CAPTRA: CAtegory-level Pose Tracking for Rigid and Articulated Objects from Point Clouds
Peking University(北京大学);Stanford University(斯坦福大学);Shandong University(山东大学);UCSD(加州大学圣地亚哥分校);Tencent AI Lab(腾讯AI实验室);Beijing Institute for General AI(北京通用人工智能研究院)
Yijia Weng, He Wang, Qiang Zhou, Yuzhe Qin, Yueqi Duan, Qingnan Fan, Baoquan Chen, Hao Su, Leonidas J. Guibas
In this work, we tackle the problem of category-level online pose tracking of objects from point cloud sequences. For the first time, we propose a unified framework that can handle 9DoF pose tracking for novel rigid object instances as well as per-part pose tracking for articulated objects from known categories. Here the 9DoF pose, comprising 6D pose and 3D size, is equivalent to a 3D amodal bounding box representation with free 6D pose. Given the depth point cloud at the current frame and the estimated pose from the last frame, our novel end-to-end pipeline learns to accurately update the pose. Our pipeline is composed of three modules: 1) a pose canonicalization module that normalizes the pose of the input depth point cloud; 2) RotationNet, a module that directly regresses small interframe delta rotations; and 3) CoordinateNet, a module that predicts the normalized coordinates and segmentation, enabling analytical computation of the 3D size and translation. Leveraging the small pose regime in the pose-canonicalized point clouds, our method integrates the best of both worlds by combining dense coordinate prediction and direct rotation regression, thus yielding an end-to-end differentiable pipeline optimized for 9DoF pose accuracy (without using non-differentiable RANSAC). Our extensive experiments demonstrate that our method achieves new state-of-the-art performance on category-level rigid object pose (NOCS-REAL275) and articulated object pose benchmarks (SAPIEN, BMVC) at the fastest FPS ~12.
Category-level articulated object pose estimation aims to estimate a hierarchy of articulation-aware object poses of an unseen articulated object from a known category. To reduce the heavy annotations needed for supervised learning methods, we present a novel self-supervised strategy that solves this problem without any human labels. Our key idea is to factorize canonical shapes and articulated object poses from input articulated shapes through part-level equivariant shape analysis. Specifically, we first introduce the concept of part-level SE(3) equivariance and devise a network to learn feat…
REACTO: Reconstructing Articulated Objects from a Single Video
Nanyang Technological University(南洋理工大学);Institute for Inforcomm Research, A*STAR(新加坡资讯通信研究院(新加坡科技研究局));Centre for Frontier AI Research, A*STAR(前沿人工智能研究中心(新加坡科技研究局))
Queensland University of Technology (QUT)(昆士兰科技大学)
This paper presents a method which can track and 3D reconstruct the non-rigid surface motion of human performance using a moving RGB-D camera. 3D reconstruction of marker-less human performance is a challenging problem due to the large range of articulated motions and considerable non-rigid deformations. Current approaches use local optimization for tracking. These methods need many iterations to converge and may get stuck in local minima during sudden articulated movements. We propose a puppet model-based tracking approach using skeleton prior, which provides a better initialization for track…
National Tsing Hua University(台湾清华大学);Massachusetts Institute of Technology(麻省理工学院);Appier Inc.(沛星互动科技股份有限公司)
We propose CLA-NeRF -- a Category-Level Articulated Neural Radiance Field that can perform view synthesis, part segmentation, and articulated pose estimation. CLA-NeRF is trained at the object category level using no CAD models and no depth, but a set of RGB images with ground truth camera poses and part segments. During inference, it only takes a few RGB views (i.e., few-shot) of an unseen 3D object instance within the known category to infer the object part segmentation and the neural radiance field. Given an articulated pose as input, CLA-NeRF can perform articulation-aware volume rendering…
UC San Diego(加州大学圣迭戈分校);Johns Hopkins University(约翰斯·霍普金斯大学)
Recent work has made significant progress on using implicit functions, as a continuous representation for 3D rigid object shape reconstruction. However, much less effort has been devoted to modeling general articulated objects. Compared to rigid objects, articulated objects have higher degrees of freedom, which makes it hard to generalize to unseen shapes. To deal with the large shape variance, we introduce Articulated Signed Distance Functions (A-SDF) to represent articulated shapes with a disentangled latent space, where we have separate codes for encoding shape and articulation. We assume n…
