the pose parameters. To compensate for i…
University of British Columbia(不列颠哥伦比亚大学);University of Victoria(维多利亚大学);University of Toronto(多伦多大学);Google Research(谷歌研究院)
We propose a self-supervised capsule architecture for 3D point clouds. We compute capsule decompositions of objects through permutation-equivariant attention, and self-supervise the process by training with pairs of randomly rotated objects. Our key idea is to aggregate the attention masks into semantic keypoints, and use these to supervise a decomposition that satisfies the capsule invariance/equivariance properties. This not only enables the training of a semantically consistent decomposition, but also allows us to learn a canonicalization operation that enables object-centric reasoning. To …
Gaoling School of AI, Renmin University of China(中国人民大学 Gallagher人工智能学院);VCIP, School of Computer Science, Nankai University(南开大学计算机学院 VCIP);THU-Bosch MLCenter, Tsinghua University(清华大学 THU-Bosch 机器学习中心);Inspur Group(Inspur集团)
Uber Advanced Technologies Group(优步先进技术集团);University of California, San Diego(加州大学圣迭戈分校);University of Toronto(多伦多大学)
3D shape completion for real data is important but challenging, since partial point clouds acquired by real-world sensors are usually sparse, noisy and unaligned. Different from previous methods, we address the problem of learning 3D complete shape from unaligned and real-world partial point clouds. To this end, we propose a weakly-supervised method to estimate both 3D canonical shape and 6-DoF pose for alignment, given multiple partial observations associated with the same instance. The network jointly optimizes canonical shapes and poses with multi-view geometry constraints during training, …
The Chinese University of Hong Kong(香港中文大学);T Stone Robotics Institute, The Chinese University of Hong Kong(香港中文大学T Stone机器人研究所)
Category-level 6D pose estimation, aiming to predict the location and orientation of unseen object instances, is fundamental to many scenarios such as robotic manipulation and augmented reality, yet still remains unsolved. Precisely recovering instance 3D model in the canonical space and accurately matching it with the observation is an essential point when estimating 6D pose for unseen objects. In this paper, we achieve accurate category-level 6D pose estimation via cascaded relation and recurrent reconstruction networks. Specifically, a novel cascaded relation network is dedicated for advanc…
ETH Zürich(苏黎世联邦理工学院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(蒂宾根大学)
Combining human body models with differentiable rendering has recently enabled animatable avatars of clothed humans from sparse sets of multi-view RGB videos. While state-of-the-art approaches achieve realistic appearance with neural radiance fields (NeRF), the inferred geometry often lacks detail due to missing geometric constraints. Further, animating avatars in out-of-distribution poses is not yet possible because the mapping from observation space to canonical space does not generalize faithfully to unseen poses. In this work, we address these shortcomings and propose a model to create ani…
Reconstructing the underlying 3D surface of an object from a single image is a challenging problem that has received extensive attention from the computer vision community. Many learning-based approaches tackle this problem by learning a 3D shape prior from either ground truth 3D data or multi-view observations. To achieve state-of-the-art results, these methods assume that the objects are specified with respect to a fixed canonical coordinate frame, where instances of the same category are perfectly aligned. In this work, we present a new method for joint category-specific 3D reconstruction a…
Tsinghua University(清华大学);Google(谷歌);Technical University of Munich(慕尼黑工业大学)
Category-level object pose estimation aims to predict the 6D pose as well as the 3D metric size of arbitrary objects from a known set of categories. Recent methods harness shape prior adaptation to map the observed point cloud into the canonical space and apply Umeyama algorithm to recover the pose and size. However, their shape prior integration strategy boosts pose estimation indirectly, which leads to insufficient pose-sensitive feature extraction and slow inference speed. To tackle this problem, in this paper, we propose a novel geometry-guided Residual Object Bounding Box Projection netwo…
Beijing Institute of Technology(北京理工大学);Microsoft Research Asia(微软亚洲研究院);Zhejiang University(浙江大学);Microsoft Azure AI(微软Azure人工智能)
