Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem, or do not fully transfer the driving pose and expression. We propose HeadGAN, a novel system that conditions synthesis on 3D face representations, which can be extracted from any driving video and adapted to the facial geometry of any reference image, disentangling identity from expression. We further improve mouth movements, by utilising audio features as a complementary input. The 3D face representation enables HeadGAN to be further used as an efficient method for compression and reconstruction and a tool for expression and pose editing.
Imperial College London(帝国理工学院);Huawei Technologies(华为技术有限公司);University of Sussex(萨塞克斯大学)
We present Free-HeadGAN, a person-generic neural talking head synthesis system. We show that modeling faces with sparse 3D facial landmarks are sufficient for achieving state-of-the-art generative performance, without relying on strong statistical priors of the face, such as 3D Morphable Models. Apart from 3D pose and facial expressions, our method is capable of fully transferring the eye gaze, from a driving actor to a source identity. Our complete pipeline consists of three components: a canonical 3D key-point estimator that regresses 3D pose and expression-related deformations, a gaze estim…
University of Surrey(萨里大学);The University of Hong Kong(香港大学);Imperial College London(帝国理工学院);iFlyTek-Surrey Joint Research Centre on AI(科大讯飞-萨里人工智能联合研究中心);Surrey Institute for People-Centred AI(萨里以人为本人工智能研究所)
Xidian University(西安电子科技大学);Tencent AI Lab(腾讯人工智能实验室);Tsinghua University(清华大学)
We present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this objective into three sequential tasks: (1) face video generation with a canonical expression; (2) audio-driven lip-sync; and (3) face enhancement for improving photo-realism. Given a talking-head video, we first modify the expression of each frame according to the same expression template using the expression editing network, resulting in a video with the canonical…
HeadRouter: A Training-free Image Editing Framework for MM-DiTs by Adaptively Routing Attention Heads
Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);Beihang University(北京航空航天大学);National Cheng-Kung University(国立成功大学)
The Hong Kong University of Science and Technology(香港科技大学);Tencent AI Lab(腾讯人工智能实验室);City University of Hong Kong(香港城市大学)
Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer from poor editability. On the other hand, explicit representations such as polygonal meshes allow easy editing but are not as suitable for reconstructing accurate details in dynamic human heads, such as fine facial features, hair, teeth, and eyes. In this work, we present Neural Parameterization (NeP), a hybrid representation that provides the advantages of both implicit and explicit methods. NeP is capable of photo-…
DynamicAvatars: Accurate Dynamic Facial Avatars Reconstruction and Precise Editing with Diffusion Models
School of Software Engineering, Xi’an Jiaotong University(西安交通大学软件学院);National Engineering Research Center for Visual Information and Applications, Xi’an Jiaotong University(西安交通大学视觉信息与应用国家工程研究中心);Institute of Artificial Intelligence and Robotics, Xi’an Jiaotong University(西安交通大学人工智能与机器人研究所);National Key Laboratory of Human-Machine Hybrid Augmented Intelligence, Xi’an Jiaotong University(人机混合增强智能全国重点实验室)
SPEAK: Speech-Driven Pose and Emotion-Adjustable Talking Head Generation
Ping An Technology(平安科技);Southeast University(东南大学);Sun Yat-sen University(中山大学);Nanjing University of Science and Technology(南京理工大学);East China University of Science and Technology(华东理工大学);University of Shanghai for Science and Technology(上海理工大学)
Stanford University(斯坦福大学);The Interdisciplinary Center Herzliya(赫兹利亚跨学科中心)
We present a text-based tool for editing talking-head video that enables an iterative editing workflow. On each iteration users can edit the wording of the speech, further refine mouth motions if necessary to reduce artifacts and manipulate non-verbal aspects of the performance by inserting mouth gestures (e.g. a smile) or changing the overall performance style (e.g. energetic, mumble). Our tool requires only 2-3 minutes of the target actor video and it synthesizes the video for each iteration in about 40 seconds, allowing users to quickly explore many editing possibilities as they iterate. Ou…
SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
Shandong Technology and Business University(山东科技与商务大学);Nanchang Hangkong University(南昌航空大学);Institute of Computing Technology, Chinese Academy of Sciences(中国科学院计算技术研究所);University of Chinese Academy of Sciences(中国科学院大学);University of New South Wales(新南威尔士大学)
Stanford University(斯坦福大学);Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Princeton University(普林斯顿大学);Adobe(奥多比)
Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the speaker has been modified, while maintaining a seamless audio-visual flow (i.e. no jump cuts). Our method automatically annotates an input talking-head video with phonemes, visemes, 3D face pose and geometry, reflectance, expression and scene illumination per frame. To edit a video, the user has to only edit the transcript, and an optimization strategy then …
FaceEditTalker: Controllable Talking Head Generation with Facial Attribute Editing
Xi’an Key Laboratory of Big Data and Intelligent Vision, Xidian University, Xi’an 710071, China(西安大数据与智能视觉重点实验室,西安电子科技大学,西安710071,中国);Key Laboratory of Collaborative Intelligence Systems, Ministry of Education, Xidian University, Xi’an 710071, China(协同智能系统重点实验室,教育部,西安电子科技大学,西安710071,中国);School of Computer Science and Technology, Xidian University, Xi’an 710071, China(计算机科学与技术学院,西安电子科技大学,西安710071,中国)
