A core element in decision-making under uncertainty is the feedback on the quality of the performed actions. However, in many applications, such feedback is restricted. For example, in recommendation systems, repeatedly asking the user to provide feedback on the quality of recommendations will annoy them. In this work, we formalize decision-making problems with querying budget, where there is a (possibly time-dependent) hard limit on the number of reward queries allowed. Specifically, we consider multi-armed bandits, linear bandits, and reinforcement learning problems. We start by analyzing the performance of `greedy' algorithms that query a reward whenever they can. We show that in fully stochastic settings, doing so performs surprisingly well, but in the presence of any adversity, this might lead to linear regret. To overcome this issue, we propose the Confidence-Budget Matching (CBM) principle that queries rewards when the confidence intervals are wider than the inverse square root of the available budget. We analyze the performance of CBM based algorithms in different settings and show that they perform well in the presence of adversity in the contexts, initial states, and budgets.
Technion Israel Institute of Technology(以色列理工学院);Indian Institute of Science(印度科学学院);Adobe Research(Adobe研究院)
Learning good interventions in a causal graph can be modelled as a stochastic multi-armed bandit problem with side-information. First, we study this problem when interventions are more expensive than observations and a budget is specified. If there are no backdoor paths from an intervenable node to the reward node then we propose an algorithm to minimize simple regret that optimally trades-off observations and interventions based on the cost of intervention. We also propose an algorithm that accounts for the cost of interventions, utilizes causal side-information, and minimizes the expected cu…
Institut für Neuroinformatik, Ruhr-Universität Bochum(波鸿鲁尔大学神经信息学研究所)
Limiting the model size of a kernel support vector machine to a pre-defined budget is a well-established technique that allows to scale SVM learning and prediction to large-scale data. Its core addition to simple stochastic gradient training is budget maintenance through merging of support vectors. This requires solving an inner optimization problem with an iterative method many times per gradient step. In this paper we replace the iterative procedure with a fast lookup. We manage to reduce the merging time by up to 65% and the total training time by 44% without any loss of accuracy.
We seek decision rules for prediction-time cost reduction, where complete data is available for training, but during prediction-time, each feature can only be acquired for an additional cost. We propose a novel random forest algorithm to minimize prediction error for a user-specified {\it average} feature acquisition budget. While random forests yield strong generalization performance, they do not explicitly account for feature costs and furthermore require low correlation among trees, which amplifies costs. Our random forest grows trees with low acquisition cost and high strength based on gre…
University of Washington(华盛顿大学);CNRS(法国国家科学研究中心);Univ. Lille(里尔大学);Inria Lille(里尔法国国家信息与自动化研究所);Université Paris Descartes(巴黎笛卡尔大学)
We study a generalization of the multi-armed bandit problem with multiple plays where there is a cost associated with pulling each arm and the agent has a budget at each time that dictates how much she can expect to spend. We derive an asymptotic regret lower bound for any uniformly efficient algorithm in our setting. We then study a variant of Thompson sampling for Bernoulli rewards and a variant of KL-UCB for both single-parameter exponential families and bounded, finitely supported rewards. We show these algorithms are asymptotically optimal, both in rateand leading problem-dependent consta…
INRIA Lille – Nord Europe(里尔-北欧法国国家信息与自动化研究所);Renault Group(雷诺集团);Microsoft Research(微软研究院);Orange Labs(奥兰治实验室);Google Research(谷歌研究院)
A Budgeted Markov Decision Process (BMDP) is an extension of a Markov Decision Process to critical applications requiring safety constraints. It relies on a notion of risk implemented in the shape of a cost signal constrained to lie below an - adjustable - threshold. So far, BMDPs could only be solved in the case of finite state spaces with known dynamics. This work extends the state-of-the-art to continuous spaces environments and unknown dynamics. We show that the solution to a BMDP is a fixed point of a novel Budgeted Bellman Optimality operator. This observation allows us to introduce natu…
