Provided with mobile edge computing (MEC) services, wireless devices (WDs) no longer have to experience long latency in running their desired programs locally, but can pay to offload computation tasks to the edge server. Given its limited storage space, it is important for the edge server at the base station (BS) to determine which service programs to cache by meeting and guiding WDs' offloading decisions. In this paper, we propose an MEC service pricing scheme to coordinate with the service caching decisions and control WDs' task offloading behavior. We propose a two-stage dynamic game of incomplete information to model and analyze the two-stage interaction between the BS and multiple associated WDs. Specifically, in Stage I, the BS determines the MEC service caching and announces the service program prices to the WDs, with the objective to maximize its expected profit under both storage and computation resource constraints. In Stage II, given the prices of different service programs, each WD selfishly decides its offloading decision to minimize individual service delay and cost, without knowing the other WDs' desired program types or local execution delays. Despite the lack of WD's information and the coupling of all the WDs' offloading decisions, we derive the optimal threshold-based offloading policy that can be easily adopted by the WDs in Stage II at the Bayesian equilibrium. Then, by predicting the WDs' offloading equilibrium, we jointly optimize the BS' pricing and service caching in Stage I via a low-complexity algorithm. In particular, we study both the uniform and differentiated pricing schemes. For differentiated pricing, we prove that the same price should be charged to the cached programs of the same workload.
A delay-optimal caching problem (DOCP) in deviceto- device (D2D) networks with moblity is modelled. The problem arises in the context of achieving offloading using device caching, and the offloading effect is represented by the expected network load ratio (NLR) which is the percentage of data that has to be downloaded from the network. Compared with the related studies, this work considers minimizing delay with NLR guarantee in mobility scenarios. A lower bound of global optimum is derived, thus enabling performance benchmarking of any sub-optimal algorithm. For problem-solving, an effective s…
In mobile edge computing (MEC) systems, edge service caching refers to pre-storing the necessary programs for executing computation tasks at MEC servers. At resource-constrained edge servers, service caching placement is in general a complicated problem that highly correlates to the offloading decisions of computation tasks. In this paper, we consider a single edge server that assists a mobile user (MU) in executing a sequence of computation tasks. In particular, the MU can run its customized programs at the edge server, while the server can selectively cache the previously generated programs …
Nowadays, data caching is being used as a high-speed data storage layer in mobile edge computing networks employing flow control methodologies at an exponential rate. This study shows how to discover the best architecture for backhaul networks with caching capability using a distributed offloading technique. This article used a continuous power flow analysis to achieve the optimum load constraints, wherein the power of macro base stations with various caching capacities is supplied by either an intelligent grid network or renewable energy systems. This work proposes ubiquitous connectivity bet…
Intelligent edge network is maturing to enable smart and efficient transportation systems. In this letter, we consider unmanned aerial vehicle (UAV)-assisted vehicular networks where UAVs provide caching and computing services in complement with base station (BS). One major challenge is that vehicles need to obtain timely situational awareness via orchestration of ubiquitous caching and computing resources. Note that cached data for vehicles' perception tasks contains time-varying context information, thus freshness of cached data should be considered in conjunction with task execution to guar…
Autonomous Vehicles (AVs) generated a plethora of data prior to support various vehicle applications. Thus, a big storage and high computation platform is necessary, and this is possible with the presence of Cloud Computing (CC). However, the computation for vehicular networks at the cloud computing suffers from several drawbacks, such as latency and cost, due to the proximity issue. As a solution, the computing capability has been recently proposed at the edge of vehicular networks, which is known as Vehicle Edge Computing (VEC). This leads to other open problems for vehicles to offload and c…
Limited backhaul bandwidth and blockage effects are two main factors limiting the practical deployment of millimeter wave (mmWave) networks. To tackle these issues, we study the feasibility of relaying as well as caching in mmWave networks. A user association and relaying (UAR) criterion dependent on both caching status and maximum biased received power is proposed by considering the spatial correlation caused by the coexistence of base stations (BSs) and relay nodes (RNs). A joint UAR and caching placement problem is then formulated to maximize the backhaul offloading traffic. Using stochasti…
