Automatic emotion recognition (ER) has recently gained lot of interest due to its potential in many real-world applications. In this context, multimodal approaches have been shown to improve performance (over unimodal approaches) by combining diverse and complementary sources of information, providing some robustness to noisy and missing modalities. In this paper, we focus on dimensional ER based on the fusion of facial and vocal modalities extracted from videos, where complementary audio-visual (A-V) relationships are explored to predict an individual's emotional states in valence-arousal space. Most state-of-the-art fusion techniques rely on recurrent networks or conventional attention mechanisms that do not effectively leverage the complementary nature of A-V modalities. To address this problem, we introduce a joint cross-attentional model for A-V fusion that extracts the salient features across A-V modalities, that allows to effectively leverage the inter-modal relationships, while retaining the intra-modal relationships. In particular, it computes the cross-attention weights based on correlation between the joint feature representation and that of the individual modalities. By deploying the joint A-V feature representation into the cross-attention module, it helps to simultaneously leverage both the intra and inter modal relationships, thereby significantly improving the performance of the system over the vanilla cross-attention module. The effectiveness of our proposed approach is validated experimentally on challenging videos from the RECOLA and AffWild2 datasets. Results indicate that our joint cross-attentional A-V fusion model provides a cost-effective solution that can outperform state-of-the-art approaches, even when the modalities are noisy or absent.
Georgia Institute of Technology(佐治亚理工学院);Anonymous University(匿名大学)
In this work, we describe our method for tackling the valence-arousal estimation challenge from ABAW FG-2020 Competition. The competition organizers provide an in-the-wild Aff-Wild2 dataset for participants to analyze affective behavior in real-life settings. We use MIMAMO Net \cite{deng2020mimamo} model to achieve information about micro-motion and macro-motion for improving video emotion recognition and achieve Concordance Correlation Coefficient (CCC) of 0.415 and 0.511 for valence and arousal on the reselected validation set.
In this work, we describe our method for tackling the valence-arousal estimation challenge from ABAW2 ICCV-2021 Competition. The competition organizers provide an in-the-wild Aff-Wild2 dataset for participants to analyze affective behavior in real-life settings. We use a two stream model to learn emotion features from appearance and action respectively. To solve data imbalanced problem, we apply label distribution smoothing (LDS) to re-weight labels. Our proposed method achieves Concordance Correlation Coefficient (CCC) of 0.591 and 0.617 for valence and arousal on the validation set of Aff-wi…
Automated affective computing in the wild setting is a challenging problem in computer vision. Existing annotated databases of facial expressions in the wild are small and mostly cover discrete emotions (aka the categorical model). There are very limited annotated facial databases for affective computing in the continuous dimensional model (e.g., valence and arousal). To meet this need, we collected, annotated, and prepared for public distribution a new database of facial emotions in the wild (called AffectNet). AffectNet contains more than 1,000,000 facial images from the Internet by querying…
In this paper, we consider the problem of real-time video-based facial emotion analytics, namely, facial expression recognition, prediction of valence and arousal and detection of action unit points. We propose the novel frame-level emotion recognition algorithm by extracting facial features with the single EfficientNet model pre-trained on AffectNet. As a result, our approach may be implemented even for video analytics on mobile devices. Experimental results for the large scale Aff-Wild2 database from the third Affective Behavior Analysis in-the-wild (ABAW) Competition demonstrate that our si…
Mamba-VA: A Mamba-based Approach for Continuous Emotion Recognition in Valence-Arousal Space
Nanjing University of Posts and Telecommunications(南京邮电大学);Nanjing University of Science and Technology(南京理工大学);ZiJin College(紫金学院);School of Computer and Artificial Intelligence(计算机与人工智能学院)
本文提出 Mamba-VA,结合 MAE、TCN 与 Mamba 建模视频情绪的局部和长程时间动态,在 ABAW VA 估计任务上优于基线。
Balancing Emotional Alignment and Semantic Consistency in Image Generation via Reinforcement Learning with Valence-Arousal Anchoring
Lanzhou University(兰州大学);China University of Mining and Technology(中国矿业大学);Shenzhen University(深圳大学);Beijing Institute of Technology(北京理工大学);National University of Singapore(新加坡国立大学)
In this paper, we describe our approach for the OMG- Emotion Challenge 2018. The goal is to produce utterance-level valence and arousal estimations for videos of approximately 1 minute length. We tackle this problem by first extracting facial expressions features of videos as time series data, and then using Recurrent Neural Networks of the Echo State Network type to model the correspondence between the time series data and valence-arousal values. Experimentally we show that the proposed approach surpasses the baseline methods provided by the organizers.
