Following the successful application of deep convolutional neural networks to 2d human pose estimation, the next logical problem to solve is 3d human pose estimation from monocular images. While previous solutions have shown some success, they do not fully utilize the depth information from the 2d inputs. With the goal of addressing this depth ambiguity, we build a system that takes 2d joint locations as input along with their estimated depth value and predicts their 3d positions in camera coordinates. Given the inherent noise and inaccuracy from estimating depth maps from monocular images, we perform an extensive statistical analysis showing that given this noise there is still a statistically significant correlation between the predicted depth values and the third coordinate of camera coordinates. We further explain how the state-of-the-art results we achieve on the H3.6M validation set are due to the additional input of depth. Notably, our results are produced on neural network that accepts a low dimensional input and be integrated into a real-time system. Furthermore, our system can be combined with an off-the-shelf 2d pose detector and a depth map predictor to perform 3d pose estimation in the wild.
The effectiveness of the approaches to predict 3D poses from 2D poses estimated in each frame of a video has been demonstrated for 3D human pose estimation. However, 2D poses without appearance information of persons have much ambiguity with respect to the joint depths. In this paper, we propose to estimate a 3D pose in each frame of a video and refine it considering temporal information. The proposed approach reduces the ambiguity of the joint depths and improves the 3D pose estimation accuracy.
École Polytechnique Fédérale de Lausanne (EPFL)(洛桑联邦理工学院);Idiap Research Institute(Idiap研究所)
We propose to leverage recent advances in reliable 2D pose estimation with Convolutional Neural Networks (CNN) to estimate the 3D pose of people from depth images in multi-person Human-Robot Interaction (HRI) scenarios. Our method is based on the observation that using the depth information to obtain 3D lifted points from 2D body landmark detections provides a rough estimate of the true 3D human pose, thus requiring only a refinement step. In that line our contributions are threefold. (i) we propose to perform 3D pose estimation from depth images by decoupling 2D pose estimation and 3D pose re…
Shanghai Jiao Tong University(上海交通大学);Sun Yat-Sen University(中山大学);Tsinghua University(清华大学);SenseTime Group Limited(商汤集团有限公司);East China Normal University(华东师范大学)
In this paper, we propose a two-stage depth ranking based method (DRPose3D) to tackle the problem of 3D human pose estimation. Instead of accurate 3D positions, the depth ranking can be identified by human intuitively and learned using the deep neural network more easily by solving classification problems. Moreover, depth ranking contains rich 3D information. It prevents the 2D-to-3D pose regression in two-stage methods from being ill-posed. In our method, firstly, we design a Pairwise Ranking Convolutional Neural Network (PRCNN) to extract depth rankings of human joints from images. Secondly,…
This paper presents a comprehensive review on regression-based method for human pose estimation. The problem of human pose estimation has been intensively studied and enabled many application from entertainment to training. Traditional methods often rely on color image only which cannot completely ambiguity of joint 3D position, especially in the complex context. With the popularity of depth sensors, the precision of 3D estimation has significant improvement. In this paper, we give a detailed analysis of state-of-the-art on human pose estimation, including depth image based and RGB-D based app…
Seoul National University(首尔大学);Kwangwoon University(光云大学)
Most of the existing deep learning-based methods for 3D hand and human pose estimation from a single depth map are based on a common framework that takes a 2D depth map and directly regresses the 3D coordinates of keypoints, such as hand or human body joints, via 2D convolutional neural networks (CNNs). The first weakness of this approach is the presence of perspective distortion in the 2D depth map. While the depth map is intrinsically 3D data, many previous methods treat depth maps as 2D images that can distort the shape of the actual object through projection from 3D to 2D space. This compe…
Shenzhen Cloudream Technology Co., Ltd.(深圳云绘科技有限公司);South China University of Technology(华南理工大学);Chinese University of Hong Kong (Shenzhen)(香港中文大学(深圳))
In this paper, a novel deep-learning based framework is proposed to infer 3D human poses from a single image. Specifically, a two-phase approach is developed. We firstly utilize a generator with two branches for the extraction of explicit and implicit depth information respectively. During the training process, an adversarial scheme is also employed to further improve the performance. The implicit and explicit depth information with the estimated 2D joints generated by a widely used estimator, in the second step, are together fed into a deep 3D pose regressor for the final pose generation. Our…
University of Electronic Science and Technology of China(电子科技大学)
