Folklore suggests that policy gradient can be more robust to misspecification than its relative, approximate policy iteration. This paper studies the case of state-aggregated representations, where the state space is partitioned and either the policy or value function approximation is held constant over partitions. This paper shows a policy gradient method converges to a policy whose regret per-period is bounded by $ε$, the largest difference between two elements of the state-action value function belonging to a common partition. With the same representation, both approximate policy iteration and approximate value iteration can produce policies whose per-period regret scales as $ε/(1-γ)$, where $γ$ is a discount factor. Faced with inherent approximation error, methods that locally optimize the true decision-objective can be far more robust.
Reinforcement learning (RL) has been extensively researched for enhancing human-environment interactions in various human-centric tasks, including e-learning and healthcare. Since deploying and evaluating policies online are high-stakes in such tasks, off-policy evaluation (OPE) is crucial for inducing effective policies. In human-centric environments, however, OPE is challenging because the underlying state is often unobservable, while only aggregate rewards can be observed (students' test scores or whether a patient is released from the hospital eventually). In this work, we propose a human-…
Utilizing messages from teammates can improve coordination in cooperative Multi-agent Reinforcement Learning (MARL). Previous works typically combine raw messages of teammates with local information as inputs for policy. However, neglecting message aggregation poses significant inefficiency for policy learning. Motivated by recent advances in representation learning, we argue that efficient message aggregation is essential for good coordination in cooperative MARL. In this paper, we propose Multi-Agent communication via Self-supervised Information Aggregation (MASIA), where agents can aggregat…
Model-based Reinforcement Learning estimates the true environment through a world model in order to approximate the optimal policy. This family of algorithms usually benefits from better sample efficiency than their model-free counterparts. We investigate whether controllers learned in such a way are robust and able to generalize under small perturbations of the environment. Our work is inspired by the PILCO algorithm, a method for probabilistic policy search. We show that enforcing a lower bound to the likelihood noise in the Gaussian Process dynamics model regularizes the policy updates and …
Demand response (DR) programs aim to engage distributed small-scale flexible loads, such as thermostatically controllable loads (TCLs), to provide various grid support services. Linearly Solvable Markov Decision Process (LS-MDP), a variant of the traditional MDP, is used to model aggregated TCLs. Then, a model-free reinforcement learning technique called Z-learning is applied to learn the value function and derive the optimal policy for the DR aggregator to control TCLs. The learning process is robust against uncertainty that arises from estimating the passive dynamics of the aggregated TCLs. …
OMRON SINIC X(欧姆龙SINIC X);Technical University of Munich(慕尼黑工业大学)
Transfer reinforcement learning (RL) aims at improving the learning efficiency of an agent by exploiting knowledge from other source agents trained on relevant tasks. However, it remains challenging to transfer knowledge between different environmental dynamics without having access to the source environments. In this work, we explore a new challenge in transfer RL, where only a set of source policies collected under diverse unknown dynamics is available for learning a target task efficiently. To address this problem, the proposed approach, MULTI-source POLicy AggRegation (MULTIPOLAR), compris…
University of Luxembourg(卢森堡大学);Columbia University(哥伦比亚大学);BCEE
Reinforcement learning has become one of the best approach to train a computer game emulator capable of human level performance. In a reinforcement learning approach, an optimal value function is learned across a set of actions, or decisions, that leads to a set of states giving different rewards, with the objective to maximize the overall reward. A policy assigns to each state-action pairs an expected return. We call an optimal policy a policy for which the value function is optimal. QLBS, Q-Learner in the Black-Scholes(-Merton) Worlds, applies the reinforcement learning concepts, and noticea…
In real-world decision making tasks, it is critical for data-driven reinforcement learning methods to be both stable and sample efficient. On-policy methods typically generate reliable policy improvement throughout training, while off-policy methods make more efficient use of data through sample reuse. In this work, we combine the theoretically supported stability benefits of on-policy algorithms with the sample efficiency of off-policy algorithms. We develop policy improvement guarantees that are suitable for the off-policy setting, and connect these bounds to the clipping mechanism used in P…
Contextual bandits are widely used in industrial personalization systems. These online learning frameworks learn a treatment assignment policy in the presence of treatment effects that vary with the observed contextual features of the users. While personalization creates a rich user experience that reflect individual interests, there are benefits of a shared experience across a community that enable participation in the zeitgeist. Such benefits are emergent through network effects and are not captured in regret metrics typically employed in evaluating bandits. To balance these needs, we propos…
Harvard University(哈佛大学);Imperial College London(帝国理工学院)
We develop a Reinforcement Learning (RL) framework for improving an existing behavior policy via sparse, user-interpretable changes. Our goal is to make minimal changes while gaining as much benefit as possible. We define a minimal change as having a sparse, global contrastive explanation between the original and proposed policy. We improve the current policy with the constraint of keeping that global contrastive explanation short. We demonstrate our framework with a discrete MDP and a continuous 2D navigation domain.
