Recently, a lot of attention has been focused on the incorporation of 3D data into face analysis and its applications. Despite providing a more accurate representation of the face, 3D facial images are more complex to acquire than 2D pictures. As a consequence, great effort has been invested in developing systems that reconstruct 3D faces from an uncalibrated 2D image. However, the 3D-from-2D face reconstruction problem is ill-posed, thus prior knowledge is needed to restrict the solutions space. In this work, we review 3D face reconstruction methods proposed in the last decade, focusing on those that only use 2D pictures captured under uncontrolled conditions. We present a classification of the proposed methods based on the technique used to add prior knowledge, considering three main strategies, namely, statistical model fitting, photometry, and deep learning, and reviewing each of them separately. In addition, given the relevance of statistical 3D facial models as prior knowledge, we explain the construction procedure and provide a list of the most popular publicly available 3D facial models. After the exhaustive study of 3D-from-2D face reconstruction approaches, we observe that the deep learning strategy is rapidly growing since the last few years, becoming the standard choice in replacement of the widespread statistical model fitting. Unlike the other two strategies, photometry-based methods have decreased in number due to the need for strong underlying assumptions that limit the quality of their reconstructions compared to statistical model fitting and deep learning methods. The review also identifies current challenges and suggests avenues for future research.
We present a new color photometric stereo (CPS) method that recovers high quality, detailed 3D face geometry in a single shot. Our system uses three uncalibrated near point lights of different colors and a single camera. For robust self-calibration of the light sources, we use 3D morphable model (3DMM) and semantic segmentation of facial parts. We address the spectral ambiguity problem by incorporating albedo consensus, albedo similarity, and proxy prior into a unified framework. We avoid the need for spatial constancy of albedo; instead, we use a new measure for albedo similarity that is base…
Pompeu Fabra University(庞培法布拉大学);Colorado School of Public Health(科罗拉多公共卫生学院);University of Colorado Anschutz Medical Campus(科罗拉多大学安舒茨医学校区);Children’s Hospital Colorado(科罗拉多儿童医院);Children’s National Hospital(国家儿童医院);George Washington University School of Medicine and Health Sciences(乔治华盛顿大学医学与健康科学学院)
We present a 3D face reconstruction system that aims at recovering the 3D facial geometry of babies from uncalibrated photographs, BabyNet. Since the 3D facial geometry of babies differs substantially from that of adults, baby-specific facial reconstruction systems are needed. BabyNet consists of two stages: 1) a 3D graph convolutional autoencoder learns a latent space of the baby 3D facial shape; and 2) a 2D encoder that maps photographs to the 3D latent space based on representative features extracted using transfer learning. In this way, using the pre-trained 3D decoder, we can recover a 3D…
HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Video
State Key Laboratory of Virtual Reality Technology and Systems, Beihang University, Beijing, China(北京航空航天大学虚拟现实技术与系统国家重点实验室);Tsinghua University, Beijing, China(清华大学);College of Computer Science, Beijing Information Science and Technology University, Beijing, China(北京信息科技大学计算机学院);Zhongguancun Laboratory, Beijing, China(中关村实验室)
Technical University of Munich(慕尼黑工业大学);Munich Center for Machine Learning(慕尼黑机器学习中心)
Fine-detailed reconstructions are in high demand in many applications. However, most of the existing RGB-D reconstruction methods rely on pre-calculated accurate camera poses to recover the detailed surface geometry, where the representation of a surface needs to be adapted when optimizing different quantities. In this paper, we present a novel multi-view RGB-D based reconstruction method that tackles camera pose, lighting, albedo, and surface normal estimation via the utilization of a gradient signed distance field (gradient-SDF). The proposed method formulates the image rendering process usi…
HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Images
University of Science and Technology of China(中国科学技术大学);Nanjing University(南京大学);Max-Planck-Institut für Informatik(马克斯·普朗克信息学研究所);Macau University of Science and Technology(澳门科技大学);Hong Kong University of Science and Technology(香港科技大学);ShanghaiTech University(上海科技大学)
StreamSplat: Towards Online Dynamic 3D Reconstruction from Uncalibrated Video Streams
University of British Columbia(不列颠哥伦比亚大学);Vector Institute for AI(人工智能向量研究所);Canada CIFAR AI Chair(加拿大CIFAR人工智能主席);Nanyang Technological University(南洋理工大学)
