In this paper we introduce EfficientPose, a new approach for 6D object pose estimation. Our method is highly accurate, efficient and scalable over a wide range of computational resources. Moreover, it can detect the 2D bounding box of multiple objects and instances as well as estimate their full 6D poses in a single shot. This eliminates the significant increase in runtime when dealing with multiple objects other approaches suffer from. These approaches aim to first detect 2D targets, e.g. keypoints, and solve a Perspective-n-Point problem for their 6D pose for each object afterwards. We also propose a novel augmentation method for direct 6D pose estimation approaches to improve performance and generalization, called 6D augmentation. Our approach achieves a new state-of-the-art accuracy of 97.35% in terms of the ADD(-S) metric on the widely-used 6D pose estimation benchmark dataset Linemod using RGB input, while still running end-to-end at over 27 FPS. Through the inherent handling of multiple objects and instances and the fused single shot 2D object detection as well as 6D pose estimation, our approach runs even with multiple objects (eight) end-to-end at over 26 FPS, making it highly attractive to many real world scenarios. Code will be made publicly available at https://github.com/ybkscht/EfficientPose.
Huazhong University of Science & Technology(华中科技大学)
Human pose estimation from image and video is a vital task in many multimedia applications. Previous methods achieve great performance but rarely take efficiency into consideration, which makes it difficult to implement the networks on resource-constrained devices. Nowadays real-time multimedia applications call for more efficient models for better interactions. Moreover, most deep neural networks for pose estimation directly reuse the networks designed for image classification as the backbone, which are not yet optimized for the pose estimation task. In this paper, we propose an efficient fra…
Norwegian University of Science and Technology(挪威科技大学)
Single-person human pose estimation facilitates markerless movement analysis in sports, as well as in clinical applications. Still, state-of-the-art models for human pose estimation generally do not meet the requirements of real-life applications. The proliferation of deep learning techniques has resulted in the development of many advanced approaches. However, with the progresses in the field, more complex and inefficient models have also been introduced, which have caused tremendous increases in computational demands. To cope with these complexity and inefficiency challenges, we propose a no…
EfficientPose is an impressive 3D object detection model. It has been demonstrated to be quick, scalable, and accurate, especially when considering that it uses only RGB inputs. In this paper we try to improve on EfficientPose by giving it the ability to infer an object's size, and by simplifying both the data collection and loss calculations. We evaluated ePose using the Linemod dataset and a new subset of it called "Occlusion 1-class". We also outline our current progress and thoughts about using ePose with the NuScenes and the 2017 KITTI 3D Object Detection datasets. The source code is avai…
The University of Hong Kong(香港大学);Brown University(布朗大学);Microsoft Research Asia(微软亚洲研究院);Centre for Garment Production Limited, Hong Kong(香港成衣生产中心有限公司);SUSTech(南方科技大学);Texas A&M University(德克萨斯农工大学)
Scalable 6D pose estimation for rigid objects from RGB images aims at handling multiple objects and generalizing to novel objects. Building on a well-known auto-encoding framework to cope with object symmetry and the lack of labeled training data, we achieve scalability by disentangling the latent representation of auto-encoder into shape and pose sub-spaces. The latent shape space models the similarity of different objects through contrastive metric learning, and the latent pose code is compared with canonical rotations for rotation retrieval. Because different object symmetries induce incons…
Technical University of Munich(慕尼黑工业大学);University of Bologna(博洛尼亚大学);Siemens AG, Munich(西门子股份公司(慕尼黑))
We present a 3D object detection method that uses regressed descriptors of locally-sampled RGB-D patches for 6D vote casting. For regression, we employ a convolutional auto-encoder that has been trained on a large collection of random local patches. During testing, scene patch descriptors are matched against a database of synthetic model view patches and cast 6D object votes which are subsequently filtered to refined hypotheses. We evaluate on three datasets to show that our method generalizes well to previously unseen input data, delivers robust detection results that compete with and surpass…
University of Toronto(多伦多大学);Vector Institute for Artificial Intelligence(矢量人工智能研究所);Technical University of Munich(慕尼黑工业大学)
6D Object pose estimation is a fundamental component in robotics enabling efficient interaction with the environment. It is particularly challenging in bin-picking applications, where many objects are low-feature and reflective, and self-occlusion between objects of the same type is common. We propose a novel multi-view approach leveraging known camera transformations from an eye-in-hand setup to combine heatmap and keypoint estimates into a probability density map over 3D space. The result is a robust approach that is scalable in the number of views. It relies on a confidence score composed o…