In this paper, we propose efficient and effective methods for 2D human pose estimation. A new ResBlock is proposed based on depthwise separable convolution and is utilized instead of the original one in Hourglass network. It can be further enhanced by replacing the vanilla depthwise convolution with a mixed depthwise convolution. Based on it, we propose a bottom-up multi-person pose estimation method. A rooted tree is used to represent human pose by introducing person centroid as the root which connects to all body joints directly or hierarchically. Two branches of sub-networks are used to pre…
We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach is based on two key observations (1) Deep neural nets have revolutionized 2D pose estimation, producing accurate 2D predictions even for poses with self occlusions. (2) Big-data sets of 3D mocap data are now readily available, making it tempting to lift predicted 2D poses to 3D through simple memorization (e.g., nearest neighbors). The resulting architectur…
In 3D human pose estimation one of the biggest problems is the lack of large, diverse datasets. This is especially true for multi-person 3D pose estimation, where, to our knowledge, there are only machine generated annotations available for training. To mitigate this issue, we introduce a network that can be trained with additional RGB-D images in a weakly supervised fashion. Due to the existence of cheap sensors, videos with depth maps are widely available, and our method can exploit a large, unannotated dataset. Our algorithm is a monocular, multi-person, absolute pose estimator. We evaluate…
Modern deep learning-based 3D pose estimation approaches require plenty of 3D pose annotations. However, existing 3D datasets lack diversity, which limits the performance of current methods and their generalization ability. Although existing methods utilize 2D pose annotations to help 3D pose estimation, they mainly focus on extracting 2D structural constraints from 2D poses, ignoring the 3D information hidden in the images. In this paper, we propose a novel method to extract weak 3D information directly from 2D images without 3D pose supervision. Firstly, we utilize 2D pose annotations and pe…
In bin-picking scenarios, multiple instances of an object of interest are stacked in a pile randomly, and hence, the instances are inherently subjected to the challenges: severe occlusion, clutter, and similar-looking distractors. Most existing methods are, however, for single isolated object instances, while some recent methods tackle crowd scenarios as post-refinement which accounts multiple object relations. In this paper, we address recovering 6D poses of multiple instances in bin-picking scenarios in depth modality by multi-task learning in deep neural networks. Our architecture jointly l…
Ground-truth depth, when combined with color data, helps improve object detection accuracy over baseline models that only use color. However, estimated depth does not always yield improvements. Many factors affect the performance of object detection when estimated depth is used. In this paper, we comprehensively investigate these factors with detailed experiments, such as using ground-truth vs. estimated depth, effects of different state-of-the-art depth estimation networks, effects of using different indoor and outdoor RGB-D datasets as training data for depth estimation, and different archit…
University of Pennsylvania(宾夕法尼亚大学);Zhejiang University(浙江大学)
Our ability to train end-to-end systems for 3D human pose estimation from single images is currently constrained by the limited availability of 3D annotations for natural images. Most datasets are captured using Motion Capture (MoCap) systems in a studio setting and it is difficult to reach the variability of 2D human pose datasets, like MPII or LSP. To alleviate the need for accurate 3D ground truth, we propose to use a weaker supervision signal provided by the ordinal depths of human joints. This information can be acquired by human annotators for a wide range of images and poses. We showcas…
The common approach to 3D human pose estimation is predicting the body joint coordinates relative to the hip. This works well for a single person but is insufficient in the case of multiple interacting people. Methods predicting absolute coordinates first estimate a root-relative pose then calculate the translation via a secondary optimization task. We propose a neural network that predicts joints in a camera centered coordinate system instead of a root-relative one. Unlike previous methods, our network works in a single step without any post-processing. Our network beats previous methods on t…
Depth-aware video panoptic segmentation tackles the inverse projection problem of restoring panoptic 3D point clouds from video sequences, where the 3D points are augmented with semantic classes and temporally consistent instance identifiers. We propose a novel solution with a multi-task network that performs monocular depth estimation and video panoptic segmentation. Since acquiring ground truth labels for both depth and image segmentation has a relatively large cost, we leverage the power of unlabeled video sequences with self-supervised monocular depth estimation and semi-supervised learnin…