The continuous dimensional emotion modelled by arousal and valence can depict complex changes of emotions. In this paper, we present our works on arousal and valence predictions for One-Minute-Gradual (OMG) Emotion Challenge. Multimodal representations are first extracted from videos using a variety of acoustic, video and textual models and support vector machine (SVM) is then used for fusion of multimodal signals to make final predictions. Our solution achieves Concordant Correlation Coefficient (CCC) scores of 0.397 and 0.520 on arousal and valence respectively for the validation dataset, wh…
This paper describes the third Affective Behavior Analysis in-the-wild (ABAW) Competition, held in conjunction with IEEE International Conference on Computer Vision and Pattern Recognition (CVPR), 2022. The 3rd ABAW Competition is a continuation of the Competitions held at ICCV 2021, IEEE FG 2020 and IEEE CVPR 2017 Conferences, and aims at automatically analyzing affect. This year the Competition encompasses four Challenges: i) uni-task Valence-Arousal Estimation, ii) uni-task Expression Classification, iii) uni-task Action Unit Detection, and iv) Multi-Task-Learning. All the Challenges are ba…
Affective behavior analysis plays an important role in human-computer interaction, customer marketing, health monitoring. ABAW Challenge and Aff-Wild2 dataset raise the new challenge for classifying basic emotions and regression valence-arousal value under in-the-wild environments. In this paper, we present an affective expression analysis model that deals with the above challenges. Our approach includes STAT and Temporal Module for fine-tuning again face feature model. We experimented on Aff-Wild2 dataset, a large-scale dataset for ABAW Challenge with the annotations for both the categorical …
University of Science and Technology of China(中国科学技术大学)
Facial valence/arousal, expression and action unit are related tasks in facial affective analysis. However, the tasks only have limited performance in the wild due to the various collected conditions. The 4th competition on affective behavior analysis in the wild (ABAW) provided images with valence/arousal, expression and action unit labels. In this paper, we introduce multi-task learning framework to enhance the performance of three related tasks in the wild. Feature sharing and label fusion are used to utilize their relations. We conduct experiments on the provided training and validating da…
The fifth Affective Behavior Analysis in-the-wild (ABAW) Competition is part of the respective ABAW Workshop which will be held in conjunction with IEEE Computer Vision and Pattern Recognition Conference (CVPR), 2023. The 5th ABAW Competition is a continuation of the Competitions held at ECCV 2022, IEEE CVPR 2022, ICCV 2021, IEEE FG 2020 and CVPR 2017 Conferences, and is dedicated at automatically analyzing affect. For this year's Competition, we feature two corpora: i) an extended version of the Aff-Wild2 database and ii) the Hume-Reaction dataset. The former database is an audiovisual one of…
Key Lab of Intelligent Information Processing, Chinese Academy of Sciences (CAS) Institute of Computing Technology, CAS(中国科学院计算技术研究所智能信息处理重点实验室);School of Computer Science and Technology University of Chinese Academy of Sciences(中国科学院大学计算机科学与技术学院)
This report describes a multi-modal multi-task ($M^3$T) approach underlying our submission to the valence-arousal estimation track of the Affective Behavior Analysis in-the-wild (ABAW) Challenge, held in conjunction with the IEEE International Conference on Automatic Face and Gesture Recognition (FG) 2020. In the proposed $M^3$T framework, we fuse both visual features from videos and acoustic features from the audio tracks to estimate the valence and arousal. The spatio-temporal visual features are extracted with a 3D convolutional network and a bidirectional recurrent neural network. Consider…
MooD: Perception-Enhanced Efficient Affective Image Editing via Continuous Valence-Arousal Modeling
School of Cyber Science and Engineering, Zhengzhou University(郑州大学信息科学与工程学院);School of Computer Science and Technology, Xi’an Jiaotong University(西安交通大学计算机科学与技术学院);School of Journalism and New Media, Xi’an Jiaotong University(西安交通大学新闻与传播学院);Research Center for Space Computing System, Zhejiang Lab(浙江实验室空间计算系统研究中心)
University of Augsburg(奥格斯堡大学);University of Ulm(乌尔姆大学);Imperial College London(帝国理工学院)
