Passive methods for object detection and segmentation treat images of the same scene as individual samples and do not exploit object permanence across multiple views. Generalization to novel or difficult viewpoints thus requires additional training with lots of annotations. In contrast, humans often recognize objects by simply moving around, to get more informative viewpoints. In this paper, we propose a method for improving object detection in testing environments, assuming nothing but an embodied agent with a pre-trained 2D object detector. Our agent collects multi-view data, generates 2D and 3D pseudo-labels, and fine-tunes its detector in a self-supervised manner. Experiments on both indoor and outdoor datasets show that (1) our method obtains high-quality 2D and 3D pseudo-labels from multi-view RGB-D data; (2) fine-tuning with these pseudo-labels improves the 2D detector significantly in the test environment; (3) training a 3D detector with our pseudo-labels outperforms a prior self-supervised method by a large margin; (4) given weak supervision, our method can generate better pseudo-labels for novel objects.
Indiana University(印第安纳大学);Facebook AI Research(脸书人工智能研究院);Georgia Institute of Technology(佐治亚理工学院)
Passive visual systems typically fail to recognize objects in the amodal setting where they are heavily occluded. In contrast, humans and other embodied agents have the ability to move in the environment, and actively control the viewing angle to better understand object shapes and semantics. In this work, we introduce the task of Embodied Visual Recognition (EVR): An agent is instantiated in a 3D environment close to an occluded target object, and is free to move in the environment to perform object classification, amodal object localization, and amodal object segmentation. To address this, w…
University of Bremen(不来梅大学);Örebro University(厄勒布鲁大学)
We present a commonsense, qualitative model for the semantic grounding of embodied visuo-spatial and locomotive interactions. The key contribution is an integrative methodology combining low-level visual processing with high-level, human-centred representations of space and motion rooted in artificial intelligence. We demonstrate practical applicability with examples involving object interactions, and indoor movement.
UESF-Bench: Benchmarking and Probing for Unified Embodied Seeking and Following
Shandong University(山东大学);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Qilu University of Technology(齐鲁工业大学);Xiaomi Inc(小米公司);Beijing University Of Technology(北京工业大学);Hong Kong Polytechnic University(香港理工大学)
Columbia University(哥伦比亚大学);Allen Institute for AI(艾伦人工智能研究所);University of Washington(华盛顿大学)
We propose Continuous Scene Representations (CSR), a scene representation constructed by an embodied agent navigating within a space, where objects and their relationships are modeled by continuous valued embeddings. Our method captures feature relationships between objects, composes them into a graph structure on-the-fly, and situates an embodied agent within the representation. Our key insight is to embed pair-wise relationships between objects in a latent space. This allows for a richer representation compared to discrete relations (e.g., [support], [next-to]) commonly used for building sce…
SEEA-R1: Tree-Structured Reinforcement Fine-Tuning for Self-Evolving Embodied Agents
Beijing Innovation Center of Humanoid Robotics(人形机器人创新中心);State Key Laboratory of Multimedia Information Processing, School of Computer Science, Peking University(多媒体信息处理国家重点实验室,计算机科学学院,北京大学)
Embodied AI has seen steady progress across a diverse set of independent tasks. While these varied tasks have different end goals, the basic skills required to complete them successfully overlap significantly. In this paper, our goal is to leverage these shared skills to learn to perform multiple tasks jointly. We propose Atomic Skill Completion (ASC), an approach for multi-task training for Embodied AI, where a set of atomic skills shared across multiple tasks are composed together to perform the tasks. The key to the success of this approach is a pre-training scheme that decouples learning o…
University of Miami(迈阿密大学);Florida International University(佛罗里达国际大学)
Partial subtle mirroring of nonverbal behaviors during conversations (also known as mimicking or parallel empathy), is essential for rapport building, which in turn is essential for optimal human-human communication outcomes. Mirroring has been studied in interactions between robots and humans, and in interactions between Embodied Conversational Agents (ECAs) and humans. However, very few studies examine interactions between humans and ECAs that are integrated with robots, and none of them examine the effect of mirroring nonverbal behaviors in such interactions. Our research question is whethe…
This paper extends recent work in interactive machine learning (IML) focused on effectively incorporating human feedback. We show how control and feedback signals complement each other in systems which model human reward. We demonstrate that simultaneously incorporating human control and feedback signals can improve interactive robotic systems' performance on a self-mirrored movement control task where an RL-agent controlled right arm attempts to match the preprogrammed movement pattern of the left arm. We illustrate the impact of varying human feedback parameters on task performance by invest…
