Experimental studies are prevalent in Evolutionary Computation (EC), and concerns about the reproducibility and replicability of such studies have increased in recent times, reflecting similar concerns in other scientific fields. In this article, we discuss, within the context of EC, the different types of reproducibility and suggest a classification that refines the badge system of the Association of Computing Machinery (ACM) adopted by ACM Transactions on Evolutionary Learning and Optimization (https://dlnext.acm.org/journal/telo). We identify cultural and technical obstacles to reproducibility in the EC field. Finally, we provide guidelines and suggest tools that may help to overcome some of these reproducibility obstacles.
Institute of Automation and Computer Science, Brno University of Technology(布尔诺理工大学自动化与计算机科学学院)
The center-bias (or zero-bias) operator has recently been identified as one of the problems plaguing the benchmarking of evolutionary computation methods. This operator lets the methods that utilize it easily optimize functions that have their respective optima in the center of the feasible set. In this paper, we describe a simple procedure that can be used to identify methods that incorporate a center-bias operator and use it to investigate 90 evolutionary computation methods that were published between 1987 and 2022. We show that more than half (47 out of the 90) of the considered methods ha…
Recent developments in artificial intelligence and machine learning have spurred interest in the growing field of AI safety, which studies how to prevent human-harming accidents when deploying AI systems. This paper thus explores the intersection of AI safety with evolutionary computation, to show how safety issues arise in evolutionary computation and how understanding from evolutionary computational and biological evolution can inform the broader study of AI safety.
University of Southampton(南安普顿大学);The Alan Turing Institute(阿兰·图灵研究所)
Evolutionary Computation is a group of biologically inspired algorithms used to solve complex optimisation problems. It can be split into Evolutionary Algorithms, which take inspiration from genetic inheritance, and Swarm Intelligence algorithms, that take inspiration from cultural inheritance. However, recent developments have focused on computational or mathematical adaptions, leaving their biological roots behind. This has left much of the modern evolutionary literature relatively unexplored. To understand which evolutionary mechanisms have been considered, and which have been overlooked, t…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Cognizant Technology Solutions(高知特科技解决方案公司)
The main power of artificial intelligence is not in modeling what we already know, but in creating solutions that are new. Such solutions exist in extremely large, high-dimensional, and complex search spaces. Population-based search techniques, i.e. variants of evolutionary computation, are well suited to finding them. These techniques make it possible to find creative solutions to practical problems in the real world, making creative AI through evolutionary computation the likely "next deep learning."
The University of Texas at Austin(得克萨斯大学奥斯汀分校);Cognizant Technology Solutions(高知特技术解决方案公司)
The main power of artificial intelligence is not in modeling what we already know, but in creating solutions that are new. Such solutions exist in extremely large, high-dimensional, and complex search spaces. Population-based search techniques, i.e. variants of evolutionary computation, are well suited to finding them. These techniques are also well positioned to take advantage of large-scale parallel computing resources, making creative AI through evolutionary computation the likely "next deep learning".
University of California(加利福尼亚大学);Rensselaer Polytechnic Institute(伦斯勒理工学院)
One of the roots of evolutionary computation was the idea of Turing about unorganized machines. The goal of this work is the development of foundations for evolutionary computations, connecting Turing's ideas and the contemporary state of art in evolutionary computations. To achieve this goal, we develop a general approach to evolutionary processes in the computational context, building mathematical models of computational systems, functioning of which is based on evolutionary processes, and studying properties of such systems. Operations with evolutionary machines are described and it is expl…
Guangzhou Institute of Technology, Xidian University(西安电子科技大学广州研究院);South China University of Technology(华南理工大学);Singapore Management University(新加坡管理大学);Fuzhou University(福州大学);Peng Cheng Laboratory(鹏城实验室);Xidian University(西安电子科技大学);Zhejiang Normal University(浙江师范大学);Hanyang University(汉阳大学)
Imperial College London(帝国理工学院);New York University(纽约大学)
In January 2019, DeepMind revealed AlphaStar to the world-the first artificial intelligence (AI) system to beat a professional player at the game of StarCraft II-representing a milestone in the progress of AI. AlphaStar draws on many areas of AI research, including deep learning, reinforcement learning, game theory, and evolutionary computation (EC). In this paper we analyze AlphaStar primarily through the lens of EC, presenting a new look at the system and relating it to many concepts in the field. We highlight some of its most interesting aspects-the use of Lamarckian evolution, competitive …
A common claim of evolutionary computation methods is that they can achieve good results without the need for human intervention. However, one criticism of this is that there are still hyperparameters which must be tuned in order to achieve good performance. In this work, we propose a near "parameter-free" genetic programming approach, which adapts the hyperparameter values throughout evolution without ever needing to be specified manually. We apply this to the area of automated machine learning (by extending TPOT), to produce pipelines which can effectively be claimed to be free from human in…
The University of Adelaide(阿德莱德大学);Deakin University(迪肯大学)
This research proposes a novel indicator-based hybrid evolutionary approach that combines approximate and exact algorithms. We apply it to a new bi-criteria formulation of the travelling thief problem, which is known to the Evolutionary Computation community as a benchmark multi-component optimisation problem that interconnects two classical NP-hard problems: the travelling salesman problem and the 0-1 knapsack problem. Our approach employs the exact dynamic programming algorithm for the underlying Packing-While-Travelling (PWT) problem as a subroutine within a bi-objective evolutionary algori…
Several adaptation techniques have been investigated to optimize fuzzy inference systems. Neural network learning algorithms have been used to determine the parameters of fuzzy inference system. Such models are often called as integrated neuro-fuzzy models. In an integrated neuro-fuzzy model there is no guarantee that the neural network learning algorithm converges and the tuning of fuzzy inference system will be successful. Success of evolutionary search procedures for optimization of fuzzy inference system is well proven and established in many application areas. In this paper, we will explo…
Design is fundamental to software development but can be demanding to perform. Thus to assist the software designer, evolutionary computing is being increasingly applied using machine-based, quantitative fitness functions to evolve software designs. However, in nature, elegance and symmetry play a crucial role in the reproductive fitness of various organisms. In addition, subjective evaluation has also been exploited in Interactive Evolutionary Computation (IEC). Therefore to investigate the role of elegance and symmetry in software design, four novel elegance measures are proposed based on th…
Sharif University of Technology(谢里夫理工大学);Amirkabir University of Technology(阿米尔卡比尔理工大学)
Dribbling an opponent player in digital soccer environment is an important practical problem in motion planning. It has special complexities which can be generalized to most important problems in other similar Multi Agent Systems. In this paper, we propose a hybrid computational geometry and evolutionary computation approach for generating motion trajectories to avoid a mobile obstacle. In this case an opponent agent is not only an obstacle but also one who tries to harden dribbling procedure. One characteristic of this approach is reducing process cost of online stage by transferring it to of…
University of Science and Technology of China(中国科学技术大学);Loongson Technologies Corporation Limited(龙芯技术有限公司);University of Birmingham(伯明翰大学)
Mutation has traditionally been regarded as an important operator in evolutionary algorithms. In particular, there have been many experimental studies which showed the effectiveness of adapting mutation rates for various static optimization problems. Given the perceived effectiveness of adaptive and self-adaptive mutation for static optimization problems, there have been speculations that adaptive and self-adaptive mutation can benefit dynamic optimization problems even more since adaptation and self-adaptation are capable of following a dynamic environment. However, few theoretical results ar…