Value function decomposition is becoming a popular rule of thumb for scaling up multi-agent reinforcement learning (MARL) in cooperative games. For such a decomposition rule to hold, the assumption of the individual-global max (IGM) principle must be made; that is, the local maxima on the decomposed value function per every agent must amount to the global maximum on the joint value function. This principle, however, does not have to hold in general. As a result, the applicability of value decomposition algorithms is concealed and their corresponding convergence properties remain unknown. In this paper, we make the first effort to answer these questions. Specifically, we introduce the set of cooperative games in which the value decomposition methods find their validity, which is referred as decomposable games. In decomposable games, we theoretically prove that applying the multi-agent fitted Q-Iteration algorithm (MA-FQI) will lead to an optimal Q-function. In non-decomposable games, the estimated Q-function by MA-FQI can still converge to the optimum under the circumstance that the Q-function needs projecting into the decomposable function space at each iteration. In both settings, we consider value function representations by practical deep neural networks and derive their corresponding convergence rates. To summarize, our results, for the first time, offer theoretical insights for MARL practitioners in terms of when value decomposition algorithms converge and why they perform well.
University of Alberta(阿尔伯塔大学);ETH Zurich(苏黎世联邦理工学院);University College London(伦敦大学学院);DeepMind(深度思维)
A practical challenge in reinforcement learning are combinatorial action spaces that make planning computationally demanding. For example, in cooperative multi-agent reinforcement learning, a potentially large number of agents jointly optimize a global reward function, which leads to a combinatorial blow-up in the action space by the number of agents. As a minimal requirement, we assume access to an argmax oracle that allows to efficiently compute the greedy policy for any Q-function in the model class. Building on recent work in planning with local access to a simulator and linear function ap…
We present a new model-based reinforcement learning algorithm, Cooperative Prioritized Sweeping, for efficient learning in multi-agent Markov decision processes. The algorithm allows for sample-efficient learning on large problems by exploiting a factorization to approximate the value function. Our approach only requires knowledge about the structure of the problem in the form of a dynamic decision network. Using this information, our method learns a model of the environment and performs temporal difference updates which affect multiple joint states and actions at once. Batch updates are addit…
Reinforcement learning in cooperative multi-agent settings has recently advanced significantly in its scope, with applications in cooperative estimation for advertising, dynamic treatment regimes, distributed control, and federated learning. In this paper, we discuss the problem of cooperative multi-agent RL with function approximation, where a group of agents communicates with each other to jointly solve an episodic MDP. We demonstrate that via careful message-passing and cooperative value iteration, it is possible to achieve near-optimal no-regret learning even with a fixed constant communic…
Queensland University of Technology(昆士兰科技大学);Queensland Centre of Robotics(昆士兰机器人中心)
Many hierarchical reinforcement learning algorithms utilise a series of independent skills as a basis to solve tasks at a higher level of reasoning. These algorithms don't consider the value of using skills that are cooperative instead of independent. This paper proposes the Cooperative Consecutive Policies (CCP) method of enabling consecutive agents to cooperatively solve long time horizon multi-stage tasks. This method is achieved by modifying the policy of each agent to maximise both the current and next agent's critic. Cooperatively maximising critics allows each agent to take actions that…
Multi-agent deep reinforcement learning (MARL) suffers from a lack of commonly-used evaluation tasks and criteria, making comparisons between approaches difficult. In this work, we provide a systematic evaluation and comparison of three different classes of MARL algorithms (independent learning, centralised multi-agent policy gradient, value decomposition) in a diverse range of cooperative multi-agent learning tasks. Our experiments serve as a reference for the expected performance of algorithms across different learning tasks, and we provide insights regarding the effectiveness of different l…
AAII,University of Technology Sydney(悉尼科技大学AAII);National University of Singapore(新加坡国立大学);Data61, CSIRO(澳大利亚联邦科学与工业研究组织数据61研究所)
