Fairness and Communication-Based Semantics for Session-Typed Languages
Ryan Kavanagh
备注:
Significantly expands the workshop version of this paper: Ryan Kavanagh. "Substructural Observed Communication Semantics". In: Proceedings of EXPRESS/SOS 2020. Electronic Proceedings in Theoretical Computer Science 322. Aug. 27, 2020, pp. 69-87. doi:10.4204/EPTCS.322.7 . arXiv:2008.13358v1 [cs.PL]
We give communication-based semantics and reasoning techniques for Polarized SILL, a rich session-typed programming language with general recursion. Its features include channel and code transmission, synchronous and asynchronous communication, and functional programming. Our contributions are distinguished by their faithfulness to the process abstraction, i.e., to the premise that communication is the only observable phenomenon of processes. We give the first observed communication semantics that supports general recursion and code transmission. Observed communication semantics define the meaning of processes in terms of their observed communications. We use this observational semantics to define experiments on processes, and we give a communication-based testing equivalences framework for defining observational simulations and equivalences on processes. This framework captures several natural equivalences, and we show that one of these coincides with barbed congruence, the canonical notion of process equivalence.
Polarized SILL is defined using a substructural operational semantics based on multiset rewriting. To ensure that our contributions are well-defined in the presence of non-termination, we introduce fairness for multiset rewriting systems. We construct a fair scheduler, we give sufficient conditions for traces to be fair, and we study the effects of permutation on fair traces.
This work proposes a dependent type theory that combines functions and session-typed processes (with value dependencies) through a contextual monad, internalising typed processes in a dependently-typed lambda-calculus. The proposed framework, by allowing session processes to depend on functions and vice-versa, enables us to specify and statically verify protocols where the choice of the next communication action can depend on specific values of received data. Moreover, the type theoretic nature of the framework endows us with the ability to internally describe and prove predicates on process b…
Session types have emerged as a powerful paradigm for structuring communication-based programs. They guarantee type soundness and session fidelity for concurrent programs with sophisticated communication protocols. As type soundness proofs for languages with session types are tedious and technically involved, it is rare to see mechanized soundness proofs for these systems. We present an executable intrinsically typed small-step semantics for a realistic functional session type calculus. The calculus includes linearity, recursion, and recursive sessions with subtyping. Asynchronous communicatio…
All formalizations of session types rely on linear types for soundness as session-typed communication channels must change their type at every operation. Embedded language implementations of session types follow suit. They either rely on clever typing constructions to guarantee linearity statically, or on run-time checks that approximate linearity. We present a new language embedded implementation of session types, which is inspired by the inversion of control design principle. With our approach, all application programs are intrinsically session typed and unable to break linearity by construc…
Session Types offer a typing discipline that allows protocol specifications to be used during type-checking, ensuring that implementations adhere to a given specification. When looking to realise global session types in a dependently typed language care must be taken that values introduced in the description are used by roles that know about the value. We present Sessions, a Resource Dependent EDSL for describing global session descriptions in the dependently typed language Idris. As we construct session descriptions the values parameterising the EDSLs' type keeps track of roles and messages t…
Traditionally, each party in a (dyadic or multiparty) session implements exactly one role specified in the type of the session. We refer to this kind of session as an individual session (i-session). As a generalization of i-session, a group session (g-session) is one in which each party may implement a group of roles based on one channel. In particular, each of the two parties involved in a dyadic g-session implements either a group of roles or its complement. In this paper, we present a formalization of g-sessions in a multi-threaded lambda-calculus (MTLC) equipped with a linear type system, …
We introduce an infinitary first order linear logic with least and greatest fixed points. To ensure cut elimination, we impose a validity condition on infinite derivations. Our calculus is designed to reason about rich signatures of mutually defined inductive and coinductive linear predicates. In a major case study we use it to prove the strong progress property for binary session-typed processes under an asynchronous communication semantics. As far as we are aware, this is the first proof of this property.
We present a formalization of session types in a multi-threaded lambda-calculus (MTLC) equipped with a linear type system, establishing for the MTLC both type preservation and global progress. The latter (global progress) implies that the evaluation of a well-typed program in the MTLC can never reach a deadlock. As this formulated MTLC can be readily embedded into ATS, a full-fledged language with a functional programming core that supports both dependent types (of DML-style) and linear types, we obtain a direct implementation of session types in ATS. In addition, we gain immediate support for…
Rusty Variation (RV) is a library for session-typed communication in Rust which offers strong compile-time correctness guarantees. Programs written using RV are guaranteed to respect a specified protocol, and are guaranteed to be free from deadlocks and races.
