While modern policy optimization methods can do complex manipulation from sensory data, they struggle on problems with extended time horizons and multiple sub-goals. On the other hand, task and motion planning (TAMP) methods scale to long horizons but they are computationally expensive and need to precisely track world state. We propose a method that draws on the strength of both methods: we train a policy to imitate a TAMP solver's output. This produces a feed-forward policy that can accomplish multi-step tasks from sensory data. First, we build an asynchronous distributed TAMP solver that can produce supervision data fast enough for imitation learning. Then, we propose a hierarchical policy architecture that lets us use partially trained control policies to speed up the TAMP solver. In robotic manipulation tasks with 7-DoF joint control, the partially trained policies reduce the time needed for planning by a factor of up to 2.6. Among these tasks, we can learn a policy that solves the RoboSuite 4-object pick-place task 88% of the time from object pose observations and a policy that solves the RoboDesk 9-goal benchmark 79% of the time from RGB images (averaged across the 9 disparate tasks).
Fast and efficient path generation is critical for robots operating in complex environments. This motion planning problem is often performed in a robot's actuation or configuration space, where popular pathfinding methods such as A*, RRT*, get exponentially more computationally expensive to execute as the dimensionality increases or the spaces become more cluttered and complex. On the other hand, if one were to save the entire set of paths connecting all pair of locations in the configuration space a priori, one would run out of memory very quickly. In this work, we introduce a novel way of pr…
Effective exploration continues to be a significant challenge that prevents the deployment of reinforcement learning for many physical systems. This is particularly true for systems with continuous and high-dimensional state and action spaces, such as robotic manipulators. The challenge is accentuated in the sparse rewards setting, where the low-level state information required for the design of dense rewards is unavailable. Adversarial imitation learning (AIL) can partially overcome this barrier by leveraging expert-generated demonstrations of optimal behaviour and providing, essentially, a r…
MIT Department of Aeronautics and Astronautics(麻省理工学院航空航天系)
We propose a demonstration-efficient strategy to compress a computationally expensive Model Predictive Controller (MPC) into a more computationally efficient representation based on a deep neural network and Imitation Learning (IL). By generating a Robust Tube variant (RTMPC) of the MPC and leveraging properties from the tube, we introduce a data augmentation method that enables high demonstration-efficiency, being capable to compensate the distribution shifts typically encountered in IL. Our approach opens the possibility of zero-shot transfer from a single demonstration collected in a nomina…
This paper presents a technical approach to robot learning of motor skills which combines active intrinsically motivated learning with imitation learning. Our architecture, called SGIM-D, allows efficient learning of high-dimensional continuous sensorimotor inverse models in robots, and in particular learns distributions of parameterised motor policies that solve a corresponding distribution of parameterised goals/tasks. This is made possible by the technical integration of imitation learning techniques within an algorithm for learning inverse models that relies on active goal babbling. After …
The Chinese University of Hong Kong(香港中文大学);University of Cambridge(剑桥大学)
Path planning for mobile robots in large dynamic environments is a challenging problem, as the robots are required to efficiently reach their given goals while simultaneously avoiding potential conflicts with other robots or dynamic objects. In the presence of dynamic obstacles, traditional solutions usually employ re-planning strategies, which re-call a planning algorithm to search for an alternative path whenever the robot encounters a conflict. However, such re-planning strategies often cause unnecessary detours. To address this issue, we propose a learning-based technique that exploits env…
We present a deep reinforcement learning (deep RL) algorithm that consists of learning-based motion planning and imitation to tackle challenging control problems. Deep RL has been an effective tool for solving many high-dimensional continuous control problems, but it cannot effectively solve challenging problems with certain properties, such as sparse reward functions or sensitive dynamics. In this work, we propose an approach that decomposes the given problem into two deep RL stages: motion planning and motion imitation. The motion planning stage seeks to compute a feasible motion plan by lev…
National University of Sciences And Technology (NUST)(国立科技大学);University of California San Diego(加州大学圣迭戈分校);Manchester Metropolitan University (MMU)(曼彻斯特城市大学)
