With the rise of online e-commerce platforms, more and more customers prefer to shop online. To sell more products, online platforms introduce various modules to recommend items with different properties such as huge discounts. A web page often consists of different independent modules. The ranking policies of these modules are decided by different teams and optimized individually without cooperation, which might result in competition between modules. Thus, the global policy of the whole page could be sub-optimal. In this paper, we propose a novel multi-agent cooperative reinforcement learning approach with the restriction that different modules cannot communicate. Our contributions are three-fold. Firstly, inspired by a solution concept in game theory named correlated equilibrium, we design a signal network to promote cooperation of all modules by generating signals (vectors) for different modules. Secondly, an entropy-regularized version of the signal network is proposed to coordinate agents' exploration of the optimal global policy. Furthermore, experiments based on real-world e-commerce data demonstrate that our algorithm obtains superior performance over baselines.
Ranking is a fundamental and widely studied problem in scenarios such as search, advertising, and recommendation. However, joint optimization for multi-scenario ranking, which aims to improve the overall performance of several ranking strategies in different scenarios, is rather untouched. Separately optimizing each individual strategy has two limitations. The first one is lack of collaboration between scenarios meaning that each strategy maximizes its own objective but ignores the goals of other strategies, leading to a sub-optimal overall performance. The second limitation is the inability o…
AI Center of Excellence for Asset Management, Fidelity Investments(富达投资资产管理人工智能卓越中心)
We suggest a simple practical method to combine the human and artificial intelligence to both learn best investment practices of fund managers, and provide recommendations to improve them. Our approach is based on a combination of Inverse Reinforcement Learning (IRL) and RL. First, the IRL component learns the intent of fund managers as suggested by their trading history, and recovers their implied reward function. At the second step, this reward function is used by a direct RL algorithm to optimize asset allocation decisions. We show that our method is able to improve over the performance of …
Collaborative bandit learning, i.e., bandit algorithms that utilize collaborative filtering techniques to improve sample efficiency in online interactive recommendation, has attracted much research attention as it enjoys the best of both worlds. However, all existing collaborative bandit learning solutions impose a stationary assumption about the environment, i.e., both user preferences and the dependency among users are assumed static over time. Unfortunately, this assumption hardly holds in practice due to users' ever-changing interests and dependence relations, which inevitably costs a reco…
University of Arizona(亚利桑那大学);Samsung Research America(三星美国研究院);University of Science and Technology of China(中国科学技术大学)
Reinforcement learning (RL) has shown great promise in optimizing long-term user interest in recommender systems. However, existing RL-based recommendation methods need a large number of interactions for each user to learn a robust recommendation policy. The challenge becomes more critical when recommending to new users who have a limited number of interactions. To that end, in this paper, we address the cold-start challenge in the RL-based recommender systems by proposing a meta-level model-based reinforcement learning approach for fast user adaptation. In our approach, we learn to infer each…
Rapid advancements in the E-commerce sector over the last few decades have led to an imminent need for personalised, efficient and dynamic recommendation systems. To sufficiently cater to this need, we propose a novel method for generating top-k recommendations by creating an ensemble of clustering with reinforcement learning. We have incorporated DB Scan clustering to tackle vast item space, hence in-creasing the efficiency multi-fold. Moreover, by using deep contextual reinforcement learning, our proposed work leverages the user features to its full potential. With partial updates and batch …
Time-Constrained Recommendations: Reinforcement Learning Strategies for E-Commerce
Department of Computer Science(计算机科学系);Northwestern University(西北大学);Elmore Family School of Electrical and Computer Engineering(埃洛姆家族电气与计算机工程学院);Purdue University(普渡大学)
For Artificial Intelligence to have a greater impact in biology and medicine, it is crucial that recommendations are both accurate and transparent. In other domains, a neurosymbolic approach of multi-hop reasoning on knowledge graphs has been shown to produce transparent explanations. However, there is a lack of research applying it to complex biomedical datasets and problems. In this paper, the approach is explored for drug discovery to draw solid conclusions on its applicability. For the first time, we systematically apply it to multiple biomedical datasets and recommendation tasks with fair…
University of New South Wales(新南威尔士大学);University of Technology Sydney(悉尼科技大学)
Interactive recommendation aims to learn from dynamic interactions between items and users to achieve responsiveness and accuracy. Reinforcement learning is inherently advantageous for coping with dynamic environments and thus has attracted increasing attention in interactive recommendation research. Inspired by knowledge-aware recommendation, we proposed Knowledge-Guided deep Reinforcement learning (KGRL) to harness the advantages of both reinforcement learning and knowledge graphs for interactive recommendation. This model is implemented upon the actor-critic network framework. It maintains …
