LiDAR sensors provide rich 3D information about their surrounding{s} and are becoming increasingly important for autonomous vehicles tasks such as {localization}, semantic segmentation , object detection , and tracking. {Simulation} accelerates the testing, validation, and deployment of autonomous vehicles while {also} reducing cost and eliminating the risks of testing in real-world scenarios. We address the problem of high-fidelity LiDAR simulation and present a pipeline that leverages real-world point clouds acquired by mobile mapping systems. Point-based geometry representations, more specifically splats {(2D oriented disks with normals)}, have proven their ability to accurately model the underlying surface in large point clouds{, mainly with uniform density}. We introduce an adaptive splat generation method that accurately models the underlying 3D geometry {to handle real-world point clouds with variable densities}, especially for thin structures. Moreover, we introduce a {fast} LiDAR {sensor} simulator, {working} in the splatted model, {that leverages} the GPU parallel architecture with an acceleration structure while focusing on efficiently handling large point clouds. We test our LiDAR simulation in real-world conditions, showing qualitative and quantitative results compared to basic splatting and meshing techniques, demonstrating the interest of our modeling technique.
英文摘要:
LiDAR sensors provide rich 3D information about their surrounding{s} and are becoming increasingly important for autonomous vehicles tasks such as {localization}, semantic segmentation, object detection, and tracking. {Simulation} accelerates the testing, validation, and deployment of autonomous vehicles while {also} reducing cost and eliminating the risks of testing in real-world scenarios. We address the problem of high-fidelity LiDAR simulation and present a pipeline that leverages real-world point clouds acquired by mobile mapping systems. Point-based geometry representations, more specifically splats {(2D oriented disks with normals)}, have proven their ability to accurately model the underlying surface in large point clouds{, mainly with uniform density}. We introduce an adaptive splat generation method that accurately models the underlying 3D geometry {to handle real-world point clouds with variable densities}, especially for thin structures. Moreover, we introduce a {fast} LiDAR {sensor} simulator, {working} in the splatted model, {that leverages} the GPU parallel architecture with an acceleration structure while focusing on efficiently handling large point clouds. We test our LiDAR simulation in real-world conditions, showing qualitative and quantitative results compared to basic splatting and meshing techniques, demonstrating the interest of our modeling technique.
Transforming Omnidirectional RGB-LiDAR data into 3D Gaussian Splatting
Department of Computer Science, State University of New York(计算机科学系,纽约州立大学);Department of Mechanical Engineering, State University of New York(机械工程系,纽约州立大学)
GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstruction
Institute of Cyber-Systems and Control(cyber系统与控制研究所);College of Control Science and Engineering(控制科学与工程学院);Zhejiang University(浙江大学);Huzhou Institute, Zhejiang University(浙江大学湖州研究院)
FGGS-LiDAR: Ultra-Fast, GPU-Accelerated Simulation from General 3DGS Models to LiDAR
Tsinghua University, Shenzhen, China(清华大学深圳研究院);Department of Electronic Engineering, Tsinghua University(清华大学电子工程系);DISCOVER Robotics;Hong Kong University of Science and Technology (Guangzhou)(香港科技大学(广州));The Institute for AI Industry Research (AIR), Tsinghua University(清华大学人工智能产业研究院(AIR))
LIT-GS: LiDAR-Inertial-Thermal Gaussian Splatting for Illumination-Robust Mapping
College of Mechatronics and Control Engineering, Shenzhen University(深圳大学机电与控制工程学院);Department of Mechanical Engineering, The University of Hong Kong(香港大学机械工程系)
Wuhan University(武汉大学);School of Computer Science(计算机学院);School of Electronic Information(电子信息学院);School of Artificial Intelligence(人工智能学院);National Engineering Research Center for Multimedia Software(多媒体软件国家工程研究中心);Institute for Math & AI(数学与人工智能研究所)
LI-GS: Gaussian Splatting with LiDAR Incorporated for Accurate Large-Scale Reconstruction
Zhejiang University(浙江大学);College of Control Science and Engineering(控制科学与工程学院);State Key Laboratory of Industrial Control Technology(工业控制技术国家重点实验室);Key Laboratory of Collaborative sensing and autonomous unmanned systems of Zhejiang Province(浙江省协同感知与自主无人系统重点实验室)
Gaussian-LIC2: LiDAR-Inertial-Camera Gaussian Splatting SLAM
Institute of Cyber-Systems and Control(控制系统研究所);Zhejiang University(浙江大学);Department of Robotics(机器人系);Mohamed Bin Zayed University of Artificial Intelligence (MBZUAI)(迈罗德·本·扎耶德人工智能大学)
AgriGS-SLAM: Orchard Mapping Across Seasons via Multi-View Gaussian Splatting SLAM
Dipartimento di Bioingegneria, Elettronica e Informazione, Politecnico di Milano(生物工程、电子与信息系,米兰理工大学);Agricultural Biosystems Engineering, Wageningen University & Research(农业生物系统工程,瓦赫宁根大学与研究)
RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM
Advanced Robotics Centre, National University of Singapore(新加坡国立大学先进机器人中心);School of Aeronautics and Astronautics, Shanghai Jiao Tong University(上海交通大学航空宇航学院);College of Computer Science, Sichuan University(四川大学计算机学院);Singapore-MIT Alliance for Research and Technology(新加坡-麻省理工联合研究技术联盟)
High-Fidelity Simulated Data Generation for Real-World Zero-Shot Robotic Manipulation Learning with Gaussian Splatting
Wuhan University(武汉大学);DAMO Academy, Alibaba Group(达摩院,阿里巴巴集团);Hupan Lab(虎扑实验室);The Chinese University of Hong Kong(香港中文大学);Tsinghua University(清华大学);Huazhong University of Science and Technology(华中科技大学);Zhejiang University(浙江大学)
CubifyGS: Object-Centric 3D Gaussian Splatting for Lifelong Dynamic Scene Maintenance
School of Automation, Beijing Institute of Technology, Beijing, China(北京理工大学自动化学院,北京,中国);Guangzhou Saite Intelligent Technology Co., Ltd.(广州赛泰智能科技有限公司)
ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting
School of Optics and Photonics, Beijing Institute of Technology(光学与光子学学院,北京理工大学);Institute for AI Industry Research (AIR), Tsinghua University(人工智能产业研究院(AIR),清华大学);School of Vehicle and Mobility, Tsinghua University(车辆与移动学院,清华大学)
MCGS-SLAM: A Multi-Camera SLAM Framework Using Gaussian Splatting for High-Fidelity Mapping
Department of Mathematics, ETH Zurich(苏黎世联邦理工学院数学系);Department of Mechanical and Process Engineering, ETH Zurich(苏黎世联邦理工学院机械与工艺工程系);Department of Informatics, University of Zurich(苏黎世大学信息系);Institute for Photogrammetry, University of Stuttgart(斯图加特大学摄影测量研究所);Computer Vision and Geometry Group, ETH Zurich(苏黎世联邦理工学院计算机视觉与几何组);Microsoft Spatial AI Lab(微软空间AI实验室);Computer Vision Research Group, University of Amsterdam(阿姆斯特丹大学计算机视觉研究组)
FGS-SLAM: Fourier-based Gaussian Splatting for Real-time SLAM with Sparse and Dense Map Fusion
State Key Laboratory of Robotics, Shenyang Institute of Automation, Chinese Academy of Sciences(中国科学院沈阳自动化研究所机器人重点实验室);University of Chinese Academy of Sciences(中国科学院大学);Department of Mechanical and Energy Engineering, Southern University of Science and Technology(南方科技大学机械与能源工程系)