University of Bristol(布里斯托大学);The Australian National University(澳大利亚国立大学);The University of Hong Kong(香港大学)
This paper addresses the problem of mirror surface reconstruction, and proposes a solution based on observing the reflections of a moving reference plane on the mirror surface. Unlike previous approaches which require tedious calibration, our method can recover the camera intrinsics, the poses of the reference plane, as well as the mirror surface from the observed reflections of the reference plane under at least three unknown distinct poses. We first show that the 3D poses of the reference plane can be estimated from the reflection correspondences established between the images and the refere…
IT University of Copenhagen(哥本哈根信息技术大学);Leibniz Universität Hannover(汉诺威莱布尼茨大学)
We propose a general, prior-free approach for the uncalibrated non-rigid structure-from-motion problem for modelling and analysis of non-rigid objects such as human faces. The word general refers to an approach that recovers the non-rigid affine structure and motion from 2D point correspondences by assuming that (1) the non-rigid shapes are generated by a linear combination of rigid 3D basis shapes, (2) that the non-rigid shapes are affine in nature, i.e., they can be modelled as deviations from the mean, rigid shape, (3) and that the basis shapes are statistically independent. In contrast to …
MUC: Mixture of Uncalibrated Cameras for Robust 3D Human Body Reconstruction
ShanghaiTech University(上海科技大学);Shanghai Jiao Tong University(上海交通大学);Shanghai United Imaging Intelligence Co., Ltd.(上海联影智能医疗科技有限公司);Shanghai Clinical Research and Trial Center(上海临床研究中心)
University of Maryland(马里兰大学);TU Dresden(德累斯顿工业大学);Weizmann Institute of Science(魏茨曼科学研究学院)
We introduce a new, integrated approach to uncalibrated photometric stereo. We perform 3D reconstruction of Lambertian objects using multiple images produced by unknown, directional light sources. We show how to formulate a single optimization that includes rank and integrability constraints, allowing also for missing data. We then solve this optimization using the Alternate Direction Method of Multipliers (ADMM). We conduct extensive experimental evaluation on real and synthetic data sets. Our integrated approach is particularly valuable when performing photometric stereo using as few as 4-6 …
Computer Vision Lab ETH Zürich(苏黎世联邦理工学院计算机视觉实验室);Google Research(谷歌研究院);KU Leuven(鲁汶大学)
This paper presents an uncalibrated deep neural network framework for the photometric stereo problem. For training models to solve the problem, existing neural network-based methods either require exact light directions or ground-truth surface normals of the object or both. However, in practice, it is challenging to procure both of this information precisely, which restricts the broader adoption of photometric stereo algorithms for vision application. To bypass this difficulty, we propose an uncalibrated neural inverse rendering approach to this problem. Our method first estimates the light di…
This paper tackles the task of uncalibrated photometric stereo for 3D object reconstruction, where both the object shape, object reflectance, and lighting directions are unknown. This is an extremely difficult task, and the challenge is further compounded with the existence of the well-known generalized bas-relief (GBR) ambiguity in photometric stereo. Previous methods to resolve this ambiguity either rely on an overly simplified reflectance model, or assume special light distribution. We propose a new method that jointly optimizes object shape, light directions, and light intensities, all und…
3D face reconstruction from Internet photos has recently produced exciting results. A person's face, e.g., Tom Hanks, can be modeled and animated in 3D from a completely uncalibrated photo collection. Most methods, however, focus solely on face area and mask out the rest of the head. This paper proposes that head modeling from the Internet is a problem we can solve. We target reconstruction of the rough shape of the head. Our method is to gradually "grow" the head mesh starting from the frontal face and extending to the rest of views using photometric stereo constraints. We call our method bou…
SPOON: Towards Coherent Compositional 3D Scene Generation from Uncalibrated Multi-view Images
The University of Hong Kong(香港大学);Shenzhen Loop Area Institute(深圳河套学院);The Hong Kong University of Science and Technology(香港科技大学);Sun Yat-sen University(中山大学);TranscEngram
3D face reconstruction is an important task in the field of computer vision. Although 3D face reconstruction has being developing rapidly in recent years, it is still a challenge for face reconstruction under large pose. That is because much of the information about a face in a large pose will be unknowable. In order to address this issue, this paper proposes a novel 3D face reconstruction algorithm (PIFR) based on 3D Morphable Model (3DMM). After input a single face image, it generates a frontal image by normalizing the image. Then we set weighted sum of the 3D parameters of the two images. O…