We present Block-NeRF, a variant of Neural Radiance Fields that can represent large-scale environments. Specifically, we demonstrate that when scaling NeRF to render city-scale scenes spanning multiple blocks, it is vital to decompose the scene into individually trained NeRFs. This decomposition decouples rendering time from scene size, enables rendering to scale to arbitrarily large environments, and allows per-block updates of the environment. We adopt several architectural changes to make NeRF robust to data captured over months under different environmental conditions. We add appearance em…
Scalable and High-Quality Neural Implicit Representation for 3D Reconstruction
School of Mathematical Sciences, University of Science and Technology of China(中国科学技术大学数学科学学院);School of Computer Science and Informatics, Cardiff University(卡迪夫大学计算机科学与信息学院)
We propose the first general and scalable framework to design certifiable algorithms for robust geometric perception in the presence of outliers. Our first contribution is to show that estimation using common robust costs, such as truncated least squares (TLS), maximum consensus, Geman-McClure, Tukey's biweight, among others, can be reformulated as polynomial optimization problems (POPs). By focusing on the TLS cost, our second contribution is to exploit sparsity in the POP and propose a sparse semidefinite programming (SDP) relaxation that is much smaller than the standard Lasserre's hierarch…
We introduce a novel method for 3D object detection and pose estimation from color images only. We first use segmentation to detect the objects of interest in 2D even in presence of partial occlusions and cluttered background. By contrast with recent patch-based methods, we rely on a "holistic" approach: We apply to the detected objects a Convolutional Neural Network (CNN) trained to predict their 3D poses in the form of 2D projections of the corners of their 3D bounding boxes. This, however, is not sufficient for handling objects from the recent T-LESS dataset: These objects exhibit an axis o…
ETIS UMR 8051, Paris Seine University, ENSEA, CNRS(ETIS UMR 8051,巴黎塞纳大学,ENSEA,法国国家科学研究中心);IBISC, Univ. d´Evry Val d´Essonne, Université Paris Saclay(IBISC,埃夫里-瓦尔德埃松大学,巴黎-萨克雷大学);LIGM, UMR 8049, École des Ponts, UPE(LIGM,UMR 8049,国立路桥学校,巴黎东大学)
In this paper we propose a highly scalable convolutional neural network, end-to-end trainable, for real-time 3D human pose regression from still RGB images. We call this approach the Scalable Sequential Pyramid Networks (SSP-Net) as it is trained with refined supervision at multiple scales in a sequential manner. Our network requires a single training procedure and is capable of producing its best predictions at 120 frames per second (FPS), or acceptable predictions at more than 200 FPS when cut at test time. We show that the proposed regression approach is invariant to the size of feature map…
TU Munich(慕尼黑工业大学);University of Bologna(博洛尼亚大学);Siemens AG(西门子公司);TU Graz(格拉茨工业大学)
We present a scalable method for detecting objects and estimating their 3D poses in RGB-D data. To this end, we rely on an efficient representation of object views and employ hashing techniques to match these views against the input frame in a scalable way. While a similar approach already exists for 2D detection, we show how to extend it to estimate the 3D pose of the detected objects. In particular, we explore different hashing strategies and identify the one which is more suitable to our problem. We show empirically that the complexity of our method is sublinear with the number of objects a…
Queensland University of Technology(昆士兰科技大学);Singapore University of Technology and Design(新加坡科技设计大学);University of Liverpool(利物浦大学)
Visual localization has become a key enabling component of many place recognition and SLAM systems. Contemporary research has primarily focused on improving accuracy and precision-recall type metrics, with relatively little attention paid to a system's absolute storage scaling characteristics, its flexibility to adapt to available computational resources, and its longevity with respect to easily incorporating newly learned or hand-crafted image descriptors. Most significantly, improvement in one of these aspects typically comes at the cost of others: for example, a snapshot-based system that a…
On-board estimation of the pose of an uncooperative target spacecraft is an essential task for future on-orbit servicing and close-proximity formation flying missions. However, two issues hinder reliable on-board monocular vision based pose estimation: robustness to illumination conditions due to a lack of reliable visual features and scarcity of image datasets required for training and benchmarking. To address these two issues, this work details the design and validation of a monocular vision based pose determination architecture for spaceborne applications. The primary contribution to the st…
In this work, we present a modified fuzzy decision forest for real-time 3D object pose estimation based on typical template representation. We employ an extra preemptive background rejector node in the decision forest framework to terminate the examination of background locations as early as possible, result in a significantly improvement on efficiency. Our approach is also scalable to large dataset since the tree structure naturally provides a logarithm time complexity to the number of objects. Finally we further reduce the validation stage with a fast breadth-first scheme. The results show t…
