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arXiv 2201.06290math.OCcs.CG
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平面中寻找近似凸绳的问题

Finding Approximately Convex Ropes in the Plane

Faculty of Computer Science and Engineering, Ho Chi Minh City University of Technology (HCMUT)(胡志明市理工大学计算机科学与工程系);Vietnam National University Ho Chi Minh City(越南国立大学胡志明市分校);Institute of Mathematics, Vietnam Academy of Science and Technology (VAST)(越南科学技术院数学研究所);Institute of Mathematical and Computational Sciences (IMACS)(数学与计算科学研究所);Faculty of Applied Science, Ho Chi Minh City University of Technology (HCMUT)(胡志明市理工大学应用科学学院)

Le Hong Trang, Nguyen Thi Le, Phan Thanh An

AI总结:

本文研究了在简单多边形中寻找从顶点a到顶点b的最短路径问题,该路径不进入多边形内部,并通过多重射击方法解决了该问题,证明了当射击点满足共线条件时,这些点构成最短路径,否则路径序列收敛于最短路径。

摘要:

凸绳问题是在简单多边形P的顶点a和b之间寻找一个顺时针或逆时针凸绳,其中a是P的凸包顶点,b从无限远处可见。凸绳是指连接a和b且不进入P内部的最短路径。本文将问题重新表述为在简单多边形中寻找此类最短路径,并通过多重射击方法解决。我们证明,如果方法在所有射击点上满足共线条件,则这些射击点构成最短路径;否则,通过方法更新得到的路径序列收敛于最短路径。该算法用C++实现进行数值实验。

英文摘要:

The convex rope problem is to find a counterclockwise or clockwise convex rope starting at the vertex a and ending at the vertex b of a simple polygon P, where a is a vertex of the convex hull of P and b is visible from infinity. The convex rope mentioned is the shortest path joining a and b that does not enter the interior of P. In this paper, the problem is reconstructed as the one of finding such shortest path in a simple polygon and solved by the method of multiple shooting. We then show that if the collinear condition of the method holds at all shooting points, then these shooting points form the shortest path. Otherwise, the sequence of paths obtained by the update of the method converges to the shortest path. The algorithm is implemented in C++ for numerical experiments.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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