Google DeepMind(谷歌DeepMind);Harvard University(哈佛大学);Google Research(谷歌研究院);Courant Institute of Mathematical Sciences(库朗数学科学研究所)
Learning to defer uncertain predictions to costly experts offers a powerful strategy for improving the accuracy and efficiency of machine learning systems. However, standard training procedures for deferral algorithms typically require querying all experts for every training instance, an approach that becomes prohibitively expensive when expert queries incur significant computational or resource costs. This undermines the core goal of deferral: to limit unnecessary expert usage. To overcome this challenge, we introduce the budgeted deferral framework, which aims to train effective deferral alg…
In real-world machine learning applications, there is a cost associated with sampling of different features. Budgeted learning can be used to select which feature-values to acquire from each instance in a dataset, such that the best model is induced under a given constraint. However, this approach is not possible in the domain of online learning since one may not retroactively acquire feature-values from past instances. In online learning, the challenge is to find the optimum set of features to be acquired from each instance upon arrival from a data stream. In this paper we introduce the issue…
Sorbonne Universités(索邦大学);UPMC Univ Paris 06(巴黎第六大学)
We consider the problem of learning hierarchical policies for Reinforcement Learning able to discover options, an option corresponding to a sub-policy over a set of primitive actions. Different models have been proposed during the last decade that usually rely on a predefined set of options. We specifically address the problem of automatically discovering options in decision processes. We describe a new learning model called Budgeted Option Neural Network (BONN) able to discover options based on a budgeted learning objective. The BONN model is evaluated on different classical RL problems, demo…
Columbia University(哥伦比亚大学);Fudan University(复旦大学)
We propose a cumulative oversampling (CO) method for online learning. Our key idea is to sample parameter estimations from the updated belief space once in each round (similar to Thompson Sampling), and utilize the cumulative samples up to the current round to construct optimistic parameter estimations that asymptotically concentrate around the true parameters as tighter upper confidence bounds compared to the ones constructed with standard UCB methods. We apply CO to a novel budgeted variant of the Influence Maximization (IM) semi-bandits with linear generalization of edge weights, whose offl…
University of Science and Technology of China(中国科学技术大学);University of Chinese Academy of Sciences(中国科学院大学);Microsoft Research(微软研究院)
Thompson sampling is one of the earliest randomized algorithms for multi-armed bandits (MAB). In this paper, we extend the Thompson sampling to Budgeted MAB, where there is random cost for pulling an arm and the total cost is constrained by a budget. We start with the case of Bernoulli bandits, in which the random rewards (costs) of an arm are independently sampled from a Bernoulli distribution. To implement the Thompson sampling algorithm in this case, at each round, we sample two numbers from the posterior distributions of the reward and cost for each arm, obtain their ratio, select the arm …
We consider a budgeted combinatorial multi-armed bandit setting where, in every round, the algorithm selects a super-arm consisting of one or more arms. The goal is to minimize the total expected regret after all rounds within a limited budget. Existing techniques in this literature either fix the budget per round or fix the number of arms pulled in each round. Our setting is more general where based on the remaining budget and remaining number of rounds, the algorithm can decide how many arms to be pulled in each round. First, we propose CBwK-Greedy-UCB algorithm, which uses a greedy techniqu…
MPFlow: Learning Budgeted Max-Flow Optimization on the Lightning Network with Deep Graph Reinforcement Learning
Amboss Technologies(Amboss技术公司);CISPA Helmholtz Center for Information Security(CISPA海德堡信息安全中心);Stillmark(Stillmark公司);Sapienza University of Rome(罗马萨皮恩扎大学)
Department of Computer Science(计算机科学系);University of California, Los Angeles (UCLA)(加利福尼亚大学洛杉矶分校(UCLA));Los Angeles, CA 90095, USA(美国加利福尼亚州洛杉矶市 90095)
