Policy Optimization (PO) is a widely used approach to address continuous control tasks. In this paper, we introduce the notion of mediator feedback that frames PO as an online learning problem over the policy space. The additional available information, compared to the standard bandit feedback, allows reusing samples generated by one policy to estimate the performance of other policies. Based on this observation, we propose an algorithm, RANDomized-exploration policy Optimization via Multiple Importance Sampling with Truncation (RANDOMIST), for regret minimization in PO, that employs a randomized exploration strategy, differently from the existing optimistic approaches. When the policy space is finite, we show that under certain circumstances, it is possible to achieve constant regret, while always enjoying logarithmic regret. We also derive problem-dependent regret lower bounds. Then, we extend RANDOMIST to compact policy spaces. Finally, we provide numerical simulations on finite and compact policy spaces, in comparison with PO and bandit baselines.
Pessimistic Causal Reinforcement Learning with Mediators for Confounded Offline Data
Purdue University(普渡大学);London School of Economics and Political Science(伦敦政治经济学院);ByteDance(字节跳动);Daniels School of Business, Purdue University(普渡大学丹尼尔斯商学院)
University of Texas at Austin(得克萨斯大学奥斯汀分校);University of Illinois at Urbana–Champaign(伊利诺伊大学厄巴纳-香槟分校)
We consider a variant of the traditional multi-armed bandit problem in which each arm is only able to provide one-bit feedback during each pull based on its past history of rewards. Our main result is the following: given an upper confidence bound policy which uses full-reward feedback, there exists a coding scheme for generating one-bit feedback, and a corresponding decoding scheme and arm selection policy, such that the ratio of the regret achieved by our policy and the regret of the full-reward feedback policy asymptotically approaches one.
Technion - Israel Institute of Technology(以色列理工学院);Tel Aviv University(特拉维夫大学)
Policy optimization methods are one of the most widely used classes of Reinforcement Learning (RL) algorithms. Yet, so far, such methods have been mostly analyzed from an optimization perspective, without addressing the problem of exploration, or by making strong assumptions on the interaction with the environment. In this paper we consider model-based RL in the tabular finite-horizon MDP setting with unknown transitions and bandit feedback. For this setting, we propose an optimistic trust region policy optimization (TRPO) algorithm for which we establish $\tilde O(\sqrt{S^2 A H^4 K})$ regret …
Fluid human-agent communication is essential for the future of human-in-the-loop reinforcement learning. An agent must respond appropriately to feedback from its human trainer even before they have significant experience working together. Therefore, it is important that learning agents respond well to various feedback schemes human trainers are likely to provide. This work analyzes the COnvergent Actor-Critic by Humans (COACH) algorithm under three different types of feedback-policy feedback, reward feedback, and advantage feedback. For these three feedback types, we find that COACH can behave…
We study the problem of online learning in adversarial bandit problems under a partial observability model called off-policy feedback. In this sequential decision making problem, the learner cannot directly observe its rewards, but instead sees the ones obtained by another unknown policy run in parallel (behavior policy). Instead of a standard exploration-exploitation dilemma, the learner has to face another challenge in this setting: due to limited observations outside of their control, the learner may not be able to estimate the value of each policy equally well. To address this issue, we pr…
To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of time while efficiently leveraging the sparse feedback a human trainer is capable of providing. Recent work has shown that human feedback can be characterized as a critique of an agent's current behavior rather than as an alternative reward signal to be maximized, culminating in the COnvergent Actor-Critic by Humans (COACH) algorithm for making direct policy up…
Online Learning for Multi-Layer Hierarchical Inference under Partial and Policy-Dependent Feedback
Department of Electrical and Computer Engineering(电气与计算机工程系);The University of Texas at Austin(德克萨斯大学奥斯汀分校);DEVCOM Army Research Laboratory(国防部陆军研究实验室)
Indiana University Bloomington(印第安纳大学伯明顿分校);Northwestern University(西北大学);The University of Texas at Austin(德克萨斯大学奥斯汀分校);University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
When learning from a batch of logged bandit feedback, the discrepancy between the policy to be learned and the off-policy training data imposes statistical and computational challenges. Unlike classical supervised learning and online learning settings, in batch contextual bandit learning, one only has access to a collection of logged feedback from the actions taken by a historical policy, and expect to learn a policy that takes good actions in possibly unseen contexts. Such a batch learning setting is ubiquitous in online and interactive systems, such as ad platforms and recommendation systems…
The Chinese University of Hong Kong(香港中文大学);Nanyang Technological University(南洋理工大学)
Deep reinforcement learning has obtained significant breakthroughs in recent years. Most methods in deep-RL achieve good results via the maximization of the reward signal provided by the environment, typically in the form of discounted cumulative returns. Such reward signals represent the immediate feedback of a particular action performed by an agent. However, tasks with sparse reward signals are still challenging to on-policy methods. In this paper, we introduce an effective characterization of past reward statistics (which can be seen as long-term feedback signals) to supplement this immedi…
Many practical applications, such as recommender systems and learning to rank, involve solving multiple similar tasks. One example is learning of recommendation policies for users with similar movie preferences, where the users may still rank the individual movies slightly differently. Such tasks can be organized in a hierarchy, where similar tasks are related through a shared structure. In this work, we formulate this problem as a contextual off-policy optimization in a hierarchical graphical model from logged bandit feedback. To solve the problem, we propose a hierarchical off-policy optimiz…