Recent advances in the areas of multimodal machine learning and artificial intelligence (AI) have led to the development of challenging tasks at the intersection of Computer Vision, Natural Language Processing, and Embodied AI. Whereas many approaches and previous survey pursuits have characterised one or two of these dimensions, there has not been a holistic analysis at the center of all three. Moreover, even when combinations of these topics are considered, more focus is placed on describing, e.g., current architectural methods, as opposed to also illustrating high-level challenges and oppor…
Self-Evolving Cognitive Framework via Causal World Modeling for Embodied Scientific Intelligence
Graduate School of Advanced Science and Engineering, Hiroshima University(广岛大学先进科学与工程研究生院);Advanced Intelligence and Robotics Research Center, Brain Science Institute, Tamagawa University(玉川大学脑科学研究所先进智能与机器人研究中心)
We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to multistage optimization, non-causal inference, and complex contact modeling to estimate human pose and human scene interactions, our method is one-stage, causal, and recovers global 3D human poses in a simulated environment. Since 2D third-person observations are coupled with the camera pose, we propose to disentangle the camera pose and use a multi-step projecti…
From reactive to cognitive: brain-inspired spatial intelligence for embodied agents
Department of Computer Science and Technology, Institute for AI, BNRist Center, Tsinghua-Bosch Joint ML Center, THBI Lab(计算机科学与技术系、人工智能研究院、BNRist中心、清华-博世联合机器学习中心、THBI实验室);Institute of Artificial Intelligence(人工智能研究院);Department of Psychological and Cognitive Sciences(心理学与认知科学系)
We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some benchmarks, today's deep visual recognition pipelines tend to not generalize well in certain real-world scenarios, or for unusual viewpoints. Robotic perception, in turn, requires the capability to refine the recognition capabilities for the conditions where the mobile system operates, including cluttered indoor environments or poor illumination. This motiva…
Self Model for Embodied Intelligence: Modeling Full-Body Human Musculoskeletal System and Locomotion Control with Hierarchical Low-Dimensional Representation
National Engineering Research Center of Neuromodulation(国家神经调控工程研究中心);School of Aerospace Engineering, Tsinghua University(清华大学航天航空学院)
Microsoft Research(微软研究院);Carnegie Mellon University(卡内基梅隆大学);University of Washington(华盛顿大学)
Given a simple request like Put a washed apple in the kitchen fridge, humans can reason in purely abstract terms by imagining action sequences and scoring their likelihood of success, prototypicality, and efficiency, all without moving a muscle. Once we see the kitchen in question, we can update our abstract plans to fit the scene. Embodied agents require the same abilities, but existing work does not yet provide the infrastructure necessary for both reasoning abstractly and executing concretely. We address this limitation by introducing ALFWorld, a simulator that enables agents to learn abstr…
Amodal recognition is the ability of the system to detect occluded objects. Most SOTA Visual Recognition systems lack the ability to perform amodal recognition. Few studies have achieved amodal recognition through passive prediction or embodied recognition approaches. However, these approaches suffer from challenges in real-world applications, such as dynamic obstacles. We propose SeekNet, an improved optimization method for amodal recognition through embodied visual recognition. Additionally, we implement SeekNet for social robots, where there are multiple interactions with crowded pedestrian…
Embodied AI-Enhanced IoMT Edge Computing: UAV Trajectory Optimization and Task Offloading with Mobility Prediction
School of Sports Engineering, Beijing Sport University(体育工程学院,北京体育大学);School of Computer and Information Technology, Beijing Jiaotong University(计算机与信息学院,北京交通大学);State Key Laboratory of Networking and Switching Technology, Beijing University of Posts and Telecommunications(网络与交换技术国家重点实验室,北京邮电大学);School of Electronics and Information Engineering, Beijing Jiaotong University(电子与信息工程学院,北京交通大学)
University of Georgia(佐治亚大学);Florida International University(佛罗里达国际大学)
A smart city can be seen as a framework, comprised of Information and Communication Technologies (ICT). An intelligent network of connected devices that collect data with their sensors and transmit them using cloud technologies in order to communicate with other assets in the ecosystem plays a pivotal role in this framework. Maximizing the quality of life of citizens, making better use of resources, cutting costs, and improving sustainability are the ultimate goals that a smart city is after. Hence, data collected from connected devices will continuously get thoroughly analyzed to gain better …
Transforming Surgical Interventions with Embodied Intelligence for Ultrasound Robotics
Centre for Artificial Intelligence and Robotics (CAIR), HKISI-CAS(香港中文大学(深圳)人工智能与机器人中心(HKISI-CAS));Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所)
Renmin University of China(中国人民大学);Samsung Research China Beijing(三星中国研究院(北京))
