arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2212.00481cs.NIcs.SI
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元宇宙移动边缘计算调查:架构、应用和挑战

A Survey of Mobile Edge Computing for the Metaverse: Architectures, Applications, and Challenges

Yitong Wang, Jun Zhao

摘要:

Metaverse是一个新兴的虚拟宇宙,人类可以像在物理世界中一样进行实时互动和稳固的社交联系,它开辟了互联网和互动的新时代。在Metaverse中,沉浸式和逼真的环境促进了社交活动,包括基于关键技术的数字化身的教育,会议和购物,包括3D渲染,延展实境,数字孪生,人工智能和区块链。然而,计算、存储和能源的限制制约了Metaverse的发展,一系列系统问题(例如,等待时间、安全性和电池寿命)继续增加。因此,如何找到相应的措施来减轻不满意的影响成为焦点。移动边缘计算(MEC)作为一种分布式计算范式,将计算密集型任务卸载到网络边缘。它使资源尽可能接近终端设备,解决了上述缺点。在本文中,我们提出了一个全面的调查MEC为基础的元宇宙。特别强调的是技术融合,架构和应用场景,例如,BoundlessXR和CloudXR。值得注意的是,我们介绍了开发Metaverse系统的潜在未来方向。

英文摘要:

Metaverse is an emerging virtual universe where humans can have real-time interactions and solid social links like in the physical world, and it opens up a new era of Internet and interactions. In Metaverse, an immersive and photorealistic environment promotes social activities, including education, meetings, and shopping of digital avatars based on critical technologies, including 3D rendering, extended reality, digital twins, artificial intelligence, and Blockchain. However, the limitations of computation, storage, and energy resources restrict the development of Metaverse, and a series of system issues (e.g., latency, security, and battery-life) continue to arise. As a result, how to find corresponding measurements to mitigate unsatisfactory influences becomes the focus. Mobile edge computing (MEC) as a distributed computing paradigm offloads computation-intensive tasks to the edge of the network. It brings the resources as close as possible to the end devices, addressing the shortcomings mentioned above. In this paper, we propose a comprehensive survey of the MEC-based Metaverse. Particular emphasis is given to the technologies convergence, architectures, and application scenarios, e.g., BoundlessXR and CloudXR. Significantly, we introduce the potential future directions for developing Metaverse systems.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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