Sichuan University(四川大学);Michigan State University(密歇根州立大学)
This paper proposes an encoder-decoder network to disentangle shape features during 3D face reconstruction from single 2D images, such that the tasks of reconstructing accurate 3D face shapes and learning discriminative shape features for face recognition can be accomplished simultaneously. Unlike existing 3D face reconstruction methods, our proposed method directly regresses dense 3D face shapes from single 2D images, and tackles identity and residual (i.e., non-identity) components in 3D face shapes explicitly and separately based on a composite 3D face shape model with latent representation…
University of Electronic Science and Technology of China(电子科技大学)
3D face reconstruction is a challenging problem but also an important task in the field of computer vision and graphics. Recently, many researchers put attention to the problem and a large number of articles have been published. Single image reconstruction is one of the branches of 3D face reconstruction, which has a lot of applications in our life. This paper is a review of the recent literature on 3D face reconstruction from a single image.
Even though 3D face reconstruction has achieved impressive progress, most orthogonal projection-based face reconstruction methods can not achieve accurate and consistent reconstruction results when the face is very close to the camera due to the distortion under the perspective projection. In this paper, we propose to simultaneously reconstruct 3D face mesh in the world space and predict 2D face landmarks on the image plane to address the problem of perspective 3D face reconstruction. Based on the predicted 3D vertices and 2D landmarks, the 6DoF (6 Degrees of Freedom) face pose can be easily e…
State-of-the-art methods for 3D reconstruction of faces from a single image require 2D-3D pairs of ground-truth data for supervision. Such data is costly to acquire, and most datasets available in the literature are restricted to pairs for which the input 2D images depict faces in a near fronto-parallel pose. Therefore, many data-driven methods for single-image 3D facial reconstruction perform poorly on profile and near-profile faces. We propose a method to improve the performance of single-image 3D facial reconstruction networks by utilizing the network to synthesize its own training data for…
Sichuan University(四川大学);Michigan State University(密歇根州立大学)
Face alignment and 3D face reconstruction are traditionally accomplished as separated tasks. By exploring the strong correlation between 2D landmarks and 3D shapes, in contrast, we propose a joint face alignment and 3D face reconstruction method to simultaneously solve these two problems for 2D face images of arbitrary poses and expressions. This method, based on a summation model of 3D faces and cascaded regression in 2D and 3D shape spaces, iteratively and alternately applies two cascaded regressors, one for updating 2D landmarks and the other for 3D shape. The 3D shape and the landmarks are…
Cascaded regression has been recently applied to reconstructing 3D faces from single 2D images directly in shape space, and achieved state-of-the-art performance. This paper investigates thoroughly such cascaded regression based 3D face reconstruction approaches from four perspectives that are not well studied yet: (i) The impact of the number of 2D landmarks; (ii) the impact of the number of 3D vertices; (iii) the way of using standalone automated landmark detection methods; and (iv) the convergence property. To answer these questions, a simplified cascaded regression based 3D face reconstruc…
VisionLabs;Inria(法国国家信息与自动化研究所);Ecole Normale Superieure(巴黎高等师范学院);PSL Research University(巴黎文理研究大学);CNRS(法国国家科学研究中心)
Estimation of facial shapes plays a central role for face transfer and animation. Accurate 3D face reconstruction, however, often deploys iterative and costly methods preventing real-time applications. In this work we design a compact and fast CNN model enabling real-time face reconstruction on mobile devices. For this purpose, we first study more traditional but slow morphable face models and use them to automatically annotate a large set of images for CNN training. We then investigate a class of efficient MobileNet CNNs and adapt such models for the task of shape regression. Our evaluation o…
Hong Kong Baptist University(香港浸会大学);Michigan State University(密歇根州立大学)