Rapidly-exploring Random Tree star (RRT*) has recently gained immense popularity in the motion planning community as it provides a probabilistically complete and asymptotically optimal solution without requiring the complete information of the obstacle space. In spite of all of its advantages, RRT* converges to an optimal solution very slowly. Hence to improve the convergence rate, its bidirectional variants were introduced, the Bi-directional RRT* (B-RRT*) and Intelligent Bi-directional RRT* (IB-RRT*). However, as both variants perform pure exploration, they tend to suffer in highly cluttered…
Self-driving technology companies and the research community are accelerating their pace to use machine learning longitudinal motion planning (mMP) for autonomous vehicles (AVs). This paper reviews the current state of the art in mMP, with an exclusive focus on its impact on traffic congestion. We identify the availability of congestion scenarios in current datasets, and summarize the required features for training mMP. For learning methods, we survey the major methods in both imitation learning and non-imitation learning. We also highlight the emerging technologies adopted by some leading AV …
Texas A&M University(德克萨斯农工大学);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Instituto Tecnológico Autónomo de México (ITAM)(墨西哥自治技术研究所)
We present a hierarchical skeleton-guided motion planning algorithm to guide mobile robots. A good skeleton maps the connectivity of the subspace of c-space containing significant degrees of freedom and is able to guide the planner to find the desired solutions fast. However, sometimes the skeleton does not closely represent the free c-space, which often misleads current skeleton-guided planners. The hierarchical skeleton-guided planning strategy gradually relaxes its reliance on the workspace skeleton as C space is sampled, thereby incrementally returning a sub-optimal path, a feature that is…
In this paper, we deal with the problem of full-body path planning for walking robots. The state of walking robots is defined in multi-dimensional space. Path planning requires defining the path of the feet and the robot's body. Moreover, the planner should check multiple constraints like static stability, self-collisions, collisions with the terrain, and the legs' workspace. As a result, checking the feasibility of the potential path is time-consuming and influences the performance of a planning method. In this paper, we verify the feasibility of sampling-based planners in the path planning t…
Southern University of Science and Technology(南方科技大学);The Chinese University of Hong Kong(香港中文大学);Shenzhen Research Institute, The Chinese University of Hong Kong(香港中文大学深圳研究院)
Motion Planning is necessary for robots to complete different tasks. Rapidly-exploring Random Tree (RRT) and its variants have been widely used in robot motion planning due to their fast search in state space. However, they perform not well in many complex environments since the motion planning needs to simultaneously consider the geometry constraints and differential constraints. In this article, we propose a novel robot motion planning algorithm that utilizes multi-tree to guide the exploration and exploitation. The proposed algorithm maintains more than two trees to search the state space a…
To solve the autonomous navigation problem in complex environments, an efficient motion planning approach is newly presented in this paper. Considering the challenges from large-scale, partially unknown complex environments, a three-layer motion planning framework is elaborately designed, including global path planning, local path optimization, and time-optimal velocity planning. Compared with existing approaches, the novelty of this work is twofold: 1) a novel heuristic-guided pruning strategy of motion primitives is proposed and fully integrated into the state lattice-based global path plann…
Sanctuary Cognitive Systems Corp.(圣所认知系统公司);Simon Fraser University(西蒙弗雷泽大学)
The past decade has amply demonstrated the remarkable functionality that can be realized by learning complex input/output relationships. Algorithmically, one of the most important and opaque relationships is that between a problem's structure and an effective solution method. Here, we quantitatively connect the structure of a planning problem to the performance of a given sampling-based motion planning (SBMP) algorithm. We demonstrate that the geometric relationships of motion planning problems can be well captured by graph neural networks (GNNs) to predict SBMP runtime. By using an algorithm …
Imitation learning (IL) enables robots to acquire skills quickly by transferring expert knowledge, which is widely adopted in reinforcement learning (RL) to initialize exploration. However, in long-horizon motion planning tasks, a challenging problem in deploying IL and RL methods is how to generate and collect massive, broadly distributed data such that these methods can generalize effectively. In this work, we solve this problem using our proposed approach called {self-imitation learning by planning (SILP)}, where demonstration data are collected automatically by planning on the visited stat…
