In multi-person pose estimation actors can be heavily occluded, even become fully invisible behind another person. While temporal methods can still predict a reasonable estimation for a temporarily disappeared pose using past and future frames, they exhibit large errors nevertheless. We present an energy minimization approach to generate smooth, valid trajectories in time, bridging gaps in visibility. We show that it is better than other interpolation based approaches and achieves state of the art results. In addition, we present the synthetic MuCo-Temp dataset, a temporal extension of the MuCo-3DHP dataset. Our code is made publicly available.
Occluded Human Pose Estimation based on Limb Joint Augmentation
School of Electrical and Information Engineering, Zhengzhou University(郑州大学电气与信息工程学院);School of Computer and Artificial Intelligence, Zhengzhou University(郑州大学计算机与人工智能学院);Department of Computer Science, Toronto Metropolitan University(多伦多都会大学计算机科学系)
University of Modena and Reggio Emilia(摩德纳和雷焦艾米利亚大学)
When you see a person in a crowd, occluded by other persons, you miss visual information that can be used to recognize, re-identify or simply classify him or her. You can imagine its appearance given your experience, nothing more. Similarly, AI solutions can try to hallucinate missing information with specific deep learning architectures, suitably trained with people with and without occlusions. The goal of this work is to generate a complete image of a person, given an occluded version in input, that should be a) without occlusion b) similar at pixel level to a completely visible people shape…
Hangzhou Dianzi University(杭州电子科技大学);Zhejiang University-University of Illinois at Urbana-Champaign Institute(浙江大学伊利诺伊大学厄巴纳香槟校区联合学院);University of Washington(华盛顿大学)
3D human pose estimation (HPE) is crucial in many fields, such as human behavior analysis, augmented reality/virtual reality (AR/VR) applications, and self-driving industry. Videos that contain multiple potentially occluded people captured from freely moving monocular cameras are very common in real-world scenarios, while 3D HPE for such scenarios is quite challenging, partially because there is a lack of such data with accurate 3D ground truth labels in existing datasets. In this paper, we propose a temporal regression network with a gated convolution module to transform 2D joints to 3D and r…
Occlusion poses a great threat to monocular multi-person 3D human pose estimation due to large variability in terms of the shape, appearance, and position of occluders. While existing methods try to handle occlusion with pose priors/constraints, data augmentation, or implicit reasoning, they still fail to generalize to unseen poses or occlusion cases and may make large mistakes when multiple people are present. Inspired by the remarkable ability of humans to infer occluded joints from visible cues, we develop a method to explicitly model this process that significantly improves bottom-up multi…
University of Modena and Reggio Emilia(摩德纳和雷焦艾米利亚大学)
Multi-People Tracking in an open-world setting requires a special effort in precise detection. Moreover, temporal continuity in the detection phase gains more importance when scene cluttering introduces the challenging problems of occluded targets. For the purpose, we propose a deep network architecture that jointly extracts people body parts and associates them across short temporal spans. Our model explicitly deals with occluded body parts, by hallucinating plausible solutions of not visible joints. We propose a new end-to-end architecture composed by four branches (visible heatmaps, occlude…
This paper presents an approach to parsing humans when there is significant occlusion. We model humans using a graphical model which has a tree structure building on recent work [32, 6] and exploit the connectivity prior that, even in presence of occlusion, the visible nodes form a connected subtree of the graphical model. We call each connected subtree a flexible composition of object parts. This involves a novel method for learning occlusion cues. During inference we need to search over a mixture of different flexible models. By exploiting part sharing, we show that this inference can be don…
Tsinghua Shenzhen International Graduate School, Tsinghua University(清华大学深圳国际研究生院);Northwestern University(西北大学)
Most existing video tasks related to "human" focus on the segmentation of salient humans, ignoring the unspecified others in the video. Few studies have focused on segmenting and tracking all humans in a complex video, including pedestrians and humans of other states (e.g., seated, riding, or occluded). In this paper, we propose a novel framework, abbreviated as HVISNet, that segments and tracks all presented people in given videos based on a one-stage detector. To better evaluate complex scenes, we offer a new benchmark called HVIS (Human Video Instance Segmentation), which comprises 1447 hum…
Max Planck Institute for Informatics(马克斯·普朗克信息学研究所);Stanford University(斯坦福大学);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所)
This paper considers the task of articulated human pose estimation of multiple people in real world images. We propose an approach that jointly solves the tasks of detection and pose estimation: it infers the number of persons in a scene, identifies occluded body parts, and disambiguates body parts between people in close proximity of each other. This joint formulation is in contrast to previous strategies, that address the problem by first detecting people and subsequently estimating their body pose. We propose a partitioning and labeling formulation of a set of body-part hypotheses generated…