Numerous deep reinforcement learning agents have been proposed, and each of them has its strengths and flaws. In this work, we present a Cooperative Heterogeneous Deep Reinforcement Learning (CHDRL) framework that can learn a policy by integrating the advantages of heterogeneous agents. Specifically, we propose a cooperative learning framework that classifies heterogeneous agents into two classes: global agents and local agents. Global agents are off-policy agents that can utilize experiences from the other agents. Local agents are either on-policy agents or population-based evolutionary algor…
In this paper, we study how to learn an appropriate lane changing strategy for autonomous vehicles by using deep reinforcement learning. We show that the reward of the system should consider the overall traffic efficiency instead of the travel efficiency of an individual vehicle. In summary, cooperation leads to a more harmonic and efficient traffic system rather than competition
Deep Reinforcement Learning has made significant progress in multi-agent systems in recent years. In this review article, we have focused on presenting recent approaches on Multi-Agent Reinforcement Learning (MARL) algorithms. In particular, we have focused on five common approaches on modeling and solving cooperative multi-agent reinforcement learning problems: (I) independent learners, (II) fully observable critic, (III) value function factorization, (IV) consensus, and (IV) learn to communicate. First, we elaborate on each of these methods, possible challenges, and how these challenges were…
Media and Data Science Research Lab, Adobe(Adobe媒体与数据科学研究实验室);IIT Kharagpur, India(印度理工学院卡格拉普尔分校)
In social dilemma situations, individual rationality leads to sub-optimal group outcomes. Several human engagements can be modeled as a sequential (multi-step) social dilemmas. However, in contrast to humans, Deep Reinforcement Learning agents trained to optimize individual rewards in sequential social dilemmas converge to selfish, mutually harmful behavior. We introduce a status-quo loss (SQLoss) that encourages an agent to stick to the status quo, rather than repeatedly changing its policy. We show how agents trained with SQLoss evolve cooperative behavior in several social dilemma matrix ga…
We present a holistic data-driven approach to the problem of productivity increase on the example of a metallurgical pickling line. The proposed approach combines mathematical modeling as a base algorithm and a cooperative Multi-Agent Reinforcement Learning (MARL) system implemented such as to enhance the performance by multiple criteria while also meeting safety and reliability requirements and taking into account the unexpected volatility of certain technological processes. We demonstrate how Deep Q-Learning can be applied to a real-life task in a heavy industry, resulting in significant imp…
Alexa AI, Amazon Inc(亚马逊公司Alexa人工智能部门);University of Southern California(南加州大学)
We propose a multimodal (vision-and-language) benchmark for cooperative and heterogeneous multi-agent learning. We introduce a benchmark multimodal dataset with tasks involving collaboration between multiple simulated heterogeneous robots in a rich multi-room home environment. We provide an integrated learning framework, multimodal implementations of state-of-the-art multi-agent reinforcement learning techniques, and a consistent evaluation protocol. Our experiments investigate the impact of different modalities on multi-agent learning performance. We also introduce a simple message passing me…
Vidyasirimedhi Institute of Science and Technology(威迪亚西里梅迪科学技术研究所)
Ad hoc teamwork problem describes situations where an agent has to cooperate with previously unseen agents to achieve a common goal. For an agent to be successful in these scenarios, it has to have a suitable cooperative skill. One could implement cooperative skills into an agent by using domain knowledge to design the agent's behavior. However, in complex domains, domain knowledge might not be available. Therefore, it is worthwhile to explore how to directly learn cooperative skills from data. In this work, we apply meta-reinforcement learning (meta-RL) formulation in the context of the ad ho…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院)
Recently, some challenging tasks in multi-agent systems have been solved by some hierarchical reinforcement learning methods. Inspired by the intra-level and inter-level coordination in the human nervous system, we propose a novel value decomposition framework HAVEN based on hierarchical reinforcement learning for fully cooperative multi-agent problems. To address the instability arising from the concurrent optimization of policies between various levels and agents, we introduce the dual coordination mechanism of inter-level and inter-agent strategies by designing reward functions in a two-lev…
Stanford University(斯坦福大学);MIT Lincoln Lab(麻省理工学院林肯实验室)
