We study the following variant of the classic {\em bin packing} problem. Given a set of items of various sizes, partitioned into groups, find a packing of the items in a minimum number of identical (unit-size) bins, such that no two items of the same group are assigned to the same bin. This problem, known as {\em bin packing with clique-graph conflicts}, has natural applications in storing file replicas, security in cloud computing and signal distribution.
Our main result is an {\em asymptotic polynomial time approximation scheme (APTAS)} for the problem, improving upon the best known ratio of $2$. %In particular, for any instance $I$ and a fixed $\eps \in (0,1)$, the items are packed in at most $(1+\eps)OPT(I) +1$ bins, where $OPT(I)$ is the minimum number of bins required for packing the instance. As a key tool, we apply a novel {\em Shift \& Swap} technique which generalizes the classic linear shifting technique to scenarios allowing conflicts between items. The major challenge of packing {\em small} items using only a small number of extra bins is tackled through an intricate combination of enumeration and a greedy-based approach that utilizes the rounded solution of a {\em linear program}.
In the Two-dimensional Bin Packing (2BP) problem, we are given a set of rectangles of height and width at most one and our goal is to find an axis-aligned nonoverlapping packing of these rectangles into the minimum number of unit square bins. The problem admits no APTAS and the current best approximation ratio is $1.406$ by Bansal and Khan [SODA'14]. A well-studied variant of the problem is Guillotine Two-dimensional Bin Packing (G2BP), where all rectangles must be packed in such a way that every rectangle in the packing can be obtained by recursively applying a sequence of end-to-end axis-par…
We give an asymptotic approximation scheme (APTAS) for the problem of packing a set of circles into a minimum number of unit square bins. To obtain rational solutions, we use augmented bins of height $1+γ$, for some arbitrarily small number $γ> 0$. Our algorithm is polynomial on $\log 1/γ$, and thus $γ$ is part of the problem input. For the special case that $γ$ is constant, we give a (one dimensional) resource augmentation scheme, that is, we obtain a packing into bins of unit width and height $1+γ$ using no more than the number of bins in an optimal packing. Additionally, we obtain an APTAS …
We study the problem of counting the number of {\em isomorphic} copies of a given {\em template} graph, say $H$, in the input {\em base} graph, say $G$. In general, it is believed that polynomial time algorithms that solve this problem exactly are unlikely to exist. So, a lot of work has gone into designing efficient {\em approximation schemes}, especially, when $H$ is a perfect matching. In this work, we present efficient approximation schemes to count $k$-Cliques, $k$-Independent sets and $k$-Clique covers in random graphs. We present {\em fully polynomial time randomized approximation schem…
We give a comprehensive study of bin packing with conflicts (BPC). The input is a set $I$ of items, sizes $s:I \rightarrow [0,1]$, and a conflict graph $G = (I,E)$. The goal is to find a partition of $I$ into a minimum number of independent sets, each of total size at most $1$. Being a generalization of the notoriously hard graph coloring problem, BPC has been studied mostly on polynomially colorable conflict graphs. An intriguing open question is whether BPC on such graphs admits the same best known approximation guarantees as classic bin packing. We answer this question negatively, by showin…
We consider two well-known natural variants of bin packing, and show that these packing problems admit asymptotic fully polynomial time approximation schemes (AFPTAS). In bin packing problems, a set of one-dimensional items of size at most 1 is to be assigned (packed) to subsets of sum at most 1 (bins). It has been known for a while that the most basic problem admits an AFPTAS. In this paper, we develop methods that allow to extend this result to other variants of bin packing. Specifically, the problems which we study in this paper, for which we design asymptotic fully polynomial time approxim…
Many NP-hard problems, such as Dominating Set, are FPT parameterized by clique-width. For graphs of clique-width $k$ given with a $k$-expression, Dominating Set can be solved in $4^k n^{O(1)}$ time. However, no FPT algorithm is known for computing an optimal $k$-expression. For a graph of clique-width $k$, if we rely on known algorithms to compute a $(2^{3k}-1)$-expression via rank-width and then solving Dominating Set using the $(2^{3k}-1)$-expression, the above algorithm will only give a runtime of $4^{2^{3k}} n^{O(1)}$. There have been results which overcome this exponential jump; the best …
