Autonomous agents need large repertoires of skills to act reasonably on new tasks that they have not seen before. However, acquiring these skills using only a stream of high-dimensional, unstructured, and unlabeled observations is a tricky challenge for any autonomous agent. Previous methods have used variational autoencoders to encode a scene into a low-dimensional vector that can be used as a goal for an agent to discover new skills. Nevertheless, in compositional/multi-object environments it is difficult to disentangle all the factors of variation into such a fixed-length representation of the whole scene. We propose to use object-centric representations as a modular and structured observation space, which is learned with a compositional generative world model. We show that the structure in the representations in combination with goal-conditioned attention policies helps the autonomous agent to discover and learn useful skills. These skills can be further combined to address compositional tasks like the manipulation of several different objects.
Towards Control-Centric Representations in Reinforcement Learning from Images
Beijing Institute of Electronic System Engineering(北京电子系统工程研究所);Peking University(北京大学);Beijing Institute of Technology(北京理工大学);University of the Sunshine Coast(阳光海岸大学)
本文提出 ReBis,通过 Transformer 隐式建模动态并结合互模拟损失与非对称重构损失,在稀疏奖励下学习以控制为中心的图像强化学习表示,并在 Atari 和 DeepMind Control Suit 上验证了其优越性。
Object-centric representations have recently enabled significant progress in tackling relational reasoning tasks. By building a strong object-centric inductive bias into neural architectures, recent efforts have improved generalization and data efficiency of machine learning algorithms for these problems. One problem class involving relational reasoning that still remains under-explored is multi-agent reinforcement learning (MARL). Here we investigate whether object-centric representations are also beneficial in the fully cooperative MARL setting. Specifically, we study two ways of incorporati…
Learning Interactive World Model for Object-Centric Reinforcement Learning
University of California San Diego(加州大学圣地亚哥分校);Mohamed bin Zayed University of Artificial Intelligence(马尔代夫穆罕默德·本·扎耶德人工智能大学);University of Amsterdam(阿姆斯特丹大学)
Deep Reinforcement Learning via Object-Centric Attention
Technical University of Darmstadt(达姆施塔特工业大学);Hessian Center for Artificial Intelligence (hessian.AI)(黑森人工智能中心);Sorbonne Université(索邦大学);German Research Center for Artificial Intelligence (DFKI)(德国人工智能研究中心);Centre for Cognitive Science, Darmstadt, Germany(达姆施塔特认知科学中心)
Rutgers University(罗格斯大学);Electronics and Telecommunications Research Institute(电子与电信研究所);Rutgers Center for Cognitive Science(罗格斯认知科学中心)
Object-centric world models provide structured representation of the scene and can be an important backbone in reinforcement learning and planning. However, existing approaches suffer in partially-observable environments due to the lack of belief states. In this paper, we propose Structured World Belief, a model for learning and inference of object-centric belief states. Inferred by Sequential Monte Carlo (SMC), our belief states provide multiple object-centric scene hypotheses. To synergize the benefits of SMC particles with object representations, we also propose a new object-centric dynamic…
Technical University of Darmstadt(达姆施塔特工业大学);Hessian Center for Artificial Intelligence (hessian.AI)(黑森人工智能中心);Centre for Cognitive Science of Darmstadt(达姆施塔特认知科学中心);German Research Center for Artificial Intelligence (DFKI)(德国人工智能研究中心)
Supervised regression to demonstrations has been demonstrated to be a stable way to train deep policy networks. We are motivated to study how we can take full advantage of supervised loss functions for stably training deep reinforcement learning agents. This is a challenging task because it is unclear how the training data could be collected to enable policy improvement. In this work, we propose Self-Supervised Reinforcement Learning (SSRL), a simple algorithm that optimizes policies with purely supervised losses. We demonstrate that, without policy gradient or value estimation, an iterative p…
UTA Research Institute, University of Texas at Arlington(德克萨斯大学阿灵顿分校UTA研究所);Mitsubishi Electric Research Laboratories (MERL)(三菱电机研究实验室(MERL));University of Texas at Arlington(德克萨斯大学阿灵顿分校)