There has been rapid progress recently on 3D human rendering, including novel view synthesis and pose animation, based on the advances of neural radiance fields (NeRF). However, most existing methods focus on person-specific training and their training typically requires multi-view videos. This paper deals with a new challenging task -- rendering novel views and novel poses for a person unseen in training, using only multiview images as input. For this task, we propose a simple yet effective method to train a generalizable NeRF with multiview images as conditional input. The key ingredient is …
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Facebook AI Research(Facebook 人工智能研究院)
We propose Neural Actor (NA), a new method for high-quality synthesis of humans from arbitrary viewpoints and under arbitrary controllable poses. Our method is built upon recent neural scene representation and rendering works which learn representations of geometry and appearance from only 2D images. While existing works demonstrated compelling rendering of static scenes and playback of dynamic scenes, photo-realistic reconstruction and rendering of humans with neural implicit methods, in particular under user-controlled novel poses, is still difficult. To address this problem, we utilize a co…
We propose a method to learn object representations from 3D point clouds using bundles of geometrically interpretable hidden units, which we call geometric capsules. Each geometric capsule represents a visual entity, such as an object or a part, and consists of two components: a pose and a feature. The pose encodes where the entity is, while the feature encodes what it is. We use these capsules to construct a Geometric Capsule Autoencoder that learns to group 3D points into parts (small local surfaces), and these parts into the whole object, in an unsupervised manner. Our novel Multi-View Agre…
Mila(米拉研究所);Universite de Montreal(蒙特利尔大学);Brown University(布朗大学);Robotics Research Center, KCIS, International Institute of Information Technology, Hyderabad(海得拉巴国际信息技术学院KCIS机器人研究中心)
We present DRACO, a method for Dense Reconstruction And Canonicalization of Object shape from one or more RGB images. Canonical shape reconstruction, estimating 3D object shape in a coordinate space canonicalized for scale, rotation, and translation parameters, is an emerging paradigm that holds promise for a multitude of robotic applications. Prior approaches either rely on painstakingly gathered dense 3D supervision, or produce only sparse canonical representations, limiting real-world applicability. DRACO performs dense canonicalization using only weak supervision in the form of camera pose…
National University of Singapore(新加坡国立大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Peking University(北京大学)
The pose problem is one of the bottlenecks in automatic face recognition. We argue that one of the diffculties in this problem is the severe misalignment in face images or feature vectors with different poses. In this paper, we propose that this problem can be statistically solved or at least mitigated by maximizing the intra-subject across-pose correlations via canonical correlation analysis (CCA). In our method, based on the data set with coupled face images of the same identities and across two different poses, CCA learns simultaneously two linear transforms, each for one pose. In the trans…
ETH Zürich(苏黎世联邦理工学院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
Substantial progress has been made on modeling rigid 3D objects using deep implicit representations. Yet, extending these methods to learn neural models of human shape is still in its infancy. Human bodies are complex and the key challenge is to learn a representation that generalizes such that it can express body shape deformations for unseen subjects in unseen, highly-articulated, poses. To address this challenge, we introduce LEAP (LEarning Articulated occupancy of People), a novel neural occupancy representation of the human body. Given a set of bone transformations (i.e. joint locations a…
Dalian University of Technology(大连理工大学);University of California, Merced(加州大学默塞德分校);Northwestern Polytechnical University(西北工业大学);ZMO AI Inc.(ZMO人工智能公司)
In this report, we focus on reconstructing clothed humans in the canonical space given multiple views and poses of a human as the input. To achieve this, we utilize the geometric prior of the SMPLX model in the canonical space to learn the implicit representation for geometry reconstruction. Based on the observation that the topology between the posed mesh and the mesh in the canonical space are consistent, we propose to learn latent codes on the posed mesh by leveraging multiple input images and then assign the latent codes to the mesh in the canonical space. Specifically, we first leverage n…