Session-types specify communication protocols for communicating processes, and session-typed languages are often specified using substructural operational semantics given by multiset rewriting systems. We give an observed communication semantics for a session-typed language with recursion, where a process's observation is given by its external communications. To do so, we introduce fair executions for multiset rewriting systems, and extract observed communications from fair process executions. This semantics induces an intuitively reasonable notion of observational equivalence that we conjectu…
Multiparty Session Types (MPST) is a typing discipline for communication protocols. It ensures the absence of communication errors and deadlocks for well-typed communicating processes. The state-of-the-art implementations of the MPST theory rely on (1) runtime linearity checks to ensure correct usage of communication channels and (2) external domain-specific languages for specifying and verifying multiparty protocols. To overcome these limitations, we propose a library for programming with global combinators -- a set of functions for writing and verifying multiparty protocols in OCaml. Local b…
We propose SessionC#, a lightweight session typed library for safe concurrent/distributed programming. The key features are (1) the improved fluent interface which enables writing communication in chained method calls, by exploiting C#'s out variables, and (2) amalgamation of session delegation with async/await, which materialises session cancellation in a limited form, which we call session intervention. We show the effectiveness of our proposal via a Bitcoin miner application.
Session types are a type-based approach to the verification of message-passing programs. They have been much studied as type systems for the pi-calculus and for languages such as Java. A session type specifies what and when should be exchanged through a channel. Central to session-typed languages are constructs in types and processes that specify sequencing in protocols. Here we study minimal session types, session types without sequencing. This is arguably the simplest form of session types. By relying on a core process calculus with sessions and higher-order concurrency (abstraction passing)…
Session types are a rich type discipline, based on linear types, that lifts the sort of safety claims that come with type systems to communications. However, web-based applications and microservices are often written in a mix of languages, with type disciplines in a spectrum between static and dynamic typing. Gradual session types address this mixed setting by providing a framework which grants seamless transition between statically typed handling of sessions and any required degree of dynamic typing. We propose Gradual GV as a gradually typed extension of the functional session type system GV…
There exists a broad family of multiparty sessions in which the progress of one session participant is not unconditional, but depends on the choices performed by other participants. These sessions fall outside the scope of currently available session type systems that guarantee progress. In this work we propose the first type system ensuring that well-typed multiparty sessions, including those exhibiting the aforementioned dependencies, fairly terminate. Fair termination is termination under a fairness assumption that disregards those interactions deemed unfair and therefore unrealistic. Fair …
In concurrent and distributed systems, software components are expected to communicate according to predetermined protocols and APIs - and if a component does not observe them, the system's reliability is compromised. Furthermore, isolating and fixing protocol/API errors can be very difficult. Many methods have been proposed to check the correctness of communicating systems, ranging from compile-time to run-time verification; among such methods, session types have been applied for both static type-checking, and run-time monitoring. This work takes a fresh look at the run-time verification of c…
Client-server sessions are based on a variation of the traditional interpretation of linear logic propositions as session types in which non-linear channels (those regulating the interaction between a pool of clients and a single server) are typed by coexponentials instead of the usual exponentials. Coexponentials enable the modeling of racing interactions, whereby clients compete to interact with a single server whose internal state (and thus the offered service) may change as the server processes requests sequentially. In this work we present a fair termination result for CSLL$^\infty$, a co…
Theories and tools based on multiparty session types offer correctness guarantees for concurrent programs that communicate using message-passing. These guarantees usually come at the cost of an intrinsically top-down approach, which requires the communication behaviour of the entire program to be specified as a global type. This paper introduces kmclib: an OCaml library that supports the development of correct message-passing programs without having to write any types. The library utilises the meta-programming facilities of OCaml to automatically infer the session types of concurrent programs …
The emergence of propositions-as-sessions, a Curry-Howard correspondence between propositions of Linear Logic and session types for concurrent processes, has settled the logical foundations of message-passing concurrency. Central to this approach is the resource consumption paradigm heralded by Linear Logic. In this paper, we investigate a new point in the design space of session type systems for message-passing concurrent programs. We identify O'Hearn and Pym's Logic of Bunched Implications (BI) as a fruitful basis for an interpretation of the logic as a concurrent programming language. This …
Type-preserving translations are effective rigorous tools in the study of core programming calculi. In this paper, we develop a new typed translation that connects sequential and concurrent calculi; it is governed by type systems that control resource consumption. Our main contribution is the source language, a new resource $λ$-calculus with non-determinism and failures, dubbed \ulamf. In \ulamf, resources are split into linear and unrestricted; failures are explicit and arise from this distinction. We define a type system based on intersection types to control resources and fail-prone computa…
The polarized SILL programming language uniformly integrates functional programming and session-typed message-passing concurrency. It supports general recursion, asynchronous and synchronous communication, and higher-order programs that communicate channels and processes. We give polarized SILL a domain-theoretic semantics---the first denotational semantics for a language with this combination of features. Session types in polarized SILL denote pairs of domains of unidirectional communications. Processes denote continuous functions between these domains, and process composition is interpreted …
Session types allow communication protocols to be specified type-theoretically so that protocol implementations can be verified by static type checking. We extend previous work on session types for distributed object-oriented languages in three ways. (1) We attach a session type to a class definition, to specify the possible sequences of method calls. (2) We allow a session type (protocol) implementation to be modularized, i.e. partitioned into separately-callable methods. (3) We treat session-typed communication channels as objects, integrating their session types with the session types of cl…
We describe Concurrent C0, a type-safe C-like language with contracts and session-typed communication over channels. Concurrent C0 supports an operation called forwarding which allows channels to be combined in a well-defined way. The language's type system enables elegant expression of session types and message-passing concurrent programs. We provide a Go-based implementation with language based optimizations that outperforms traditional message passing techniques.