Five AI Ltd.(Five AI有限公司);University of Oxford(牛津大学);University of Edinburgh(爱丁堡大学)
Achieving a proper balance between planning quality, safety and efficiency is a major challenge for autonomous driving. Optimisation-based motion planners are capable of producing safe, smooth and comfortable plans, but often at the cost of runtime efficiency. On the other hand, naively deploying trajectories produced by efficient-to-run deep imitation learning approaches might risk compromising safety. In this paper, we present PILOT -- a planning framework that comprises an imitation neural network followed by an efficient optimiser that actively rectifies the network's plan, guaranteeing fu…
We demonstrate the first large-scale application of model-based generative adversarial imitation learning (MGAIL) to the task of dense urban self-driving. We augment standard MGAIL using a hierarchical model to enable generalization to arbitrary goal routes, and measure performance using a closed-loop evaluation framework with simulated interactive agents. We train policies from expert trajectories collected from real vehicles driving over 100,000 miles in San Francisco, and demonstrate a steerable policy that can navigate robustly even in a zero-shot setting, generalizing to synthetic scenari…
UC Berkeley(加州大学伯克利分校);Toyota Research Institute(丰田研究院)
Advancements in simulation and formal methods-guided environment sampling have enabled the rigorous evaluation of machine learning models in a number of safety-critical scenarios, such as autonomous driving. Application of these environment sampling techniques towards improving the learned models themselves has yet to be fully exploited. In this work, we introduce a novel method for improving imitation-learned models in a semantically aware fashion by leveraging specification-guided sampling techniques as a means of aggregating expert data in new environments. Specifically, we create a set of …
Beijing Institute of Technology(北京理工大学);McGill University(麦吉尔大学)
Intelligent motion planning is one of the core components in automated vehicles, which has received extensive interests. Traditional motion planning methods suffer from several drawbacks in terms of optimality, efficiency and generalization capability. Sampling based methods cannot guarantee the optimality of the generated trajectories. Whereas the optimization-based methods are not able to perform motion planning in real-time, and limited by the simplified formalization. In this work, we propose a learning-based approach to handle those shortcomings. Mixed Integer Quadratic Problem based opti…
We address one-shot imitation learning, where the goal is to execute a previously unseen task based on a single demonstration. While there has been exciting progress in this direction, most of the approaches still require a few hundred tasks for meta-training, which limits the scalability of the approaches. Our main contribution is to formulate one-shot imitation learning as a symbolic planning problem along with the symbol grounding problem. This formulation disentangles the policy execution from the inter-task generalization and leads to better data efficiency. The key technical challenge is…
Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences(中国科学院深圳先进技术研究院);University of Chinese Academy of Sciences(中国科学院大学);University of Macau(澳门大学)
Existing imitation learning methods suffer from low efficiency and generalization ability when facing the road option problem in an urban environment. In this paper, we propose a yaw-guided imitation learning method to improve the road option performance in an end-to-end autonomous driving paradigm in terms of the efficiency of exploiting training samples and adaptability to changing environments. Specifically, the yaw information is provided by the trajectory of the navigation map. Our end-to-end architecture, Yaw-guided Imitation Learning with ResNet34 Attention (YILRatt), integrates the Res…
The generative adversarial imitation learning (GAIL) has provided an adversarial learning framework for imitating expert policy from demonstrations in high-dimensional continuous tasks. However, almost all GAIL and its extensions only design a kind of reward function of logarithmic form in the adversarial training strategy with the Jensen-Shannon (JS) divergence for all complex environments. The fixed logarithmic type of reward function may be difficult to solve all complex tasks, and the vanishing gradients problem caused by the JS divergence will harm the adversarial learning process. In thi…
Rethinking Closed-loop Planning Framework for Imitation-based Model Integrating Prediction and Planning
Institute of Science and Technology for Brain-Inspired Intelligence, Fudan University(复旦大学脑智能科学与技术研究院);Mogo Auto Intelligence and Telematics Information Technology Company Ltd.(Mogo汽车智能与远程信息处理信息技术有限公司)
Counter-example guided Imitation Learning of Feedback Controllers from Temporal Logic Specifications
Univ. Grenoble Alpes(格勒诺布尔阿尔卑斯大学);CNRS(法国国家科学研究中心);Grenoble INP(格勒诺布尔理工学院);VERIMAG(VERIMAG 实验室);Decyphir SAS(Decyphir SAS 公司);IIT Kanpur(印度理工学院坎普尔分校);Aristotle University of Thessaloniki(塞萨洛尼基亚里士多德大学)