Recommendation from implicit feedback is a highly challenging task due to the lack of reliable negative feedback data. Existing methods address this challenge by treating all the un-observed data as negative (dislike) but downweight the confidence of these data. However, this treatment causes two problems: (1) Confidence weights of the unobserved data are usually assigned manually, which lack flexibility and may create empirical bias on evaluating user's preference. (2) To handle massive volume of the unobserved feedback data, most of the existing methods rely on stochastic inference and data sampling strategies. However, since a user is only aware of a very small fraction of items in a large dataset, it is difficult for existing samplers to select informative training instances in which the user really dislikes the item rather than does not know it.
To address the above two problems, we propose two novel recommendation methods SamWalker and SamWalker++ that support both adaptive confidence assignment and efficient model learning. SamWalker models data confidence with a social network-aware function, which can adaptively specify different weights to different data according to users' social contexts. However, the social network information may not be available in many recommender systems, which hinders application of SamWalker. Thus, we further propose SamWalker++, which does not require any side information and models data confidence with a constructed pseudo-social network. We also develop fast random-walk-based sampling strategies for our SamWalker and SamWalker++ to adaptively draw informative training instances, which can speed up gradient estimation and reduce sampling variance. Extensive experiments on five real-world datasets demonstrate the superiority of the proposed SamWalker and SamWalker++.
Deep reinforcement learning (DRL) has been proven its efficiency in capturing users' dynamic interests in recent literature. However, training a DRL agent is challenging, because of the sparse environment in recommender systems (RS), DRL agents could spend times either exploring informative user-item interaction trajectories or using existing trajectories for policy learning. It is also known as the exploration and exploitation trade-off which affects the recommendation performance significantly when the environment is sparse. It is more challenging to balance the exploration and exploitation …
Graph Neural Network(GNN) based social recommendation models improve the prediction accuracy of user preference by leveraging GNN in exploiting preference similarity contained in social relations. However, in terms of both effectiveness and efficiency of recommendation, a large portion of social relations can be redundant or even noisy, e.g., it is quite normal that friends share no preference in a certain domain. Existing models do not fully solve this problem of relation redundancy and noise, as they directly characterize social influence over the full social network. In this paper, we inste…
Huazhong University of Science and Technology(华中科技大学)
Session-based recommendation (SBR) aims at predicting the next item for an ongoing anonymous session. The major challenge of SBR is how to capture richer relations in between items and learn ID-based item embeddings to capture such relations. Recent studies propose to first construct an item graph from sessions and employ a Graph Neural Network (GNN) to encode item embedding from the graph. Although such graph-based approaches have achieved performance improvements, their GNNs are not suitable for ID-based embedding learning for the SBR task. In this paper, we argue that the objective of such …
The Chinese University of Hong Kong(香港中文大学);Harbin Institute of Technology(哈尔滨工业大学);Huawei Technologies Co.,Ltd(华为技术有限公司)
Considering the prevalence of the power-law distribution in user-item networks, hyperbolic space has attracted considerable attention and achieved impressive performance in the recommender system recently. The advantage of hyperbolic recommendation lies in that its exponentially increasing capacity is well-suited to describe the power-law distributed user-item network whereas the Euclidean equivalent is deficient. Nonetheless, it remains unclear which kinds of items can be effectively recommended by the hyperbolic model and which cannot. To address the above concerns, we take the most basic re…
Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院);University of Science and Technology of China(中国科学技术大学);Peking University(北京大学)
Personalized news recommendation is very important for online news platforms to help users find interested news and improve user experience. News and user representation learning is critical for news recommendation. Existing news recommendation methods usually learn these representations based on single news information, e.g., title, which may be insufficient. In this paper we propose a neural news recommendation approach which can learn informative representations of users and news by exploiting different kinds of news information. The core of our approach is a news encoder and a user encoder…
Recent deep learning methods for recommendation systems are highly sophisticated. For article recommendation task, a neural network encoder which generates a latent representation of the article content would prove useful. However, using raw text with embedding for models could degrade sentence meanings and deteriorate performance. In this paper, we propose PhrecSys (Phrase-based Recommendation System), which injects phrase-level features into content-based recommendation systems to enhance feature informativeness and model interpretability. Experiments conducted on six months of real-world da…