State-of-the-art face recognition systems are based on deep (convolutional) neural networks. Therefore, it is imperative to determine to what extent face templates derived from deep networks can be inverted to obtain the original face image. In this paper, we study the vulnerabilities of a state-of-the-art face recognition system based on template reconstruction attack. We propose a neighborly de-convolutional neural network (\textit{NbNet}) to reconstruct face images from their deep templates. In our experiments, we assumed that no knowledge about the target subject and the deep network are a…
Tsinghua University(清华大学);Microsoft Research Asia(微软亚洲研究院);Beijing Institute of Technology(北京理工大学)
Recently, deep learning based 3D face reconstruction methods have shown promising results in both quality and efficiency.However, training deep neural networks typically requires a large volume of data, whereas face images with ground-truth 3D face shapes are scarce. In this paper, we propose a novel deep 3D face reconstruction approach that 1) leverages a robust, hybrid loss function for weakly-supervised learning which takes into account both low-level and perception-level information for supervision, and 2) performs multi-image face reconstruction by exploiting complementary information fro…
Alibaba Inc.(阿里巴巴集团);Chinese Academy of Sciences(中国科学院)
3D face reconstruction is a fundamental task that can facilitate numerous applications such as robust facial analysis and augmented reality. It is also a challenging task due to the lack of high-quality datasets that can fuel current deep learning-based methods. However, existing datasets are limited in quantity, realisticity and diversity. To circumvent these hurdles, we introduce Pixel-Face, a large-scale, high-resolution and diverse 3D face dataset with massive annotations. Specifically, Pixel-Face contains 855 subjects aging from 18 to 80. Each subject has more than 20 samples with various…
The University of Hong Kong(香港大学);The Future Network of Intelligence Institute (FNii), CUHK-Shenzhen(香港中文大学(深圳)未来智联网络研究院)
This paper addresses the problem of single view 3D human reconstruction. Recent implicit function based methods have shown impressive results, but they fail to recover fine face details in their reconstructions. This largely degrades user experience in applications like 3D telepresence. In this paper, we focus on improving the quality of face in the reconstruction and propose a novel Jointly-aligned Implicit Face Function (JIFF) that combines the merits of the implicit function based approach and model based approach. We employ a 3D morphable face model as our shape prior and compute space-ali…
We examine 3D reconstruction of architectural scenes in unordered sets of uncalibrated images. We introduce a linear method to self-calibrate and find the metric reconstruction of a camera pair. We assume unknown and different focal lengths but otherwise known internal camera parameters and a known projective reconstruction of the camera pair. We recover two possible camera configurations in space and use the Cheirality condition, that all 3D scene points are in front of both cameras, to disambiguate the solution. We show in two Theorems, first that the two solutions are in mirror positions an…
3D face reconstruction from a single image is a challenging problem, especially under partial occlusions and extreme poses. This is because the uncertainty of the estimated 2D landmarks will affect the quality of face reconstruction. In this paper, we propose a novel joint 2D and 3D optimization method to adaptively reconstruct 3D face shapes from a single image, which combines the depths of 3D landmarks to solve the uncertain detections of invisible landmarks. The strategy of our method involves two aspects: a coarse-to-fine pose estimation using both 2D and 3D landmarks, and an adaptive 2D a…
University of Surrey(萨里大学);University of Stirling(斯特灵大学);Jiangnan University(江南大学);Sichuan University(四川大学);Reutlingen University(罗伊特林根大学)
This paper investigates the evaluation of dense 3D face reconstruction from a single 2D image in the wild. To this end, we organise a competition that provides a new benchmark dataset that contains 2000 2D facial images of 135 subjects as well as their 3D ground truth face scans. In contrast to previous competitions or challenges, the aim of this new benchmark dataset is to evaluate the accuracy of a 3D dense face reconstruction algorithm using real, accurate and high-resolution 3D ground truth face scans. In addition to the dataset, we provide a standard protocol as well as a Python script fo…
In this paper, we propose a novel technique to reconstruct 3D surface of an underwater object using stereo images. Reconstructing the 3D surface of an underwater object is really a challenging task due to degraded quality of underwater images. There are various reason of quality degradation of underwater images i.e., non-uniform illumination of light on the surface of objects, scattering and absorption effects. Floating particles present in underwater produces Gaussian noise on the captured underwater images which degrades the quality of images. The degraded underwater images are preprocessed …