Emotion is an inherently subjective psychophysiological human-state and to produce an agreed-upon representation (gold standard) for continuous emotion requires a time-consuming and costly training procedure of multiple human annotators. There is strong evidence in the literature that physiological signals are sufficient objective markers for states of emotion, particularly arousal. In this contribution, we utilise a dataset which includes continuous emotion and physiological signals - Heartbeats per Minute (BPM), Electrodermal Activity (EDA), and Respiration-rate - captured during a stress in…
University of California, Berkeley(加州大学伯克利分校);Renmin University of China(中国人民大学);Nankai University(南开大学);Didi Chuxing(滴滴出行);Tianjin University(天津大学)
Both images and music can convey rich semantics and are widely used to induce specific emotions. Matching images and music with similar emotions might help to make emotion perceptions more vivid and stronger. Existing emotion-based image and music matching methods either employ limited categorical emotion states which cannot well reflect the complexity and subtlety of emotions, or train the matching model using an impractical multi-stage pipeline. In this paper, we study end-to-end matching between image and music based on emotions in the continuous valence-arousal (VA) space. First, we constr…
Human emotions recognization contributes to the development of human-computer interaction. The machines understanding human emotions in the real world will significantly contribute to life in the future. This paper will introduce the Affective Behavior Analysis in-the-wild (ABAW3) 2022 challenge. The paper focuses on solving the problem of the valence-arousal estimation and action unit detection. For valence-arousal estimation, we conducted two stages: creating new features from multimodel and temporal learning to predict valence-arousal. First, we make new features; the Gated Recurrent Unit (…
HSEmotion Team at ABAW-10 Competition: Facial Expression Recognition, Valence-Arousal Estimation, Action Unit Detection and Fine-Grained Violence Classification
In this project, we created a database with two types of annotations used in the emotion recognition domain : Action Units and Valence Arousal to try to achieve better results than with only one model. The originality of the approach is also based on the type of architecture used to perform the prediction of the emotions : a categorical Generative Adversarial Network. This kind of dual network can generate images based on the pictures from the new dataset thanks to its generative network and decide if an image is fake or real thanks to its discriminative network as well as help to predict the …
Classifying the human emotion through facial expressions is a big topic in both the Computer Vision and Deep learning fields. Human emotion can be classified as one of the basic emotion types like being angry, happy or dimensional emotion with valence and arousal values. There are a lot of related challenges in this topic, one of the most famous challenges is called the 'Affect-in-the-wild Challenge'(Aff-Wild Challenge). It is the first challenge on the estimation of valence and arousal in-the-wild. This project is an extension of the Aff-wild Challenge. Aff-wild database was created using ima…
Face based affective computing consists in detecting emotions from face images. It is useful to unlock better automatic comprehension of human behaviours and could pave the way toward improved human-machines interactions. However it comes with the challenging task of designing a computational representation of emotions. So far, emotions have been represented either continuously in the 2D Valence/Arousal space or in a discrete manner with Ekman's 7 basic emotions. Alternatively, Ekman's Facial Action Unit (AU) system have also been used to caracterize emotions using a codebook of unitary muscul…
Automatic recognition of emotion from facial expressions is an intense area of research, with a potentially long list of important application. Yet, the study of emotion requires knowing which facial expressions are used within and across cultures in the wild, not in controlled lab conditions; but such studies do not exist. Which and how many cross-cultural and cultural-specific facial expressions do people commonly use? And, what affect variables does each expression communicate to observers? If we are to design technology that understands the emotion of users, we need answers to these two fu…