Growing interests have been attracted in Conversational Recommender Systems (CRS), which explore user preference through conversational interactions in order to make appropriate recommendation. However, there is still a lack of ability in existing CRS to (1) traverse multiple reasoning paths over background knowledge to introduce relevant items and attributes, and (2) arrange selected entities appropriately under current system intents to control response generation. To address these issues, we propose CR-Walker in this paper, a model that performs tree-structured reasoning on a knowledge grap…
User reviews contain rich semantics towards the preference of users to features of items. Recently, many deep learning based solutions have been proposed by exploiting reviews for recommendation. The attention mechanism is mainly adopted in these works to identify words or aspects that are important for rating prediction. However, it is still hard to understand whether a user likes or dislikes an aspect of an item according to what viewpoint the user holds and to what extent, without examining the review details. Here, we consider a pair of a viewpoint held by a user and an aspect of an item a…
In practical recommendation scenarios, users often interact with items under multi-typed behaviors (e.g., click, add-to-cart, and purchase). Traditional collaborative filtering techniques typically assume that users only have a single type of behavior with items, making it insufficient to utilize complex collaborative signals to learn informative representations and infer actual user preferences. Consequently, some pioneer studies explore modeling multi-behavior heterogeneity to learn better representations and boost the performance of recommendations for a target behavior. However, a large nu…
Salesforce Research(赛富时研究院);UC San Diego(加州大学圣迭戈分校)
To make Sequential Recommendation (SR) successful, recent works focus on designing effective sequential encoders, fusing side information, and mining extra positive self-supervision signals. The strategy of sampling negative items at each time step is less explored. Due to the dynamics of users' interests and model updates during training, considering randomly sampled items from a user's non-interacted item set as negatives can be uninformative. As a result, the model will inaccurately learn user preferences toward items. Identifying informative negatives is challenging because informative neg…
Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院);USTC(中国科学技术大学);Peking University(北京大学)
News recommendation is very important to help users find interested news and alleviate information overload. Different users usually have different interests and the same user may have various interests. Thus, different users may click the same news article with attention on different aspects. In this paper, we propose a neural news recommendation model with personalized attention (NPA). The core of our approach is a news representation model and a user representation model. In the news representation model we use a CNN network to learn hidden representations of news articles based on their ti…
Cold-start has being a critical issue in recommender systems with the explosion of data in e-commerce. Most existing studies proposed to alleviate the cold-start problem are also known as hybrid recommender systems that learn representations of users and items by combining user-item interactive and user/item content information. However, previous hybrid methods regularly suffered poor efficiency bottlenecking in online recommendations with large-scale items, because they were designed to project users and items into continuous latent space where the online recommendation is expensive. To this …
Explainable recommendation has attracted much attention from the industry and academic communities. It has shown great potential for improving the recommendation persuasiveness, informativeness and user satisfaction. Despite a lot of promising explainable recommender models have been proposed in the past few years, the evaluation strategies of these models suffer from several limitations. For example, the explanation ground truths are not labeled by real users, the explanations are mostly evaluated based on only one aspect and the evaluation strategies can be hard to unify. To alleviate the ab…
Session-based recommendation targets next-item prediction by exploiting user behaviors within a short time period. Compared with other recommendation paradigms, session-based recommendation suffers more from the problem of data sparsity due to the very limited short-term interactions. Self-supervised learning, which can discover ground-truth samples from the raw data, holds vast potentials to tackle this problem. However, existing self-supervised recommendation models mainly rely on item/segment dropout to augment data, which are not fit for session-based recommendation because the dropout lea…
Given a user's historical interaction sequence, online novel recommendation suggests the next novel the user may be interested in. Online novel recommendation is important but underexplored. In this paper, we concentrate on recommending online novels to new users of an online novel reading platform, whose first visits to the platform occurred in the last seven days. We have two observations about online novel recommendation for new users. First, repeat novel consumption of new users is a common phenomenon. Second, interactions between users and novels are informative. To accurately predict whe…
National University of Singapore(新加坡国立大学);Southeast University(东南大学);University of Science and Technology of China(中国科学技术大学);HeFei University of Technology(合肥工业大学)
