We present a two-step hybrid reinforcement learning (RL) policy that is designed to generate interpretable and robust hierarchical policies on the RL problem with graph-based input. Unlike prior deep reinforcement learning policies parameterized by an end-to-end black-box graph neural network, our approach disentangles the decision-making process into two steps. The first step is a simplified classification problem that maps the graph input to an action group where all actions share a similar semantic meaning. The second step implements a sophisticated rule-miner that conducts explicit one-hop reasoning over the graph and identifies decisive edges in the graph input without the necessity of heavy domain knowledge. This two-step hybrid policy presents human-friendly interpretations and achieves better performance in terms of generalization and robustness. Extensive experimental studies on four levels of complex text-based games have demonstrated the superiority of the proposed method compared to the state-of-the-art.
We propose to use boosted regression trees as a way to compute human-interpretable solutions to reinforcement learning problems. Boosting combines several regression trees to improve their accuracy without significantly reducing their inherent interpretability. Prior work has focused independently on reinforcement learning and on interpretable machine learning, but there has been little progress in interpretable reinforcement learning. Our experimental results show that boosted regression trees compute solutions that are both interpretable and match the quality of leading reinforcement learnin…
University of Michigan-Shanghai Jiao Tong University Joint Institute(上海交通大学密西根学院);Huawei Noah’s Ark Lab(华为诺亚方舟实验室);Tianjin University(天津大学)
Although deep reinforcement learning has become a promising machine learning approach for sequential decision-making problems, it is still not mature enough for high-stake domains such as autonomous driving or medical applications. In such contexts, a learned policy needs for instance to be interpretable, so that it can be inspected before any deployment (e.g., for safety and verifiability reasons). This survey provides an overview of various approaches to achieve higher interpretability in reinforcement learning (RL). To that aim, we distinguish interpretability (as a property of a model) and…
Software Competence Center Hagenberg(哈根贝格软件能力中心);Technological University of Dublin(都柏林理工大学)
An open research question in deep reinforcement learning is how to focus the policy learning of key decisions within a sparse domain. This paper emphasizes combining the advantages of inputoutput hidden Markov models and reinforcement learning towards interpretable maintenance decisions. We propose a novel hierarchical-modeling methodology that, at a high level, detects and interprets the root cause of a failure as well as the health degradation of the turbofan engine, while, at a low level, it provides the optimal replacement policy. It outperforms the baseline performance of deep reinforceme…
Ershov Institute of Informatics Systems(埃尔绍夫信息系统研究所)
We propose a novel Reinforcement Learning model for discrete environments, which is inherently interpretable and supports the discovery of deep subgoal hierarchies. In the model, an agent learns information about environment in the form of probabilistic rules, while policies for (sub)goals are learned as combinations thereof. No reward function is required for learning; an agent only needs to be given a primary goal to achieve. Subgoals of a goal G from the hierarchy are computed as descriptions of states, which if previously achieved increase the total efficiency of the available policies for…
Green Security Games with real-time information (GSG-I) add the real-time information about the agents' movement to the typical GSG formulation. Prior works on GSG-I have used deep reinforcement learning (DRL) to learn the best policy for the agent in such an environment without any need to store the huge number of state representations for GSG-I. However, the decision-making process of DRL methods is largely opaque, which results in a lack of trust in their predictions. To tackle this issue, we present an interpretable DRL method for GSG-I that generates visualization to explain the decisions…
University of Bristol(布里斯托大学);CortAIx, Thales(泰雷兹公司 CortAIx)
The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward function is inferred from sparse human feedback. However, prior PbRL methods lack interpretability of the learned reward structure, which hampers the ability to assess robustness and alignment. We propose an online, active preference learning algorithm that constructs reward functions with the intrinsically interpretable, compositional structure of a tree. Usi…
Sparebank 1 SR-Bank(Sparebank 1 SR银行);Center for Artificial Intelligence Research(人工智能研究中心);University of Agder(阿格德大学)
Personalisation of products and services is fast becoming the driver of success in banking and commerce. Machine learning holds the promise of gaining a deeper understanding of and tailoring to customers' needs and preferences. Whereas traditional solutions to financial decision problems frequently rely on model assumptions, reinforcement learning is able to exploit large amounts of data to improve customer modelling and decision-making in complex financial environments with fewer assumptions. Model explainability and interpretability present challenges from a regulatory perspective which dema…
Texas A&M University(得克萨斯农工大学);University of Edinburgh(爱丁堡大学)