Counting k-cliques in a graph is an important problem in graph analysis with many applications such as community detection and graph partitioning. Counting k-cliques is typically done by traversing search trees starting at each vertex in the graph. Parallelizing k-clique counting has been well-studied on CPUs and many solutions exist. However, there are no performant solutions for k-clique counting on GPUs. Parallelizing k-clique counting on GPUs comes with numerous challenges such as the need for extracting fine-grain multi-level parallelism, sensitivity to load imbalance, and constrained phy…
Dynamics of interactions play an increasingly important role in the analysis of complex networks. A modeling framework to capture this are temporal graphs which consist of a set of vertices (entities in the network) and a set of time-stamped binary interactions between the vertices. We focus on enumerating delta-cliques, an extension of the concept of cliques to temporal graphs: for a given time period delta, a delta-clique in a temporal graph is a set of vertices and a time interval such that all vertices interact with each other at least after every delta time steps within the time interval.…
We settle the complexity of the $(Δ+1)$-coloring and $(Δ+1)$-list coloring problems in the CONGESTED CLIQUE model by presenting a simple deterministic algorithm for both problems running in a constant number of rounds. This matches the complexity of the recent breakthrough randomized constant-round $(Δ+1)$-list coloring algorithm due to Chang et al. (PODC'19), and significantly improves upon the state-of-the-art $O(\log Δ)$-round deterministic $(Δ+1)$-coloring bound of Parter (ICALP'18). A remarkable property of our algorithm is its simplicity. Whereas the state-of-the-art randomized algorithm…
In the Binary Networked Public Goods game, every player needs to decide if she participates in a public project whose utility is shared equally by the community. We study the problem of deciding if there exists a pure strategy Nash equilibrium (PSNE) in such games. The problem is already known to be NP-complete. We provide fine-grained analysis of this problem under the lens of parameterized complexity theory. We consider various natural graph parameters and show either W[1]-hardness or exhibit an FPT algorithm. We finally exhibit some special graph classes, for example path, cycle, bi-clique,…
Indian Institute of Science(印度科学学院);Vrije Universiteit, Amsterdam(阿姆斯特丹自由大学)
We study ROUND-UFP and ROUND-SAP, two generalizations of the classical BIN PACKING problem that correspond to the unsplittable flow problem on a path (UFP) and the storage allocation problem (SAP), respectively. We are given a path with capacities on its edges and a set of tasks where for each task we are given a demand and a subpath. In ROUND-UFP, the goal is to find a packing of all tasks into a minimum number of copies (rounds) of the given path such that for each copy, the total demand of tasks on any edge does not exceed the capacity of the respective edge. In ROUND-SAP, the tasks are con…
Recent advances in the development of commercial quantum annealers such as the D-Wave 2X allow solving NP-hard optimization problems that can be expressed as quadratic unconstrained binary programs. However, the relatively small number of available qubits (around 1000 for the D-Wave 2X quantum annealer) poses a severe limitation to the range of problems that can be solved. This paper explores the suitability of preprocessing methods for reducing the sizes of the input programs and thereby the number of qubits required for their solution on quantum computers. Such methods allow us to determine …
Intersection graphs are well-studied in the area of graph algorithms. Some intersection graph classes are known to have algorithms enumerating all unlabeled graphs by reverse search. Since these algorithms output graphs one by one and the numbers of graphs in these classes are vast, they work only for a small number of vertices. Binary decision diagrams (BDDs) are compact data structures for various types of data and useful for solving optimization and enumeration problems. This study proposes enumeration algorithms for five intersection graph classes, which admit $\mathrm{O}(n)$-bit string re…