We propose a scalable neural network framework to reconstruct the 3D mesh of a human body from multi-view images, in the subspace of the SMPL model. Use of multi-view images can significantly reduce the projection ambiguity of the problem, increasing the reconstruction accuracy of the 3D human body under clothing. Our experiments show that this method benefits from the synthetic dataset generated from our pipeline since it has good flexibility of variable control and can provide ground-truth for validation. Our method outperforms existing methods on real-world images, especially on shape estim…
Detecting poorly textured objects and estimating their 3D pose reliably is still a very challenging problem. We introduce a simple but powerful approach to computing descriptors for object views that efficiently capture both the object identity and 3D pose. By contrast with previous manifold-based approaches, we can rely on the Euclidean distance to evaluate the similarity between descriptors, and therefore use scalable Nearest Neighbor search methods to efficiently handle a large number of objects under a large range of poses. To achieve this, we train a Convolutional Neural Network to comput…
We develop a system for modeling hand-object interactions in 3D from RGB images that show a hand which is holding a novel object from a known category. We design a Convolutional Neural Network (CNN) for Hand-held Object Pose and Shape estimation called HOPS-Net and utilize prior work to estimate the hand pose and configuration. We leverage the insight that information about the hand facilitates object pose and shape estimation by incorporating the hand into both training and inference of the object pose and shape as well as the refinement of the estimated pose. The network is trained on a larg…
Human 3D pose estimation from a single image is a challenging task with numerous applications. Convolutional Neural Networks (CNNs) have recently achieved superior performance on the task of 2D pose estimation from a single image, by training on images with 2D annotations collected by crowd sourcing. This suggests that similar success could be achieved for direct estimation of 3D poses. However, 3D poses are much harder to annotate, and the lack of suitable annotated training images hinders attempts towards end-to-end solutions. To address this issue, we opt to automatically synthesize trainin…
One core challenge in object pose estimation is to ensure accurate and robust performance for large numbers of diverse foreground objects amidst complex background clutter. In this work, we present a scalable framework for accurately inferring six Degree-of-Freedom (6-DoF) pose for a large number of object classes from single or multiple views. To learn discriminative pose features, we integrate three new capabilities into a deep Convolutional Neural Network (CNN): an inference scheme that combines both classification and pose regression based on a uniform tessellation of the Special Euclidean…
Technical University of Munich(慕尼黑工业大学);Siemens AG(西门子公司);Toyota Research Institute(丰田研究院)
We propose a three-stage 6 DoF object detection method called DPODv2 (Dense Pose Object Detector) that relies on dense correspondences. We combine a 2D object detector with a dense correspondence estimation network and a multi-view pose refinement method to estimate a full 6 DoF pose. Unlike other deep learning methods that are typically restricted to monocular RGB images, we propose a unified deep learning network allowing different imaging modalities to be used (RGB or Depth). Moreover, we propose a novel pose refinement method, that is based on differentiable rendering. The main concept is …
Scalable Unseen Objects 6-DoF Absolute Pose Estimation with Robotic Integration
National Engineering Research Center for Robot Visual Perception and Control Technology, School of Artificial Intelligence and Robotics, Hunan University(机器人视觉感知与控制技术国家工程研究中心,人工智能与机器人学院,湖南大学);School of Architecture and Art, Central South University(建筑与艺术学院,中南大学);School of Computing and Communications, Lancaster University(计算与通讯学院,兰卡斯特大学);Department of Computer Science and Software Engineering, The University of Western Australia(计算机科学与软件工程系,西澳大学);School of Electrical and Electronic Engineering, Nanyang Technological University(电子与电气工程学院,南洋理工大学)
Fiducial markers have been playing an important role in augmented reality (AR), robot navigation, and general applications where the relative pose between a camera and an object is required. Here we introduce TopoTag, a robust and scalable topological fiducial marker system, which supports reliable and accurate pose estimation from a single image. TopoTag uses topological and geometrical information in marker detection to achieve higher robustness. Topological information is extensively used for 2D marker detection, and further corresponding geometrical information for ID decoding. Robust 3D p…
McGill University(麦吉尔大学);Douglas Hospital Research Centre(道格拉斯医院研究中心);University of Lethbridge(莱斯布里奇大学);Canadian Centre for Behavioural Neuroscience(加拿大行为神经科学中心)