Karlsruhe Institute of Technology(卡尔斯鲁厄理工学院);Fraunhofer Institute for Optronics, System Technologies and Image Exploitation IOSB(弗劳恩霍夫光电、系统技术与图像利用研究所IOSB)
Human pose estimation has recently made significant progress with the adoption of deep convolutional neural networks. Its many applications have attracted tremendous interest in recent years. However, many practical applications require pose estimation for human crowds, which still is a rarely addressed problem. In this work, we explore methods to optimize pose estimation for human crowds, focusing on challenges introduced with dense crowds, such as occlusions, people in close proximity to each other, and partial visibility of people. In order to address these challenges, we evaluate three asp…
NetEase(网易);China JiLiang University(中国计量大学);Hunan Institute of Engineering(湖南工程学院)
Recently, occluded person re-identification(Re-ID) remains a challenging task that people are frequently obscured by other people or obstacles, especially in a crowd massing situation. In this paper, we propose a self-supervised deep learning method to improve the location performance for human parts through occluded person Re-ID. Unlike previous works, we find that motion information derived from the photos of various human postures can help identify major human body components. Firstly, a motion-aware transformer encoder-decoder architecture is designed to obtain keypoints heatmaps and part-…
Monocular object detection and tracking have improved drastically in recent years, but rely on a key assumption: that objects are visible to the camera. Many offline tracking approaches reason about occluded objects post-hoc, by linking together tracklets after the object re-appears, making use of reidentification (ReID). However, online tracking in embodied robotic agents (such as a self-driving vehicle) fundamentally requires object permanence, which is the ability to reason about occluded objects before they re-appear. In this work, we re-purpose tracking benchmarks and propose new metrics …
Microsoft Research Asia(微软亚洲研究院);Huazhong University of Science and Technology(华中科技大学)
We present VoxelTrack for multi-person 3D pose estimation and tracking from a few cameras which are separated by wide baselines. It employs a multi-branch network to jointly estimate 3D poses and re-identification (Re-ID) features for all people in the environment. In contrast to previous efforts which require to establish cross-view correspondence based on noisy 2D pose estimates, it directly estimates and tracks 3D poses from a 3D voxel-based representation constructed from multi-view images. We first discretize the 3D space by regular voxels and compute a feature vector for each voxel by av…
Predicting 3D human pose from images has seen great recent improvements. Novel approaches that can even predict both pose and shape from a single input image have been introduced, often relying on a parametric model of the human body such as SMPL. While qualitative results for such methods are often shown for images captured in-the-wild, a proper benchmark in such conditions is still missing, as it is cumbersome to obtain ground-truth 3D poses elsewhere than in a motion capture room. This paper presents a pipeline to easily produce and validate such a dataset with accurate ground-truth, with w…
University of North Carolina, Charlotte(北卡罗来纳大学夏洛特分校)
Recent advancements in computer vision have seen a rise in the prominence of applications using neural networks to understand human poses. However, while accuracy has been steadily increasing on State-of-the-Art datasets, these datasets often do not address the challenges seen in real-world applications. These challenges are dealing with people distant from the camera, people in crowds, and heavily occluded people. As a result, many real-world applications have trained on data that does not reflect the data present in deployment, leading to significant underperformance. This article presents A…
Kitware, Inc.(Kitware公司);Pennsylvania State University(宾夕法尼亚州立大学)
The goal of person search is to localize a target person from a gallery set of scene images, which is extremely challenging due to large scale variations, pose/viewpoint changes, and occlusions. In this paper, we propose the Cascade Occluded Attention Transformer (COAT) for end-to-end person search. Our three-stage cascade design focuses on detecting people in the first stage, while later stages simultaneously and progressively refine the representation for person detection and re-identification. At each stage the occluded attention transformer applies tighter intersection over union threshold…
We propose a novel neural-network-based method to perform matting of videos depicting people that does not require additional user input such as trimaps. Our architecture achieves temporal stability of the resulting alpha mattes by using motion-estimation-based smoothing of image-segmentation algorithm outputs, combined with convolutional-LSTM modules on U-Net skip connections. We also propose a fake-motion algorithm that generates training clips for the video-matting network given photos with ground-truth alpha mattes and background videos. We apply random motion to photos and their mattes to…
Falling can have fatal consequences for elderly people especially if the fallen person is unable to call for help due to loss of consciousness or any injury. Automatic fall detection systems can assist through prompt fall alarms and by minimizing the fear of falling when living independently at home. Existing vision-based fall detection systems lack generalization to unseen environments due to challenges such as variations in physical appearances, different camera viewpoints, occlusions, and background clutter. In this paper, we explore ways to overcome the above challenges and present Single …