University of California at Santa Barbara(加州大学圣巴巴拉分校)
Recent breakthroughs both in reinforcement learning and trajectory optimization have made significant advances towards real world robotic system deployment. Reinforcement learning (RL) can be applied to many problems without needing any modeling or intuition about the system, at the cost of high sample complexity and the inability to prove any metrics about the learned policies. Trajectory optimization (TO) on the other hand allows for stability and robustness analyses on generated motions and trajectories, but is only as good as the often over-simplified derived model, and may have prohibitiv…
Google DeepMind(谷歌DeepMind);Vrije Universiteit Brussel(布鲁塞尔自由大学)
In this work, we take a fresh look at some old and new algorithms for off-policy, return-based reinforcement learning. Expressing these in a common form, we derive a novel algorithm, Retrace($λ$), with three desired properties: (1) it has low variance; (2) it safely uses samples collected from any behaviour policy, whatever its degree of "off-policyness"; and (3) it is efficient as it makes the best use of samples collected from near on-policy behaviour policies. We analyze the contractive nature of the related operator under both off-policy policy evaluation and control settings and derive on…
FORLER: Federated Offline Reinforcement Learning with Q-Ensemble and Actor Rectification
Central South University, School of Computer Science, Changsha, China(中南大学计算机学院);Sun Yat-sen University, School of Cyber Science and Technology, Shenzhen, China(中山大学网络安全学院)
We present a simple, yet powerful data-augmentation technique to enable data-efficient learning from parametric experts for reinforcement and imitation learning. We focus on what we call the policy cloning setting, in which we use online or offline queries of an expert or expert policy to inform the behavior of a student policy. This setting arises naturally in a number of problems, for instance as variants of behavior cloning, or as a component of other algorithms such as DAGGER, policy distillation or KL-regularized RL. Our approach, augmented policy cloning (APC), uses synthetic states to i…
We propose a new family of policy gradient methods for reinforcement learning, which alternate between sampling data through interaction with the environment, and optimizing a "surrogate" objective function using stochastic gradient ascent. Whereas standard policy gradient methods perform one gradient update per data sample, we propose a novel objective function that enables multiple epochs of minibatch updates. The new methods, which we call proximal policy optimization (PPO), have some of the benefits of trust region policy optimization (TRPO), but they are much simpler to implement, more ge…
Trust Region Policy Optimization (TRPO) is a popular and empirically successful policy search algorithm in reinforcement learning (RL). It iteratively solved the surrogate problem which restricts consecutive policies to be close to each other. TRPO is an on-policy algorithm. On-policy methods bring many benefits, like the ability to gauge each resulting policy. However, they typically discard all the knowledge about the policies which existed before. In this work, we use a replay buffer to borrow from the off-policy learning setting to TRPO. Entropy regularization is usually used to improve po…
Inst. for Comp. and Math. Engineering(计算与数学工程研究所);Departments of Statistics and EECS(统计系与电子工程和计算机科学系)
Actor-critic methods are widely used in offline reinforcement learning practice, but are not so well-understood theoretically. We propose a new offline actor-critic algorithm that naturally incorporates the pessimism principle, leading to several key advantages compared to the state of the art. The algorithm can operate when the Bellman evaluation operator is closed with respect to the action value function of the actor's policies; this is a more general setting than the low-rank MDP model. Despite the added generality, the procedure is computationally tractable as it involves the solution of …
We propose a new way of deriving policy gradient updates for reinforcement learning. Our technique, based on Fourier analysis, recasts integrals that arise with expected policy gradients as convolutions and turns them into multiplications. The obtained analytical solutions allow us to capture the low variance benefits of EPG in a broad range of settings. For the critic, we treat trigonometric and radial basis functions, two function families with the universal approximation property. The choice of policy can be almost arbitrary, including mixtures or hybrid continuous-discrete probability dist…
Kernel weighted importance sampling for off-policy evaluation in contextual bandits
Institute of Child Health, University College London(伦敦大学学院儿童健康研究所);Strive Health Ltd.(奋进健康有限公司);National Institute for Health Research(国家卫生研究院);University College London, Biomedical Research Council(伦敦大学学院生物医学研究委员会);Great Ormond Street Hospital(大奥蒙德街医院);McGill University(麦吉尔大学)
Active learning identifies data points to label that are expected to be the most useful in improving a supervised model. Opportunistic active learning incorporates active learning into interactive tasks that constrain possible queries during interactions. Prior work has shown that opportunistic active learning can be used to improve grounding of natural language descriptions in an interactive object retrieval task. In this work, we use reinforcement learning for such an object retrieval task, to learn a policy that effectively trades off task completion with model improvement that would benefi…