Over the past decade, there has been a growing interest in human pose estimation. Although much work has been done on 2D pose estimation, 3D pose estimation has still been relatively studied less. In this paper, we propose a top-bottom based two-stage 3D estimation framework. GloabalNet and RefineNet in our 2D pose estimation process enable us to find occluded or invisible 2D joints while 2D-to-3D pose estimator composed of residual blocks is used to lift 2D joints to 3D joints effectively. The proposed method achieves promising results with mean per joint position error at 42.39 on the valida…
We propose a new 2D pose refinement network that learns to predict the human bias in the estimated 2D pose. There are biases in 2D pose estimations that are due to differences between annotations of 2D joint locations based on annotators' perception and those defined by motion capture (MoCap) systems. These biases are crafted into publicly available 2D pose datasets and cannot be removed with existing error reduction approaches. Our proposed pose refinement network allows us to efficiently remove the human bias in the estimated 2D poses and achieve highly accurate multi-view 3D human pose esti…
The University of Adelaide(阿德莱德大学);Bytedance AI Lab(字节跳动人工智能实验室)
Monocular depth estimation enables 3D perception from a single 2D image, thus attracting much research attention for years. Almost all methods treat foreground and background regions ("things and stuff") in an image equally. However, not all pixels are equal. Depth of foreground objects plays a crucial role in 3D object recognition and localization. To date how to boost the depth prediction accuracy of foreground objects is rarely discussed. In this paper, we first analyse the data distributions and interaction of foreground and background, then propose the foreground-background separated mono…
Human pose estimation in images and videos is one of key technologies for realizing a variety of human activity recognition tasks (e.g., human-computer interaction, gesture recognition, surveillance, and video summarization). This paper presents two types of human pose estimation methodologies; 1) 3D human pose tracking using motion priors and 2) 2D human pose estimation with ensemble modeling.
University of Toronto Institute for Aerospace Studies(多伦多大学航空航天研究所)
Accurate and reliable 3D object detection is vital to safe autonomous driving. Despite recent developments, the performance gap between stereo-based methods and LiDAR-based methods is still considerable. Accurate depth estimation is crucial to the performance of stereo-based 3D object detection methods, particularly for those pixels associated with objects in the foreground. Moreover, stereo-based methods suffer from high variance in the depth estimation accuracy, which is often not considered in the object detection pipeline. To tackle these two issues, we propose CG-Stereo, a confidence-guid…
Sun Yat-Sen University(中山大学);Collaborative Innovation Center of High Performance Computing National University of Defense Technology(高性能计算协同创新中心,国防科技大学)
Human pose estimation (i.e., locating the body parts / joints of a person) is a fundamental problem in human-computer interaction and multimedia applications. Significant progress has been made based on the development of depth sensors, i.e., accessible human pose prediction from still depth images [32]. However, most of the existing approaches to this problem involve several components/models that are independently designed and optimized, leading to suboptimal performances. In this paper, we propose a novel inference-embedded multi-task learning framework for predicting human pose from still …
Peking University(北京大学);Tongji University(同济大学);Imperial College London(帝国理工学院);University of Edinburgh(爱丁堡大学)
Estimating human pose is an important yet challenging task in multimedia applications. Existing pose estimation libraries target reproducing standard pose estimation algorithms. When it comes to customising these algorithms for real-world applications, none of the existing libraries can offer both the flexibility of developing custom pose estimation algorithms and the high-performance of executing these algorithms on commodity devices. In this paper, we introduce Hyperpose, a novel flexible and high-performance pose estimation library. Hyperpose provides expressive Python APIs that enable deve…
Universidad de Córdoba(科尔多瓦大学);Instituto Maimónides de Investigación en Biomedicina (IMIBIC)(迈蒙尼德斯生物医学研究所(IMIBIC))
Many real-world applications require the estimation of human body joints for higher-level tasks as, for example, human behaviour understanding. In recent years, depth sensors have become a popular approach to obtain three-dimensional information. The depth maps generated by these sensors provide information that can be employed to disambiguate the poses observed in two-dimensional images. This work addresses the problem of 3D human pose estimation from depth maps employing a Deep Learning approach. We propose a model, named Deep Depth Pose (DDP), which receives a depth map containing a person …
PoseMoE: Mixture-of-Experts Network for Monocular 3D Human Pose Estimation
State Key Laboratory of General Artificial Intelligence, Peking University, Shenzhen Graduate School(国家通用人工智能重点实验室,北京大学深圳研究生院);College of Computing and Data Science, Nanyang Technological University(计算与数据科学学院,南洋理工大学);Department of Computer Science and Engineering, University at Buffalo, State University of New York(计算机科学与工程系,布法罗大学,纽约州立大学)