University of Texas at Austin(得克萨斯大学奥斯汀分校);Microsoft Research(微软研究院)
Policy gradient algorithms typically combine discounted future rewards with an estimated value function, to compute the direction and magnitude of parameter updates. However, for most Reinforcement Learning tasks, humans can provide additional insight to constrain the policy learning. We introduce a general method to incorporate multiple different feedback channels into a single policy gradient loss. In our formulation, the Multi-Preference Actor Critic (M-PAC), these different types of feedback are implemented as constraints on the policy. We use a Lagrangian relaxation to satisfy these const…
Interactive reinforcement learning agents use human feedback or instruction to help them learn in complex environments. Often, this feedback comes in the form of a discrete signal that is either positive or negative. While informative, this information can be difficult to generalize on its own. In this work, we explore how natural language advice can be used to provide a richer feedback signal to a reinforcement learning agent by extending policy shaping, a well-known Interactive reinforcement learning technique. Usually policy shaping employs a human feedback policy to help an agent to learn …
Policy-Invariant Reward Shaping from LLM Feedback: A Framework for Hybrid RL Agents
AI Research and Innovation Nexus for Africa (AIRINA Labs)(非洲AI研究与创新中心(AIRINA实验室));Sefako Makgatho Health Sciences University (SMU)(塞法科·马加托健康科学大学);African Center for Advanced Studies (ACAS)(非洲高级研究中心);African Institute for Mathematical Sciences(非洲数学科学学院)
Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow practitioners to instead interactively teach agents through tailored feedback; however, such approaches have been challenging to scale since human feedback is very expensive. In this work, we aim to make this process more sample- and feedback-efficient. We present an off-policy, interactive RL algorithm that capitalizes on the strengths of both feedback and off-…
What is the most statistically efficient way to do off-policy evaluation and optimization with batch data from bandit feedback? For log data generated by contextual bandit algorithms, we consider offline estimators for the expected reward from a counterfactual policy. Our estimators are shown to have lowest variance in a wide class of estimators, achieving variance reduction relative to standard estimators. We then apply our estimators to improve advertisement design by a major advertisement company. Consistent with the theoretical result, our estimators allow us to improve on the existing ban…
Decision-Focused On-Policy Learning for Contextual Linear Optimization with Partial Feedback
Department of Industrial Engineering and Operations Research, University of California, Berkeley(工业工程与运筹学系,加州大学伯克利分校);H. Milton Stewart School of Industrial and Systems Engineering, Georgia Institute of Technology(H.米尔顿·斯图尔特工业与系统工程学院,佐治亚理工学院)
University of Illinois at Urbana-Champaign(伊利诺伊大学厄巴纳-香槟分校)
Direct policy search has been widely applied in modern reinforcement learning and continuous control. However, the theoretical properties of direct policy search on nonsmooth robust control synthesis have not been fully understood. The optimal $\mathcal{H}_\infty$ control framework aims at designing a policy to minimize the closed-loop $\mathcal{H}_\infty$ norm, and is arguably the most fundamental robust control paradigm. In this work, we show that direct policy search is guaranteed to find the global solution of the robust $\mathcal{H}_\infty$ state-feedback control design problem. Notice th…
Strategyproof Reinforcement Learning from Human Feedback
ETH Zurich(苏黎世联邦理工学院);ETH AI Center(ETH人工智能中心);Department of Computer Science University of Oxford(牛津大学计算机科学系);Department of Computer Science University of Warwick(Warwick大学计算机科学系)
Deep Q Network (DQN) is a very successful algorithm, yet the inherent problem of reinforcement learning, i.e. the exploit-explore balance, remains. In this work, we introduce entropy regularization into DQN and propose SQN. We find that the backup equation of soft Q learning can enjoy the corrective feedback if we view the soft backup as policy improvement in the form of Q, instead of policy evaluation. We show that Soft Q Learning with Corrective Feedback (SQL-CF) underlies the on-plicy nature of SQL and the equivalence of SQL and Soft Policy Gradient (SPG). With these insights, we propose an…
MENTOR: Guiding Hierarchical Reinforcement Learning with Human Feedback and Dynamic Distance Constraint
School of Computer Science and Engineering, Southeast University(东南大学计算机科学与工程学院);Southeast University-Monash University Joint Graduate School, Southeast University(东南大学-莫纳什大学联合研究生院);College of Intelligence and Computing, Tianjin University(天津大学智能与计算学院)
Ohio State University(俄亥俄州立大学);Southern University of Science and Technology(南方科技大学)
This paper presents a novel model-free reinforcement learning (RL) framework to design feedback control policies for 3D bipedal walking. Existing RL algorithms are often trained in an end-to-end manner or rely on prior knowledge of some reference joint trajectories. Different from these studies, we propose a novel policy structure that appropriately incorporates physical insights gained from the hybrid nature of the walking dynamics and the well-established hybrid zero dynamics approach for 3D bipedal walking. As a result, the overall RL framework has several key advantages, including lightwei…
Model-Free Output Feedback Stabilization via Policy Gradient Methods
School of Artificial Intelligence and Automation, Huazhong University of Science and Technology(人工智能与自动化学院,华中科技大学);College of Automation, Nanjing University of Posts and Telecommunications(自动化学院,南京邮电大学)
Human Implicit Preference-Based Policy Fine-tuning for Multi-Agent Reinforcement Learning in USV Swarm
Korea Military Academy (KMA)(韩国军事学院);KAIST(韩国科学技术院);Korea Advanced Institute of Science and Technology (KAIST)(韩国科学技术院);University of California, Riverside(加州大学河滨分校)