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arXiv 2012.11989cs.LG

Self-Imitation Advantage Learning

Google Research(谷歌研究院);Inria Lille Nord Europe(法国国家信息与自动化研究所里尔-北欧欧洲分部)

Johan Ferret, Olivier Pietquin, Matthieu Geist

英文摘要:

Self-imitation learning is a Reinforcement Learning (RL) method that encourages actions whose returns were higher than expected, which helps in hard exploration and sparse reward problems. It was shown to improve the performance of on-policy actor-critic methods in several discrete control tasks. Nevertheless, applying self-imitation to the mostly action-value based off-policy RL methods is not straightforward. We propose SAIL, a novel generalization of self-imitation learning for off-policy RL, based on a modification of the Bellman optimality operator that we connect to Advantage Learning. Crucially, our method mitigates the problem of stale returns by choosing the most optimistic return estimate between the observed return and the current action-value for self-imitation. We demonstrate the empirical effectiveness of SAIL on the Arcade Learning Environment, with a focus on hard exploration games.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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