We develop an analytical framework for distribution of popular content in an Information Centric Network (ICN) that comprises of Access ICNs, a Transit ICN and a Content Provider. Using a generalized Zipf distribution to model content popularity, we devise a game theoretic approach to jointly determine caching and pricing strategies in such an ICN. Under the assumption that the caching cost of the access and transit ICNs is inversely proportional to popularity, we show that the Nash caching strategies in the ICN are 0-1 (all or nothing) strategies. Further, for the case of symmetric Access ICN…
The Mobile Network Operator (MNO) must select how to delegate Mobile Device (MD) queries to its Mobile Edge Computing (MEC) server in order to maximize the overall benefit of admitted requests with varying latency needs. Unmanned Aerial Vehicles (UAVs) and Artificial Intelligent (AI) can increase MNO performance because of their flexibility in deployment, high mobility of UAV, and efficiency of AI algorithms. There is a trade-off between the cost incurred by the MD and the profit received by the MNO. Intelligent computing offloading to UAV-enabled MEC, on the other hand, is a promising way to …
Edge intelligence, a new paradigm to accelerate artificial intelligence (AI) applications by leveraging computing resources on the network edge, can be used to improve intelligent transportation systems (ITS). However, due to physical limitations and energy-supply constraints, the computing powers of edge equipment are usually limited. High altitude platform station (HAPS) computing can be considered as a promising extension of edge computing. HAPS is deployed in the stratosphere to provide wide coverage and strong computational capabilities. It is suitable to coordinate terrestrial resources …
The development of mobile communication technology, hardware, distributed computing, and artificial intelligence (AI) technology has promoted the application of edge computing in the field of heterogeneous Internet of Things (IoT). In order to overcome the defects of the traditional cloud computing model in the era of big data. In this article, we first propose a new AIenabled smart edge with heterogeneous IoT architecture which combines edge computing, caching, and communication. Then, we propose the Smart-Edge-CoCaCo algorithm. To minimize total delay and confirm the computation offloading d…
Mobile users in an urban environment access content on the internet from different locations. It is challenging for the current service providers to cope with the increasing content demand from a large number of collocated mobile users. In-network caching to offload content at nodes closer to users alleviate the issue, though efficient cache management is required to find out who should cache what, when and where in an urban environment, given nodes limited computing, communication and caching resources. To address this, we first define a novel relation between content popularity and availabil…
Mobile data offloading is an emerging technology to avoid congestion in cellular networks and improve the level of user satisfaction. In this paper, we develop a distributed market framework to price the offloading service, and conduct a detailed analysis of the incentives for offloading service providers and conflicts arising from the interactions of different participators. Specifically, we formulate a multi-leader multi-follower Stackelberg game (MLMF-SG) to model the interactions between the offloading service providers and the offloading service consumers in the considered market framewor…
Multi-Time Scale Service Caching and Pricing in MEC Systems with Dynamic Program Popularity
School of Intelligent Systems Engineering, Shenzhen Campus of Sun Yat-sen University(中山大学深圳校区智能系统工程学院);School of Cyber Science and Engineering, Xi’an Jiaotong University(西安交通大学网络空间安全学院)
The widespread adoption of 5G cellular technology will evolve as one of the major drivers for the growth of IoT-based applications. In this paper, we consider a Service Provider (SP) that launches a smart city service based on IoT data readings: in order to serve IoT data collected across different locations, the SP dynamically negotiates and rescales bandwidth and service functions. 5G network slicing functions are key to lease an appropriate amount of resources over heterogeneous access technologies and different site types. Also, different infrastructure providers will charge slicing servic…
In order to cope with the relentless data tsunami in $5G$ wireless networks, current approaches such as acquiring new spectrum, deploying more base stations (BSs) and increasing nodes in mobile packet core networks are becoming ineffective in terms of scalability, cost and flexibility. In this regard, context-aware $5$G networks with edge/cloud computing and exploitation of \emph{big data} analytics can yield significant gains to mobile operators. In this article, proactive content caching in $5$G wireless networks is investigated in which a big data-enabled architecture is proposed. In this p…
With rapid development of unmanned aerial vehicle (UAV) technology, application of the UAVs for task offloading has received increasing interest in the academia. However, real-time interaction between one UAV and the mobile edge computing (MEC) node is required for processing the tasks of mobile end users, which significantly increases the system overhead and is unable to meet the demands of large-scale artificial intelligence (AI) based applications. To tackle this problem, in this article, we propose a new architecture for UAV clustering to enable efficient multi-modal multi-task task offloa…