The goal of this paper is to present a method for simultaneous trajectory and local stabilizing policy optimization to generate local policies for trajectory-centric model-based reinforcement learning (MBRL). This is motivated by the fact that global policy optimization for non-linear systems could be a very challenging problem both algorithmically and numerically. However, a lot of robotic manipulation tasks are trajectory-centric, and thus do not require a global model or policy. Due to inaccuracies in the learned model estimates, an open-loop trajectory optimization process mostly results i…
Human-Centric Traffic Signal Control for Equity: A Multi-Agent Action Branching Deep Reinforcement Learning Approach
Department of Infrastructure Engineering, Faculty of Engineering and Information Technology, The University of Melbourne, VIC 3010, Australia(工程与信息技术学院基础设施工程系,墨尔本大学)
New York University(纽约大学);MILA(蒙特利尔学习算法研究所);Microsoft Research(微软研究院)
Several recent works have proposed a class of algorithms for the offline reinforcement learning (RL) problem that we will refer to as return-conditioned supervised learning (RCSL). RCSL algorithms learn the distribution of actions conditioned on both the state and the return of the trajectory. Then they define a policy by conditioning on achieving high return. In this paper, we provide a rigorous study of the capabilities and limitations of RCSL, something which is crucially missing in previous work. We find that RCSL returns the optimal policy under a set of assumptions that are stronger than…
Human-Centric Aware UAV Trajectory Planning in Search and Rescue Missions Employing Multi-Objective Reinforcement Learning with AHP and Similarity-Based Experience Replay
Interdisciplinary Centre for Security, Reliability and Trust (SnT), University of Luxembourg(卢森堡大学安全、可靠性与信任跨学科中心);University of Luxembourg(卢森堡大学)
Queen Mary University of London(伦敦玛丽女王大学);The University of Edinburgh(爱丁堡大学);Yang’s Accounting Consultancy Ltd(杨氏会计咨询有限公司)
We propose a novel and flexible approach to meta-learning for learning-to-learn from only a few examples. Our framework is motivated by actor-critic reinforcement learning, but can be applied to both reinforcement and supervised learning. The key idea is to learn a meta-critic: an action-value function neural network that learns to criticise any actor trying to solve any specified task. For supervised learning, this corresponds to the novel idea of a trainable task-parametrised loss generator. This meta-critic approach provides a route to knowledge transfer that can flexibly deal with few-shot…
Nanjing University of Science and Technology(南京理工大学);CSIRO(澳大利亚联邦科学与工业研究组织);Shanghai Jiao Tong University(上海交通大学);Southeast University(东南大学)
The explosive growth of dynamic and heterogeneous data traffic brings great challenges for 5G and beyond mobile networks. To enhance the network capacity and reliability, we propose a learning-based dynamic time-frequency division duplexing (D-TFDD) scheme that adaptively allocates the uplink and downlink time-frequency resources of base stations (BSs) to meet the asymmetric and heterogeneous traffic demands while alleviating the inter-cell interference. We formulate the problem as a decentralized partially observable Markov decision process (Dec-POMDP) that maximizes the long-term expected su…
Interventions are central to causal learning and reasoning. Yet ultimately an intervention is an abstraction: an agent embedded in a physical environment (perhaps modeled as a Markov decision process) does not typically come equipped with the notion of an intervention -- its action space is typically ego-centric, without actions of the form `intervene on X'. Such a correspondence between ego-centric actions and interventions would be challenging to hard-code. It would instead be better if an agent learnt which sequence of actions allow it to make targeted manipulations of the environment, and …
Massachusetts Institute of Technology(麻省理工学院);Google Research(谷歌研究院)
How can we train a dialog model to produce better conversations by learning from human feedback, without the risk of humans teaching it harmful chat behaviors? We start by hosting models online, and gather human feedback from real-time, open-ended conversations, which we then use to train and improve the models using offline reinforcement learning (RL). We identify implicit conversational cues including language similarity, elicitation of laughter, sentiment, and more, which indicate positive human feedback, and embed these in multiple reward functions. A well-known challenge is that learning …