Depth estimation and 3D object detection are critical for scene understanding but remain challenging to perform with a single image due to the loss of 3D information during image capture. Recent models using deep neural networks have improved monocular depth estimation performance, but there is still difficulty in predicting absolute depth and generalizing outside a standard dataset. Here we introduce the paradigm of deep optics, i.e. end-to-end design of optics and image processing, to the monocular depth estimation problem, using coded defocus blur as an additional depth cue to be decoded by…
Australia Artificial Intelligence Institute(澳大利亚人工智能研究所);University of Technology Sydney(悉尼科技大学)
3D pose estimation has recently gained substantial interests in computer vision domain. Existing 3D pose estimation methods have a strong reliance on large size well-annotated 3D pose datasets, and they suffer poor model generalization on unseen poses due to limited diversity of 3D poses in training sets. In this work, we propose PoseGU, a novel human pose generator that generates diverse poses with access only to a small size of seed samples, while equipping the Counterfactual Risk Minimization to pursue an unbiased evaluation objective. Extensive experiments demonstrate PoseGU outforms almos…
ShanghaiTech University(上海科技大学);Shanghai Advanced Research Institute, Chinese Academy of Sciences(中国科学院上海高等研究院);University of Chinese Academy of Sciences(中国科学院大学);Shanghai Engineering Research Center of Intelligent Vision and Imaging(上海智能视觉与成像工程研究中心)
Inter-person occlusion and depth ambiguity make estimating the 3D poses of monocular multiple persons as camera-centric coordinates a challenging problem. Typical top-down frameworks suffer from high computational redundancy with an additional detection stage. By contrast, the bottom-up methods enjoy low computational costs as they are less affected by the number of humans. However, most existing bottom-up methods treat camera-centric 3D human pose estimation as two unrelated subtasks: 2.5D pose estimation and camera-centric depth estimation. In this paper, we propose a unified model that leve…
Imperial College London(帝国理工学院);Rakuten Institute of Technology(乐天技术研究所)
This paper proposes a method for hand pose estimation from RGB images that uses both external large-scale depth image datasets and paired depth and RGB images as privileged information at training time. We show that providing depth information during training significantly improves performance of pose estimation from RGB images during testing. We explore different ways of using this privileged information: (1) using depth data to initially train a depth-based network, (2) using the features from the depth-based network of the paired depth images to constrain mid-level RGB network weights, and …
Monocular depth predictors are typically trained on large-scale training sets which are naturally biased w.r.t the distribution of camera poses. As a result, trained predictors fail to make reliable depth predictions for testing examples captured under uncommon camera poses. To address this issue, we propose two novel techniques that exploit the camera pose during training and prediction. First, we introduce a simple perspective-aware data augmentation that synthesizes new training examples with more diverse views by perturbing the existing ones in a geometrically consistent manner. Second, we…
University of Modena and Reggio Emilia(摩德纳和雷焦艾米利亚大学)
Fast and accurate upper-body and head pose estimation is a key task for automatic monitoring of driver attention, a challenging context characterized by severe illumination changes, occlusions and extreme poses. In this work, we present a new deep learning framework for head localization and pose estimation on depth images. The core of the proposal is a regression neural network, called POSEidon, which is composed of three independent convolutional nets followed by a fusion layer, specially conceived for understanding the pose by depth. In addition, to recover the intrinsic value of face appea…
SA4Depth: Consistent Pose-Depth Scale Alignment for Self-Supervised Monocular Depth Estimation
Technical University of Munich(慕尼黑技术大学);BMW Group(宝马集团);Munich Center for Machine Learning (MCML)(慕尼黑机器学习中心(MCML));Google(谷歌);VisualAIs Labs GmbH(VisualAIs实验室 GmbH)
University of California, Irvine(加州大学欧文分校);Tencent America(腾讯美国);Amazon(亚马逊);National Chiao Tung University(国立交通大学)
Estimating3D hand poses from RGB images is essentialto a wide range of potential applications, but is challengingowing to substantial ambiguity in the inference of depth in-formation from RGB images. State-of-the-art estimators ad-dress this problem by regularizing3D hand pose estimationmodels during training to enforce the consistency betweenthe predicted3D poses and the ground-truth depth maps.However, these estimators rely on both RGB images and thepaired depth maps during training. In this study, we proposea conditional generative adversarial network (GAN) model,called Depth-image Guided G…
University of Modena and Reggio Emilia(摩德纳和雷焦艾米利亚大学)