Google Research(谷歌研究院);Carnegie Mellon University(卡内基梅隆大学);Cornell University(康奈尔大学);Princeton University(普林斯顿大学)
We study the problem of representational transfer in RL, where an agent first pretrains in a number of source tasks to discover a shared representation, which is subsequently used to learn a good policy in a \emph{target task}. We propose a new notion of task relatedness between source and target tasks, and develop a novel approach for representational transfer under this assumption. Concretely, we show that given generative access to source tasks, we can discover a representation, using which subsequent linear RL techniques quickly converge to a near-optimal policy in the target task. The sam…
Policies trained via reinforcement learning (RL) are often very complex even for simple tasks. In an episode with $n$ time steps, a policy will make $n$ decisions on actions to take, many of which may appear non-intuitive to the observer. Moreover, it is not clear which of these decisions directly contribute towards achieving the reward and how significant is their contribution. Given a trained policy, we propose a black-box method based on counterfactual reasoning that estimates the causal effect that these decisions have on reward attainment and ranks the decisions according to this estimate…
University of Ottawa(渥太华大学);National Research Council Canada(加拿大国家研究委员会);Beihang University(北京航空航天大学)
We consider the problem of learning a neural network classifier. Under the information bottleneck (IB) principle, we associate with this classification problem a representation learning problem, which we call "IB learning". We show that IB learning is, in fact, equivalent to a special class of the quantization problem. The classical results in rate-distortion theory then suggest that IB learning can benefit from a "vector quantization" approach, namely, simultaneously learning the representations of multiple input objects. Such an approach assisted with some variational techniques, result in a…
Gradient-based distributed learning in Parameter Server (PS) computing architectures is subject to random delays due to straggling worker nodes, as well as to possible communication bottlenecks between PS and workers. Solutions have been recently proposed to separately address these impairments based on the ideas of gradient coding, worker grouping, and adaptive worker selection. This paper provides a unified analysis of these techniques in terms of wall-clock time, communication, and computation complexity measures. Furthermore, in order to combine the benefits of gradient coding and grouping…
Stanford University(斯坦福大学);Brown University(布朗大学);Massachusetts Institute of Technology(麻省理工学院);Harvard University(哈佛大学)
Off-policy policy evaluation methods for sequential decision making can be used to help identify if a proposed decision policy is better than a current baseline policy. However, a new decision policy may be better than a baseline policy for some individuals but not others. This has motivated a push towards personalization and accurate per-state estimates of heterogeneous treatment effects (HTEs). Given the limited data present in many important applications, individual predictions can come at a cost to accuracy and confidence in such predictions. We develop a method to balance the need for per…
Scaling end-to-end reinforcement learning to control real robots from vision presents a series of challenges, in particular in terms of sample efficiency. Against end-to-end learning, state representation learning can help learn a compact, efficient and relevant representation of states that speeds up policy learning, reducing the number of samples needed, and that is easier to interpret. We evaluate several state representation learning methods on goal based robotics tasks and propose a new unsupervised model that stacks representations and combines strengths of several of these approaches. T…
London School of Economics and Political Science(伦敦政治经济学院);North Carolina State University(北卡罗来纳州立大学);Massachusetts Institute of Technology(麻省理工学院)
Off-policy evaluation learns a target policy's value with a historical dataset generated by a different behavior policy. In addition to a point estimate, many applications would benefit significantly from having a confidence interval (CI) that quantifies the uncertainty of the point estimate. In this paper, we propose a novel deeply-debiasing procedure to construct an efficient, robust, and flexible CI on a target policy's value. Our method is justified by theoretical results and numerical experiments. A Python implementation of the proposed procedure is available at https://github.com/RunzheS…
In many settings, as for example wind farms, multiple machines are instantiated to perform the same task, which is called a fleet. The recent advances with respect to the Internet of Things allow control devices and/or machines to connect through cloud-based architectures in order to share information about their status and environment. Such an infrastructure allows seamless data sharing between fleet members, which could greatly improve the sample-efficiency of reinforcement learning techniques. However in practice, these machines, while almost identical in design, have small discrepancies du…
Teacher-Student Gaps Are Not Enough: Outcome-Guided On-Policy Distillation for Multi-Turn Autonomous Agents
Qwen Large Model Application Team, Alibaba(阿里巴巴通义千问大模型应用团队);Peking University(北京大学);University of Chinese Academy of Sciences(中国科学院大学);Shanghai Jiao Tong University(上海交通大学)