Recently, category-level 6D object pose estimation has achieved significant improvements with the development of reconstructing canonical 3D representations. However, the reconstruction quality of existing methods is still far from excellent. In this paper, we propose a novel Adversarial Canonical Representation Reconstruction Network named ACR-Pose. ACR-Pose consists of a Reconstructor and a Discriminator. The Reconstructor is primarily composed of two novel sub-modules: Pose-Irrelevant Module (PIM) and Relational Reconstruction Module (RRM). PIM tends to learn canonical-related features to m…
University of British Columbia(不列颠哥伦比亚大学);Google(谷歌);Vector Institute for AI(向量人工智能研究所)
Neural rendering has received tremendous attention since the advent of Neural Radiance Fields (NeRF), and has pushed the state-of-the-art on novel-view synthesis considerably. The recent focus has been on models that overfit to a single scene, and the few attempts to learn models that can synthesize novel views of unseen scenes mostly consist of combining deep convolutional features with a NeRF-like model. We propose a different paradigm, where no deep features and no NeRF-like volume rendering are needed. Our method is capable of predicting the color of a target ray in a novel scene directly,…
CanonicalPhys: Pose-Robust Remote Photoplethysmography via Canonical-Space Priors
Center for Machine Vision and Signal Analysis (CMVS), University of Oulu(奥卢大学机器视觉与信号分析中心);ELLIS Institute Finland(芬兰ELLIS研究所);Zhejiang University(浙江大学)
We tackle the problem of learning the geometry of multiple categories of deformable objects jointly. Recent work has shown that it is possible to learn a unified dense pose predictor for several categories of related objects. However, training such models requires to initialize inter-category correspondences by hand. This is suboptimal and the resulting models fail to maintain correct correspondences as individual categories are learned. In this paper, we show that improved correspondences can be learned automatically as a natural byproduct of learning category-specific dense pose predictors. …
RECON: Robust symmetry discovery via Explicit Canonical Orientation Normalization
Department for AI in Society, Science, and Technology, Zuse Institute Berlin (ZIB)(人工智能与社会、科学与技术部门,柏林Zuse研究所);Cartesia AI;Institute of Mathematics, Technische Universität Berlin(数学研究所,柏林技术大学)
ETH Zürich(苏黎世联邦理工学院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);University of Tübingen(图宾根大学)
Neural implicit surface representations have emerged as a promising paradigm to capture 3D shapes in a continuous and resolution-independent manner. However, adapting them to articulated shapes is non-trivial. Existing approaches learn a backward warp field that maps deformed to canonical points. However, this is problematic since the backward warp field is pose dependent and thus requires large amounts of data to learn. To address this, we introduce SNARF, which combines the advantages of linear blend skinning (LBS) for polygonal meshes with those of neural implicit surfaces by learning a for…
Renmin University of China(中国人民大学);Nanjing University of Science and Technology(南京理工大学);Nreal;Tsinghua University(清华大学)
Recently, RGBD-based category-level 6D object pose estimation has achieved promising improvement in performance, however, the requirement of depth information prohibits broader applications. In order to relieve this problem, this paper proposes a novel approach named Object Level Depth reconstruction Network (OLD-Net) taking only RGB images as input for category-level 6D object pose estimation. We propose to directly predict object-level depth from a monocular RGB image by deforming the category-level shape prior into object-level depth and the canonical NOCS representation. Two novel modules …
This paper tackles the task of category-level pose estimation for garments. With a near infinite degree of freedom, a garment's full configuration (i.e., poses) is often described by the per-vertex 3D locations of its entire 3D surface. However, garments are also commonly subject to extreme cases of self-occlusion, especially when folded or crumpled, making it challenging to perceive their full 3D surface. To address these challenges, we propose GarmentNets, where the key idea is to formulate the deformable object pose estimation problem as a shape completion task in the canonical space. This …
We propose C3DPO, a method for extracting 3D models of deformable objects from 2D keypoint annotations in unconstrained images. We do so by learning a deep network that reconstructs a 3D object from a single view at a time, accounting for partial occlusions, and explicitly factoring the effects of viewpoint changes and object deformations. In order to achieve this factorization, we introduce a novel regularization technique. We first show that the factorization is successful if, and only if, there exists a certain canonicalization function of the reconstructed shapes. Then, we learn the canoni…