In this paper, we study the problem of optimal scheduling of content placement along time in a base station with limited cache capacity, taking into account jointly the offloading effect and freshness of information. We model offloading based on popularity in terms of the number of requests and information freshness based on the notion of age of information (AoI). The objective is to reduce the load of backhaul links as well as the AoI of contents in the cache via a joint cost function. For the resulting optimization problem, we prove its hardness via a reduction from the Partition problem. Ne…
With an ever increasing demand for the delivery of internet video service, the service providers are facing a huge challenge to deliver ultra-HD (2k/4k) video at sub-second latency. The multi-access edge computing (MEC) platform actually helps in achieving this objective by caching popular contents at the edge of cellular network. This not only reduces the delivery latency, but also the load and the cost of the backhaul links. However, MEC platforms are afflicted by constrained resources in terms of storage and processing capabilities; and centralized caching of contents may nullify the advant…
The rapid increase in data traffic demand has overloaded existing cellular networks. Planned upgrades in the communication architecture (e.g. LTE), while helpful, are not expected to suffice to keep up with demand. As a result, extensive densification through small cells, caching content closer to or even at the device, and device-to-device (D2D) communications are seen as necessary components for future heterogeneous cellular networks to withstand the data crunch. Nevertheless, these options imply new CAPEX and OPEX costs, extensive backhaul support, contract plan incentives for D2D, and a nu…
To accommodate the explosive growth in mobile data traffic, both mobile cellular operators and mobile users are increasingly interested in offloading the traffic from cellular networks to Wi-Fi networks. However, previously proposed offloading schemes mainly focus on reducing the cellular data usage, without paying too much attention on the quality of service (QoS) requirements of the applications. In this paper, we study the Wi-Fi offloading problem with delay-tolerant applications under usage-based pricing. We aim to achieve a good tradeoff between the user's payment and its QoS characterize…
Evidence indicates that downloading on-demand videos accounts for a dramatic increase in data traffic over cellular networks. Caching popular videos in the storage of small-cell base stations (SBS), namely, small-cell caching, is an efficient technology for reducing the transmission latency whilst mitigating the redundant transmissions of popular videos over back-haul channels. In this paper, we consider a commercialized small-cell caching system consisting of a network service provider (NSP), several video retailers (VR), and mobile users (MU). The NSP leases its SBSs to the VRs for the purpo…
In the area of full duplex (FD)-enabled small cell networks, limited works have been done on consideration of cache and mobile edge communication (MEC). In this paper, a virtual FD-enabled small cell network with cache and MEC is investigated for two heterogeneous services, high-data-rate service and computation-sensitive service. In our proposed scheme, content caching and FD communication are closely combined to offer high-data-rate services without the cost of backhaul resource. Computing offloading is conducted to guarantee the delay requirement of users. Then we formulate a virtual resour…
The increase in demand for spectrum-based services forms a bottleneck in wireless networks. Device-to-Device (D2D) caching networks tackle this problem by exploiting user's behavior predictability and the possibility of sharing data between them to alleviate the network congestion. However, capturing mobility statistics allows Service Providers (SPs) to enhance their caching strategies. In this work, we introduce a mobility-aware D2D caching network where SP harnesses user demand and mobility statistics to minimize the incurred service cost through an optimal caching policy. We investigate two…
The emergence of in-vehicle entertainment systems and self-driving vehicles, and the latter's need for high-resolution, up-to-date maps, will bring a further increase in the amount of data vehicles consume. Considering how difficult WiFi offloading in vehicular environments is, the bulk of this additional load will be served by cellular networks. Cellular networks, in turn, will resort to caching at the network edge in order to reduce the strain on their core network, an approach also known as mobile edge computing, or fog computing. In this work, we exploit a real-world, large-scale trace com…
The proliferation of highly capable mobile devices such as smartphones and tablets has significantly increased the demand for wireless access. Software defined network (SDN) at edge is viewed as one promising technology to simplify the traffic offloading process for current wireless networks. In this paper, we investigate the incentive problem in SDN-at-edge of how to motivate a third party access points (APs) such as WiFi and smallcells to offload traffic for the central base stations (BSs). The APs will only admit the traffic from the BS under the precondition that their own traffic demand i…