Properly handling missing data is a fundamental challenge in recommendation. Most present works perform negative sampling from unobserved data to supply the training of recommender models with negative signals. Nevertheless, existing negative sampling strategies, either static or adaptive ones, are insufficient to yield high-quality negative samples --- both informative to model training and reflective of user real needs. In this work, we hypothesize that item knowledge graph (KG), which provides rich relations among items and KG entities, could be useful to infer informative and factual negat…
Improving user retention with reinforcement learning~(RL) has attracted increasing attention due to its significant importance in boosting user engagement. However, training the RL policy from scratch without hurting users' experience is unavoidable due to the requirement of trial-and-error searches. Furthermore, the offline methods, which aim to optimize the policy without online interactions, suffer from the notorious stability problem in value estimation or unbounded variance in counterfactual policy evaluation. To this end, we propose optimizing user retention with Decision Transformer~(DT…
Reorganizing implicit feedback of users as a user-item interaction graph facilitates the applications of graph convolutional networks (GCNs) in recommendation tasks. In the interaction graph, edges between user and item nodes function as the main element of GCNs to perform information propagation and generate informative representations. Nevertheless, an underlying challenge lies in the quality of interaction graph, since observed interactions with less-interested items occur in implicit feedback (say, a user views micro-videos accidentally). This means that the neighborhoods involved with suc…
Sequential recommendation (SR) aims to predict the subsequent behaviors of users by understanding their successive historical behaviors. Recently, some methods for SR are devoted to alleviating the data sparsity problem (i.e., limited supervised signals for training), which take account of contrastive learning to incorporate self-supervised signals into SR. Despite their achievements, it is far from enough to learn informative user/item embeddings due to the inadequacy modeling of complex collaborative information and co-action information, such as user-item relation, user-user relation, and i…
Recent research explores incorporating knowledge graphs (KG) into e-commerce recommender systems, not only to achieve better recommendation performance, but more importantly to generate explanations of why particular decisions are made. This can be achieved by explicit KG reasoning, where a model starts from a user node, sequentially determines the next step, and walks towards an item node of potential interest to the user. However, this is challenging due to the huge search space, unknown destination, and sparse signals over the KG, so informative and effective guidance is needed to achieve a…
Sampling strategies have been widely applied in many recommendation systems to accelerate model learning from implicit feedback data. A typical strategy is to draw negative instances with uniform distribution, which however will severely affect model's convergency, stability, and even recommendation accuracy. A promising solution for this problem is to over-sample the ``difficult'' (a.k.a informative) instances that contribute more on training. But this will increase the risk of biasing the model and leading to non-optimal results. Moreover, existing samplers are either heuristic, which requir…
Pairwise learning strategies are prevalent for optimizing recommendation models on implicit feedback data, which usually learns user preference by discriminating between positive (i.e., clicked by a user) and negative items (i.e., obtained by negative sampling). However, the size of different item groups (specified by item attribute) is usually unevenly distributed. We empirically find that the commonly used uniform negative sampling strategy for pairwise algorithms (e.g., BPR) can inherit such data bias and oversample the majority item group as negative instances, severely countering group fa…
The ubiquity of implicit feedback makes them the default choice to build modern recommender systems. Generally speaking, observed interactions are considered as positive samples, while unobserved interactions are considered as negative ones. However, implicit feedback is inherently noisy because of the ubiquitous presence of noisy-positive and noisy-negative interactions. Recently, some studies have noticed the importance of denoising implicit feedback for recommendations, and enhanced the robustness of recommendation models to some extent. Nonetheless, they typically fail to (1) capture the h…
University of Notre Dame(圣母大学);Brandeis University(布兰迪斯大学);University of Hong Kong(香港大学)
Recipe recommendation systems play an essential role in helping people decide what to eat. Existing recipe recommendation systems typically focused on content-based or collaborative filtering approaches, ignoring the higher-order collaborative signal such as relational structure information among users, recipes and food items. In this paper, we formalize the problem of recipe recommendation with graphs to incorporate the collaborative signal into recipe recommendation through graph modeling. In particular, we first present URI-Graph, a new and large-scale user-recipe-ingredient graph. We then …
Learning informative representations (aka. embeddings) of users and items is the core of modern recommender systems. Previous works exploit user-item relationships of one-hop neighbors in the user-item interaction graph to improve the quality of representation. Recently, the research of Graph Neural Network (GNN) for recommendation considers the implicit collaborative information of multi-hop neighbors to enrich the representation. However, most works of GNN for recommendation systems do not consider the relational information which implies the expression differences of different neighbors in …