Signalized intersections are managed by controllers that assign right of way (green, yellow, and red lights) to non-conflicting directions. Optimizing the actuation policy of such controllers is expected to alleviate traffic congestion and its adverse impact. Given such a safety-critical domain, the affiliated actuation policy is required to be interpretable in a way that can be understood and regulated by a human. This paper presents and analyzes several on-line optimization techniques for tuning interpretable control functions. Although these techniques are defined in a general way, this pap…
Columbia University(哥伦比亚大学);IBM TJ Watson Research Center(IBM托马斯·J·沃森研究中心)
We introduce a Reinforcement Learning Psychotherapy AI Companion that generates topic recommendations for therapists based on patient responses. The system uses Deep Reinforcement Learning (DRL) to generate multi-objective policies for four different psychiatric conditions: anxiety, depression, schizophrenia, and suicidal cases. We present our experimental results on the accuracy of recommended topics using three different scales of working alliance ratings: task, bond, and goal. We show that the system is able to capture the real data (historical topics discussed by the therapists) relatively…
In an ever expanding set of research and application areas, deep neural networks (DNNs) set the bar for algorithm performance. However, depending upon additional constraints such as processing power and execution time limits, or requirements such as verifiable safety guarantees, it may not be feasible to actually use such high-performing DNNs in practice. Many techniques have been developed in recent years to compress or distill complex DNNs into smaller, faster or more understandable models and controllers. This work seeks to identify reduced models that not only preserve a desired performanc…
Nanjing University(南京大学);Nanjing University of Posts and Telecommunications(南京邮电大学)
Although deep reinforcement learning has become a universal solution for complex control tasks, its real-world applicability is still limited because lacking security guarantees for policies. To address this problem, we propose Boundary Characterization via the Minimum Experience Retention (BCMER), an end-to-end Interpretable Policy Distillation (IPD) framework. Unlike previous IPD approaches, BCMER distinguishes the importance of experiences and keeps a minimal but critical experience pool with almost no loss of policy similarity. Specifically, the proposed BCMER contains two basic steps. Fir…
We show how an action-dependent baseline can be used by the policy gradient theorem using function approximation, originally presented with action-independent baselines by (Sutton et al. 2000).
Carnegie Mellon University(卡内基梅隆大学);University of South Carolina(南卡罗来纳大学)
There is a growing desire in the field of reinforcement learning (and machine learning in general) to move from black-box models toward more "interpretable AI." We improve interpretability of reinforcement learning by increasing the utility of decision tree policies learned via reinforcement learning. These policies consist of a decision tree over the state space, which requires fewer parameters to express than traditional policy representations. Existing methods for creating decision tree policies via reinforcement learning focus on accurately representing an action-value function during trai…
Multi-agent robotic systems are increasingly operating in real-world environments in close proximity to humans, yet are largely controlled by policy models with inscrutable deep neural network representations. We introduce a method for incorporating interpretable concepts from a domain expert into models trained through multi-agent reinforcement learning, by requiring the model to first predict such concepts then utilize them for decision making. This allows an expert to both reason about the resulting concept policy models in terms of these high-level concepts at run-time, as well as interven…
In this paper we present a new way of predicting the performance of a reinforcement learning policy given historical data that may have been generated by a different policy. The ability to evaluate a policy from historical data is important for applications where the deployment of a bad policy can be dangerous or costly. We show empirically that our algorithm produces estimates that often have orders of magnitude lower mean squared error than existing methods---it makes more efficient use of the available data. Our new estimator is based on two advances: an extension of the doubly robust estim…
Policy-based reinforcement learning methods suffer from the policy collapse problem. We find valued-based reinforcement learning methods with ε-greedy mechanism are capable of enjoying three characteristics, Closed-form Diversity, Objective-invariant Exploration and Adaptive Trade-off, which help value-based methods avoid the policy collapse problem. However, there does not exist a parallel mechanism for policy-based methods that achieves all three characteristics. In this paper, we propose an entropy regularization free mechanism that is designed for policy-based methods, which achieves Close…
We introduce Implicit Policy, a general class of expressive policies that can flexibly represent complex action distributions in reinforcement learning, with efficient algorithms to compute entropy regularized policy gradients. We empirically show that, despite its simplicity in implementation, entropy regularization combined with a rich policy class can attain desirable properties displayed under maximum entropy reinforcement learning framework, such as robustness and multi-modality.
