arXivDaily arXiv每日学术速递 周一至周五更新
arXiv周末暂无论文更新,休息一下吧,周末愉快~~
arXiv 2008.03587math.COcs.DM
收藏

关于确定性僵尸的注记

A note on deterministic zombies

Valentin Bartier, Laurine Bénéteau, Marthe Bonamy, Hoang La, Jonathan Narboni

摘要:

“僵尸和幸存者”是一个变种的研究游戏“警察和强盗”,其中僵尸(警察)只能接近幸存者(强盗)。我们考虑游戏的确定性版本,如果有多个选项,僵尸可以选择自己的路径。图中的僵尸数量,就像警察数量一样,是捕获幸存者所需的僵尸或警察的最小数量。在这篇短文中,我们解决了Fitzpatrick等人提出的一个问题,证明了两个图的笛卡儿积的僵尸数至多是它们的僵尸数之和。我们还给出了一个单图族,它的cop数为$2$,僵尸数为任意大。

英文摘要:

"Zombies and Survivor" is a variant of the well-studied game of "Cops and Robber" where the zombies (cops) can only move closer to the survivor (robber). We consider the deterministic version of the game where a zombie can choose their path if multiple options are available. The zombie number, like the cop number, of a graph is the minimum number of zombies, or cops, required to capture the survivor. In this short note, we solve a question by Fitzpatrick et al., proving that the zombie number of the Cartesian product of two graphs is at most the sum of their zombie numbers. We also give a simple graph family with cop number $2$ and an arbitrarily large zombie number.

机构、总结、中文摘要均由AI分析而来,可能存在错误,请以论文正文为准。

↑