Digital human recommendation system has been developed to help customers find their favorite products and is playing an active role in various recommendation contexts. How to timely catch and learn the dynamics of the preferences of the customers, while meeting their exact requirements, becomes crucial in the digital human recommendation domain. We design a novel practical digital human interactive recommendation agent framework based on Reinforcement Learning(RL) to improve the efficiency of the interactive recommendation decision-making by leveraging both the digital human features and the s…
We study session-based recommendation scenarios where we want to recommend items to users during sequential interactions to improve their long-term utility. Optimizing a long-term metric is challenging because the learning signal (whether the recommendations achieved their desired goals) is delayed and confounded by other user interactions with the system. Targeting immediately measurable proxies such as clicks can lead to suboptimal recommendations due to misalignment with the long-term metric. We develop a new reinforcement learning algorithm called Short Horizon Policy Improvement (SHPI) th…
With the continuous development of machine learning technology, major e-commerce platforms have launched recommendation systems based on it to serve a large number of customers with different needs more efficiently. Compared with traditional supervised learning, reinforcement learning can better capture the user's state transition in the decision-making process, and consider a series of user actions, not just the static characteristics of the user at a certain moment. In theory, it will have a long-term perspective, producing a more effective recommendation. The special requirements of reinfor…
Shandong Normal University(山东师范大学);The University of Queensland(昆士兰大学)
Shared-account Cross-domain Sequential Recommendation (SCSR) is an emerging yet challenging task that simultaneously considers the shared-account and cross-domain characteristics in the sequential recommendation. Existing works on SCSR are mainly based on Recurrent Neural Network (RNN) and Graph Neural Network (GNN) but they ignore the fact that although multiple users share a single account, it is mainly occupied by one user at a time. This observation motivates us to learn a more accurate user-specific account representation by attentively focusing on its recent behaviors. Furthermore, thoug…
University of Glasgow(格拉斯哥大学);Telefonica Research(西班牙电信研究院);Google Research(谷歌研究院)
In session-based or sequential recommendation, it is important to consider a number of factors like long-term user engagement, multiple types of user-item interactions such as clicks, purchases etc. The current state-of-the-art supervised approaches fail to model them appropriately. Casting sequential recommendation task as a reinforcement learning (RL) problem is a promising direction. A major component of RL approaches is to train the agent through interactions with the environment. However, it is often problematic to train a recommender in an on-line fashion due to the requirement to expose…
Recent advances in personalized recommendation have sparked great interest in the exploitation of rich structured information provided by knowledge graphs. Unlike most existing approaches that only focus on leveraging knowledge graphs for more accurate recommendation, we perform explicit reasoning with knowledge for decision making so that the recommendations are generated and supported by an interpretable causal inference procedure. To this end, we propose a method called Policy-Guided Path Reasoning (PGPR), which couples recommendation and interpretability by providing actual paths in a know…
Reinforcement learning aims at searching the best policy model for decision making, and has been shown powerful for sequential recommendations. The training of the policy by reinforcement learning, however, is placed in an environment. In many real-world applications, however, the policy training in the real environment can cause an unbearable cost, due to the exploration in the environment. Environment reconstruction from the past data is thus an appealing way to release the power of reinforcement learning in these applications. The reconstruction of the environment is, basically, to extract …
Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learn…
Most reinforcement learning (RL) recommendation systems designed for edge computing must either synchronize during recommendation selection or depend on an unprincipled patchwork collection of algorithms. In this work, we build on asynchronous coagent policy gradient algorithms \citep{kostas2020asynchronous} to propose a principled solution to this problem. The class of algorithms that we propose can be distributed over the internet and run asynchronously and in real-time. When a given edge fails to respond to a request for data with sufficient speed, this is not a problem; the algorithm is de…
Search, recommendation, and online advertising are the three most important information-providing mechanisms on the web. These information seeking techniques, satisfying users' information needs by suggesting users personalized objects (information or services) at the appropriate time and place, play a crucial role in mitigating the information overload problem. With recent great advances in deep reinforcement learning (DRL), there have been increasing interests in developing DRL based information seeking techniques. These DRL based techniques have two key advantages -- (1) they are able to co…
National University of Singapore(新加坡国立大学);Institute of High Performance Computing, A*STAR(新加坡科技研究局高性能计算研究所)