We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the dif…
We propose a novel top-down approach that tackles the problem of multi-person human pose estimation and tracking in videos. In contrast to existing top-down approaches, our method is not limited by the performance of its person detector and can predict the poses of person instances not localized. It achieves this capability by propagating known person locations forward and backward in time and searching for poses in those regions. Our approach consists of three components: (i) a Clip Tracking Network that performs body joint detection and tracking simultaneously on small video clips; (ii) a Vi…
We consider the navigation of mobile robots in crowded environments, for which onboard sensing of the crowd is typically limited by occlusions. We address the problem of inferring the human occupancy in the space around the robot, in blind spots, beyond the range of its sensing capabilities. This problem is rather unexplored in spite of the important impact it has on the robot crowd navigation efficiency and safety, which requires the estimation and the prediction of the crowd state around it. In this work, we propose the first solution to sample predictions of possible human presence based on…
Center of Data Science, Peking University(北京大学数据科学中心);Zhejiang Lab(浙江实验室);Microsoft Research Asia(微软亚洲研究院);Key Laboratory of Machine Perception, MOE, School of EECS, Peking University(北京大学信息科学技术学院教育部机器感知重点实验室)
How do humans recognize an object in a piece of video? Due to the deteriorated quality of single frame, it may be hard for people to identify an occluded object in this frame by just utilizing information within one image. We argue that there are two important cues for humans to recognize objects in videos: the global semantic information and the local localization information. Recently, plenty of methods adopt the self-attention mechanisms to enhance the features in key frame with either global semantic information or local localization information. In this paper we introduce memory enhanced …
JD AI Research(京东人工智能研究院);Max Planck Institute for Intelligent Systems(马克斯·普朗克智能系统研究所);Harbin Institute of Technology(哈尔滨工业大学)
This paper focuses on the regression of multiple 3D people from a single RGB image. Existing approaches predominantly follow a multi-stage pipeline that first detects people in bounding boxes and then independently regresses their 3D body meshes. In contrast, we propose to Regress all meshes in a One-stage fashion for Multiple 3D People (termed ROMP). The approach is conceptually simple, bounding box-free, and able to learn a per-pixel representation in an end-to-end manner. Our method simultaneously predicts a Body Center heatmap and a Mesh Parameter map, which can jointly describe the 3D bod…
The University of Sydney(悉尼大学);Birkbeck College(伯克贝克学院)
Previous deep learning-based video stabilizers require a large scale of paired unstable and stable videos for training, which are difficult to collect. Traditional trajectory-based stabilizers, on the other hand, divide the task into several sub-tasks and tackle them subsequently, which are fragile in textureless and occluded regions regarding the usage of hand-crafted features. In this paper, we attempt to tackle the video stabilization problem in a deep unsupervised learning manner, which borrows the divide-and-conquer idea from traditional stabilizers while leveraging the representation pow…
University of Padova(帕多瓦大学);University of Catania(卡塔尼亚大学)
Human capability to anticipate near future from visual observations and non-verbal cues is essential for developing intelligent systems that need to interact with people. Several research areas, such as human-robot interaction (HRI), assisted living or autonomous driving need to foresee future events to avoid crashes or help people. Egocentric scenarios are classic examples where action anticipation is applied due to their numerous applications. Such challenging task demands to capture and model domain's hidden structure to reduce prediction uncertainty. Since multiple actions may equally occu…
University of Information Technology - VNUHCM(越南国立大学胡志明市信息技术大学);National Institute of Informatics(国立信息学研究所);The Graduate University for Advanced Studies, SOKENDAI(综合研究大学院大学);The University of Tokyo(东京大学)
Estimating the mask-wearing ratio in public places is important as it enables health authorities to promptly analyze and implement policies. Methods for estimating the mask-wearing ratio on the basis of image analysis have been reported. However, there is still a lack of comprehensive research on both methodologies and datasets. Most recent reports straightforwardly propose estimating the ratio by applying conventional object detection and classification methods. It is feasible to use regression-based approaches to estimate the number of people wearing masks, especially for congested scenes wi…
University of Surrey(萨里大学);University College London(伦敦大学学院)
We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and therefore cannot capture accurate 3D models of people with loose clothing and hair; or they require manual intervention to resolve occlusions or interactions. Our method addresses both limitations by introducing the first end-to-end learning approach to perform model-free implicit reconstruction for realistic 3D capture of multiple clothed people in arbitrary …
