arXivDaily arXiv每日学术速递 周一至周五更新
arXiv 2011.05538cs.SDcs.GR

Sound Synthesis, Propagation, and Rendering: A Survey

Tianjin University(天津大学);University of Maryland at College Park(马里兰大学帕克分校)

Shiguang Liu, Dinesh Manocha

英文摘要:

Sound, as a crucial sensory channel, plays a vital role in improving the reality and immersiveness of a virtual environment, following only vision in importance. Sound can provide important clues such as sound directionality and spatial size. This paper gives a broad overview of research works on sound simulation in virtual reality, games, multimedia, computer-aided design. We first survey various sound synthesis methods, including harmonic synthesis, texture synthesis, spectral analysis, and physics-based synthesis. Then, we summarize popular sound propagation techniques, namely wave-based methods, geometric-based methods, and hybrid methods. Next, the sound rendering methods are reviewed. We further demonstrate the latest deep learning based sound simulation approaches. Finally, we point to some future directions of this field. To the best of our knowledge, this is the first attempt to provide a comprehensive summary of sound research in the field of computer graphics.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

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