In many real-world learning scenarios, features are only acquirable at a cost constrained under a budget. In this paper, we propose a novel approach for cost-sensitive feature acquisition at the prediction-time. The suggested method acquires features incrementally based on a context-aware feature-value function. We formulate the problem in the reinforcement learning paradigm, and introduce a reward function based on the utility of each feature. Specifically, MC dropout sampling is used to measure expected variations of the model uncertainty which is used as a feature-value function. Furthermor…
Budgeted Multi-Source Counterfactual Annotation for Off-Policy Evaluation
Johns Hopkins Carey Business School(约翰斯·霍普金斯凯瑞商学院);International Computer Science Institute(国际计算机科学研究所);Pennsylvania State University(宾夕法尼亚州立大学);Georgia Institute of Technology(佐治亚理工学院)
Washington University in St. Louis(圣路易斯华盛顿大学);Microsoft Research(微软研究院)
As machine learning transitions increasingly towards real world applications controlling the test-time cost of algorithms becomes more and more crucial. Recent work, such as the Greedy Miser and Speedboost, incorporate test-time budget constraints into the training procedure and learn classifiers that provably stay within budget (in expectation). However, so far, these algorithms are limited to the supervised learning scenario where sufficient amounts of labeled data are available. In this paper we investigate the common scenario where labeled data is scarce but unlabeled data is available in …
Budgeted pruning is the problem of pruning under resource constraints. In budgeted pruning, how to distribute the resources across layers (i.e., sparsity allocation) is the key problem. Traditional methods solve it by discretely searching for the layer-wise pruning ratios, which lacks efficiency. In this paper, we propose Differentiable Sparsity Allocation (DSA), an efficient end-to-end budgeted pruning flow. Utilizing a novel differentiable pruning process, DSA finds the layer-wise pruning ratios with gradient-based optimization. It allocates sparsity in continuous space, which is more effici…
Frequently, acquiring training data has an associated cost. We consider the situation where the learner may purchase data during training, subject TO a budget. IN particular, we examine the CASE WHERE each feature label has an associated cost, AND the total cost OF ALL feature labels acquired during training must NOT exceed the budget.This paper compares methods FOR choosing which feature label TO purchase next, given the budget AND the CURRENT belief state OF naive Bayes model parameters.Whereas active learning has traditionally focused ON myopic(greedy) strategies FOR query selection, this p…
We propose to focus on the problem of discovering neural network architectures efficient in terms of both prediction quality and cost. For instance, our approach is able to solve the following tasks: learn a neural network able to predict well in less than 100 milliseconds or learn an efficient model that fits in a 50 Mb memory. Our contribution is a novel family of models called Budgeted Super Networks (BSN). They are learned using gradient descent techniques applied on a budgeted learning objective function which integrates a maximum authorized cost, while making no assumption on the nature …
In most practical settings and theoretical analyses, one assumes that a model can be trained until convergence. However, the growing complexity of machine learning datasets and models may violate such assumptions. Indeed, current approaches for hyper-parameter tuning and neural architecture search tend to be limited by practical resource constraints. Therefore, we introduce a formal setting for studying training under the non-asymptotic, resource-constrained regime, i.e., budgeted training. We analyze the following problem: "given a dataset, algorithm, and fixed resource budget, what is the be…
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校);Sharif University of Technology(谢里夫理工大学);Purdue University(普渡大学)
We study the problem of causal structure learning when the experimenter is limited to perform at most $k$ non-adaptive experiments of size $1$. We formulate the problem of finding the best intervention target set as an optimization problem, which aims to maximize the average number of edges whose directions are resolved. We prove that the corresponding objective function is submodular and a greedy algorithm suffices to achieve $(1-\frac{1}{e})$-approximation of the optimal value. We further present an accelerated variant of the greedy algorithm, which can lead to orders of magnitude performanc…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);The University of California, Davis(加利福尼亚大学戴维斯分校)