Communication is a important factor that enables agents work cooperatively in multi-agent reinforcement learning (MARL). Most previous work uses continuous message communication whose high representational capacity comes at the expense of interpretability. Allowing agents to learn their own discrete message communication protocol emerged from a variety of domains can increase the interpretability for human designers and other agents.This paper proposes a method to generate discrete messages analogous to human languages, and achieve communication by a broadcast-and-listen mechanism based on sel…
Recently, multiagent deep reinforcement learning (DRL) has received increasingly wide attention. Existing multiagent DRL algorithms are inefficient when facing with the non-stationarity due to agents update their policies simultaneously in stochastic cooperative environments. This paper extends the recently proposed weighted double estimator to the multiagent domain and propose a multiagent DRL framework, named weighted double deep Q-network (WDDQN). By utilizing the weighted double estimator and the deep neural network, WDDQN can not only reduce the bias effectively but also be extended to sc…
Gatsby Computational Neuroscience Unit, University College London(伦敦大学学院盖茨比计算神经科学单位);Max Planck Institute for Biological Cybernetics(马克斯·普朗克生物控制论研究所)
We investigate how reinforcement learning agents can learn to cooperate. Drawing inspiration from human societies, in which successful coordination of many individuals is often facilitated by hierarchical organisation, we introduce Feudal Multi-agent Hierarchies (FMH). In this framework, a 'manager' agent, which is tasked with maximising the environmentally-determined reward function, learns to communicate subgoals to multiple, simultaneously-operating, 'worker' agents. Workers, which are rewarded for achieving managerial subgoals, take concurrent actions in the world. We outline the structure…
We explore value-based solutions for multi-agent reinforcement learning (MARL) tasks in the centralized training with decentralized execution (CTDE) regime popularized recently. However, VDN and QMIX are representative examples that use the idea of factorization of the joint action-value function into individual ones for decentralized execution. VDN and QMIX address only a fraction of factorizable MARL tasks due to their structural constraint in factorization such as additivity and monotonicity. In this paper, we propose a new factorization method for MARL, QTRAN, which is free from such struc…
Carnegie Mellon University(卡内基梅隆大学);InfoTech Labs, Toyota Motor North America R&D(丰田北美研发公司InfoTech实验室)
Sensor-based perception on vehicles are becoming prevalent and important to enhance the road safety. Autonomous driving systems use cameras, LiDAR, and radar to detect surrounding objects, while human-driven vehicles use them to assist the driver. However, the environmental perception by individual vehicles has the limitations on coverage and/or detection accuracy. For example, a vehicle cannot detect objects occluded by other moving/static obstacles. In this paper, we present a cooperative perception scheme with deep reinforcement learning to enhance the detection accuracy for the surrounding…
University of Illinois at Urbana-Champaign (UIUC)(伊利诺伊大学厄巴纳-香槟分校);École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院)
This article reviews recent advances in multi-agent reinforcement learning algorithms for large-scale control systems and communication networks, which learn to communicate and cooperate. We provide an overview of this emerging field, with an emphasis on the decentralized setting under different coordination protocols. We highlight the evolution of reinforcement learning algorithms from single-agent to multi-agent systems, from a distributed optimization perspective, and conclude with future directions and challenges, in the hope to catalyze the growing synergy among distributed optimization, …
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);Robert Bosch GmbH(罗伯特·博世有限公司)
Cooperative trajectory planning methods for automated vehicles can solve traffic scenarios that require a high degree of cooperation between traffic participants. However, for cooperative systems to integrate into human-centered traffic, the automated systems must behave human-like so that humans can anticipate the system's decisions. While Reinforcement Learning has made remarkable progress in solving the decision-making part, it is non-trivial to parameterize a reward model that yields predictable actions. This work employs feature-based Maximum Entropy Inverse Reinforcement Learning combine…