The significant components of any successful autonomous flight system are task completion and collision avoidance. Most deep learning algorithms successfully execute these aspects under the environment and conditions they are trained. However, they fail when subjected to novel environments. This paper presents an autonomous multi-rotor flight algorithm, using Deep Reinforcement Learning augmented with Self-Attention Models, that can effectively reason when subjected to varying inputs. In addition to their reasoning ability, they are also interpretable, enabling it to be used under real-world c…
Heriot-Watt University(赫瑞-瓦特大学);University of Edinburgh(爱丁堡大学)
Model-free reinforcement learning (RL) is a powerful tool to learn a broad range of robot skills and policies. However, a lack of policy interpretability can inhibit their successful deployment in downstream applications, particularly when differences in environmental conditions may result in unpredictable behaviour or generalisation failures. As a result, there has been a growing emphasis in machine learning around the inclusion of stronger inductive biases in models to improve generalisation. This paper proposes an alternative strategy, inverse value estimation for interpretable policy certi…
In this paper, three recently introduced reinforcement learning (RL) methods are used to generate human-interpretable policies for the cart-pole balancing benchmark. The novel RL methods learn human-interpretable policies in the form of compact fuzzy controllers and simple algebraic equations. The representations as well as the achieved control performances are compared with two classical controller design methods and three non-interpretable RL methods. All eight methods utilize the same previously generated data batch and produce their controller offline - without interaction with the real be…
Nara Institute of Science and Technology(奈良先端科学技术大学院大学)
In this paper, we propose cautious policy programming (CPP), a novel value-based reinforcement learning (RL) algorithm that can ensure monotonic policy improvement during learning. Based on the nature of entropy-regularized RL, we derive a new entropy regularization-aware lower bound of policy improvement that only requires estimating the expected policy advantage function. CPP leverages this lower bound as a criterion for adjusting the degree of a policy update for alleviating policy oscillation. Different from similar algorithms that are mostly theory-oriented, we also propose a novel interp…
Recent advances in reinforcement learning have proved that given an environment we can learn to perform a task in that environment if we have access to some form of a reward function (dense, sparse or derived from IRL). But most of the algorithms focus on learning a single best policy to perform a given set of tasks. In this paper, we focus on an algorithm that learns to not just perform a task but different ways to perform the same task. As we know when the environment is complex enough there always exists multiple ways to perform a task. We show that using the concept of information maximiza…
State University of New York at Stony Brook(纽约州立大学石溪分校);Peking University(北京大学)
Classical reinforcement learning (RL) aims to optimize the expected cumulative rewards. In this work, we consider the RL setting where the goal is to optimize the quantile of the cumulative rewards. We parameterize the policy controlling actions by neural networks and propose a novel policy gradient algorithm called Quantile-Based Policy Optimization (QPO) and its variant Quantile-Based Proximal Policy Optimization (QPPO) to solve deep RL problems with quantile objectives. QPO uses two coupled iterations running at different time scales for simultaneously estimating quantiles and policy parame…
The COVID-19 pandemic has highlighted the importance of supply chains and the role of digital management to react to dynamic changes in the environment. In this work, we focus on developing dynamic inventory ordering policies for a multi-echelon, i.e. multi-stage, supply chain. Traditional inventory optimization methods aim to determine a static reordering policy. Thus, these policies are not able to adjust to dynamic changes such as those observed during the COVID-19 crisis. On the other hand, conventional strategies offer the advantage of being interpretable, which is a crucial feature for s…
Recent advances of gradient temporal-difference methods allow to learn off-policy multiple value functions in parallel with- out sacrificing convergence guarantees or computational efficiency. This opens up new possibilities for sound ensemble techniques in reinforcement learning. In this work we propose learning an ensemble of policies related through potential-based shaping rewards. The ensemble induces a combination policy by using a voting mechanism on its components. Learning happens in real time, and we empirically show the combination policy to outperform the individual policies of the …
We have developed a model for online continual or lifelong reinforcement learning (RL) inspired on the insect brain. Our model leverages the offline training of a feature extraction and a common general policy layer to enable the convergence of RL algorithms in online settings. Sharing a common policy layer across tasks leads to positive backward transfer, where the agent continuously improved in older tasks sharing the same underlying general policy. Biologically inspired restrictions to the agent's network are key for the convergence of RL algorithms. This provides a pathway towards efficien…
Siemens AG(西门子股份公司);Technical University of Munich(慕尼黑工业大学);University of Bristol(布里斯托大学)
In this paper, we present a Bayesian view on model-based reinforcement learning. We use expert knowledge to impose structure on the transition model and present an efficient learning scheme based on variational inference. This scheme is applied to a heteroskedastic and bimodal benchmark problem on which we compare our results to NFQ and show how our approach yields human-interpretable insight about the underlying dynamics while also increasing data-efficiency.