Maximum Inner Product Search (MIPS) is an important task in many machine learning applications such as the prediction phase of a low-rank matrix factorization model for a recommender system. There have been some works on how to perform MIPS in sub-linear time recently. However, most of them do not have the flexibility to control the trade-off between search efficient and search quality. In this paper, we study the MIPS problem with a computational budget. By carefully studying the problem structure of MIPS, we develop a novel Greedy-MIPS algorithm, which can handle budgeted MIPS by design. Whi…
Stepsize anything: A unified learning rate schedule for budgeted-iteration training
State Key Lab of General AI, School of Intelligence Science and Technology, Peking University(人工智能通用基础研究国家重点实验室,智能科学与技术学院,北京大学);ByteDance Seed(字节跳动种子);Institute for Artificial Intelligence, Peking University(人工智能研究院,北京大学);Pazhou Laboratory (Huangpu), Guangzhou, Guangdong, China(琶洲实验室(黄埔),广州,广东,中国)
University of Science and Technology of China(中国科学技术大学);Microsoft Research AI(微软研究院人工智能部门);University of Washington(华盛顿大学)
This paper presents a new approach that extends Deep Dyna-Q (DDQ) by incorporating a Budget-Conscious Scheduling (BCS) to best utilize a fixed, small amount of user interactions (budget) for learning task-oriented dialogue agents. BCS consists of (1) a Poisson-based global scheduler to allocate budget over different stages of training; (2) a controller to decide at each training step whether the agent is trained using real or simulated experiences; (3) a user goal sampling module to generate the experiences that are most effective for policy learning. Experiments on a movie-ticket booking task…
Derived Fields Preserve Fine-Scale Detail in Budgeted Neural Simulators
School of Future Technology, South China University of Technology(华南理工大学未来技术学院);State Key Laboratory of Ocean Sensing & Ocean College, Zhejiang University(浙江大学海洋传感与海洋学院国家重点实验室);Kavli Institute for Astrophysics and Space Research, Massachusetts Institute of Technology(麻省理工学院卡弗里天体物理与空间研究所)
The typical algorithmic problem in viral marketing aims to identify a set of influential users in a social network, who, when convinced to adopt a product, shall influence other users in the network and trigger a large cascade of adoptions. However, the host (the owner of an online social platform) often faces more constraints than a single product, endless user attentions, unlimited budget and unbounded time; in reality, multiple products need to be advertised, each user can tolerate only a small number of recommendations, influencing user has a cost and advertisers have only limited budgets,…
Deep learning practitioners often operate on a computational and monetary budget. Thus, it is critical to design optimization algorithms that perform well under any budget. The linear learning rate schedule is considered the best budget-aware schedule, as it outperforms most other schedules in the low budget regime. On the other hand, learning rate schedules -- such as the \texttt{30-60-90} step schedule -- are known to achieve high performance when the model can be trained for many epochs. Yet, it is often not known a priori whether one's budget will be large or small; thus, the optimal choic…
Classifiers are often utilized in time-constrained settings where labels must be assigned to inputs quickly. To address these scenarios, budgeted multi-stage classifiers (MSC) process inputs through a sequence of partial feature acquisition and evaluation steps with early-exit options until a confident prediction can be made. This allows for fast evaluation that can prevent expensive, unnecessary feature acquisition in time-critical instances. However, performance of MSCs is highly sensitive to several design aspects -- making optimization of these systems an important but difficult problem. T…
Matrix completion is a ubiquitous tool in machine learning and data analysis. Most work in this area has focused on the number of observations necessary to obtain an accurate low-rank approximation. In practice, however, the cost of observations is an important limiting factor, and experimentalists may have on hand multiple modes of observation with differing noise-vs-cost trade-offs. This paper considers matrix completion subject to such constraints: a budget is imposed and the experimentalist's goal is to allocate this budget between two sampling modalities in order to recover an accurate lo…