In device-to-device (D2D)-enabled caching cellular networks, the user terminals (UTs) collaboratively store and share a large volume of popular contents from the base station (BS) for traffic offloading and delivery delay reduction. In this article, the multi-winner auction based caching placement in D2D-enabled caching cellular networks is investigated for UT edge caching incentive and content caching redundancy reduction. Firstly, a multi-winner once auction for UT edge caching is modeled which auctions multiple contents for multiple UTs. Then the optimization problem for content caching rev…
To cope with recent exponential increases in demand for mobile data, wireless Internet service providers (ISPs) are increasingly changing their pricing plans and deploying WiFi hotspots to offload their mobile traffic. However, these ISP-centric approaches for traffic management do not always match the interests of mobile users. Users face a complex, multi-dimensional tradeoff between cost, throughput, and delay in making their offloading decisions: while they may save money and receive a higher throughput by waiting for WiFi access, they may not wait for WiFi if they are sensitive to delay. T…
In this article, we investigate the cost-effective 5G-enabled vehicular networks to support emerging vehicular applications, such as autonomous driving, in-car infotainment and location-based road services. To this end, self-sustaining caching stations (SCSs) are introduced to liberate on-road base stations from the constraints of power lines and wired backhauls. Specifically, the cache-enabled SCSs are powered by renewable energy and connected to core networks through wireless backhauls, which can realize "drop-and-play" deployment, green operation, and low-latency services. With SCSs integra…
Multiple access mobile edge computing has been proposed as a promising technology to bring computation services close to end users, by making good use of edge cloud servers. In mobile device clouds (MDC), idle end devices may act as edge servers to offer computation services for busy end devices. Most existing auction based incentive mechanisms in MDC focus on only one round auction without considering the time correlation. Moreover, although existing single round auctions can also be used for multiple times, users should trade with higher bids to get more resources in the cascading rounds of …
5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video conferencing, 3D and multiview video streaming, crowd-sourced video streaming, cloud gaming, virtual and augmented reality) are becoming more ambitious with high volume and low latency video streams putting strict demands on the already congested networks. Mobile Edge Computing (MEC) is an emerging paradigm that extends cloud computing capabilities to the edge…
IRIDA Research Centre for Communication Technologies(IRIDA通信技术研究中心);University of Cyprus(塞浦路斯大学);Ionian University(爱奥尼亚大学);Aalto University(阿尔托大学);Rutgers University(罗格斯大学)
Mobile networks are experiencing tremendous increase in data volume and user density. An efficient technique to alleviate this issue is to bring the data closer to the users by exploiting the caches of edge network nodes, such as fixed or mobile access points and even user devices. Meanwhile, the fusion of machine learning and wireless networks offers a viable way for network optimization as opposed to traditional optimization approaches which incur high complexity, or fail to provide optimal solutions. Among the various machine learning categories, reinforcement learning operates in an online…
In-network computing using programmable networking hardware is a strong trend in networking that promises to reduce latency and consumption of server resources through offloading to network elements (programmable switches and smart NICs). In particular, the data plane programming language P4 together with powerful P4 networking hardware has spawned projects offloading services into the network, e.g., consensus services or caching services. In this paper, we present a novel case for in-network computing, namely, Complex Event Processing (CEP). CEP processes streams of basic events, e.g., stemmi…
CoMoE: Collaborative Optimization of Expert Aggregation and Offloading for MoE-based LLMs at Edge
Harbin Institute of Technology(哈尔滨工业大学);Hong Kong University of Science and Technology(香港科技大学);Guangdong University of Technology(广东工业大学);University of Science and Technology Beijing(北京科技大学)
Locally caching contents at the network edge constitutes one of the most disruptive approaches in $5$G wireless networks. Reaping the benefits of edge caching hinges on solving a myriad of challenges such as how, what and when to strategically cache contents subject to storage constraints, traffic load, unknown spatio-temporal traffic demands and data sparsity. Motivated by this, we propose a novel transfer learning-based caching procedure carried out at each small cell base station. This is done by exploiting the rich contextual information (i.e., users' content viewing history, social ties, …
Sun Yat-sen University(中山大学);Auburn University(奥本大学)