Aberystwyth University(阿伯里斯特威斯大学);University of York(约克大学);University of Twente(特文特大学)
We present a practical approach to capturing ear-to-ear face models comprising both 3D meshes and intrinsic textures (i.e. diffuse and specular albedo). Our approach is a hybrid of geometric and photometric methods and requires no geometric calibration. Photometric measurements made in a lightstage are used to estimate view dependent high resolution normal maps. We overcome the problem of having a single photometric viewpoint by capturing in multiple poses. We use uncalibrated multiview stereo to estimate a coarse base mesh to which the photometric views are registered. We propose a novel appr…
Occlusions are a common occurrence in unconstrained face images. Single image 3D reconstruction from such face images often suffers from corruption due to the presence of occlusions. Furthermore, while a plurality of 3D reconstructions is plausible in the occluded regions, existing approaches are limited to generating only a single solution. To address both of these challenges, we present Diverse3DFace, which is specifically designed to simultaneously generate a diverse and realistic set of 3D reconstructions from a single occluded face image. It consists of three components: a global+local sh…
Monocular 3D facial shape reconstruction from a single 2D facial image has been an active research area due to its wide applications. Inspired by the success of deep neural networks (DNN), we propose a DNN-based approach for End-to-End 3D FAce Reconstruction (UH-E2FAR) from a single 2D image. Different from recent works that reconstruct and refine the 3D face in an iterative manner using both an RGB image and an initial 3D facial shape rendering, our DNN model is end-to-end, and thus the complicated 3D rendering process can be avoided. Moreover, we integrate in the DNN architecture two compone…
University of Science and Technology of China(中国科学技术大学);Nanyang Technological University(南洋理工大学)
With the powerfulness of convolution neural networks (CNN), CNN based face reconstruction has recently shown promising performance in reconstructing detailed face shape from 2D face images. The success of CNN-based methods relies on a large number of labeled data. The state-of-the-art synthesizes such data using a coarse morphable face model, which however has difficulty to generate detailed photo-realistic images of faces (with wrinkles). This paper presents a novel face data generation method. Specifically, we render a large number of photo-realistic face images with different attributes bas…
Limited by the nature of the low-dimensional representational capacity of 3DMM, most of the 3DMM-based face reconstruction (FR) methods fail to recover high-frequency facial details, such as wrinkles, dimples, etc. Some attempt to solve the problem by introducing detail maps or non-linear operations, however, the results are still not vivid. To this end, we in this paper present a novel hierarchical representation network (HRN) to achieve accurate and detailed face reconstruction from a single image. Specifically, we implement the geometry disentanglement and introduce the hierarchical represe…
We introduce VERTEX, an effective solution to recover 3D shape and intrinsic texture of vehicles from uncalibrated monocular input in real-world street environments. To fully utilize the template prior of vehicles, we propose a novel geometry and texture joint representation, based on implicit semantic template mapping. Compared to existing representations which infer 3D texture distribution, our method explicitly constrains the texture distribution on the 2D surface of the template as well as avoids limitations of fixed resolution and topology. Moreover, by fusing the global and local feature…
Several methods for inversion of face recognition models were recently presented, attempting to reconstruct a face from deep templates. Although some of these approaches work in a black-box setup using only face embeddings, usually, on the end-user side, only similarity scores are provided. Therefore, these algorithms are inapplicable in such scenarios. We propose a novel approach that allows reconstructing the face querying only similarity scores of the black-box model. While our algorithm operates in a more general setup, experiments show that it is query efficient and outperforms the existi…
Towards 3D Face Reconstruction in Perspective Projection: Estimating 6DoF Face Pose from Monocular Image
Alibaba Group(阿里巴巴集团);Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);University of Chinese Academy of Sciences(中国科学院大学);Hong Kong Institute of Science & Innovation, Chinese Academy of Sciences(中国科学院香港创新研究院)