QTRAN is a multi-agent reinforcement learning (MARL) algorithm capable of learning the largest class of joint-action value functions up to date. However, despite its strong theoretical guarantee, it has shown poor empirical performance in complex environments, such as Starcraft Multi-Agent Challenge (SMAC). In this paper, we identify the performance bottleneck of QTRAN and propose a substantially improved version, coined QTRAN++. Our gains come from (i) stabilizing the training objective of QTRAN, (ii) removing the strict role separation between the action-value estimators of QTRAN, and (iii) …
Training a multi-agent reinforcement learning (MARL) algorithm is more challenging than training a single-agent reinforcement learning algorithm, because the result of a multi-agent task strongly depends on the complex interactions among agents and their interactions with a stochastic and dynamic environment. We propose an algorithm that boosts MARL training using the biased action information of other agents based on a friend-or-foe concept. For a cooperative and competitive environment, there are generally two groups of agents: cooperative-agents and competitive-agents. In the proposed algor…
We develop model free PAC performance guarantees for multiple concurrent MDPs, extending recent works where a single learner interacts with multiple non-interacting agents in a noise free environment. Our framework allows noisy and resource limited communication between agents, and develops novel PAC guarantees in this extended setting. By allowing communication between the agents themselves, we suggest improved PAC-exploration algorithms that can overcome the communication noise and lead to improved sample complexity bounds. We provide a theoretically motivated algorithm that optimally combin…
Value-based methods of multi-agent reinforcement learning (MARL), especially the value decomposition methods, have been demonstrated on a range of challenging cooperative tasks. However, current methods pay little attention to the interaction between agents, which is essential to teamwork in games or real life. This limits the efficiency of value-based MARL algorithms in the two aspects: collaborative exploration and value function estimation. In this paper, we propose a novel cooperative MARL algorithm named as interactive actor-critic~(IAC), which models the interaction of agents from the pe…
Hebrew University of Jerusalem(耶路撒冷希伯来大学);Nvidia Research(英伟达研究院);Technion Institute of Technology(以色列理工学院)
Cooperative multi-agent reinforcement learning (MARL) faces significant scalability issues due to state and action spaces that are exponentially large in the number of agents. As environments grow in size, effective credit assignment becomes increasingly harder and often results in infeasible learning times. Still, in many real-world settings, there exist simplified underlying dynamics that can be leveraged for more scalable solutions. In this work, we exploit such locality structures effectively whilst maintaining global cooperation. We propose a novel, value-based multi-agent algorithm calle…
Numenta;Universidade do Vale do Rio dos Sinos(淡水河谷大学);University of Brasilia(巴西利亚大学)
The idea of experience sharing between cooperative agents naturally emerges from our understanding of how humans learn. Our evolution as a species is tightly linked to the ability to exchange learned knowledge with one another. It follows that experience sharing (ES) between autonomous and independent agents could become the key to accelerate learning in cooperative multiagent settings. We investigate if randomly selecting experiences to share can increase the performance of deep reinforcement learning agents, and propose three new methods for selecting experiences to accelerate the learning p…
Traffic signal control has long been considered as a critical topic in intelligent transportation systems. Most existing learning methods mainly focus on isolated intersections and suffer from inefficient training. This paper aims at the cooperative control for large scale multi-intersection traffic signal, in which a novel end-to-end learning based model is established and the efficient training method is proposed correspondingly. In the proposed model, the input traffic status in multi-intersections is represented by a tensor, which not only significantly reduces dimensionality than using a …
University of Science and Technology of China(中国科学技术大学)
Deep reinforcement learning methods have shown great performance on many challenging cooperative multi-agent tasks. Two main promising research directions are multi-agent value function decomposition and multi-agent policy gradients. In this paper, we propose a new decomposed multi-agent soft actor-critic (mSAC) method, which effectively combines the advantages of the aforementioned two methods. The main modules include decomposed Q network architecture, discrete probabilistic policy and counterfactual advantage function (optinal). Theoretically, mSAC supports efficient off-policy learning and…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院)