Communicating systems comprise diverse software components across networks. To ensure their robustness, modern programming languages such as Rust provide both strongly typed channels, whose usage is guaranteed to be affine (at most once), and cancellation operations over binary channels. For coordinating components to correctly communicate and synchronise with each other, we use the structuring mechanism from multiparty session types, extending it with affine communication channels and implicit/explicit cancellation mechanisms. This new typing discipline, affine multiparty session types (AMPST…
Human fallibility, unpredictable operating environments, and the heterogeneity of hardware devices are driving the need for software to be able to adapt as seen in the Internet of Things or telecommunication networks. Unfortunately, mainstream programming languages do not readily allow a software component to sense and respond to its operating environment, by discovering, replacing, and communicating with components that are not part of the original system design, while maintaining static correctness guarantees. In particular, if a new component is discovered at runtime, there is no guarantee …
Programming digital contracts comes with unique challenges, which include (i) expressing and enforcing protocols of interaction, (ii) controlling resource usage, and (iii) preventing the duplication or deletion of a contract's assets. This article presents the design and type-theoretic foundation of Nomos, a programming language for digital contracts that addresses these challenges. To express and enforce protocols, Nomos is based on shared binary session types. To control resource usage, Nomos employs automatic amortized resource analysis. To prevent the duplication or deletion of assets, Nom…
We present Multiparty Classical Choreographies (MCC), a language model where global descriptions of communicating systems (choreographies) implement typed multiparty sessions. Typing is achieved by generalising classical linear logic to judgements that explicitly record parallelism by means of hypersequents. Our approach unifies different lines of work on choreographies and processes with multiparty sessions, as well as their connection to linear logic. Thus, results developed in one context are carried over to the others. Key novelties of MCC include support for server invocation in choreogra…
Multiparty session types (MST) are a well-established type theory that describes the interactive structure of a fixed number of components from a global point of view and type-checks the components through projection of the global type onto the participants of the session. They guarantee communicationsafety for a language of multiparty sessions (LMS), i.e., distributed, parallel components can exchange values without deadlocking and unexpected message types. Several variants of MST and LMS have been proposed to study key features of distributed and parallel programming. We observe that the pop…
Fair termination is the property of programs that may diverge "in principle" but that terminate "in practice", i.e. under suitable fairness assumptions concerning the resolution of non-deterministic choices. We study a conservative extension of $μ$MALL$^\infty$, the infinitary proof system of the multiplicative additive fragment of linear logic with least and greatest fixed points, such that cut elimination corresponds to fair termination. Proof terms are processes of $π$LIN, a variant of the linear $π$-calculus with (co)recursive types into which binary and (some) multiparty sessions can be e…
With distributed computing becoming ubiquitous in the modern era, safe distributed programming is an open challenge. To address this, multiparty session types (MPST) provide a typing discipline for message-passing concurrency, guaranteeing communication safety properties such as deadlock freedom. While originally MPST focus on the communication aspects, and employ a simple typing system for communication payloads, communication protocols in the real world usually contain constraints on the payload. We introduce refined multiparty session types (RMPST), an extension of MPST, that express data d…
Game semantics has proven to be a robust method to give compositional semantics for a variety of higher-order programming languages. However, due to the complexity of most game models, game semantics has remained unapproachable for non-experts. In this paper, we aim at making game semantics more accessible by viewing it as a syntactic translation into a session typed pi-calculus, referred to as metalanguage, followed by a semantics interpretation of the metalanguage into a particular game model. The syntactic translation can be defined for a wide range of programming languages without knowledg…