We present a reinforcement learning framework, called Programmatically Interpretable Reinforcement Learning (PIRL), that is designed to generate interpretable and verifiable agent policies. Unlike the popular Deep Reinforcement Learning (DRL) paradigm, which represents policies by neural networks, PIRL represents policies using a high-level, domain-specific programming language. Such programmatic policies have the benefits of being more easily interpreted than neural networks, and being amenable to verification by symbolic methods. We propose a new method, called Neurally Directed Program Sear…
RePolicy: Reinforcement Learning for Safety-Policy Invocation in Agent Safeguards
Zhejiang University(浙江大学);Zhongguancun Academy(中关村学院);University of Science and Technology of China(中国科学技术大学);National University of Singapore(新加坡国立大学)
Harvard University(哈佛大学);Massachusetts Institute of Technology(麻省理工学院);Massachusetts General Hospital(麻省总医院)
Many batch RL health applications first discretize time into fixed intervals. However, this discretization both loses resolution and forces a policy computation at each (potentially fine) interval. In this work, we develop a novel framework to compress continuous trajectories into a few, interpretable decision points --places where the batch data support multiple alternatives. We apply our approach to create recommendations from a cohort of hypotensive patients dataset. Our reduced state space results in faster planning and allows easy inspection by a clinical expert.
University of Amsterdam(阿姆斯特丹大学);Facebook AI Research(脸书人工智能研究院);Universitat Pompeu Fabra(庞培法布拉大学)
In this work, we present an alternative approach to making an agent compositional through the use of a diagnostic classifier. Because of the need for explainable agents in automated decision processes, we attempt to interpret the latent space from an RL agent to identify its current objective in a complex language instruction. Results show that the classification process causes changes in the hidden states which makes them more easily interpretable, but also causes a shift in zero-shot performance to novel instructions. Lastly, we limit the supervisory signal on the classification, and observe…
Despite advances in hierarchical reinforcement learning, its applications to path planning in autonomous driving on highways are challenging. One reason is that conventional hierarchical reinforcement learning approaches are not amenable to autonomous driving due to its riskiness: the agent must move avoiding multiple obstacles such as other agents that are highly unpredictable, thus safe regions are small, scattered, and changeable over time. To overcome this challenge, we propose a spatially hierarchical reinforcement learning method for state space and policy space. The high-level policy se…
Value-based reinforcement-learning algorithms provide state-of-the-art results in model-free discrete-action settings, and tend to outperform actor-critic algorithms. We argue that actor-critic algorithms are limited by their need for an on-policy critic. We propose Bootstrapped Dual Policy Iteration (BDPI), a novel model-free reinforcement-learning algorithm for continuous states and discrete actions, with an actor and several off-policy critics. Off-policy critics are compatible with experience replay, ensuring high sample-efficiency, without the need for off-policy corrections. The actor, b…
Microsoft Research(微软研究院);Georgia Institute of Technology(佐治亚理工学院)
Dropout has long been a staple of supervised learning, but is rarely used in reinforcement learning. We analyze why naive application of dropout is problematic for policy-gradient learning algorithms and introduce consistent dropout, a simple technique to address this instability. We demonstrate consistent dropout enables stable training with A2C and PPO in both continuous and discrete action environments across a wide range of dropout probabilities. Finally, we show that consistent dropout enables the online training of complex architectures such as GPT without needing to disable the model's …
University of Alberta(阿尔伯塔大学);Technische Universität Darmstadt(达姆施塔特工业大学)
Off-policy Reinforcement Learning (RL) holds the promise of better data efficiency as it allows sample reuse and potentially enables safe interaction with the environment. Current off-policy policy gradient methods either suffer from high bias or high variance, delivering often unreliable estimates. The price of inefficiency becomes evident in real-world scenarios such as interaction-driven robot learning, where the success of RL has been rather limited, and a very high sample cost hinders straightforward application. In this paper, we propose a nonparametric Bellman equation, which can be sol…
McGill University(麦吉尔大学);Mila Québec AI Institute(米拉魁北克人工智能研究所)
Many practical applications of reinforcement learning constrain agents to learn from a fixed batch of data which has already been gathered, without offering further possibility for data collection. In this paper, we demonstrate that due to errors introduced by extrapolation, standard off-policy deep reinforcement learning algorithms, such as DQN and DDPG, are incapable of learning with data uncorrelated to the distribution under the current policy, making them ineffective for this fixed batch setting. We introduce a novel class of off-policy algorithms, batch-constrained reinforcement learning…