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arXiv 2204.07151cs.CV

Deformable Sprites for Unsupervised Video Decomposition

University of California, Berkeley(加州大学伯克利分校);Google(谷歌)

Vickie Ye, Zhengqi Li, Richard Tucker, Angjoo Kanazawa, Noah Snavely

英文摘要:

We describe a method to extract persistent elements of a dynamic scene from an input video. We represent each scene element as a \emph{Deformable Sprite} consisting of three components: 1) a 2D texture image for the entire video, 2) per-frame masks for the element, and 3) non-rigid deformations that map the texture image into each video frame. The resulting decomposition allows for applications such as consistent video editing. Deformable Sprites are a type of video auto-encoder model that is optimized on individual videos, and does not require training on a large dataset, nor does it rely on pre-trained models. Moreover, our method does not require object masks or other user input, and discovers moving objects of a wider variety than previous work. We evaluate our approach on standard video datasets and show qualitative results on a diverse array of Internet videos. Code and video results can be found at https://deformable-sprites.github.io

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