AnyDesign: Versatile Area Fashion Editing via Mask-Free Diffusion
Foundation Model Research Center, Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所基础模型研究中心);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Wuhan AI Research(武汉人工智能研究所);Wuhan University(武汉大学)
Institute of Information Engineering, Chinese Academy of Sciences, Beijing, China 2 School of Cyber Security, University of Chinese Academy of Sciences, Beijing, China(1 中国科学院信息工程研究所,北京,中国 2 中国科学院大学网络空间安全学院,北京,中国)
One-shot talking head generation produces lip-sync talking heads based on arbitrary audio and one source face. To guarantee the naturalness and realness, recent methods propose to achieve free pose control instead of simply editing mouth areas. However, existing methods do not preserve accurate identity of source face when generating head motions. To solve the identity mismatch problem and achieve high-quality free pose control, we present One-shot Pose-controllable Talking head generation network (OPT). Specifically, the Audio Feature Disentanglement Module separates content features from aud…
Recently, a surge of advanced facial editing techniques have been proposed that leverage the generative power of a pre-trained StyleGAN. To successfully edit an image this way, one must first project (or invert) the image into the pre-trained generator's domain. As it turns out, however, StyleGAN's latent space induces an inherent tradeoff between distortion and editability, i.e. between maintaining the original appearance and convincingly altering some of its attributes. Practically, this means it is still challenging to apply ID-preserving facial latent-space editing to faces which are out o…
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);School of Artificial Intelligence, University of Chinese Academy of Sciences(中国科学院大学人工智能学院);Tencent AI Lab(腾讯人工智能实验室)
One-shot video-driven talking face generation aims at producing a synthetic talking video by transferring the facial motion from a video to an arbitrary portrait image. Head pose and facial expression are always entangled in facial motion and transferred simultaneously. However, the entanglement sets up a barrier for these methods to be used in video portrait editing directly, where it may require to modify the expression only while maintaining the pose unchanged. One challenge of decoupling pose and expression is the lack of paired data, such as the same pose but different expressions. Only a…
Towards Consistent and Controllable Image Synthesis for Face Editing
Center for Machine Vision and Signal Analysis, Faculty of Information Technology and Electrical Engineering, University of Oulu(机器视觉与信号分析中心,信息科技与电气工程学院,奥卢大学);Key Laboratory of Child Development and Learning Science of Ministry of Education, School of Biological Sciences and Medical Engineering, Southeast University(教育部儿童发展与学习科学重点实验室,生物科学与医学工程学院,东南大学)
MPI for Informatics, SIC(马克斯-普朗克信息学研究所(MPI for Informatics, SIC));InterDigital R&I(InterDigital研发(InterDigital R&I));University College London(伦敦大学学院(University College London));IST Austria(奥地利科学技术研究所(IST Austria));Harvard University(哈佛大学(Harvard University));MIT CSAIL(麻省理工学院计算机科学与人工智能实验室(MIT CSAIL))
Photorealistic editing of portraits is a challenging task as humans are very sensitive to inconsistencies in faces. We present an approach for high-quality intuitive editing of the camera viewpoint and scene illumination in a portrait image. This requires our method to capture and control the full reflectance field of the person in the image. Most editing approaches rely on supervised learning using training data captured with setups such as light and camera stages. Such datasets are expensive to acquire, not readily available and do not capture all the rich variations of in-the-wild portrait …
Computer Vision Lab ETH Zürich(苏黎世联邦理工学院计算机视觉实验室);KU Leuven(鲁汶大学)
Attribute image manipulation has been a very active topic since the introduction of Generative Adversarial Networks (GANs). Exploring the disentangled attribute space within a transformation is a very challenging task due to the multiple and mutually-inclusive nature of the facial images, where different labels (eyeglasses, hats, hair, identity, etc.) can co-exist at the same time. Several works address this issue either by exploiting the modality of each domain/attribute using a conditional random vector noise, or extracting the modality from an exemplary image. However, existing methods cann…
3DiFACE: Synthesizing and Editing Holistic 3D Facial Animation
Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);Max Planck ETH Center for Intelligent Systems(马克斯·普朗克-苏黎世联邦理工学院智能系统中心);Technical University of Darmstadt(德累斯顿技术大学);ETH Zürich(苏黎世联邦理工学院);Microsoft Mixed Reality & AI Lab, UK(英国微软混合现实与人工智能实验室)
本文提出 3DiFACE,利用全卷积扩散、说话风格个性化与稀疏引导运动扩散,从单一音频生成并可关键帧编辑多样且真实的整体 3D 面部动画。
Department of Computer Science, Rutgers University(罗格斯大学计算机科学系)
This paper presents Generative Adversarial Talking Head (GATH), a novel deep generative neural network that enables fully automatic facial expression synthesis of an arbitrary portrait with continuous action unit (AU) coefficients. Specifically, our model directly manipulates image pixels to make the unseen subject in the still photo express various emotions controlled by values of facial AU coefficients, while maintaining her personal characteristics, such as facial geometry, skin color and hair style, as well as the original surrounding background. In contrast to prior work, GATH is purely d…