Google Research(谷歌研究院);Stanford University(斯坦福大学);Virginia Tech(弗吉尼亚理工学院暨州立大学);Columbia University(哥伦比亚大学)
This project addresses the task of category-level pose estimation for articulated objects from a single depth image. We present a novel category-level approach that correctly accommodates object instances previously unseen during training. We introduce Articulation-aware Normalized Coordinate Space Hierarchy (ANCSH) - a canonical representation for different articulated objects in a given category. As the key to achieve intra-category generalization, the representation constructs a canonical object space as well as a set of canonical part spaces. The canonical object space normalizes the objec…
We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. We contribute DensePose 3D, a method that can learn such reconstructions in a weakly supervised fashion from 2D image annotations only. This is in stark contrast with previous deformable reconstruction methods that use parametric models such as SMPL pre-trained on a large dataset of 3D object scans. Because it does not require 3D scans, DensePose 3D can be used for learning a wide range of articulated categories such as different animal species. The method learns, in an end-to-end fashion, a so…
Carnegie Mellon University(卡内基梅隆大学);Australian National University(澳大利亚国立大学)
Dynamic Object-aware SLAM (DOS) exploits object-level information to enable robust motion estimation in dynamic environments. Existing methods mainly focus on identifying and excluding dynamic objects from the optimization. In this paper, we show that feature-based visual SLAM systems can also benefit from the presence of dynamic articulated objects by taking advantage of two observations: (1) The 3D structure of each rigid part of articulated object remains consistent over time; (2) The points on the same rigid part follow the same motion. In particular, we present AirDOS, a dynamic object-aw…
We present StrobeNet, a method for category-level 3D reconstruction of articulating objects from one or more unposed RGB images. Reconstructing general articulating object categories % has important applications, but is challenging since objects can have wide variation in shape, articulation, appearance and topology. We address this by building on the idea of category-level articulation canonicalization -- mapping observations to a canonical articulation which enables correspondence-free multiview aggregation. Our end-to-end trainable neural network estimates feature-enriched canonical 3D poin…
DICArt: Advancing Category-level Articulated Object Pose Estimation in Discrete State-Spaces
University of Science and Technology of China(中国科学技术大学);Shanghai Jiao Tong University(上海交通大学);Zhejiang University(浙江大学);East China Normal University(华东师范大学);Peking University(北京大学);Emory University(埃默里大学);Hefei University of Technology(合肥工业大学);Jianghuai Advance Technology Center(江淮先进技术中心);Anhui Provincial Key Laboratory of Humanoid Robots(安徽省人形机器人重点实验室)
German Research Center for Artificial Intelligence (DFKI)(德国人工智能研究中心);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);University of Kaiserslautern(凯泽斯劳滕大学);University of Prince Mugrin (UPM)(穆格林王子大学)
Recovery of articulated 3D structure from 2D observations is a challenging computer vision problem with many applications. Current learning-based approaches achieve state-of-the-art accuracy on public benchmarks but are restricted to specific types of objects and motions covered by the training datasets. Model-based approaches do not rely on training data but show lower accuracy on these datasets. In this paper, we introduce a model-based method called Structure from Articulated Motion (SfAM), which can recover multiple object and motion types without training on extensive data collections. At…
ETH Zürich(苏黎世联邦理工学院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);NVIDIA(英伟达);University of Tübingen(图宾根大学)
Neural fields have revolutionized the area of 3D reconstruction and novel view synthesis of rigid scenes. A key challenge in making such methods applicable to articulated objects, such as the human body, is to model the deformation of 3D locations between the rest pose (a canonical space) and the deformed space. We propose a new articulation module for neural fields, Fast-SNARF, which finds accurate correspondences between canonical space and posed space via iterative root finding. Fast-SNARF is a drop-in replacement in functionality to our previous work, SNARF, while significantly improving i…
Stanford University(斯坦福大学);Megvii (Face++) Research(旷视(Face++)研究院);University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);University of California, San Diego(加利福尼亚大学圣地亚哥分校)