Depth cameras allow to set up reliable solutions for people monitoring and behavior understanding, especially when unstable or poor illumination conditions make unusable common RGB sensors. Therefore, we propose a complete framework for the estimation of the head and shoulder pose based on depth images only. A head detection and localization module is also included, in order to develop a complete end-to-end system. The core element of the framework is a Convolutional Neural Network, called POSEidon+, that receives as input three types of images and provides the 3D angles of the pose as output.…
Dense depth and pose estimation is a vital prerequisite for various video applications. Traditional solutions suffer from the robustness of sparse feature tracking and insufficient camera baselines in videos. Therefore, recent methods utilize learning-based optical flow and depth prior to estimate dense depth. However, previous works require heavy computation time or yield sub-optimal depth results. We present GCVD, a globally consistent method for learning-based video structure from motion (SfM) in this paper. GCVD integrates a compact pose graph into the CNN-based optimization to achieve glo…
Renmin University of China(中国人民大学);Nanjing University of Science and Technology(南京理工大学);Nreal;Tsinghua University(清华大学)
Recently, RGBD-based category-level 6D object pose estimation has achieved promising improvement in performance, however, the requirement of depth information prohibits broader applications. In order to relieve this problem, this paper proposes a novel approach named Object Level Depth reconstruction Network (OLD-Net) taking only RGB images as input for category-level 6D object pose estimation. We propose to directly predict object-level depth from a monocular RGB image by deforming the category-level shape prior into object-level depth and the canonical NOCS representation. Two novel modules …
Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors
School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Chongqing University(重庆大学);Air Force Engineering University(空军工程大学)
PAGCNet: A Pose-Aware and Geometry Constrained Framework for Panoramic Depth Estimation
Faculty of Computing, Harbin Institute of Technology(计算机学院,哈尔滨工业大学);Suzhou Research Institute of HIT(哈尔滨工业大学苏州研究院);Institute of Digital Media, School of Electronic Engineering and Computer Science, Peking University(数字媒体学院,北京大学电子工程与计算机科学学院);PengChengLab, Shenzhen(鹏城实验室,深圳)
Tokyo Institute of Technology(东京工业大学);Nihon University School of Medicine(日本大学医学院);Tsujinaka Hospital Kashiwanoha(柏叶辻中病院)
Gastroendoscopy has been a clinical standard for diagnosing and treating conditions that affect a part of a patient's digestive system, such as the stomach. Despite the fact that gastroendoscopy has a lot of advantages for patients, there exist some challenges for practitioners, such as the lack of 3D perception, including the depth and the endoscope pose information. Such challenges make navigating the endoscope and localizing any found lesion in a digestive tract difficult. To tackle these problems, deep learning-based approaches have been proposed to provide monocular gastroendoscopy with a…
PosePilot: Steering Camera Pose for Generative World Models with Self-supervised Depth
The Hong Kong University of Science and Technology(香港科技大学);Institute for AI Industry Research (AIR), Tsinghua University(清华大学人工智能产业研究院);Li Auto;BAAI(北京人工智能研究院)
SZTAKI(匈牙利科学院计算机与自动化研究所);University of Debrecen(德布勒森大学);Czech Technical University in Prague(布拉格捷克理工大学)
We propose a new approach for combining deep-learned non-metric monocular depth with affine correspondences (ACs) to estimate the relative pose of two calibrated cameras from a single correspondence. Considering the depth information and affine features, two new constraints on the camera pose are derived. The proposed solver is usable within 1-point RANSAC approaches. Thus, the processing time of the robust estimation is linear in the number of correspondences and, therefore, orders of magnitude faster than by using traditional approaches. The proposed 1AC+D solver is tested both on synthetic …
Bioinformatics Institute, A*STAR(A*STAR生物信息学研究所);Institute of Molecular and Cell Biology, A*STAR(A*STAR分子与细胞生物学研究所);National Neuroscience Institute, Singapore(新加坡国家神经科学研究所)
We focus on the challenging problem of efficient mouse 3D pose estimation based on static images, and especially single depth images. We introduce an approach to discriminatively train the split nodes of trees in random forest to improve their performance on estimation of 3D joint positions of mouse. Our algorithm is capable of working with different types of rodents and with different types of depth cameras and imaging setups. In particular, it is demonstrated in this paper that when a top-mounted depth camera is combined with a bottom-mounted color camera, the final system is capable of deli…
University of Texas at Arlington(德克萨斯大学阿灵顿分校);Semnan University(塞姆南大学)
3D hand pose estimation methods have made significant progress recently. However, the estimation accuracy is often far from sufficient for specific real-world applications, and thus there is significant room for improvement. This paper proposes TriHorn-Net, a novel model that uses specific innovations to improve hand pose estimation accuracy on depth images. The first innovation is the decomposition of the 3D hand pose estimation into the estimation of 2D joint locations in the depth image space (UV), and the estimation of their corresponding depths aided by two complementary attention maps. T…