Current music recommender systems typically act in a greedy fashion by recommending songs with the highest user ratings. Greedy recommendation, however, is suboptimal over the long term: it does not actively gather information on user preferences and fails to recommend novel songs that are potentially interesting. A successful recommender system must balance the needs to explore user preferences and to exploit this information for recommendation. This paper presents a new approach to music recommendation by formulating this exploration-exploitation trade-off as a reinforcement learning task ca…
There are great interests as well as many challenges in applying reinforcement learning (RL) to recommendation systems. In this setting, an online user is the environment; neither the reward function nor the environment dynamics are clearly defined, making the application of RL challenging. In this paper, we propose a novel model-based reinforcement learning framework for recommendation systems, where we develop a generative adversarial network to imitate user behavior dynamics and learn her reward function. Using this user model as the simulation environment, we develop a novel Cascading DQN …
University of Novi Sad(诺维萨德大学);Telefonica Research(西班牙电信研究院);Google Research(谷歌研究院);Shandong University(山东大学)
Since the inception of Recommender Systems (RS), the accuracy of the recommendations in terms of relevance has been the golden criterion for evaluating the quality of RS algorithms. However, by focusing on item relevance, one pays a significant price in terms of other important metrics: users get stuck in a "filter bubble" and their array of options is significantly reduced, hence degrading the quality of the user experience and leading to churn. Recommendation, and in particular session-based/sequential recommendation, is a complex task with multiple - and often conflicting objectives - that …
Hong Kong University of Science and Technology(香港科技大学)
The design of recommendations strategies in the adaptive learning system focuses on utilizing currently available information to provide individual-specific learning instructions for learners. As a critical motivate for human behaviors, curiosity is essentially the drive to explore knowledge and seek information. In a psychologically inspired view, we aim to incorporate the element of curiosity for guiding learners to study spontaneously. In this paper, a curiosity-driven recommendation policy is proposed under the reinforcement learning framework, allowing for a both efficient and enjoyable p…
Columbia University(哥伦比亚大学);IBM TJ Watson Research Center(IBM托马斯·J·沃森研究中心)
We introduce a Reinforcement Learning Psychotherapy AI Companion that generates topic recommendations for therapists based on patient responses. The system uses Deep Reinforcement Learning (DRL) to generate multi-objective policies for four different psychiatric conditions: anxiety, depression, schizophrenia, and suicidal cases. We present our experimental results on the accuracy of recommended topics using three different scales of working alliance ratings: task, bond, and goal. We show that the system is able to capture the real data (historical topics discussed by the therapists) relatively…
In recent years, there has been growing focus on the study of automated recommender systems. Music recommendation systems serve as a prominent domain for such works, both from an academic and a commercial perspective. A fundamental aspect of music perception is that music is experienced in temporal context and in sequence. In this work we present DJ-MC, a novel reinforcement-learning framework for music recommendation that does not recommend songs individually but rather song sequences, or playlists, based on a model of preferences for both songs and song transitions. The model is learned onli…
Reinforcement Learning for Durable Algorithmic Recourse
University of Padova(帕多瓦大学);Univesity of Trieste(特伦蒂诺大学);Max Planck Institute for Software Systems(马克斯·普朗克软件系统研究所);Max Planck Institute for Security and Privacy(马克斯·普朗克安全与隐私研究所)
Fairness Begins with State: Purifying Latent Preferences for Hierarchical Reinforcement Learning in Interactive Recommendation
Chongqing Institute of Green and Intelligent Technology, Chinese Academy of Sciences(中国科学院重庆绿色智能技术研究所);Chongqing School, University of Chinese Academy of Sciences(中国科学院大学重庆学院);The First Affiliated Hospital, University of Science and Technology of China(中国科学技术大学第一附属医院);City University of Hong Kong(香港城市大学)
Criteo AI Labs(科韬人工智能实验室);Universitat Pompeu Fabra(庞培法布拉大学);Telefonica Research(西班牙电信研究院)
Recommender Systems are becoming ubiquitous in many settings and take many forms, from product recommendation in e-commerce stores, to query suggestions in search engines, to friend recommendation in social networks. Current research directions which are largely based upon supervised learning from historical data appear to be showing diminishing returns with a lot of practitioners report a discrepancy between improvements in offline metrics for supervised learning and the online performance of the newly proposed models. One possible reason is that we are using the wrong paradigm: when looking …
Columbia University(哥伦比亚大学);IBM Thomas J. Watson Research Center(IBM托马斯·J·沃森研究中心)
We propose a recommendation system that suggests treatment strategies to a therapist during the psychotherapy session in real-time. Our system uses a turn-level rating mechanism that predicts the therapeutic outcome by computing a similarity score between the deep embedding of a scoring inventory, and the current sentence that the patient is speaking. The system automatically transcribes a continuous audio stream and separates it into turns of the patient and of the therapist and perform real-time inference of their therapeutic working alliance. The dialogue pairs along with their computed wor…