University of Amsterdam(阿姆斯特丹大学);Microsoft Research(微软研究院)
Dialogue policy learning for task-oriented dialogue systems has enjoyed great progress recently mostly through employing reinforcement learning methods. However, these approaches have become very sophisticated. It is time to re-evaluate it. Are we really making progress developing dialogue agents only based on reinforcement learning? We demonstrate how (1)~traditional supervised learning together with (2)~a simulator-free adversarial learning method can be used to achieve performance comparable to state-of-the-art RL-based methods. First, we introduce a simple dialogue action decoder to predic…
A Survey of Reinforcement Learning for Large Language Models under Data Scarcity: Challenges and Solutions
Peking University(北京大学);Shanghai Artificial Intelligence Laboratory(上海人工智能实验室);National University of Singapore(新加坡国立大学);Nankai University(南开大学);Tongji University(同济大学);Nanjing University(南京大学);University of Wollongong(沃林根大学);Shanghai Jiao Tong University(上海交通大学);University of Wisconsin-Madison(威斯康星大学麦迪逊分校)
East China Normal University(华东师范大学);Georgia Tech(佐治亚理工学院)
Dynamic treatment recommendation systems based on large-scale electronic health records (EHRs) become a key to successfully improve practical clinical outcomes. Prior relevant studies recommend treatments either use supervised learning (e.g. matching the indicator signal which denotes doctor prescriptions), or reinforcement learning (e.g. maximizing evaluation signal which indicates cumulative reward from survival rates). However, none of these studies have considered to combine the benefits of supervised learning and reinforcement learning. In this paper, we propose Supervised Reinforcement L…
Current image-based reinforcement learning (RL) algorithms typically operate on the whole image without performing object-level reasoning. This leads to inefficient goal sampling and ineffective reward functions. In this paper, we improve upon previous visual self-supervised RL by incorporating object-level reasoning and occlusion reasoning. Specifically, we use unknown object segmentation to ignore distractors in the scene for better reward computation and goal generation; we further enable occlusion reasoning by employing a novel auxiliary loss and training scheme. We demonstrate that our pr…
University of Glasgow(格拉斯哥大学);Telefonica Research(西班牙电信研究院);Google Research(谷歌研究院)
In session-based or sequential recommendation, it is important to consider a number of factors like long-term user engagement, multiple types of user-item interactions such as clicks, purchases etc. The current state-of-the-art supervised approaches fail to model them appropriately. Casting sequential recommendation task as a reinforcement learning (RL) problem is a promising direction. A major component of RL approaches is to train the agent through interactions with the environment. However, it is often problematic to train a recommender in an on-line fashion due to the requirement to expose…
Attention models have had a significant positive impact on deep learning across a range of tasks. However previous attempts at integrating attention with reinforcement learning have failed to produce significant improvements. We propose the first combination of self attention and reinforcement learning that is capable of producing significant improvements, including new state of the art results in the Arcade Learning Environment. Unlike the selective attention models used in previous attempts, which constrain the attention via preconceived notions of importance, our implementation utilises the…
Hasso Plattner Institute, University of Potsdam(波茨坦大学哈索·普拉特纳学院)
The challenging field of scene text detection requires complex data annotation, which is time-consuming and expensive. Techniques, such as weak supervision, can reduce the amount of data needed. In this paper we propose a weak supervision method for scene text detection, which makes use of reinforcement learning (RL). The reward received by the RL agent is estimated by a neural network, instead of being inferred from ground-truth labels. First, we enhance an existing supervised RL approach to text detection with several training optimizations, allowing us to close the performance gap to regres…
