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arXiv 2104.11980cs.LGcs.MA
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baller2vec ++:一个面向协调Agent建模的前瞻性多实体Transformer

baller2vec++: A Look-Ahead Multi-Entity Transformer For Modeling Coordinated Agents

Auburn University(奥本大学)

Michael A. Alcorn, Anh Nguyen

摘要:

在许多多智能体时空系统中,智能体在共享的、不可观测的变量(例如,在篮球比赛中一个队正在进行的比赛)。因此,代理的轨迹通常在任何给定的时间步是统计依赖的;然而,几乎普遍地,多代理模型隐含地假设代理的轨迹在每个时间步是统计独立的。在本文中,我们介绍了baller 2 vec ++,多实体Transformer,可以有效地协调代理建模。具体来说,baller 2 vec ++将一个专门设计的自我注意力掩模应用于位置和“前瞻”轨迹序列的混合,以学习统计相关代理轨迹的分布。我们表明,与baller 2 vec(baller 2 vec ++的前身),baller 2 vec ++可以学习模仿完美协调代理在模拟玩具数据集的行为。此外,在对职业篮球运动员的轨迹进行建模时,baller 2 vec ++的性能远远优于baller 2 vec。

英文摘要:

In many multi-agent spatiotemporal systems, agents operate under the influence of shared, unobserved variables (e.g., the play a team is executing in a game of basketball). As a result, the trajectories of the agents are often statistically dependent at any given time step; however, almost universally, multi-agent models implicitly assume the agents' trajectories are statistically independent at each time step. In this paper, we introduce baller2vec++, a multi-entity Transformer that can effectively model coordinated agents. Specifically, baller2vec++ applies a specially designed self-attention mask to a mixture of location and "look-ahead" trajectory sequences to learn the distributions of statistically dependent agent trajectories. We show that, unlike baller2vec (baller2vec++'s predecessor), baller2vec++ can learn to emulate the behavior of perfectly coordinated agents in a simulated toy dataset. Additionally, when modeling the trajectories of professional basketball players, baller2vec++ outperforms baller2vec by a wide margin.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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