Among human affective behavior research, facial expression recognition research is improving in performance along with the development of deep learning. However, for improved performance, not only past images but also future images should be used along with corresponding facial images, but there are obstacles to the application of this technique to real-time environments. In this paper, we propose the causal affect prediction network (CAPNet), which uses only past facial images to predict corresponding affective valence and arousal. We train CAPNet to learn causal inference between past images…
Numerous models describing the human emotional states have been built by the psychology community. Alongside, Deep Neural Networks (DNN) are reaching excellent performances and are becoming interesting features extraction tools in many computer vision tasks.Inspired by works from the psychology community, we first study the link between the compact two-dimensional representation of the emotion known as arousal-valence, and discrete emotion classes (e.g. anger, happiness, sadness, etc.) used in the computer vision community. It enables to assess the benefits -- in terms of discrete emotion infe…
Imperial College London(伦敦帝国理工学院);University of Oulu(奥卢大学)
Over the past few years many research efforts have been devoted to the field of affect analysis. Various approaches have been proposed for: i) discrete emotion recognition in terms of the primary facial expressions; ii) emotion analysis in terms of facial Action Units (AUs), assuming a fixed expression intensity; iii) dimensional emotion analysis, in terms of valence and arousal (VA). These approaches can only be effective, if they are developed using large, appropriately annotated databases, showing behaviors of people in-the-wild, i.e., in uncontrolled environments. Aff-Wild has been the fir…
Emotions play an important role in people's life. Understanding and recognising is not only important for interpersonal communication, but also has promising applications in Human-Computer Interaction, automobile safety and medical research. This project focuses on extending the emotion recognition database, and training the CNN + RNN emotion recognition neural networks with emotion category representation and valence \& arousal representation. The combined models are constructed by training the two representations simultaneously. The comparison and analysis between the three types of model ar…
University of Greenwich(格林威治大学);Imperial College London(伦敦帝国理工学院)
Affect recognition based on subjects' facial expressions has been a topic of major research in the attempt to generate machines that can understand the way subjects feel, act and react. In the past, due to the unavailability of large amounts of data captured in real-life situations, research has mainly focused on controlled environments. However, recently, social media and platforms have been widely used. Moreover, deep learning has emerged as a means to solve visual analysis and recognition problems. This paper exploits these advances and presents significant contributions for affect analysis…
The main idea of this ISO is to use StarGAN (A type of GAN model) to perform training and testing on an emotion dataset resulting in a emotion recognition which can be generated by the valence arousal score of the 7 basic expressions. We have created an entirely new dataset consisting of 4K videos. This dataset consists of all the basic 7 types of emotions: Happy, Sad, Angry, Surprised, Fear, Disgust, Neutral. We have performed face detection and alignment followed by annotating basic valence arousal values to the frames/images in the dataset depending on the emotions manually. Then the existi…
École de Technologie Supérieure, Université du Québec(魁北克大学高等技术学院);Pontifical Catholic University of Paraná(巴拉那天主教大学)
Automatic facial expression recognition is an important research area in the emotion recognition and computer vision. Applications can be found in several domains such as medical treatment, driver fatigue surveillance, sociable robotics, and several other human-computer interaction systems. Therefore, it is crucial that the machine should be able to recognize the emotional state of the user with high accuracy. In recent years, deep neural networks have been used with great success in recognizing emotions. In this paper, we present a new model for continuous emotion recognition based on facial …
Beijing Seek Truth Data Technology Co.,Ltd.(北京求真数据科技有限公司);Renmin University of China(中国人民大学);Ant Group(蚂蚁集团)