ServiceNow Research(ServiceNow研究院);Mila(米拉人工智能研究所);Université de Montréal(蒙特利尔大学);Google Brain(谷歌大脑);Polytechnique Montréal(蒙特利尔理工学院)
Offline Reinforcement Learning (RL) via Supervised Learning is a simple and effective way to learn robotic skills from a dataset collected by policies of different expertise levels. It is as simple as supervised learning and Behavior Cloning (BC), but takes advantage of return information. On datasets collected by policies of similar expertise, implicit BC has been shown to match or outperform explicit BC. Despite the benefits of using implicit models to learn robotic skills via BC, offline RL via Supervised Learning algorithms have been limited to explicit models. We show how implicit models …
University of California, Los Angeles(加利福尼亚大学洛杉矶分校);Northrop Grumman Corporation(诺斯罗普·格鲁曼公司);California NanoSystems Institute(加州纳米系统研究所)
From higher computational efficiency to enabling the discovery of novel and complex structures, deep learning has emerged as a powerful framework for the design and optimization of nanophotonic circuits and components. However, both data-driven and exploration-based machine learning strategies have limitations in their effectiveness for nanophotonic inverse design. Supervised machine learning approaches require large quantities of training data to produce high-performance models and have difficulty generalizing beyond training data given the complexity of the design space. Unsupervised and rei…
Conventional video summarization approaches based on reinforcement learning have the problem that the reward can only be received after the whole summary is generated. Such kind of reward is sparse and it makes reinforcement learning hard to converge. Another problem is that labelling each frame is tedious and costly, which usually prohibits the construction of large-scale datasets. To solve these problems, we propose a weakly supervised hierarchical reinforcement learning framework, which decomposes the whole task into several subtasks to enhance the summarization quality. This framework cons…
TempoNet: Slack-Quantized Transformer-Guided Reinforcement Scheduler for Adaptive Deadline-Centric Real-Time Dispatchs
University of Macau(澳门大学);Tsinghua University(清华大学);Northeast Normal University(东北师范大学);Shanghai AI Laboratory(上海人工智能实验室);The Australian National University(澳大利亚国立大学);Peking University(北京大学);Harbin University of Science and Technology(哈尔滨理工大学);Renmin University of China(中国人民大学);Adelaide University(阿德莱德大学)
Institute of Mathematics of the Romanian Academy of Science(罗马尼亚科学院数学研究所);University of Toronto(多伦多大学);Lund University(隆德大学)
State-of-the-art visual recognition and detection systems increasingly rely on large amounts of training data and complex classifiers. Therefore it becomes increasingly expensive both to manually annotate datasets and to keep running times at levels acceptable for practical applications. In this paper, we propose two solutions to address these issues. First, we introduce a weakly supervised, segmentation-based approach to learn accurate detectors and image classifiers from weak supervisory signals that provide only approximate constraints on target localization. We illustrate our system on the…
Deep Reinforcement Learning (DRL) algorithms are known to be data inefficient. One reason is that a DRL agent learns both the feature and the policy tabula rasa. Integrating prior knowledge into DRL algorithms is one way to improve learning efficiency since it helps to build helpful representations. In this work, we consider incorporating human knowledge to accelerate the asynchronous advantage actor-critic (A3C) algorithm by pre-training a small amount of non-expert human demonstrations. We leverage the supervised autoencoder framework and propose a novel pre-training strategy that jointly tr…
Reinforcement learning (RL) is about sequential decision making and is traditionally opposed to supervised learning (SL) and unsupervised learning (USL). In RL, given the current state, the agent makes a decision that may influence the next state as opposed to SL (and USL) where, the next state remains the same, regardless of the decisions taken, either in batch or online learning. Although this difference is fundamental between SL and RL, there are connections that have been overlooked. In particular, we prove in this paper that gradient policy method can be cast as a supervised learning prob…