Object functionality is often expressed through part articulation -- as when the two rigid parts of a scissor pivot against each other to perform the cutting function. Such articulations are often similar across objects within the same functional category. In this paper, we explore how the observation of different articulation states provides evidence for part structure and motion of 3D objects. Our method takes as input a pair of unsegmented shapes representing two different articulation states of two functionally related objects, and induces their common parts along with their underlying rig…
University College London(伦敦大学学院);Snap Inc.(Snap 公司)
Monocular 3D reconstruction of articulated object categories is challenging due to the lack of training data and the inherent ill-posedness of the problem. In this work we use video self-supervision, forcing the consistency of consecutive 3D reconstructions by a motion-based cycle loss. This largely improves both optimization-based and learning-based 3D mesh reconstruction. We further introduce an interpretable model of 3D template deformations that controls a 3D surface through the displacement of a small number of local, learnable handles. We formulate this operation as a structured layer re…
Remarkable progress has been made in 3D reconstruction of rigid structures from a video or a collection of images. However, it is still challenging to reconstruct nonrigid structures from RGB inputs, due to its under-constrained nature. While template-based approaches, such as parametric shape models, have achieved great success in modeling the "closed world" of known object categories, they cannot well handle the "open-world" of novel object categories or outlier shapes. In this work, we introduce a template-free approach to learn 3D shapes from a single video. It adopts an analysis-by-synthe…
INRIA Grenoble Rhône-Alpes(法国国立信息学与自动化研究院格勒诺布尔罗讷-阿尔卑斯分院);University of Hong Kong(香港大学)
This paper addresses the issue of matching rigid and articulated shapes through probabilistic point registration. The problem is recast into a missing data framework where unknown correspondences are handled via mixture models. Adopting a maximum likelihood principle, we introduce an innovative EM-like algorithm, namely the Expectation Conditional Maximization for Point Registration (ECMPR) algorithm. The algorithm allows the use of general covariance matrices for the mixture model components and improves over the isotropic covariance case. We analyse in detail the associated consequences in t…
FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenario
CFCS, School of Computer Science, Peking University(计算机科学系,北京大学CFCS);College of Computer Science and Technology, Zhejiang University(浙江大学计算机科学与技术学院);PrimeBot
Articulated objects are pervasive in daily life. However, due to the intrinsic high-DoF structure, the joint states of the articulated objects are hard to be estimated. To model articulated objects, two kinds of shape deformations namely the geometric and the pose deformation should be considered. In this work, we present a novel category-specific parametric representation called Object Model with Articulated Deformations (OMAD) to explicitly model the articulated objects. In OMAD, a category is associated with a linear shape function with shared shape basis and a non-linear joint function. Bo…
Generalizable Articulated Object Perception with Superpoints
University of Science and Technology of China(中国科学技术大学);Hefei University of Technology(合肥工业大学);China Agricultural University(中国农业大学);National Institute of Technology, Durgapur(杜尔加尔国家理工学院);Shanghai Jiao Tong University(上海交通大学);National University of Singapore(新加坡国立大学)
We address the problem of unsupervised learning of complex articulated object models from 3D range data. We describe an algorithm whose input is a set of meshes corresponding to different configurations of an articulated object. The algorithm automatically recovers a decomposition of the object into approximately rigid parts, the location of the parts in the different object instances, and the articulated object skeleton linking the parts. Our algorithm first registers allthe meshes using an unsupervised non-rigid technique described in a companion paper. It then segments the meshes using a gr…
ArticuTable: Generating Instance-Level Interactive Rigid-Articulated 3D Tabletop Scenes from a Single Image
Wuhan University(武汉大学);École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院);University of North Texas(北德克萨斯大学);Australian National University(澳大利亚国立大学)
TU Darmstadt(达姆施塔特工业大学);Stanford University(斯坦福大学);UC Berkeley(加州大学伯克利分校)