People always desire an embodied agent that can perform a task by understanding language instruction. Moreover, they also want to monitor and expect agents to understand commands the way they expected. But, how to build such an embodied agent is still unclear. Recently, people can explore this problem with the Vision-and-Language Interaction benchmark ALFRED, which requires an agent to perform complicated daily household tasks following natural language instructions in unseen scenes. In this paper, we propose LEBP -- Language Expectation and Binding Policy Module to tackle the ALFRED. The LEBP…
Thousand-GPU Large-Scale Training and Optimization Recipe for AI-Native Cloud Embodied Intelligence Infrastructure
AI Infra Team at JDT(JDT人工智能基础设施团队);Tsinghua University(清华大学);Peking University(北京大学);Tianjin University(天津大学);Beihang University(北洋大学);University of Science and Technology of China(中国科学技术大学)
Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation
Tsinghua University(清华大学);Beijing Institute of Technology(北京理工大学);Beihang University(北航);State Key Laboratory of General Artificial Intelligence, BIGAI, China(国家一般人工智能重点实验室, BIGAI, 中国)
Meta AI Research(Meta人工智能研究院);Georgia Institute of Technology(佐治亚理工学院)
How should we learn visual representations for embodied agents that must see and move? The status quo is tabula rasa in vivo, i.e. learning visual representations from scratch while also learning to move, potentially augmented with auxiliary tasks (e.g. predicting the action taken between two successive observations). In this paper, we show that an alternative 2-stage strategy is far more effective: (1) offline pretraining of visual representations with self-supervised learning (SSL) using large-scale pre-rendered images of indoor environments (Omnidata), and (2) online finetuning of visuomoto…
The University of Texas at Austin(德克萨斯大学奥斯汀分校);Facebook AI Research(脸书人工智能研究院)
We introduce environment predictive coding, a self-supervised approach to learn environment-level representations for embodied agents. In contrast to prior work on self-supervised learning for images, we aim to jointly encode a series of images gathered by an agent as it moves about in 3D environments. We learn these representations via a zone prediction task, where we intelligently mask out portions of an agent's trajectory and predict them from the unmasked portions, conditioned on the agent's camera poses. By learning such representations on a collection of videos, we demonstrate successful…
We are witnessing significant progress on perception models, specifically those trained on large-scale internet images. However, efficiently generalizing these perception models to unseen embodied tasks is insufficiently studied, which will help various relevant applications (e.g., home robots). Unlike static perception methods trained on pre-collected images, the embodied agent can move around in the environment and obtain images of objects from any viewpoints. Therefore, efficiently learning the exploration policy and collection method to gather informative training samples is the key to thi…
Allen Institute for AI(艾伦人工智能研究所);Yonsei University(延世大学)
Embodied AI agents continue to become more capable every year with the advent of new models, environments, and benchmarks, but are still far away from being performant and reliable enough to be deployed in real, user-facing, applications. In this paper, we ask: can we bridge this gap by enabling agents to ask for assistance from an expert such as a human being? To this end, we propose the Ask4Help policy that augments agents with the ability to request, and then use expert assistance. Ask4Help policies can be efficiently trained without modifying the original agent's parameters and learn a des…
University Clermont Auvergne(克莱蒙奥弗涅大学);CNRS(法国国家科学研究中心);Frankfurt Institute for Advanced Studies(法兰克福高等研究院)
Recent time-contrastive learning approaches manage to learn invariant object representations without supervision. This is achieved by mapping successive views of an object onto close-by internal representations. When considering this learning approach as a model of the development of human object recognition, it is important to consider what visual input a toddler would typically observe while interacting with objects. First, human vision is highly foveated, with high resolution only available in the central region of the field of view. Second, objects may be seen against a blurry background d…
RIKEN Center for AIP(理化学研究所革新智能综合研究中心);Tohoku University(东北大学)
Visual exploration is a task that seeks to visit all the navigable areas of an environment as quickly as possible. The existing methods employ deep reinforcement learning (RL) as the standard tool for the task. However, they tend to be vulnerable to statistical shifts between the training and test data, resulting in poor generalization over novel environments that are out-of-distribution (OOD) from the training data. In this paper, we attempt to improve the generalization ability by utilizing the inductive biases available for the task. Employing the active neural SLAM (ANS) that learns explor…
Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces
Shanghai AI Laboratory(上海人工智能实验室);Tsinghua University(清华大学);University of Science and Technology of China(中国科学技术大学);Shanghai Jiao Tong University(上海交通大学);Xiamen University(厦门大学);SenseTime Research(商汤科技研究院);Zhejiang University(浙江大学);Nanjing University(南京大学)