In this paper, we briefly introduce our submission to the Valence-Arousal Estimation Challenge of the 3rd Affective Behavior Analysis in-the-wild (ABAW) competition. Our method utilizes the multi-modal information, i.e., the visual and audio information, and employs a temporal encoder to model the temporal context in the videos. Besides, a smooth processor is applied to get more reasonable predictions, and a model ensemble strategy is used to improve the performance of our proposed method. The experiment results show that our method achieves 65.55% ccc for valence and 70.88% ccc for arousal on…
In the context of HCI, building an automatic system to recognize affect of human facial expression in real-world condition is very crucial to make machine interact naturallisticaly with a man. However, existing facial emotion databases usually contain expression in the limited scenario under well-controlled condition. Aff-Wild is currently the largest database consisting of spontaneous facial expression in the wild annotated with valence and arousal. The first contribution of this project is the completion of extending Aff-Wild database which is fulfilled by collecting videos from YouTube on w…
This paper presents a neural network based method Multi-Task Affect Net(MTANet) submitted to the Affective Behavior Analysis in-the-Wild Challenge in FG2020. This method is a multi-task network and based on SE-ResNet modules. By utilizing multi-task learning, this network can estimate and recognize three quantified affective models: valence and arousal, action units, and seven basic emotions simultaneously. MTANet achieve Concordance Correlation Coefficient(CCC) rates of 0.28 and 0.34 for valence and arousal, F1-score of 0.427 and 0.32 for AUs detection and categorical emotion classification.
Emotions recognition is the task of recognizing people's emotions. Usually it is achieved by analyzing expression of peoples faces. There are two ways for representing emotions: The categorical approach and the dimensional approach by using valence and arousal values. Valence shows how negative or positive an emotion is and arousal shows how much it is activated. Recent deep learning models, that have to do with emotions recognition, are using the second approach, valence and arousal. Moreover, a more interesting concept, which is useful in real life is the "in the wild" emotions recognition. …
Are 3D Face Shapes Expressive Enough for Recognising Continuous Emotions and Action Unit Intensities?
BlueSkeye AI(蓝眼人工智能公司);University of Nottingham(诺丁汉大学);University of Augsburg(奥格斯堡大学);Imperial College London(帝国理工学院);Unilever R&D Port Sunlight(联合利华阳光港研发中心)
We propose a cross-modal co-attention model for continuous emotion recognition using visual-audio-linguistic information. The model consists of four blocks. The visual, audio, and linguistic blocks are used to learn the spatial-temporal features of the multi-modal input. A co-attention block is designed to fuse the learned features with the multi-head co-attention mechanism. The visual encoding from the visual block is concatenated with the attention feature to emphasize the visual information. To make full use of the data and alleviate over-fitting, cross-validation is carried out on the trai…
Dynamics of Affective States During Takeover Requests in Conditionally Automated Driving Among Older Adults with and without Cognitive Impairment
KITE Research Institute(KITE研究机构);Toronto Rehabilitation Institute(多伦多康复研究所);University Health Network(大学健康网络);University of Toronto(多伦多大学);Department of Biomedical Engineering(生物医学工程系);Department of Occupational Science and Occupational Therapy(职业科学与职业治疗系);Department of Psychology(心理学系)
This paper describes audEERING's submissions as well as additional evaluations for the One-Minute-Gradual (OMG) emotion recognition challenge. We provide the results for audio and video processing on subject (in)dependent evaluations. On the provided Development set, we achieved 0.343 Concordance Correlation Coefficient (CCC) for arousal (from audio) and .401 for valence (from video).
National University of Singapore(新加坡国立大学);Singapore University of Technology and Design(新加坡科技设计大学);Goethe University Frankfurt(法兰克福大学)
Although media content is increasingly produced, distributed, and consumed in multiple combinations of modalities, how individual modalities contribute to the perceived emotion of a media item remains poorly understood. In this paper we present MusicVideos (MuVi), a novel dataset for affective multimedia content analysis to study how the auditory and visual modalities contribute to the perceived emotion of media. The data were collected by presenting music videos to participants in three conditions: music, visual, and audiovisual. Participants annotated the music videos for valence and arousal…