Robots deployed in human-centric environments may need to manipulate a diverse range of articulated objects, such as doors, dishwashers, and cabinets. Articulated objects often come with unexpected articulation mechanisms that are inconsistent with categorical priors: for example, a drawer might rotate about a hinge joint instead of sliding open. We propose a category-independent framework for predicting the articulation models of unknown objects from sequences of RGB-D images. The prediction is performed by a two-step process: first, a visual perception module tracks object part poses from ra…
NVIDIA(英伟达);Stanford University(斯坦福大学);Microsoft Research(微软研究院);Google Research(谷歌研究院);University of Southern California(南加州大学)
Being able to reproduce physical phenomena ranging from light interaction to contact mechanics, simulators are becoming increasingly useful in more and more application domains where real-world interaction or labeled data are difficult to obtain. Despite recent progress, significant human effort is needed to configure simulators to accurately reproduce real-world behavior. We introduce a pipeline that combines inverse rendering with differentiable simulation to create digital twins of real-world articulated mechanisms from depth or RGB videos. Our approach automatically discovers joint types a…
The University of Tokyo(东京大学);RIKEN AIP(理化学研究所先进智能项目中心)
Articulated objects exist widely in the real world. However, previous 3D generative methods for unsupervised part decomposition are unsuitable for such objects, because they assume a spatially fixed part location, resulting in inconsistent part parsing. In this paper, we propose PPD (unsupervised Pose-aware Part Decomposition) to address a novel setting that explicitly targets man-made articulated objects with mechanical joints, considering the part poses. We show that category-common prior learning for both part shapes and poses facilitates the unsupervised learning of (1) part decomposition …
Human life is populated with articulated objects. A comprehensive understanding of articulated objects, namely appearance, structure, physics property, and semantics, will benefit many research communities. As current articulated object understanding solutions are usually based on synthetic object dataset with CAD models without physics properties, which prevent satisfied generalization from simulation to real-world applications in visual and robotics tasks. To bridge the gap, we present AKB-48: a large-scale Articulated object Knowledge Base which consists of 2,037 real-world 3D articulated o…
The University of Tokyo(东京大学);Microsoft Research Asia(微软亚洲研究院);RIKEN(理化学研究所)
We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex objects, learning pose-controllable representations of articulated objects remains a challenge, as current methods require 3D shape supervision and are unable to render appearance. In formulating an implicit representation of 3D articulated objects, our method considers only the rigid transformation of the most relevant object part in solving for the radiance fi…
We propose deep virtual markers, a framework for estimating dense and accurate positional information for various types of 3D data. We design a concept and construct a framework that maps 3D points of 3D articulated models, like humans, into virtual marker labels. To realize the framework, we adopt a sparse convolutional neural network and classify 3D points of an articulated model into virtual marker labels. We propose to use soft labels for the classifier to learn rich and dense interclass relationships based on geodesic distance. To measure the localization accuracy of the virtual markers, …
In this work, we focus on a novel task of category-level functional hand-object manipulation synthesis covering both rigid and articulated object categories. Given an object geometry, an initial human hand pose as well as a sparse control sequence of object poses, our goal is to generate a physically reasonable hand-object manipulation sequence that performs like human beings. To address such a challenge, we first design CAnonicalized Manipulation Spaces (CAMS), a two-level space hierarchy that canonicalizes the hand poses in an object-centric and contact-centric view. Benefiting from the repr…
ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors
School of AIA, Huazhong University of Science and Technology(华中科技大学人工智能学院);the S-Lab, Nanyang Technological University (NTU)(南洋理工大学S实验室);the Beijing Academy of Artificial Intelligence (BAAI)(北京人工智能研究院);Zhejiang University (ZJU)(浙江大学);the Institute for AI Industry Research (AIR), Tsinghua University (THU)(清华大学人工智能产业研究院)