Almost all multi-agent reinforcement learning algorithms without communication follow the principle of centralized training with decentralized execution. During centralized training, agents can be guided by the same signals, such as the global state. During decentralized execution, however, agents lack the shared signal. Inspired by viewpoint invariance and contrastive learning, we propose consensus learning for cooperative multi-agent reinforcement learning in this paper. Although based on local observations, different agents can infer the same consensus in discrete space. During decentralize…
State Key Laboratory of Automotive Safety and Energy, Tsinghua University(清华大学汽车安全与节能国家重点实验室);Carnegie Mellon University(卡内基梅隆大学)
Action and observation delays exist prevalently in the real-world cyber-physical systems which may pose challenges in reinforcement learning design. It is particularly an arduous task when handling multi-agent systems where the delay of one agent could spread to other agents. To resolve this problem, this paper proposes a novel framework to deal with delays as well as the non-stationary training issue of multi-agent tasks with model-free deep reinforcement learning. We formally define the Delay-Aware Markov Game that incorporates the delays of all agents in the environment. To solve Delay-Awar…
Deep reinforcement learning for multi-agent cooperation and competition has been a hot topic recently. This paper focuses on cooperative multi-agent problem based on actor-critic methods under local observations settings. Multi agent deep deterministic policy gradient obtained state of art results for some multi-agent games, whereas, it cannot scale well with growing amount of agents. In order to boost scalability, we propose a parameter sharing deterministic policy gradient method with three variants based on neural networks, including actor-critic sharing, actor sharing and actor sharing wit…
University of Toronto(多伦多大学);Harvard University(哈佛大学);Vector Institute(向量研究所)
In cooperative multi-agent reinforcement learning (c-MARL), agents learn to cooperatively take actions as a team to maximize a total team reward. We analyze the robustness of c-MARL to adversaries capable of attacking one of the agents on a team. Through the ability to manipulate this agent's observations, the adversary seeks to decrease the total team reward. Attacking c-MARL is challenging for three reasons: first, it is difficult to estimate team rewards or how they are impacted by an agent mispredicting; second, models are non-differentiable; and third, the feature space is low-dimensional…
The multi-agent setting is intricate and unpredictable since the behaviors of multiple agents influence one another. To address this environmental uncertainty, distributional reinforcement learning algorithms that incorporate uncertainty via distributional output have been integrated with multi-agent reinforcement learning (MARL) methods, achieving state-of-the-art performance. However, distributional MARL algorithms still rely on the traditional $ε$-greedy, which does not take cooperative strategy into account. In this paper, we present a risk-based exploration that leads to collaboratively o…
In Multi-Agent Reinforcement Learning, communication is critical to encourage cooperation among agents. Communication in realistic wireless networks can be highly unreliable due to network conditions varying with agents' mobility, and stochasticity in the transmission process. We propose a framework to learn practical communication strategies by addressing three fundamental questions: (1) When: Agents learn the timing of communication based on not only message importance but also wireless channel conditions. (2) What: Agents augment message contents with wireless network measurements to better…
Coordinated Science Laboratory, University of Illinois(伊利诺伊大学厄巴纳-香槟分校协调科学实验室)
Multi-agent reinforcement learning (MARL) under partial observability has long been considered challenging, primarily due to the requirement for each agent to maintain a belief over all other agents' local histories -- a domain that generally grows exponentially over time. In this work, we investigate a partially observable MARL problem in which agents are cooperative. To enable the development of tractable algorithms, we introduce the concept of an information state embedding that serves to compress agents' histories. We quantify how the compression error influences the resulting value functi…
Dual Self-Awareness Value Decomposition Framework without Individual Global Max for Cooperative Multi-Agent Reinforcement Learning
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院)
针对合作多智能体强化学习中IGM原则限制问题,提出双自感知价值分解框架,结合自我策略与 alter ego 价值函数并引入反自我探索机制,实现完全无需IGM的价值分解并在多任务中表现优异。
Dalian Maritime University(大连海事大学);Tianjin University of Technology(天津理工大学);Nanyang Technological University(南洋理工大学)