Shanghai Jiao Tong University(上海交通大学);University of Cambridge(剑桥大学)
Depth and ego-motion estimations are essential for the localization and navigation of autonomous robots and autonomous driving. Recent studies make it possible to learn the per-pixel depth and ego-motion from the unlabeled monocular video. A novel unsupervised training framework is proposed with 3D hierarchical refinement and augmentation using explicit 3D geometry. In this framework, the depth and pose estimations are hierarchically and mutually coupled to refine the estimated pose layer by layer. The intermediate view image is proposed and synthesized by warping the pixels in an image with t…
DualRefine: Self-Supervised Depth and Pose Estimation Through Iterative Epipolar Sampling and Refinement Toward Equilibrium
Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院);Mechatronics, Systems, and Control Laboratory(机电一体化、系统与控制实验室);Vehicular Systems Design and Control Lab(车辆系统设计与控制实验室)
Depth estimation is an important task, applied in various methods and applications of computer vision. While the traditional methods of estimating depth are based on depth cues and require specific equipment such as stereo cameras and configuring input according to the approach being used, the focus at the current time is on a single source, or monocular, depth estimation. The recent developments in Convolution Neural Networks along with the integration of classical methods in these deep learning approaches have led to a lot of advancements in the depth estimation problem. The problem of outdo…
This paper as technology report is focusing on evaluation and performance about depth estimations based on lidar data and stereo images(front left and front right). The lidar 3d cloud data and stereo images are provided by ford. In addition, this paper also will explain some details about optimization for depth estimation performance. And some reasons why not use machine learning to do depth estimation, replaced by pure mathmatics to do stereo depth estimation. The structure of this paper is made of by following:(1) Performance: to discuss and evaluate about depth maps created from stereo imag…
The dense depth estimation of a 3D scene has numerous applications, mainly in robotics and surveillance. LiDAR and radar sensors are the hardware solution for real-time depth estimation, but these sensors produce sparse depth maps and are sometimes unreliable. In recent years research aimed at tackling depth estimation using single 2D image has received a lot of attention. The deep learning based self-supervised depth estimation methods from the rectified stereo and monocular video frames have shown promising results. We propose a self-attention based depth and ego-motion network for unrectifi…
Humans naturally perceive a 3D scene in front of them through accumulation of information obtained from multiple interconnected projections of the scene and by interpreting their correspondence. This phenomenon has inspired artificial intelligence models to extract the depth and view angle of the observed scene by modeling the correspondence between different views of that scene. Our paper is built upon previous works in the field of unsupervised depth and relative camera pose estimation from temporal consecutive video frames using deep learning (DL) models. Our approach uses a hybrid learning…
Recovering structure and motion parameters given a image pair or a sequence of images is a well studied problem in computer vision. This is often achieved by employing Structure from Motion (SfM) or Simultaneous Localization and Mapping (SLAM) algorithms based on the real-time requirements. Recently, with the advent of Convolutional Neural Networks (CNNs) researchers have explored the possibility of using machine learning techniques to reconstruct the 3D structure of a scene and jointly predict the camera pose. In this work, we present a framework that achieves state-of-the-art performance on …
Monocular 6D pose estimation is a fundamental task in computer vision. Existing works often adopt a two-stage pipeline by establishing correspondences and utilizing a RANSAC algorithm to calculate 6 degrees-of-freedom (6DoF) pose. Recent works try to integrate differentiable RANSAC algorithms to achieve an end-to-end 6D pose estimation. However, most of them hardly consider the geometric features in 3D space, and ignore the topology cues when performing differentiable RANSAC algorithms. To this end, we proposed a Depth-Guided Edge Convolutional Network (DGECN) for 6D pose estimation task. We h…
East China University of Science and Technology(华东理工大学)
Depth information is important for autonomous systems to perceive environments and estimate their own state. Traditional depth estimation methods, like structure from motion and stereo vision matching, are built on feature correspondences of multiple viewpoints. Meanwhile, the predicted depth maps are sparse. Inferring depth information from a single image (monocular depth estimation) is an ill-posed problem. With the rapid development of deep neural networks, monocular depth estimation based on deep learning has been widely studied recently and achieved promising performance in accuracy. Mean…