This technical report introduces our solution, MEEV, proposed to the EgoBody Challenge at ECCV 2022. Captured from head-mounted devices, the dataset consists of human body shape and motion of interacting people. The EgoBody dataset has challenges such as occluded body or blurry image. In order to overcome the challenges, MEEV is designed to exploit multiscale features for rich spatial information. Besides, to overcome the limited size of dataset, the model is pre-trained with the dataset aggregated 2D and 3D pose estimation datasets. Achieving 82.30 for MPJPE and 92.93 for MPVPE, MEEV has won …
CUHK-SenseTime Joint Lab, The Chinese University of Hong Kong(香港中文大学-商汤联合实验室,香港中文大学);Argo AI(阿戈人工智能公司)
Video-based person re-identification matches video clips of people across non-overlapping cameras. Most existing methods tackle this problem by encoding each video frame in its entirety and computing an aggregate representation across all frames. In practice, people are often partially occluded, which can corrupt the extracted features. Instead, we propose a new spatiotemporal attention model that automatically discovers a diverse set of distinctive body parts. This allows useful information to be extracted from all frames without succumbing to occlusions and misalignments. The network learns …
People capture memorable images of events and exhibits that are often occluded by a wire mesh loosely termed as fence. Recent works in removing fence have limited performance due to the difficulty in initial fence segmentation. This work aims to accurately segment fence using a novel fence guidance mask (FM) generated from stereo image pair. This binary guidance mask contains deterministic cues about the structure of fence and is given as additional input to the deep fence estimation model. We also introduce a directional connectivity loss (DCL), which is used alongside adversarial loss to pre…
Understanding people's actions and interactions typically depends on seeing them. Automating the process of action recognition from visual data has been the topic of much research in the computer vision community. But what if it is too dark, or if the person is occluded or behind a wall? In this paper, we introduce a neural network model that can detect human actions through walls and occlusions, and in poor lighting conditions. Our model takes radio frequency (RF) signals as input, generates 3D human skeletons as an intermediate representation, and recognizes actions and interactions of multi…
University of Hawai’i At Manoa(夏威夷大学马诺阿分校);University Of Pretoria(比勒陀利亚大学)
In cities around the world, locating public parking lots with vacant parking spots is a major problem, costing commuters time and adding to traffic congestion. This work illustrates how a dataset of Geo-tagged images from a mobile phone camera, can be used in navigating to the most convenient public parking lot in Johannesburg with an available parking space, detected by a neural network powered-public camera. The images are used to fine-tune a Detectron2 model pre-trained on the ImageNet dataset to demonstrate detection and segmentation of vacant parking spots, we then add the parking lot's c…
Beijing A&E Technologies(北京A&E科技公司);Universitat Pompeu Fabra(庞培法布拉大学);ICREA(加泰罗尼亚高等研究院);University of California, Irvine(加州大学欧文分校);Experian Data Lab(益博睿数据实验室)
We study the problem of multi-person pose estimation in natural images. A pose estimate describes the spatial position and identity (head, foot, knee, etc.) of every non-occluded body part of a person. Pose estimation is difficult due to issues such as deformation and variation in body configurations and occlusion of parts, while multi-person settings add complications such as an unknown number of people, with unknown appearance and possible interactions in their poses and part locations. We give a novel integer program formulation of the multi-person pose estimation problem, in which variable…
Group activity recognition aims to understand the activity performed by a group of people. In order to solve it, modeling complex spatio-temporal interactions is the key. Previous methods are limited in reasoning on a predefined graph, which ignores the inherent person-specific interaction context. Moreover, they adopt inference schemes that are computationally expensive and easily result in the over-smoothing problem. In this paper, we manage to achieve spatio-temporal person-specific inferences by proposing Dynamic Inference Network (DIN), which composes of Dynamic Relation (DR) module and D…
Carnegie Mellon University(卡内基梅隆大学);RetailNext(瑞泰零售);Facebook AI Research(脸书人工智能研究院)
We present the first single-network approach for 2D~whole-body pose estimation, which entails simultaneous localization of body, face, hands, and feet keypoints. Due to the bottom-up formulation, our method maintains constant real-time performance regardless of the number of people in the image. The network is trained in a single stage using multi-task learning, through an improved architecture which can handle scale differences between body/foot and face/hand keypoints. Our approach considerably improves upon OpenPose~\cite{cao2018openpose}, the only work so far capable of whole-body pose est…
Pose Estimation techniques rely on visual cues available through observations represented in the form of pixels. But the performance is bounded by the frame rate of the video and struggles from motion blur, occlusions, and temporal coherence. This issue is magnified when people are interacting with objects and instruments, for example playing the violin. Standard approaches for postprocessing use interpolation and smoothing functions to filter noise and fill gaps, but they cannot model highly non-linear motion. We present a method that leverages our understanding of the high degree of a causal…