The recommender system is an important form of intelligent application, which assists users to alleviate from information redundancy. Among the metrics used to evaluate a recommender system, the metric of conversion has become more and more important. The majority of existing recommender systems perform poorly on the metric of conversion due to its extremely sparse feedback signal. To tackle this challenge, we propose a deep hierarchical reinforcement learning based recommendation framework, which consists of two components, i.e., high-level agent and low-level agent. The high-level agent catc…
Recommender systems play a crucial role in mitigating the problem of information overload by suggesting users' personalized items or services. The vast majority of traditional recommender systems consider the recommendation procedure as a static process and make recommendations following a fixed strategy. In this paper, we propose a novel recommender system with the capability of continuously improving its strategies during the interactions with users. We model the sequential interactions between users and a recommender system as a Markov Decision Process (MDP) and leverage Reinforcement Learn…
City University of Hong Kong(香港城市大学);Kuaishou Technology(快手科技)
In recent years, Multi-task Learning (MTL) has yielded immense success in Recommender System (RS) applications. However, current MTL-based recommendation models tend to disregard the session-wise patterns of user-item interactions because they are predominantly constructed based on item-wise datasets. Moreover, balancing multiple objectives has always been a challenge in this field, which is typically avoided via linear estimations in existing works. To address these issues, in this paper, we propose a Reinforcement Learning (RL) enhanced MTL framework, namely RMTL, to combine the losses of di…
In sponsored search, keyword recommendations help advertisers to achieve much better performance within limited budget. Many works have been done to mine numerous candidate keywords from search logs or landing pages. However, the strategy to select from given candidates remains to be improved. The existing relevance-based, popularity-based and regular combinatorial strategies fail to take the internal or external competitions among keywords into consideration. In this paper, we regard keyword recommendations as a combinatorial optimization problem and solve it with a modified pointer network s…
Adobe Research(Adobe 研究院);University of Massachusetts Amherst(马萨诸塞大学阿默斯特分校);Monash University(莫纳什大学)
Strategic recommendations (SR) refer to the problem where an intelligent agent observes the sequential behaviors and activities of users and decides when and how to interact with them to optimize some long-term objectives, both for the user and the business. These systems are in their infancy in the industry and in need of practical solutions to some fundamental research challenges. At Adobe research, we have been implementing such systems for various use-cases, including points of interest recommendations, tutorial recommendations, next step guidance in multi-media editing software, and ad re…
Michigan State University(密歇根州立大学);Tsinghua University(清华大学)
With the recent advances in Reinforcement Learning (RL), there have been tremendous interests in employing RL for recommender systems. However, directly training and evaluating a new RL-based recommendation algorithm needs to collect users' real-time feedback in the real system, which is time and efforts consuming and could negatively impact on users' experiences. Thus, it calls for a user simulator that can mimic real users' behaviors where we can pre-train and evaluate new recommendation algorithms. Simulating users' behaviors in a dynamic system faces immense challenges -- (i) the underlini…
Texas A&M University(得克萨斯农工大学);Samsung Research America(三星美国研究院);National Chiao Tung University(国立交通大学);University of Arizona(亚利桑那大学)
With the explosive growth of online products and content, recommendation techniques have been considered as an effective tool to overcome information overload, improve user experience, and boost business revenue. In recent years, we have observed a new desideratum of considering long-term rewards of multiple related recommendation tasks simultaneously. The consideration of long-term rewards is strongly tied to business revenue and growth. Learning multiple tasks simultaneously could generally improve the performance of individual task due to knowledge sharing in multi-task learning. While a fe…
DAMO Academy, Alibaba Group(阿里巴巴集团达摩院);Center for Data Science, AAIS, Peking University(北京大学人工智能研究院数据科学中心)
Recommender system plays a crucial role in modern E-commerce platform. Due to the lack of historical interactions between users and items, cold-start recommendation is a challenging problem. In order to alleviate the cold-start issue, most existing methods introduce content and contextual information as the auxiliary information. Nevertheless, these methods assume the recommended items behave steadily over time, while in a typical E-commerce scenario, items generally have very different performances throughout their life period. In such a situation, it would be beneficial to consider the long-…
Tsinghua University(清华大学);University of Virginia(弗吉尼亚大学);Stony Brook University(石溪大学)
Reinforcement learning is well suited for optimizing policies of recommender systems. Current solutions mostly focus on model-free approaches, which require frequent interactions with the real environment, and thus are expensive in model learning. Offline evaluation methods, such as importance sampling, can alleviate such limitations, but usually request a large amount of logged data and do not work well when the action space is large. In this work, we propose a model-based reinforcement learning solution which models user-agent interaction for offline policy learning via a generative adversar…