The adaptive traffic signal control (ATSC) problem can be modeled as a multiagent cooperative game among urban intersections, where intersections cooperate to optimize their common goal. Recently, reinforcement learning (RL) has achieved marked successes in managing sequential decision making problems, which motivates us to apply RL in the ASTC problem. Here we use independent reinforcement learning (IRL) to solve a complex traffic cooperative control problem in this study. One of the largest challenges of this problem is that the observation information of intersection is typically partially …
Georgia Institute of Technology(佐治亚理工学院);Electronic Arts(美国艺电);EA Digital Platform, Data & AI(艺电数字平台数据与人工智能部门)
Human players in professional team sports achieve high level coordination by dynamically choosing complementary skills and executing primitive actions to perform these skills. As a step toward creating intelligent agents with this capability for fully cooperative multi-agent settings, we propose a two-level hierarchical multi-agent reinforcement learning (MARL) algorithm with unsupervised skill discovery. Agents learn useful and distinct skills at the low level via independent Q-learning, while they learn to select complementary latent skill variables at the high level via centralized multi-ag…
Safe and efficient co-planning of multiple robots in pedestrian participation environments is promising for applications. In this work, a novel multi-robot social-aware efficient cooperative planner that on the basis of off-policy multi-agent reinforcement learning (MARL) under partial dimension-varying observation and imperfect perception conditions is proposed. We adopt temporal-spatial graph (TSG)-based social encoder to better extract the importance of social relation between each robot and the pedestrians in its field of view (FOV). Also, we introduce K-step lookahead reward setting in mu…
MASH: Cooperative-Heterogeneous Multi-Agent Reinforcement Learning for Single Humanoid Robot Locomotion
Faculty of Robot Science and Engineering, Northeastern University(机器人科学与工程学院,东北大学);Guangdong Key Laboratory of Intelligent Morphing Mechanisms and Adaptive Robotics and School of Intelligence Science and Engineering, the Harbin Institute of Technology Shenzhen(智能变形机制与适应机器人重点实验室和智能科学与工程学院,哈尔滨工业大学深圳)
UM-SJTU Joint Institute, Shanghai Jiao Tong University(上海交通大学密西根学院);Shanghai Jiao Tong University(上海交通大学)
We consider the problem of learning fair policies in (deep) cooperative multi-agent reinforcement learning (MARL). We formalize it in a principled way as the problem of optimizing a welfare function that explicitly encodes two important aspects of fairness: efficiency and equity. As a solution method, we propose a novel neural network architecture, which is composed of two sub-networks specifically designed for taking into account the two aspects of fairness. In experiments, we demonstrate the importance of the two sub-networks for fair optimization. Our overall approach is general as it can a…
In order to collaborate efficiently with unknown partners in cooperative control settings, adaptation of the partners based on online experience is required. The rather general and widely applicable control setting, where each cooperation partner might strive for individual goals while the control laws and objectives of the partners are unknown, entails various challenges such as the non-stationarity of the environment, the multi-agent credit assignment problem, the alter-exploration problem and the coordination problem. We propose new, modular deep decentralized Multi-Agent Reinforcement Lear…
The demand for accurate localization has risen in recent years to enable the emerging of autonomous vehicles. To have these vehicles in the traffic ecosystem of smart cities, the need for an accurate positioning system is emphasized. To realize accurate positioning, collaborative localization plays an important role. This type of localization computes range measurements between vehicles and improves the accuracy of position by correcting the possibly faulty values of one of them by using the more accurate values of the other. 5G signals with the technology of Millimeter Wave (mmWave) support p…
We study the problem of cooperative multi-agent reinforcement learning with a single joint reward signal. This class of learning problems is difficult because of the often large combined action and observation spaces. In the fully centralized and decentralized approaches, we find the problem of spurious rewards and a phenomenon we call the "lazy agent" problem, which arises due to partial observability. We address these problems by training individual agents with a novel value decomposition network architecture, which learns to decompose the team value function into agent-wise value functions.…