Interactive robotic grasping using natural language is one of the most fundamental tasks in human-robot interaction. However, language can be a source of ambiguity, particularly when there are ambiguous visual or linguistic contents. This paper investigates the use of object attributes in disambiguation and develops an interactive grasping system capable of effectively resolving ambiguities via dialogues. Our approach first predicts target scores and attribute scores through vision-and-language grounding. To handle ambiguous objects and commands, we propose an attribute-guided formulation of the partially observable Markov decision process (Attr-POMDP) for disambiguation. The Attr-POMDP utilizes target and attribute scores as the observation model to calculate the expected return of an attribute-based (e.g., "what is the color of the target, red or green?") or a pointing-based (e.g., "do you mean this one?") question. Our disambiguation module runs in real time on a real robot, and the interactive grasping system achieves a 91.43\% selection accuracy in the real-robot experiments, outperforming several baselines by large margins.
Southern University of Science and Technology(南方科技大学);University of Hong Kong(香港大学)
Over the past few decades, efforts have been made towards robust robotic grasping, and therefore dexterous manipulation. The soft gripper has shown their potential in robust grasping due to their inherent properties-low, control complexity, and high adaptability. However, the deformation of the soft gripper when interacting with objects bring inaccuracy of grasped objects, which causes instability for robust grasping and further manipulation. In this paper, we present an omni-directional adaptive soft finger that can sense deformation based on embedded optical fibers and the application of mac…
LangGrasp: Leveraging Fine-Tuned LLMs for Language Interactive Robot Grasping with Ambiguous Instructions
School of Computer Science and Technology(计算机科学与技术学院);Hubei Province Key Laboratory of Intelligent Information Processing and Real-time Industrial System(湖北省智能信息处理与实时工业系统重点实验室);Institute of Robotics and Intelligent Systems(机器人与智能系统研究院);Wuhan University of Science and Technology(武汉理工大学)
Southern University of Science and Technology(南方科技大学);Harbin Institute of Technology(哈尔滨工业大学);The Chinese University of Hong Kong(香港中文大学);Shenzhen Research Institute, The Chinese University of Hong Kong(香港中文大学深圳研究院)
To facilitate recent advances in robotics and AI for delicate collaboration between humans and machines, we propose the Kinova Gemini, an original robotic system that integrates conversational AI dialogue and visual reasoning to make the Kinova Gen3 lite robot help people retrieve objects or complete perception-based pick-and-place tasks. When a person walks up to Kinova Gen3 lite, our Kinova Gemini is able to fulfill the user's requests in three different applications: (1) It can start a natural dialogue with people to interact and assist humans to retrieve objects and hand them to the user o…
This paper reports the activities and outcomes in the Workshop on Grasping and Manipulation Datasets that was organized under the International Conference on Robotics and Automation (ICRA) 2016. The half day workshop was packed with nine invited talks, 12 interactive presentations, and one panel discussion with ten panelists. This paper summarizes all the talks and presentations and recaps what has been discussed in the panels session. This summary servers as a review of recent developments in data collection in grasping and manipulation. Many of the presentations describe ongoing efforts or e…
University of Hong Kong(香港大学);Southern University of Science and Technology(南方科技大学);SUSTech Institute of Intelligent Manufacturing(南方科技大学智能制造研究院)
This paper presents a novel design of a soft tactile finger with omni-directional adaptation using multi-channel optical fibers for rigid-soft interactive grasping. Machine learning methods are used to train a model for real-time prediction of force, torque, and contact using the tactile data collected. We further integrated such fingers in a reconfigurable gripper design with three fingers so that the finger arrangement can be actively adjusted in real-time based on the tactile data collected during grasping, achieving the process of rigid-soft interactive grasping. Detailed sensor calibratio…
Technical University of Munich(慕尼黑工业大学);Toyota Motor Europe(丰田汽车欧洲公司)
The ability to successfully grasp objects is crucial in robotics, as it enables several interactive downstream applications. To this end, most approaches either compute the full 6D pose for the object of interest or learn to predict a set of grasping points. While the former approaches do not scale well to multiple object instances or classes yet, the latter require large annotated datasets and are hampered by their poor generalization capabilities to new geometries. To overcome these shortcomings, we propose to teach a robot how to grasp an object with a simple and short human demonstration. …
KTH - Royal Institute of Technology(瑞典皇家理工学院);ABB Corporate Research(ABB集团企业研究中心)
In recent years, robots are used in an increasing variety of tasks, especially by small- and medium- sized enterprises. These tasks are usually fast-changing, they have a collaborative scenario and happen in unpredictable environments with possible ambiguities. It is important to have methods capable of generating robot programs easily, that are made as general as possible by handling uncertainties. We present a system that integrates a method to learn Behavior Trees (BTs) from demonstration for pick and place tasks, with a framework that uses verbal interaction to ask follow-up clarification …
A major challenge for the realization of intelligent robots is to supply them with cognitive abilities in order to allow ordinary users to program them easily and intuitively. One way of such programming is teaching work tasks by interactive demonstration. To make this effective and convenient for the user, the machine must be capable to establish a common focus of attention and be able to use and integrate spoken instructions, visual perceptions, and non-verbal clues like gestural commands. We report progress in building a hybrid architecture that combines statistical methods, neural networks…
Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they struggle to generalize to novel objects and often operate in a non-interactive open-loop manner. In this work, we present a reinforcement learning framework that learns the interactive grasping of various geometrically distinct real-world objects by continuously controlling an anthropomorphic robotic hand. We explore several explicit representations of object g…
Instance segmentation with unseen objects is a challenging problem in unstructured environments. To solve this problem, we propose a robot learning approach to actively interact with novel objects and collect each object's training label for further fine-tuning to improve the segmentation model performance, while avoiding the time-consuming process of manually labeling a dataset. The Singulation-and-Grasping (SaG) policy is trained through end-to-end reinforcement learning. Given a cluttered pile of objects, our approach chooses pushing and grasping motions to break the clutter and conducts ob…
Southern University of Science and Technology(南方科技大学);University of Hong Kong(香港大学);AncoraSpring, Inc.(安科睿泉公司);SUSTech Institute of Robotics(南方科技大学机器人研究院)
Inspired by widely used soft fingers on grasping, we propose a method of rigid-soft interactive learning, aiming at reducing the time of data collection. In this paper, we classify the interaction categories into Rigid-Rigid, Rigid-Soft, Soft-Rigid according to the interaction surface between grippers and target objects. We find experimental evidence that the interaction types between grippers and target objects play an essential role in the learning methods. We use soft, stuffed toys for training, instead of everyday objects, to reduce the integration complexity and computational burden and e…
Recognizing objects in dense clutter accurately plays an important role to a wide variety of robotic manipulation tasks including grasping, packing, rearranging and many others. However, conventional visual recognition models usually miss objects because of the significant occlusion among instances and causes incorrect prediction due to the visual ambiguity with the high object crowdedness. In this paper, we propose an interactive exploration framework called Smart Explorer for recognizing all objects in dense clutters. Our Smart Explorer physically interacts with the clutter to maximize the r…
We present a novel approach to interactive 3D object perception for robots. Unlike previous perception algorithms that rely on known object models or a large amount of annotated training data, we propose a poking-based approach that automatically discovers and reconstructs 3D objects. The poking process not only enables the robot to discover unseen 3D objects but also produces multi-view observations for 3D reconstruction of the objects. The reconstructed objects are then memorized by neural networks with regular supervised learning and can be recognized in new test images. The experiments on …
Autonomous Unmanned Aerial Manipulators (UAMs) have shown promising potentials to transform passive sensing missions into active 3-dimension interactive missions, but they still suffer from some difficulties impeding their wide applications, such as target detection and stabilization. This letter presents a vision-based autonomous UAM with a 3DoF robotic arm for rotational grasping, with a compensation on displacement for center of gravity. First, the hardware, software architecture and state estimation methods are detailed. All the mechanical designs are fully provided as open-source hardware…
Technical University of Munich(慕尼黑工业大学);Madras Institute of Technology, Anna University(安娜大学马德拉斯理工学院)
A robot operating in unstructured environments must be able to discriminate between different grasping styles depending on the prospective manipulation task. Having a system that allows learning from remote non-expert demonstrations can very feasibly extend the cognitive skills of a robot for task-oriented grasping. We propose a novel two-step framework towards this aim. The first step involves grasp area estimation by segmentation. We receive grasp area demonstrations for a new task via interactive segmentation, and learn from these few demonstrations to estimate the required grasp area on an…
Nanyang Technological University(南洋理工大学);Institute of Advanced Intelligence and Computing, A*STAR(A*STAR先进智能与计算研究所);Mohamed bin Zayed University of Artificial Intelligence(穆罕默德·本·扎耶德人工智能大学);National University of Singapore(新加坡国立大学)
Nowadays service robots are leaving the structured and completely known environments and entering human-centric settings. For these robots, object perception and grasping are two challenging tasks due to the high demand for accurate and real-time responses. Although many problems have already been understood and solved successfully, many challenges still remain. Open-ended learning is one of these challenges waiting for many improvements. Cognitive science revealed that humans learn to recognize object categories and grasp affordances ceaselessly over time. This ability allows adapting to new …
This paper presents INGRESS, a robot system that follows human natural language instructions to pick and place everyday objects. The core issue here is the grounding of referring expressions: infer objects and their relationships from input images and language expressions. INGRESS allows for unconstrained object categories and unconstrained language expressions. Further, it asks questions to disambiguate referring expressions interactively. To achieve these, we take the approach of grounding by generation and propose a two-stage neural network model for grounding. The first stage uses a neural…
OmniUMI: Towards Physically Grounded Robot Learning via Human-Aligned Multimodal Interaction
Beijing Academy of Artificial Intelligence(北京人工智能研究院);MAIS & NLPR, Institute of Automation, Chinese Academy of Sciences(自动化研究所,中国科学院);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Beijing Institute of Technology(北京理工大学);Beijing University of Posts and Telecommunications(北京邮电大学);Peking University(北京大学)
Meta-learning enhanced adaptive robot control strategy for automated PCB assembly
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);Engineer School(工程师学院);New York University(纽约大学);Department of Electronic Engineering(电子工程系);Tsinghua University(清华大学)