Ultra-dense edge computing (UDEC) has great potential, especially in the 5G era, but it still faces challenges in its current solutions, such as the lack of: i) efficient utilization of multiple 5G resources (e.g., computation, communication, storage and service resources); ii) low overhead offloading decision making and resource allocation strategies; and iii) privacy and security protection schemes. Thus, we first propose an intelligent ultra-dense edge computing (I-UDEC) framework, which integrates blockchain and Artificial Intelligence (AI) into 5G ultra-dense edge computing networks. Firs…
Virtual reality (VR) is promising to fundamentally transform a broad spectrum of industry sectors and the way humans interact with virtual content. However, despite unprecedented progress, current networking and computing infrastructures are incompetent to unlock VR's full potential. In this paper, we consider delivering the wireless multi-tile VR video service over a mobile edge computing (MEC) network. The primary goal is to minimize the system latency/energy consumption and to arrive at a tradeoff thereof. To this end, we first cast the time-varying view popularity as a model-free Markov ch…
University of Helsinki(赫尔辛基大学);Beijing National Research Center for Information Science and Technology (BNRist)(北京信息科学与技术国家研究中心);Tsinghua University(清华大学);Hong Kong University of Science and Technology(香港科技大学);Huazhong University of Science and Technology(华中科技大学);University of Cambridge(剑桥大学)
Edge intelligence refers to a set of connected systems and devices for data collection, caching, processing, and analysis in locations close to where data is captured based on artificial intelligence. The aim of edge intelligence is to enhance the quality and speed of data processing and protect the privacy and security of the data. Although recently emerged, spanning the period from 2011 to now, this field of research has shown explosive growth over the past five years. In this paper, we present a thorough and comprehensive survey on the literature surrounding edge intelligence. We first iden…
Mobile-edge cloud computing is a new paradigm to provide cloud computing capabilities at the edge of pervasive radio access networks in close proximity to mobile users. Aiming at provisioning flexible on-demand mobile-edge cloud service, in this paper we propose a comprehensive framework consisting of a resource-efficient computation offloading mechanism for users and a joint communication and computation (JCC) resource allocation mechanism for network operator. Specifically, we first study the resource-efficient computation offloading problem for a user, in order to reduce user's resource occ…
In mobile Internet ecosystem, Mobile Users (MUs) purchase wireless data services from Internet Service Provider (ISP) to access to Internet and acquire the interested content services (e.g., online game) from Content Provider (CP). The popularity of intelligent functions (e.g., AI and 3D modeling) increases the computation-intensity of the content services, leading to a growing computation pressure for the MUs' resource-limited devices. To this end, edge computing service is emerging as a promising approach to alleviate the MUs' computation pressure while keeping their quality-of-service, via …
Beyond the Edge: An Advanced Exploration of Reinforcement Learning for Mobile Edge Computing, its Applications, and Future Research Trajectories
Institute of Automation, Chinese Academy of Sciences(中国科学院自动化研究所);Imperial College London(帝国理工学院);Beijing University of Science and Technology(北京科技大学);Northwestern University(西北大学)
Sun Yat-sen University(中山大学);Auburn University(奥本大学);Tianjin University(天津大学)
Edge computing-enhanced Internet of Vehicles (EC-IoV) enables ubiquitous data processing and content sharing among vehicles and terrestrial edge computing (TEC) infrastructures (e.g., 5G base stations and roadside units) with little or no human intervention, plays a key role in the intelligent transportation systems. However, EC-IoV is heavily dependent on the connections and interactions between vehicles and TEC infrastructures, thus will break down in some remote areas where TEC infrastructures are unavailable (e.g., desert, isolated islands and disaster-stricken areas). Driven by the ubiqui…
When Large Language Model Agents Meet 6G Networks: Perception, Grounding, and Alignment
Nanyang Technological University(南洋理工大学);School of Computer Science and Engineering(计算机科学与工程学院);Guangdong University of Technology(广东工业大学);School of Automation(自动化学院);Singapore University of Technology and Design(新加坡科技设计大学);Auburn University(奥本大学);University of Houston(休斯顿大学);Kyung Hee University(庆熙大学);Sungkyunkwan University(成均馆大学);Hong Kong University of Science and Technology(香港科技大学)
Image-based three-dimensional (3D) reconstruction utilizes a set of photos to build 3D model and can be widely used in many emerging applications such as augmented reality (AR) and disaster recovery. Most of existing 3D reconstruction methods require a mobile user to walk around the target area and reconstruct objectives with a hand-held camera, which is inefficient and time-consuming. To meet the requirements of delay intensive and resource hungry applications in 5G, we propose an edge computing-based photo crowdsourcing (EC-PCS) framework in this paper. The main objective is to collect a set…