In recent years, there are great interests as well as challenges in applying reinforcement learning (RL) to recommendation systems (RS). In this paper, we summarize three key practical challenges of large-scale RL-based recommender systems: massive state and action spaces, high-variance environment, and the unspecific reward setting in recommendation. All these problems remain largely unexplored in the existing literature and make the application of RL challenging. We develop a model-based reinforcement learning framework, called GoalRec. Inspired by the ideas of world model (model-based), val…
East China Normal University(华东师范大学);Georgia Tech(佐治亚理工学院)
Dynamic treatment recommendation systems based on large-scale electronic health records (EHRs) become a key to successfully improve practical clinical outcomes. Prior relevant studies recommend treatments either use supervised learning (e.g. matching the indicator signal which denotes doctor prescriptions), or reinforcement learning (e.g. maximizing evaluation signal which indicates cumulative reward from survival rates). However, none of these studies have considered to combine the benefits of supervised learning and reinforcement learning. In this paper, we propose Supervised Reinforcement L…
Birkbeck, University of London(伦敦大学伯贝克学院);ByteDance AI Lab(字节跳动人工智能实验室);University College London(伦敦大学学院)
Driven by the need to capture users' evolving interests and optimize their long-term experiences, more and more recommender systems have started to model recommendation as a Markov decision process and employ reinforcement learning to address the problem. Shouldn't research on the fairness of recommender systems follow the same trend from static evaluation and one-shot intervention to dynamic monitoring and non-stop control? In this paper, we portray the recent developments in recommender systems first and then discuss how fairness could be baked into the reinforcement learning techniques for …
Most of the existing deep reinforcement learning (RL) approaches for session-based recommendations either rely on costly online interactions with real users, or rely on potentially biased rule-based or data-driven user-behavior models for learning. In this work, we instead focus on learning recommendation policies in the pure batch or offline setting, i.e. learning policies solely from offline historical interaction logs or batch data generated from an unknown and sub-optimal behavior policy, without further access to data from the real-world or user-behavior models. We propose BCD4Rec: Batch-…
Huazhong University of Science and Technology(华中科技大学)
Due to its nature of learning from dynamic interactions and planning for long-run performance, reinforcement learning (RL) recently has received much attention in interactive recommender systems (IRSs). IRSs usually face the large discrete action space problem, which makes most of the existing RL-based recommendation methods inefficient. Moreover, data sparsity is another challenging problem that most IRSs are confronted with. While the textual information like reviews and descriptions is less sensitive to sparsity, existing RL-based recommendation methods either neglect or are not suitable fo…
Penn State University(宾夕法尼亚州立大学);University of Arizona(亚利桑那大学);Facebook(脸书)
In recent years, \emph{search story}, a combined display with other organic channels, has become a major source of user traffic on platforms such as e-commerce search platforms, news feed platforms and web and image search platforms. The recommended search story guides a user to identify her own preference and personal intent, which subsequently influences the user's real-time and long-term search behavior. %With such an increased importance of search stories, As search stories become increasingly important, in this work, we study the problem of personalized search story recommendation within …
University of Science and Technology of China(中国科学技术大学);Baidu Research(百度研究院);Baidu Inc.(百度公司);Rutgers University(罗格斯大学)
Electric Vehicle (EV) has become a preferable choice in the modern transportation system due to its environmental and energy sustainability. However, in many large cities, EV drivers often fail to find the proper spots for charging, because of the limited charging infrastructures and the spatiotemporally unbalanced charging demands. Indeed, the recent emergence of deep reinforcement learning provides great potential to improve the charging experience from various aspects over a long-term horizon. In this paper, we propose a framework, named Multi-Agent Spatio-Temporal Reinforcement Learning (M…
The wide popularity of short videos on social media poses new opportunities and challenges to optimize recommender systems on the video-sharing platforms. Users provide complex and multi-faceted responses towards recommendations, including watch time and various types of interactions with videos. As a result, established recommendation algorithms that concern a single objective are not adequate to meet this new demand of optimizing comprehensive user experiences. In this paper, we formulate the problem of short video recommendation as a constrained Markov Decision Process (MDP), where platform…
In this paper, we study a multi-step interactive recommendation problem, where the item recommended at current step may affect the quality of future recommendations. To address the problem, we develop a novel and effective approach, named CFRL, which seamlessly integrates the ideas of both collaborative filtering (CF) and reinforcement learning (RL). More specifically, we first model the recommender-user interactive recommendation problem as an agent-environment RL task, which is mathematically described by a Markov decision process (MDP). Further, to achieve collaborative recommendations for …